Gate to Ukmor: Virtual Booster
| Gate to Ukmor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Mechanics by Colour | Archetypes | To-do list | Ideas/Graveyard |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Siphon
As Brass Lieutenant enters the battlefield, choose a creature type. Remove X charge counters from Brass Lieutenant: Put a creature card with the chosen creature type and converted mana cost X from your hand onto the battlefield. 1/1
|
Flying
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Plenyari Cloudmage, target creature gains flying until end of turn. 2/2
|
Deathtouch
Cycling ![]() ![]() (![]() ![]() , Discard this card: Draw a card.)
When you cycle Tegra Mortician, target creature gains deathtouch until end of turn. 1/3
|
Until end of turn, target creature gets +3/+3 and gains lifelink.
Infuse ![]() ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Whenever a player discards a card, Furious Craghoof gets +2/+0 and gains trample until end of turn.
3/3
|
|
Any number of target players discard their hand and draw three cards.
"This whole time in plain sight, the Krelmar, once our salvation but always our curse. They tear the very fabric of reality asunder everywhere we tread!"
|
Target creature gets -2/-2 until end of turn.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
|
Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
|
|
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
3/4
|
Reach
Whenever a land card is put into a graveyard from anywhere, Ancient Spriggan gets +1/+1 until end of turn. Sensing the disturbance of the intruders, the spriggans rose to action.
2/5
|
Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
Target player puts the top three cards of their library into their graveyard. If Lapse of Concentration was discharged, draw a card. |
Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types). "You! Drop everything and get in there!"
|
|
Brass Lieutenant
(rare)
Plenyari Cloudmage
(uncommon)
Tegra Mortician
(uncommon)
Varsi's Touch
(uncommon)
Furious Craghoof
(common)
Ren's Revelation
(common)
Enfeeble
(common)
Vital Struggle
(common)
Forgotten Cave
(common)
Brightsky Nomad
(common)
Kushovi Blackguard
(common)
Ancient Spriggan
(common)
Lapse of Concentration
(common)
Reassignment
(common)
Swamp
(basic)







: Add