Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put a 1/1 Spirit creature token with flying onto the battlefield for each creature you control.
Infuse (When you cast this spell, copy it for each creature that entered the battlefield this turn.) "For centuries we worked together to ensure our survival. Now you must die to ensure our future." – Varsi, to Rhengar
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Vigilance
Spells and abilities your opponents control must target Pelmethean Giant if able. 3/5
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Switch the power and toughness of target creature until end of turn. If this spell was discharged, switch the power and toughness of all creatures until end of turn instead. Draw a card. |
When Sojourning Spirit dies, put a 1/1 white Druid creature token onto the battlefield.
3/1
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Enchant creature
Enchanted creature gets +2/+2. Sacrifice Salaqua's Cover: Regenerate enchanted creature. |
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Enchant creature
Enchanted creature gets +1/+3 ![]() : Attach Nomadic Favor to target creature. |
Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card. |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Lavafist Adept: Lavafist Adept gets +1/+0 and gains first strike until end of turn. 2/2
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.) 1/4
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Exile target attacking creature or enchantment.
Plainscycling ( , Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) |
Prevent all combat damage that would be dealt this turn.
Cycling ( , Discard this card: Draw a card.) |
Flying, lifelink
Sacrifice a creature: Tithe Collector gets +1/+0 until end of turn. 2/2
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Defender
Whenever an island enters the battlefield under your control, Turbine Driver loses defender until end of turn. Whenever Turbine Driver becomes tapped, put a charge counter on each permanent you control with a charge counter on it. 5/5
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Line Unbroken
(mythic)
Pelmethean Giant
(uncommon)
Polarity Inversion
(uncommon)
Sojourning Spirit
(uncommon)
Salaqua's Cover
(common)
Nomadic Favor
(common)
Chaff Blast
(common)
Lavafist Adept
(common)
Reconnaissance Patrol
(common)
Siege Tower
(common)
Resistance Tactics
(common)
Lull
(common)
Tithe Collector
(common)
Turbine Driver
(common)
Mountain
(basic)







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