Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types).
"You! Drop everything and get in there!"
 
 R 
Instant
Counter target spell.
As long as RU01 is in your graveyard, your instant spells cost {1} less to cast.
 U 
Creature – Cat Druid
First strike
Cycling {w}{w} ({w}{w}, Discard this card: Draw a card.)
When you cycle Tegra Pouncer, target creature gets +1/+1 and gains first strike until end of turn.
2/1
 U 
Creature – Snake Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Whenever Kubran Spy deals combat damage to a player, draw a card.
{t}: Target creature must attack this turn if able. Activate this ability only if Kubran Spy is a survivor.
1/3
 U 
Creature – Elf Scout
Flash
When Gelweri Spellthief enters the battlefield, gain control of all copied spells. You may choose new targets for those spells.
2/2
 C 
Creature – Elf Druid
Whenever a player infuses a spell, put a +1/+1 counter on Sessari Spiritdancer.
The Sessari druids are loath to admit they rely on the Krelmar relics as much as the other pillars.
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t block, and its activated abilities can't be activated.
If enchanted creature doesn't have siphon, it gains siphon.
Remove four charge counters from enchanted creature: Attach Krel Frenzy to target creature.
 C 
Sorcery
Target creature gets +4/+4 until end of turn.
Infuse {1}{g} (Whenever a nontoken creature enters the battlefield under your control, you may cast a copy of this card by revealing it from your hand and paying {1}{g}.)
 C 
Creature – Elf Scout
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{g}, Remove a charge counter from Elvish Kreltender: Target creature gets +1/+1 until end of turn.
2/2
 C 
Instant
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Overcharge deals 2 damage to target creature or player. If it was discharged, it deals 4 damage to that creature or player instead.
{1}{u}
 
 C 
Instant
Counter target noncreature spell.
The Krelmar relics easily stifled the magic of the Ukmori natives.
{b}
 
 C 
Sorcery
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Rhino Cleric
Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
 C 
Land
{t}: Add {1} to your mana pool.
{2}, {t}: Target creature gains a creature type of your choice until end of turn.
Plains
 
 B 
Basic Land – Plains

Reassignment (common, foil)
Plenyari Repudiation (rare)
Tegra Pouncer (uncommon)
Kubran Spy (uncommon)
Gelweri Spellthief (uncommon)
Sessari Spiritdancer (common)
Krel Frenzy (common)
Pulse of Growth (common)
Elvish Kreltender (common)
Overcharge (common)
Negate (common)
Unearth (common)
Maneeri Willdriver (common)
Outfitter's Stores (common)
Plains (basic)