Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Elemental
Trample, Siphon
Unstable Krelfiend gets +1/+1 for each charge counter on it.
{1}: Move a charge counter from Unstable Krelfiend to target creature.
{1}: Move a charge counter from target creature to Unstable Krelfiend.
1/1
 
 R 
Creature – Giant Warrior
Trample
Whenever you lose life, draw a card.
8/8
 U 
Creature – Goblin Warrior
Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Fray Seeker: Fray Seeker gets +1/+0 until end of turn.
2/2
 U 
Sorcery
Choose a creature type. Ren's Fire deals 2 damage to each creature of the chosen type.
 U 
Artifact
Siphon (Whenever this permanent becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{t}: Add {1} to your mana pool.
{t}, Remove two charge counters from Krel Shard: Add one mana of any colour to your mana pool.
 C 
Creature – Human Warrior
First strike
Whenever a player infuses a spell, Kushovi Pikeman gets +2/+0 until end of turn.
1/1
 C 
Creature – Human Cleric
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life.
1/2
 C 
Instant
Counter target spell. Then that spell's controller reveals their hand and discards all spells with the same name as that spell.
Islandcycling {r/g} ({r/g}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3
{w}{w}: Attach Nomadic Favor to target creature.
 C 
Creature – Human Druid
Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
 C 
Creature – Beast
Trample
Forestcycling {w/u} ({w/u}, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)
5/5
 C 
Land
{t}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
 C 
Creature – Spirit Cleric
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{b}, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.
2/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Salaqua's Cover: Regenerate enchanted creature.
Plains
 
 B 
Basic Land – Plains

Unstable Krelfiend (uncommon, foil)
Gatekeeper of Albahris (rare)
Fray Seeker (uncommon)
Ren's Fire (uncommon)
Krel Shard (uncommon)
Kushovi Pikeman (common)
Albahri Priest (common)
Interject (common)
Nomadic Favor (common)
Sessari Barrowkeeper (common)
Age-Scarred Craghoof (common)
Terramorphic Expanse (common)
Shadow Walker (common)
Salaqua's Cover (common)
Plains (basic)