Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each player, look at that player’s hand and put any number of permanent cards from it onto the battlefield under your control.
A simple gesture brought forth their closest allies and wildest dreams.
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Lineage — When Toughhide Mentor enters the battlefield or a creature you control dies, you may exile a Rhino or Scout card from your graveyard. If you do, put a 2/2 green Scout creature token with hexproof onto the battlefield.
1/5
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Exile target creature, then return it to the battlefield under it's owner's control. You gain 1 life.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Sacrifice three Clerics: Return target creature from a graveyard to the battlefield under your control.
The most important of the Maneeri are too valuable to die.
3/3
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Lineage — When Slipstream Snaresetter enters the battlefield, if there is a Merfolk or Scout card in your graveyard, tap target creature an opponent controls. It doesn’t untap during its controllers next untap step.
2/3
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Elvish Kreltender: Target creature gets +1/+1 until end of turn.2/2
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Lavafist Adept: Lavafist Adept gets +1/+0 and gains first strike until end of turn. 2/2
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Lineage – When Goblin Sparring Team enters the battlefield, put a 2/1 red Warrior creature token onto the battlefield for each Goblin or Warrior card in your graveyard.
2/1
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Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
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When Sessari Attendants enters the battlefield, put two 1/1 white Druid creature tokens onto the battlefield.
2/2
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Coralfin Wayfinder is a survivor, it can't be blocked. 2/2
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Draw two cards. If the discharge cost was paid, you may put a card from your hand on the bottom of your library. If you do, draw a card. |
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
3/4
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. |
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Splendid Genesis
(rare)
Toughhide Mentor
(uncommon)
Saving Grace
(uncommon)
Term Extender
(uncommon)
Slipstream Snaresetter
(common)
Elvish Kreltender
(common)
Lavafist Adept
(common)
Goblin Sparring Team
(common)
Brightsky Nomad
(common)
Sessari Attendants
(common)
Coralfin Wayfinder
(common)
Innovation
(common)
Kushovi Blackguard
(common)
Terramorphic Expanse
(common)
Plains
(basic)







, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.