Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell. Then that spell's controller reveals their hand and discards all spells with the same name as that spell.
Islandcycling ( , Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.) |
Flying
Exile another Wizard you control: Draconic Tutor gets +X/+X until end of turn, where X is the exiled creatures power. Draconic Tutor gains all abilities of that creature. (This effect lasts indefinitely.) Many seek his wisdom. Few return.
4/4
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First strike
Whenever a creature an opponent controls dies, creatures that player controls get -2/-0 until end of turn. 3/3
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If your life total is 10 or less, Sessari Tuskguard is a white Elephant with base power and toughness 1/4.
4/1
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Flying
Whenever you cast a noncreature spell, Wizards you control get +1/+1. Whenever a Scout you control attacks, scry 1. 1/4
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Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling ( , Discard this card: Draw a card.) |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life. 1/2
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Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Infuse (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Vigilance
![]() , : Exile another target creature you control, then return it to the battlefield tapped.4/3
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Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
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Put a 1/1 white Druid creature token onto the battlefield.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Enchant creature
Enchanted creature gets +1/+3 ![]() : Attach Nomadic Favor to target creature. |
Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
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Interject
(common, foil)
Draconic Tutor
(rare)
Taurean Intimidator
(uncommon)
Sessari Tuskguard
(uncommon)
Coralfin Handler
(uncommon)
Unearth
(common)
Albahri Priest
(common)
Sessari Bond
(common)
Ukmori Scrabbler
(common)
Herd Guardian
(common)
Leadfoot Smasher
(common)
Varsi's Call
(common)
Nomadic Favor
(common)
Forgotten Cave
(common)
Swamp
(basic)


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(You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
: Exile another target creature you control, then return it to the battlefield tapped.