Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Two-Headed Terror blocks or becomes blocked by a creature, Two-Headed Terror deals 6 damage to that creature’s controller.
6/6
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Realm of Requirement enters the battlefield with the basic land type of your choice.
Whenever Realm of Requirement becomes tapped, you lose 1 life. |
Exile target creature, then return it to the battlefield under it's owner's control. You gain 1 life.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Lineage — When Maneeri Proselytiser enters the battlefield or a creature you control dies, you may exile a Human or Cleric card from your graveyard. If you do, put two 1/1 black Cleric creature tokens onto the battlefield.
2/3
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Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
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Target creature you control gains protection from the colour of your choice until end of turn.
Cycling ( , Discard this card: Draw a card.)The Maneeri clerics meditate in the presence of the Krelmar relics. With their guidance, safe passage to new lands is secured.
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: Add to your mana pool.
, : Target creature gains a creature type of your choice until end of turn. |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Plenyari Diviner: Scry 1. After years of study, a breakthrough. The Krelmar lens revealed an unspoiled world, aligned with Albahris in such a way that a gate between worlds was possible.
1/3
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Lineage – When Goblin Sparring Team enters the battlefield, put a 2/1 red Warrior creature token onto the battlefield for each Goblin or Warrior card in your graveyard.
2/1
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Vigilance
![]() , : Exile another target creature you control, then return it to the battlefield tapped.4/3
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Lineage — When Kubran Houngan enters the battlefield, target creature gets -1/-1 until end of turn for each Snake or Cleric card in your graveyard.
Whenever a creature becomes blocked by Kubran Houngan, it gets -1/-1 until end of turn. 1/3
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Whenever a card is put into a graveyard from anywhere, Cryptfeeder Giant gets +1/+1 until end of turn.
3/2
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When Sessari Attendants enters the battlefield, put two 1/1 white Druid creature tokens onto the battlefield.
2/2
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Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Discard a card. If you do, draw a card. |
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Two-Headed Terror
(rare)
Realm of Requirement
(uncommon)
Saving Grace
(uncommon)
Maneeri Proselytiser
(uncommon)
Sessari Barrowkeeper
(common)
Guiding Visions
(common)
Outfitter's Stores
(common)
Plenyari Diviner
(common)
Goblin Sparring Team
(common)
Herd Guardian
(common)
Kubran Houngan
(common)
Cryptfeeder Giant
(common)
Sessari Attendants
(common)
Rol'gur's Fury
(common)
Mountain
(basic)





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