Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Realm of Requirement enters the battlefield with the basic land type of your choice.
Whenever Realm of Requirement becomes tapped, you lose 1 life. |
+1 Gain control of up to one target artifact or enchantment.
-2 Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. -6 You get an emblem with "Cards in your hand have Cycling "4
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When Sojourning Spirit dies, put a 1/1 white Druid creature token onto the battlefield.
3/1
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Wizards you control have "
, Sacrifice this creature: Draw a card, then discard a card.
Lineage — When Coralfin Archaeologist enters the battlefield or a creature you control dies, you may exile a Merfolk or Wizard card from your graveyard. If you do, put a 1/1 blue Wizard creature token onto the battlefield. 2/3
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Lineage — When Toughhide Mentor enters the battlefield or a creature you control dies, you may exile a Rhino or Scout card from your graveyard. If you do, put a 2/2 green Scout creature token with hexproof onto the battlefield.
1/5
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Elenian Stalwart is a survivor, it has protection from warriors. Pockets of resistance in the grass seas of Elenia proved troublesome to stamp out.
2/2
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Coralfin Wayfinder is a survivor, it can't be blocked. 2/2
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Rhox Reseeder: Return target land card from your graveyard to your hand.3/4
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First strike
Whenever a player infuses a spell, Kushovi Pikeman gets +2/+0 until end of turn. 1/1
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Lineage — When Kubran Houngan enters the battlefield, target creature gets -1/-1 until end of turn for each Snake or Cleric card in your graveyard.
Whenever a creature becomes blocked by Kubran Houngan, it gets -1/-1 until end of turn. 1/3
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able. As long as Breach Piker is a survivor, it has first strike. 2/1
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Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
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Lonely Sandbar enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
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Realm of Requirement
(uncommon, foil)
Dack, Thief Renowned
(mythic)
Sojourning Spirit
(uncommon)
Coralfin Archaeologist
(uncommon)
Toughhide Mentor
(uncommon)
Elenian Stalwart
(common)
Coralfin Wayfinder
(common)
Rhox Reseeder
(common)
Kushovi Pikeman
(common)
Ukmori Scrabbler
(common)
Kubran Houngan
(common)
Breach Piker
(common)
Lifeline Keeper
(common)
Lonely Sandbar
(common)
Island
(basic)


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