Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
 
 R 
Sorcery
For each {1} in this spell’s total cost, you may tap an untapped Scout or Wizard you control rather than pay that mana.
Target player puts the top X cards of their library into their graveyard. Draw X cards.
 U 
Creature – Goblin Warrior
Double strike
Cycling {3}{r}{r} ({3}{r}{r}, Discard this card: Draw a card.)
When you cycle Goblin Instructor, target creature gains double strike until end of turn.
2/2
 U 
Land
As Maneeri Temple enters the battlefield, you may put a depletion counter on it. If you don’t, Maneeri Temple enters the battlefield tapped.
{t}: Add {1} to your mana pool.
{t}: Add {w} or {b} to your mana pool. Activate this ability only if Maneeri Temple has no depletion counters on it.
 U 
Creature – Elemental
Trample, Siphon
Unstable Krelfiend gets +1/+1 for each charge counter on it.
{1}: Move a charge counter from Unstable Krelfiend to target creature.
{1}: Move a charge counter from target creature to Unstable Krelfiend.
1/1
 C 
Creature – Snake Cleric
Lineage — When Kubran Houngan enters the battlefield, target creature gets -1/-1 until end of turn for each Snake or Cleric card in your graveyard.
Whenever a creature becomes blocked by Kubran Houngan, it gets -1/-1 until end of turn.
1/3
 C 
Creature – Merfolk Scout
Lineage — When Slipstream Snaresetter enters the battlefield, if there is a Merfolk or Scout card in your graveyard, tap target creature an opponent controls. It doesn’t untap during its controllers next untap step.
2/3
 C 
Land
{t}: Add {1} to your mana pool.
{2}, {t}: Target creature gains a creature type of your choice until end of turn.
 C 
Creature – Shapeshifter Warrior
Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn.
2/2
 C 
Creature – Human Warrior
First strike
Whenever a player infuses a spell, Kushovi Pikeman gets +2/+0 until end of turn.
1/1
 C 
Creature – Elf Druid
{t}: Untap target land.
0/1
 C 
Creature – Human Warrior
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able.
As long as Breach Piker is a survivor, it has first strike.
2/1
 C 
Creature – Cat Soldier
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Elenian Stalwart is a survivor, it has protection from warriors.
Pockets of resistance in the grass seas of Elenia proved troublesome to stamp out.
2/2
 C 
Creature – Ox
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from amongst permanents you control: You gain 1 life.
Under the influence of the krelmar, even a beast of burden can channel the energy of the plane.
0/4
Swamp
 
 B 
Basic Land – Swamp

Vital Struggle (common, foil)
Strategic Intelligence (rare)
Goblin Instructor (uncommon)
Maneeri Temple (uncommon)
Unstable Krelfiend (uncommon)
Kubran Houngan (common)
Slipstream Snaresetter (common)
Outfitter's Stores (common)
Skinstealer (common)
Kushovi Pikeman (common)
Roaming Elf (common)
Breach Piker (common)
Elenian Stalwart (common)
Relic Hauler (common)
Swamp (basic)