Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Two-Headed Terror blocks or becomes blocked by a creature, Two-Headed Terror deals 6 damage to that creature’s controller.
6/6
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![]() : The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.1/3
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Siphon
As Brass Hulk enters the battlefield, choose a creature type. Brass Hulk is the chosen type in addition to its other types. , Remove a charge counter from Brass Hulk: Put a charge counter on target permanent.3/3
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Discharge 3 (You may remove 3 counters from amongst permanents you control as you cast this spell.)
Chaining Bolt deals 4 damage to target creature. If Chaining Bolt was discharged, it deals 2 damage to another target creature. |
Draw two cards. You lose 2 life. Scry 1.
"I don't care what the Plenyari or Sessari think, our people need somewhere to live!" – Rhengar, Albahri Tyrant
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Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Bokor Thrull attacks each turn if able unless you control a Cleric. , Remove a charge counter from Bokor Thrull: Bokor Thrull gets +1/+3 until end of turn.3/2
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Deathtouch
It was not just the Albahri who came through the gate. With them they brought the plagues and diseases of all their home worlds past.
1/1
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Counter target noncreature spell.
The Krelmar relics easily stifled the magic of the Ukmori natives.
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Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
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Barren Moor enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types). "You! Drop everything and get in there!"
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Vigilance
![]() , : Exile another target creature you control, then return it to the battlefield tapped.4/3
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Any number of target players discard their hand and draw three cards.
"This whole time in plain sight, the Krelmar, once our salvation but always our curse. They tear the very fabric of reality asunder everywhere we tread!"
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Two-Headed Terror
(rare)
Kubran Mambo
(uncommon)
Brass Hulk
(uncommon)
Chaining Bolt
(uncommon)
Unwelcome Counsel
(common)
Vital Struggle
(common)
Bokor Thrull
(common)
Pestilence Beetle
(common)
Negate
(common)
Sessari Barrowkeeper
(common)
Barren Moor
(common)
Reassignment
(common)
Herd Guardian
(common)
Ren's Revelation
(common)
Plains
(basic)



: The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
, Remove a charge counter from Brass Hulk: Put a charge counter on target permanent.
: Add