Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature — Golem
As Brass Herald enters the battlefield, choose a creature type.
When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.
Creatures of the chosen type get +1/+1.
<reprint>
 U 
Creature – Cat Cleric
Sacrifice three Clerics: Return target creature from a graveyard to the battlefield under your control.
The most important of the Maneeri are too valuable to die.
3/3
 U 
Instant
Exile target creature, then return it to the battlefield under it's owner's control. You gain 1 life.
Infuse {3}{w} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
 U 
Creature – Elk Spirit
When Sojourning Spirit dies, put a 1/1 white Druid creature token onto the battlefield.
3/1
 C 
Creature – Human Druid
{1}{w}{w}: Oldwood Featherkin becomes a 3/2 Bird with flying until end of turn.
2/6
 C 
Creature – Crab
Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard.
The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
 C 
Creature – Human Druid
Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
 C 
Creature – Elf Scout
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{g}, Remove a charge counter from Elvish Kreltender: Target creature gets +1/+1 until end of turn.
2/2
 C 
Creature – Human Wizard
When Reckless Reclaimer enters the battlefield or dies, return target artifact card from your graveyard to your hand.
4/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t block, and its activated abilities can't be activated.
If enchanted creature doesn't have siphon, it gains siphon.
Remove four charge counters from enchanted creature: Attach Krel Frenzy to target creature.
{1}{u}
 
 C 
Instant
Counter target noncreature spell.
The Krelmar relics easily stifled the magic of the Ukmori natives.
 C 
Creature – Minotaur Warrior
First strike, haste, vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
When Taurean Striker enters the battlefield, you lose 4 life.
4/1
 C 
Land
Barren Moor enters the battlefield tapped.
{t}: Add {b} to your mana pool.
Cycling {b} ({b}, Discard this card: Draw a card.)
 C 
Creature – Human Warrior
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able.
As long as Breach Piker is a survivor, it has first strike.
2/1
Swamp
 
 B 
Basic Land – Swamp

Brass Herald (rare)
Term Extender (uncommon)
Saving Grace (uncommon)
Sojourning Spirit (uncommon)
Oldwood Featherkin (common)
Ukmori Scrabbler (common)
Sessari Barrowkeeper (common)
Elvish Kreltender (common)
Reckless Reclaimer (common)
Krel Frenzy (common)
Negate (common)
Taurean Striker (common)
Barren Moor (common)
Breach Piker (common)
Swamp (basic)