Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As Brass Herald enters the battlefield, choose a creature type.
When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order. Creatures of the chosen type get +1/+1. <reprint>
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Until end of turn, target creature gets +3/+3 and gains lifelink.
Infuse ![]() ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Trample; Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Rhox Grovewarden is a survivor, other druids you control get +1/+1 and have trample. 5/5
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Lineage — When Toughhide Mentor enters the battlefield or a creature you control dies, you may exile a Rhino or Scout card from your graveyard. If you do, put a 2/2 green Scout creature token with hexproof onto the battlefield.
1/5
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Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card. |
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Lonely Sandbar enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Target creature gets +4/+4 until end of turn.
Infuse ![]() (Whenever a nontoken creature enters the battlefield under your control, you may cast a copy of this card by revealing it from your hand and paying ![]() .) |
Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types). "You! Drop everything and get in there!"
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Enchant creature
Enchanted creature gets -4/-0. Cycling ( , Discard this card: Draw a card.) |
Prowess
Lineage — When Vedalken Battlemage enters the battlefield, if there is a Vedalken or Wizard card in your graveyard, draw a card. 3/3
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Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
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Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
3/4
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Overcharge deals 2 damage to target creature or player. If it was discharged, it deals 4 damage to that creature or player instead. |
Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Infuse (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
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Brass Herald
(rare)
Varsi's Touch
(uncommon)
Rhox Grovewarden
(uncommon)
Toughhide Mentor
(uncommon)
Chaff Blast
(common)
Lonely Sandbar
(common)
Pulse of Growth
(common)
Reassignment
(common)
Depletion
(common)
Vedalken Battlemage
(common)
Brightsky Nomad
(common)
Kushovi Blackguard
(common)
Overcharge
(common)
Sessari Bond
(common)
Mountain
(basic)





: Add
to your mana pool.

(You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)