Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Wizard
Siphon
Remove three charge counters from amongst permanents you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
"Wrong! Do it again!"
2/1
 U 
Creature – Elf Wizard
Trample, Siphon
{r}, Remove two charge counters from amongst creatures you control: Krel Channeler deals 1 damage to target creature or player.
4/3
 U 
Creature – Bird Wizard
Flying, prowess
Whenever Cunning Anati becomes the target of a spell or ability, counter that spell or ability unless its controller pays {2}.
3/2
 U 
Creature – Bird Wizard
Flying
Cycling {u}{u} ({u}{u}, Discard this card: Draw a card.)
When you cycle Plenyari Cloudmage, target creature gains flying until end of turn.
2/2
 C 
Creature – Human Cleric
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Albahri Priest: Each opponent loses 1 life and you gain 1 life.
1/2
 C 
Creature – Bird Wizard
Flying, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{1}: Move a charge counter from target permanent to another target permanent.
3/5
 C 
Land
Forgotten Cave enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Cycling {r} ({r}, Discard this card: Draw a card.)
 C 
Creature – Bird Druid
Flying
Whenever a player infuses a spell, you may gain 2 life.
2/1
 C 
Creature – Goblin Warrior
Lineage – When Goblin Sparring Team enters the battlefield, put a 2/1 red Warrior creature token onto the battlefield for each Goblin or Warrior card in your graveyard.
2/1
 C 
Instant
Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Discard a card. If you do, draw a card.
 C 
Creature – Centaur Druid
Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
 C 
Creature – Snake Cleric
Lineage — When Kubran Houngan enters the battlefield, target creature gets -1/-1 until end of turn for each Snake or Cleric card in your graveyard.
Whenever a creature becomes blocked by Kubran Houngan, it gets -1/-1 until end of turn.
1/3
 C 
Creature – Human Druid
Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
 C 
Creature – Merfolk Scout
When Gelweri Sifter enters the battlefield, look at the top three cards of your library. You may put a card from among them into your hand. Put the rest into your graveyard.
2/2
Forest
 
 B 
Basic Land – Forest

Unrelenting Instructor (rare)
Krel Channeler (uncommon)
Cunning Anati (uncommon)
Plenyari Cloudmage (uncommon)
Albahri Priest (common)
Krel Overseer (common)
Forgotten Cave (common)
Brightsky Nomad (common)
Goblin Sparring Team (common)
Rol'gur's Fury (common)
Lifeline Keeper (common)
Kubran Houngan (common)
Sessari Barrowkeeper (common)
Gelweri Sifter (common)
Forest (basic)