Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon Wizard
Flying
Exile another Wizard you control: Draconic Tutor gets +X/+X until end of turn, where X is the exiled creatures power. Draconic Tutor gains all abilities of that creature. (This effect lasts indefinitely.)
Many seek his wisdom. Few return.
4/4
 U 
Sorcery
Discharge 3 (You may remove 3 counters from amongst permanents you control as you cast this spell.)
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. Then if Rol'gur's Punishment was discharged, that player loses life equal to the discarded card's converted mana cost.
 U 
Enchantment
{x}{g}{u}, Discard a card: Put a token onto the battlefield that is a copy of target creature with converted mana cost X.
 U 
Creature – Human Cleric
Lineage — When Maneeri Proselytiser enters the battlefield or a creature you control dies, you may exile a Human or Cleric card from your graveyard. If you do, put two 1/1 black Cleric creature tokens onto the battlefield.
2/3
 C 
Creature – Goblin Wizard
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{2}, Remove three charge counters from Plenyari Animator: Put a 1/1 colourless Thopter artifact creature token with flying onto the battlefield.
1/2
 C 
Creature – Beast
Whenever a player discards a card, Furious Craghoof gets +2/+0 and gains trample until end of turn.
3/3
 C 
Land
Lonely Sandbar enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Cycling {u} ({u}, Discard this card: Draw a card.)
 C 
Creature – Merfolk Scout
Lineage — When Slipstream Snaresetter enters the battlefield, if there is a Merfolk or Scout card in your graveyard, tap target creature an opponent controls. It doesn’t untap during its controllers next untap step.
2/3
 C 
Instant
Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
 C 
Instant
Put a 1/1 white Druid creature token onto the battlefield.
Infuse {1}{w} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
 C 
Creature – Elf Scout
When Gelweri Strider enters the battlefield, scry 1.
Gelweri Strider can't be blocked by creatures with flying.
2/1
 C 
Creature – Human Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1.
Know the land, know your foe, know you'll survive.
1/4
 C 
Creature – Goblin Wizard
Haste
{u}{r}, Sacrifice Vexing Apprentice: Counter target noncreature spell unless its controller pays {2}. If they do, Vexing Apprentice deals 2 damage to that player.
2/1
 C 
Creature – Beetle
Deathtouch
It was not just the Albahri who came through the gate. With them they brought the plagues and diseases of all their home worlds past.
1/1
Mountain
 
 B 
Basic Land – Mountain

Draconic Tutor (rare)
Rol'gur's Punishment (uncommon)
Immaculate Mimicry (uncommon)
Maneeri Proselytiser (uncommon)
Plenyari Animator (common)
Furious Craghoof (common)
Lonely Sandbar (common)
Slipstream Snaresetter (common)
Final Stand (common)
Varsi's Call (common)
Gelweri Strider (common)
Reconnaissance Patrol (common)
Vexing Apprentice (common)
Pestilence Beetle (common)
Mountain (basic)