Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.
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Trample, Siphon
, Remove two charge counters from amongst creatures you control: Krel Channeler deals 1 damage to target creature or player.4/3
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Reveal the top 4 cards of your library. Choose a card that shares a colour with the mana used to cast Natural Impulse and put it into your hand. Put the rest into your graveyard.
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Discharge 3 (You may remove 3 counters from amongst permanents you control as you cast this spell.)
Chaining Bolt deals 4 damage to target creature. If Chaining Bolt was discharged, it deals 2 damage to another target creature. |
Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Vigilance
![]() , : Exile another target creature you control, then return it to the battlefield tapped.4/3
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Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Deathtouch
It was not just the Albahri who came through the gate. With them they brought the plagues and diseases of all their home worlds past.
1/1
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Whenever a player discards a card, Furious Craghoof gets +2/+0 and gains trample until end of turn.
3/3
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Put a 1/1 white Druid creature token onto the battlefield.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
When Krel Attendant dies, target player puts the top X cards of their library into their graveyard, where X is the number of charge counters on Krel Attendant. 1/2
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When Reckless Reclaimer enters the battlefield or dies, return target artifact card from your graveyard to your hand.
4/3
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Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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![]() ![]() : Oldwood Featherkin becomes a 3/2 Bird with flying until end of turn.2/6
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Primal Stampede
(mythic)
Krel Channeler
(uncommon)
Natural Impulse
(uncommon)
Chaining Bolt
(uncommon)
Ukmori Scrabbler
(common)
Herd Guardian
(common)
Forgotten Cave
(common)
Pestilence Beetle
(common)
Furious Craghoof
(common)
Varsi's Call
(common)
Krel Attendant
(common)
Reckless Reclaimer
(common)
Vital Struggle
(common)
Oldwood Featherkin
(common)
Forest
(basic)






,
: Exile another target creature you control, then return it to the battlefield tapped.
