Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Siphon
: The next time target creature or player would be dealt damage this turn, they are dealt that much damage plus 1 instead.
Remove three charge counters from Disordered Krelmar: Exile the top two cards of your library. You may play those cards this turn. |
Equip
Equipped creature gets +1/+0 for each other creature you control it shares a creature type with. |
First strike
Whenever a creature an opponent controls dies, creatures that player controls get -2/-0 until end of turn. 3/3
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Creature tokens you control get +1/+1.
Whenever Voice of the World deals combat damage to a player, you may choose a creature token you control and put a token onto the battlefield that's a copy of that creature token. 3/2
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Barren Moor enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
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Vigilance
![]() , : Exile another target creature you control, then return it to the battlefield tapped.4/3
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Tap target creature. It doesn’t untap during its controller’s next untap step.
Infuse (When you cast this spell, copy it for each creature that entered the battlefield this turn.) |
Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn. 2/2
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Flying, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
: Move a charge counter from target permanent to another target permanent.3/5
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When Sessari Attendants enters the battlefield, put two 1/1 white Druid creature tokens onto the battlefield.
2/2
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Enchant creature
Enchanted creature gets +1/+3 ![]() : Attach Nomadic Favor to target creature. |
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling ( , Discard this card: Draw a card.) |
Whenever a player infuses a spell, put a +1/+1 counter on Sessari Spiritdancer.
The Sessari druids are loath to admit they rely on the Krelmar relics as much as the other pillars.
1/2
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Lineage – When Goblin Sparring Team enters the battlefield, put a 2/1 red Warrior creature token onto the battlefield for each Goblin or Warrior card in your graveyard.
2/1
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Disordered Krelmar
(rare)
Emblazoned Armour
(uncommon)
Taurean Intimidator
(uncommon)
Voice of the World
(uncommon)
Barren Moor
(common)
Herd Guardian
(common)
Æther Slip
(common)
Skinstealer
(common)
Krel Overseer
(common)
Sessari Attendants
(common)
Nomadic Favor
(common)
Unearth
(common)
Sessari Spiritdancer
(common)
Goblin Sparring Team
(common)
Mountain
(basic)
: The next time target creature or player would be dealt damage this turn, they are dealt that much damage plus 1 instead.



