Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
For each {1} in this spell’s total cost, you may tap an untapped Warrior or Wizard you control rather than pay that mana.
Creatures you control get +X/+0 until end of turn.
 U 
Creature – Satyr Wizard
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
{r}: Ember Apprentice gets +1/+0 until end of turn.
{t}: Ember Apprentice deals 1 damage to target creature. Activate this ability only if Ember Apprentice is a survivor.
1/1
 U 
Creature – Merfolk Wizard
Wizards you control have "{2}, Sacrifice this creature: Draw a card, then discard a card.
Lineage — When Coralfin Archaeologist enters the battlefield or a creature you control dies, you may exile a Merfolk or Wizard card from your graveyard. If you do, put a 1/1 blue Wizard creature token onto the battlefield.
2/3
 U 
Creature – Boar
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Ukmori Swine has deathtouch as long as it is a survivor.
{3}{g}: Target creature must block this turn if able.
1/4
 C 
Creature – Merfolk Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Coralfin Wayfinder is a survivor, it can't be blocked.
2/2
 C 
Creature – Merfolk Wizard
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Plenyari Diviner: Scry 1.
After years of study, a breakthrough. The Krelmar lens revealed an unspoiled world, aligned with Albahris in such a way that a gate between worlds was possible.
1/3
 C 
Creature – Serpent
Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn.
Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it.
5/5
 C 
Creature – Bird Druid
Flying
Whenever a player infuses a spell, you may gain 2 life.
2/1
 C 
Creature – Goblin Wizard
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{2}, Remove three charge counters from Plenyari Animator: Put a 1/1 colourless Thopter artifact creature token with flying onto the battlefield.
1/2
 C 
Creature – Elephant Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
At the beginning of your upkeep, if Loamrite Spiritwarden is a survivor, you may exile target card from a graveyard.
1/2
 C 
Creature – Beast
Whenever a player discards a card, Furious Craghoof gets +2/+0 and gains trample until end of turn.
3/3
 C 
Land
Secluded Steppe enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Cycling {w} ({w}, Discard this card: Draw a card)
 C 
Creature – Giant Skeleton
You may cast Ossuary Colossus from your graveyard by discarding a nonland card in addition to its other costs.
Cycling {3} ({3}, Discard this card: Draw a card.)
2/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Salaqua's Cover: Regenerate enchanted creature.
Plains
 
 B 
Basic Land – Plains

Conquering Cry (rare)
Ember Apprentice (uncommon)
Coralfin Archaeologist (uncommon)
Ukmori Swine (uncommon)
Coralfin Wayfinder (common)
Plenyari Diviner (common)
Turbine Driver (common)
Brightsky Nomad (common)
Plenyari Animator (common)
Loamrite Spiritwarden (common)
Furious Craghoof (common)
Secluded Steppe (common)
Ossuary Colossus (common)
Salaqua's Cover (common)
Plains (basic)