Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature — Golem
As Brass Herald enters the battlefield, choose a creature type.
When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Creatures of the chosen type get +1/+1.
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 U 
Creature – Cat Cleric
Deathtouch
Cycling {1}{b}{b} ({1}{b}{b}, Discard this card: Draw a card.)
When you cycle Tegra Mortician, target creature gains deathtouch until end of turn.
1/3
 U 
Creature – Zombie
Ukmori Lunger can’t block.
Whenever a player infuses a spell, return Ukmori Lunger from your graveyard to the battlefield.
2/1
 U 
Creature – Bird Wizard
Flying
Cycling {u}{u} ({u}{u}, Discard this card: Draw a card.)
When you cycle Plenyari Cloudmage, target creature gains flying until end of turn.
2/2
 C 
Creature – Rhino Warrior
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
3/4
 C 
Sorcery
Target creature gains vanguard until end of turn. (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Creature – Vedalken Wizard
Prowess
Lineage — When Vedalken Battlemage enters the battlefield, if there is a Vedalken or Wizard card in your graveyard, draw a card.
3/3
 C 
Land
Barren Moor enters the battlefield tapped.
{t}: Add {b} to your mana pool.
Cycling {b} ({b}, Discard this card: Draw a card.)
 C 
Creature – Shapeshifter Warrior
Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn.
2/2
 C 
Creature – Human Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1.
Know the land, know your foe, know you'll survive.
1/4
 C 
Creature – Rhino Cleric
Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
 C 
Creature – Spirit Scout
Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand.
The best way to discover history is to trawl the memories of the dead.
1/5
 C 
Creature – Minotaur Warrior
First strike, haste, vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
When Taurean Striker enters the battlefield, you lose 4 life.
4/1
{1}{g}
 
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Island
 
 B 
Basic Land – Island

Brass Herald (rare)
Tegra Mortician (uncommon)
Ukmori Lunger (uncommon)
Plenyari Cloudmage (uncommon)
Kushovi Blackguard (common)
Alpha Mark (common)
Vedalken Battlemage (common)
Barren Moor (common)
Skinstealer (common)
Reconnaissance Patrol (common)
Maneeri Willdriver (common)
Aether Projection (common)
Taurean Striker (common)
Lull (common)
Island (basic)