Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Forgotten Cave enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Cycling {r} ({r}, Discard this card: Draw a card.)
 
 R 
Creature – Rhino Cleric
Flash
If a source would deal 2 or more damage to a creature you control, prevent 1 of that damage.
3/3
 U 
Land
As Maneeri Temple enters the battlefield, you may put a depletion counter on it. If you don’t, Maneeri Temple enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{t}: Add {w} or {b} to your mana pool. Activate this ability only if Maneeri Temple has no depletion counters on it.
 U 
Creature – Elemental
Trample, Siphon
Unstable Krelfiend gets +1/+1 for each charge counter on it.
{1}: Move a charge counter from Unstable Krelfiend to target creature.
{1}: Move a charge counter from target creature to Unstable Krelfiend.
1/1
 U 
Creature – Giant
Vigilance
Spells and abilities your opponents control must target Pelmethean Giant if able.
3/5
 C 
Creature – Spirit Cleric
Lifelink, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Eternal Watcher: Untap target creature.
2/4
 C 
Instant
Destroy target artifact or enchantment.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3
{w}{w}: Attach Nomadic Favor to target creature.
 C 
Land
{t}: Add {1} to your mana pool.
{2}, {t}: Target creature gains a creature type of your choice until end of turn.
 C 
Creature – Serpent
Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn.
Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it.
5/5
 C 
Instant
Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card.
 C 
Creature – Human Wizard
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{u}, Remove a charge counter from Albahri Levimancer: Target creature gains flying until end of turn.
2/1
 C 
Sorcery
Target creature gets -2/-2 until end of turn.
Infuse {2}{b} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
 C 
Creature – Giant Warrior
Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
Swamp
 
 B 
Basic Land – Swamp

Forgotten Cave (common, foil)
Thickhide Shepherd (rare)
Maneeri Temple (uncommon)
Unstable Krelfiend (uncommon)
Pelmethean Giant (uncommon)
Eternal Watcher (common)
Naturalize (common)
Nomadic Favor (common)
Outfitter's Stores (common)
Turbine Driver (common)
Chaff Blast (common)
Albahri Levimancer (common)
Enfeeble (common)
Leadfoot Smasher (common)
Swamp (basic)