Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Orc Warrior
If Murderous Executioner attacks and isn’t blocked, you may have it deal damage equal to its power to target creature the defending player controls. If you do, Murderous Executioner assigns no combat damage this turn.
6/6
 U 
Creature – Demon Cleric
When Seeker of Flesh enters the battlefield, target opponent may sacrifice a creature. If they don’t, put a +1/+1 counter on Seeker of Flesh.
As long as Seeker of Flesh has a +1/+1 counter on it, it has flying and lifelink.
2/1
 U 
Creature – Minotaur Warrior
First strike
Whenever a creature an opponent controls dies, creatures that player controls get -2/-0 until end of turn.
3/3
 U 
Creature – Vedalken Wizard
Flash
When Vedalken Leyfinder enters the battlefield, the next instant or sorcery spell you cast this turn costs {4} less to cast.
Plenyari mages risk being torn apart by the leylines to draw energy into the Krelmar relics.
2/3
 C 
Creature – Human Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1.
Know the land, know your foe, know you'll survive.
1/4
 C 
Sorcery
Destroy target artifact or land.
Mountaincycling {u/b} ({u/b}, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Spirit Cleric
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{b}, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.
2/3
 C 
Creature – Spirit Scout
Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand.
The best way to discover history is to trawl the memories of the dead.
1/5
 C 
Creature – Giant Warrior
Whenever a card is put into a graveyard from anywhere, Cryptfeeder Giant gets +1/+1 until end of turn.
3/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Salaqua's Cover: Regenerate enchanted creature.
 C 
Land
Forgotten Cave enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Cycling {r} ({r}, Discard this card: Draw a card.)
 C 
Instant
Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card.
 C 
Creature – Elf Scout
When Gelweri Strider enters the battlefield, scry 1.
Gelweri Strider can't be blocked by creatures with flying.
2/1
 C 
Creature – Cat Soldier
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Elenian Stalwart is a survivor, it has protection from warriors.
Pockets of resistance in the grass seas of Elenia proved troublesome to stamp out.
2/2
Island
 
 B 
Basic Land – Island

Murderous Executioner (rare)
Seeker of Flesh (uncommon)
Taurean Intimidator (uncommon)
Vedalken Leyfinder (uncommon)
Reconnaissance Patrol (common)
Ukmori Sabotage (common)
Shadow Walker (common)
Aether Projection (common)
Cryptfeeder Giant (common)
Salaqua's Cover (common)
Forgotten Cave (common)
Chaff Blast (common)
Gelweri Strider (common)
Elenian Stalwart (common)
Island (basic)