Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Siphon
As Brass Lieutenant enters the battlefield, choose a creature type. Remove X charge counters from Brass Lieutenant: Put a creature card with the chosen creature type and converted mana cost X from your hand onto the battlefield. 1/1
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Reveal the top 4 cards of your library. Choose a card that shares a colour with the mana used to cast Natural Impulse and put it into your hand. Put the rest into your graveyard.
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Flying
Whenever you cast a noncreature spell, Wizards you control get +1/+1. Whenever a Scout you control attacks, scry 1. 1/4
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Enchant creature
Enchanted creature can’t attack or block. Siphon ( , Tap enchanted creature: Put a charge counter on this permanent.)
Remove two charge counters from enchanted creature: Attach Krelbind to target creature. |
Enchant creature
Enchanted creature gets +2/+2. Sacrifice Salaqua's Cover: Regenerate enchanted creature. |
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Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
3/4
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Target creature you control gains protection from the colour of your choice until end of turn.
Cycling ( , Discard this card: Draw a card.)The Maneeri clerics meditate in the presence of the Krelmar relics. With their guidance, safe passage to new lands is secured.
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When Reckless Reclaimer enters the battlefield or dies, return target artifact card from your graveyard to your hand.
4/3
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Return target nonland permanent to its owner’s hand. If Drown was discharged, instead put that permanent on top of its owner's library. |
Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
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First strike
Whenever a player infuses a spell, Kushovi Pikeman gets +2/+0 until end of turn. 1/1
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from amongst permanents you control: You gain 1 life. Under the influence of the krelmar, even a beast of burden can channel the energy of the plane.
0/4
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Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.) 1/4
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Brass Lieutenant
(rare)
Natural Impulse
(uncommon)
Coralfin Handler
(uncommon)
Krelbind
(uncommon)
Salaqua's Cover
(common)
Kushovi Blackguard
(common)
Guiding Visions
(common)
Reckless Reclaimer
(common)
Drown
(common)
Lifeline Keeper
(common)
Kushovi Pikeman
(common)
Relic Hauler
(common)
Siege Tower
(common)
Ukmori Scrabbler
(common)
Island
(basic)



