Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment Artifact
Siphon
{t}: Put target card in a graveyard on the bottom of its owner’s library.
Remove three charge counters from Static Krelmar: Return a card at random from your graveyard to your hand.
 U 
Creature – Elf Druid Scout
{t}: Add {g}, {w} or {u} to your mana pool.
{1}{g}, {t}: Untap target creature.
1/1
 U 
Creature – Zombie
Ukmori Lunger can’t block.
Whenever a player infuses a spell, return Ukmori Lunger from your graveyard to the battlefield.
2/1
 U 
Creature – Vedalken Wizard
Flash
When Vedalken Leyfinder enters the battlefield, the next instant or sorcery spell you cast this turn costs {4} less to cast.
Plenyari mages risk being torn apart by the leylines to draw energy into the Krelmar relics.
2/3
 C 
Instant
Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Discard a card. If you do, draw a card.
 C 
Instant
Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card.
 C 
Sorcery
Target creature gets +4/+4 until end of turn.
Infuse {1}{g} (Whenever a nontoken creature enters the battlefield under your control, you may cast a copy of this card by revealing it from your hand and paying {1}{g}.)
 C 
Creature – Rhino Cleric
Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
 C 
Creature – Spirit Scout
Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand.
The best way to discover history is to trawl the memories of the dead.
1/5
 C 
Sorcery
Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
Target player puts the top three cards of their library into their graveyard.
If Lapse of Concentration was discharged, draw a card.
 C 
Creature – Spirit Cleric
Lifelink, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Eternal Watcher: Untap target creature.
2/4
 C 
Land
Secluded Steppe enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Cycling {w} ({w}, Discard this card: Draw a card)
 C 
Creature – Giant Warrior
Whenever a card is put into a graveyard from anywhere, Cryptfeeder Giant gets +1/+1 until end of turn.
3/2
 C 
Instant
Destroy target creature. Put a charge counter on each creature you control.
Swamp
 
 B 
Basic Land – Swamp

Static Krelmar (rare)
Ukmori Empath (uncommon)
Ukmori Lunger (uncommon)
Vedalken Leyfinder (uncommon)
Rol'gur's Fury (common)
Chaff Blast (common)
Pulse of Growth (common)
Maneeri Willdriver (common)
Aether Projection (common)
Lapse of Concentration (common)
Eternal Watcher (common)
Secluded Steppe (common)
Cryptfeeder Giant (common)
Rhengar's Decree (common)
Swamp (basic)