Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Snake Scout
Slithering Surveyor can’t be blocked by more than one creature.
Lineage — When Slithering Surveyor enters the battlefield, for each Snake or Scout card in your graveyard, put a +1/+1 counter on each creature you control.
3/3
 U 
Instant
Exile target creature, then return it to the battlefield under it's owner's control. You gain 1 life.
Infuse {3}{w} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
 U 
Creature – Snake Cleric
{2}{b}: The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.
1/3
 U 
Artifact Creature – Construct
Artificer's Toy can’t block unless you pay {2}.
{2}: Return Artificer's Toy to its owner’s hand.
0/1
 C 
Artifact Creature – Construct
As Brass Construct enters the battlefield, choose a creature type.
Brass Construct is the chosen type in addition to its other types.
2/1
 C 
Sorcery
Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
 C 
Instant
Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card.
 C 
Sorcery
Any number of target players discard their hand and draw three cards.
"This whole time in plain sight, the Krelmar, once our salvation but always our curse. They tear the very fabric of reality asunder everywhere we tread!"
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+3
{w}{w}: Attach Nomadic Favor to target creature.
{1}{g}
 
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Sorcery
Target creature gets -2/-2 until end of turn.
Infuse {2}{b} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
 C 
Creature – Ox
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from amongst permanents you control: You gain 1 life.
Under the influence of the krelmar, even a beast of burden can channel the energy of the plane.
0/4
{2}{u}
 
 C 
Instant
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Return target nonland permanent to its owner’s hand.
If Drown was discharged, instead put that permanent on top of its owner's library.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t block, and its activated abilities can't be activated.
If enchanted creature doesn't have siphon, it gains siphon.
Remove four charge counters from enchanted creature: Attach Krel Frenzy to target creature.
Plains
 
 B 
Basic Land – Plains

Slithering Surveyor (rare)
Saving Grace (uncommon)
Kubran Mambo (uncommon)
Artificer's Toy (uncommon)
Brass Construct (common)
Vital Struggle (common)
Chaff Blast (common)
Ren's Revelation (common)
Nomadic Favor (common)
Lull (common)
Enfeeble (common)
Relic Hauler (common)
Drown (common)
Krel Frenzy (common)
Plains (basic)