Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.) 1/4
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Enchant creature
You control enchanted creature. If enchanted creature doesn’t have siphon, it gains siphon. Remove five charge counters from enchanted creature: Attach Krel Domination to target creature. |
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Switch the power and toughness of target creature until end of turn. If this spell was discharged, switch the power and toughness of all creatures until end of turn instead. Draw a card. |
Gain control of up to two target creatures until end of turn. Those creatures gain haste until end of turn.
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove two charge counters from amongst creatures you control: Target creature gets -1/-1 until end of turn.1/2
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Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.) 1/4
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Reach
Whenever a land card is put into a graveyard from anywhere, Ancient Spriggan gets +1/+1 until end of turn. Sensing the disturbance of the intruders, the spriggans rose to action.
2/5
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Prowess
Lineage — When Vedalken Battlemage enters the battlefield, if there is a Vedalken or Wizard card in your graveyard, draw a card. 3/3
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: Untap target land.0/1
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Any number of target players discard their hand and draw three cards.
"This whole time in plain sight, the Krelmar, once our salvation but always our curse. They tear the very fabric of reality asunder everywhere we tread!"
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Target creature gains vanguard until end of turn. (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Cycling ( , Discard this card: Draw a card.) |
Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
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Target creature gets -2/-2 until end of turn.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
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Siege Tower
(common, foil)
Krel Domination
(rare)
Polarity Inversion
(uncommon)
Dack's Persuasion
(uncommon)
Maneeri Channeler
(uncommon)
Siege Tower
(common)
Ancient Spriggan
(common)
Vedalken Battlemage
(common)
Roaming Elf
(common)
Ren's Revelation
(common)
Alpha Mark
(common)
Sessari Barrowkeeper
(common)
Enfeeble
(common)
Brightsky Nomad
(common)
Island
(basic)




: Untap target land.