Gate to Ukmor: Virtual Booster
| Gate to Ukmor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Mechanics by Colour | Archetypes | To-do list | Ideas/Graveyard |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Menace (This creature can’t be blocked except by two or more creatures.)
Other Wizards and Warriors you control have first strike. 5/2
|
Regenerate target creature. You gain control of that creature if it regenerates this way.
Cycling ( , Discard this card: Draw a card.) |
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Sacrifice a creature: Rhox Battlepriest gets +1/+1 until end of turn. If the sacrificed creature was a Cleric or Warrior, creatures you control get +1/+1 instead. 2/3
|
Flash
When Gelweri Spellthief enters the battlefield, gain control of all copied spells. You may choose new targets for those spells. 2/2
|
When Deathrattler dies, put a 1/1 black Snake Zombie creature token with deathtouch onto the battlefield.
The head continues to lunge at passers-by long after the body has crumbled to dust.
4/1
|
|
Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
|
When Gelweri Strider enters the battlefield, scry 1.
Gelweri Strider can't be blocked by creatures with flying. 2/1
|
Tap target creature. It doesn’t untap during its controller’s next untap step.
Infuse (When you cast this spell, copy it for each creature that entered the battlefield this turn.) |
Put a 1/1 white Druid creature token onto the battlefield.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Target creature gets +4/+4 until end of turn.
Infuse ![]() (Whenever a nontoken creature enters the battlefield under your control, you may cast a copy of this card by revealing it from your hand and paying ![]() .) |
|
Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Draw two cards. If the discharge cost was paid, you may put a card from your hand on the bottom of your library. If you do, draw a card. |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.2/3
|
Enchant creature
Enchanted creature gets +1/+3 ![]() : Attach Nomadic Favor to target creature. |
|
Frontline Spellblade
(uncommon, foil)
Albahri Burden
(rare)
Rhox Battlepriest
(uncommon)
Gelweri Spellthief
(uncommon)
Deathrattler
(uncommon)
Leadfoot Smasher
(common)
Gelweri Strider
(common)
Æther Slip
(common)
Varsi's Call
(common)
Pulse of Growth
(common)
Forgotten Cave
(common)
Innovation
(common)
Shadow Walker
(common)
Nomadic Favor
(common)
Swamp
(basic)


(



: Add