Gate to Ukmor: Virtual Booster

Gate to Ukmor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Mechanics by Colour | Archetypes | To-do list | Ideas/Graveyard
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit Cleric
When Nightwhisperer enters the battlefield, choose target nonland card in a graveyard. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
2/1
 
 R 
Creature – Troll
Trample
When Grumbletroll enters the battlefield, you may return target card from your graveyard to your hand.
6/4
 U 
Instant
Counter target spell with converted mana cost 3 or less.
 U 
Creature – Cat Cleric
Sacrifice three Clerics: Return target creature from a graveyard to the battlefield under your control.
The most important of the Maneeri are too valuable to die.
3/3
 U 
Creature – Snake Scout
Reach
Cycling {g} ({g}, Discard this card: Draw a card.)
When you cycle Lashing Kubran, target creature gains reach until end of turn.
4/3
 C 
Instant
Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t block, and its activated abilities can't be activated.
If enchanted creature doesn't have siphon, it gains siphon.
Remove four charge counters from enchanted creature: Attach Krel Frenzy to target creature.
 C 
Creature – Elf Scout
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{g}, Remove a charge counter from Elvish Kreltender: Target creature gets +1/+1 until end of turn.
2/2
 C 
Land
Tranquil Thicket enters the battlefield tapped.
{t}: Add {g} to your mana pool. Cycling {g} ({g}, Discard this card: Draw a card)
 C 
Creature – Vedalken Wizard
Prowess
Lineage — When Vedalken Battlemage enters the battlefield, if there is a Vedalken or Wizard card in your graveyard, draw a card.
3/3
 C 
Creature – Goblin Wizard
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{2}, Remove three charge counters from Plenyari Animator: Put a 1/1 colourless Thopter artifact creature token with flying onto the battlefield.
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -4/-0.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Instant
Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
 C 
Creature – Rhino Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Sacrifice a land: Rhox Pathclearer gets +2/+2 until end of turn. Untap it. Activate this ability only once per turn, and only is Rhox Pathclearer is a survivor.
You get a better view if there aren't trees in the way.
3/2
Plains
 
 B 
Basic Land – Plains

Nightwhisperer (rare, foil)
Grumbletroll (rare)
Ren's Dismissal (uncommon)
Term Extender (uncommon)
Lashing Kubran (uncommon)
Chaff Blast (common)
Krel Frenzy (common)
Elvish Kreltender (common)
Tranquil Thicket (common)
Vedalken Battlemage (common)
Plenyari Animator (common)
Depletion (common)
Final Stand (common)
Rhox Pathclearer (common)
Plains (basic)