Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Siphon, flying
![]() ![]() , Remove X charge counters from amongst permanents you control: Target creature gets -0/-X and Rol'gur's Butcher gets +X/+0 until end of turn.4/4
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, : Return target permanent you control to its owner’s hand.1/2
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If your life total is 10 or less, Sessari Tuskguard is a white Elephant with base power and toughness 1/4.
4/1
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Until end of turn, target creature gets +3/+3 and gains lifelink.
Infuse ![]() ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Tap target creature. It doesn’t untap during its controller’s next untap step.
Infuse (When you cast this spell, copy it for each creature that entered the battlefield this turn.) |
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Exile target attacking creature or enchantment.
Plainscycling ( , Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.) |
Lineage — When Kubran Houngan enters the battlefield, target creature gets -1/-1 until end of turn for each Snake or Cleric card in your graveyard.
Whenever a creature becomes blocked by Kubran Houngan, it gets -1/-1 until end of turn. 1/3
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Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
When Krel Attendant dies, target player puts the top X cards of their library into their graveyard, where X is the number of charge counters on Krel Attendant. 1/2
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When Gelweri Strider enters the battlefield, scry 1.
Gelweri Strider can't be blocked by creatures with flying. 2/1
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Trample
Forestcycling ( , Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)5/5
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Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Siege Tower can’t block.
Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.) 1/4
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Enchant creature
Enchanted creature gets +3/+0. If enchanted creature doesn't have siphon, it gains siphon. (Whenever a land enters the battlefield under your control or this permanent becomes tapped, put a charge counter on this permanent.) Remove two charge counters from enchanted creature: Target creature gains trample until end of turn. |
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Rol'gur's Butcher
(rare)
Vedalken Mastermind
(uncommon)
Sessari Tuskguard
(uncommon)
Varsi's Touch
(uncommon)
Æther Slip
(common)
Resistance Tactics
(common)
Kubran Houngan
(common)
Final Stand
(common)
Krel Attendant
(common)
Gelweri Strider
(common)
Age-Scarred Craghoof
(common)
Vital Struggle
(common)
Siege Tower
(common)
Krel Strength
(common)
Forest
(basic)




: Return target permanent you control to its owner’s hand.



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