Gate to Ukmor: Virtual Booster
| Gate to Ukmor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Mechanics by Colour | Archetypes | To-do list | Ideas/Graveyard |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Other Skeletons, Zombies and Spirits you control get +1/+0.
Creature tokens you control are Spirits in addition to their other types. Greatness never dies.
3/2
|
Lineage — Whenever a creature you control dies, you may exile an Elf or Warrior card from your graveyard. If you do, Albahri Crusader deals damage equal to its power to target creature or player.
2/1
|
, Sacrifice Smoke Bomb: Target creature is unblockable this turn.
When Smoke Bomb is put into your graveyard from the battlefield, you may pay . If you do, draw a card. |
Reach
Cycling ( , Discard this card: Draw a card.)
When you cycle Lashing Kubran, target creature gains reach until end of turn. 4/3
|
Menace (This creature can’t be blocked except by two or more creatures.)
Other Wizards and Warriors you control have first strike. 5/2
|
|
Destroy target creature. Put a charge counter on each creature you control.
|
Enchant creature
Enchanted creature gets +3/+0. If enchanted creature doesn't have siphon, it gains siphon. (Whenever a land enters the battlefield under your control or this permanent becomes tapped, put a charge counter on this permanent.) Remove two charge counters from enchanted creature: Target creature gains trample until end of turn. |
Reach
Whenever a land card is put into a graveyard from anywhere, Ancient Spriggan gets +1/+1 until end of turn. Sensing the disturbance of the intruders, the spriggans rose to action.
2/5
|
Enchant creature
Enchanted creature gets +2/+2. Sacrifice Salaqua's Cover: Regenerate enchanted creature. |
Flying, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
: Move a charge counter from target permanent to another target permanent.3/5
|
|
Put a 1/1 white Druid creature token onto the battlefield.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Enchant creature
Enchanted creature has base power and toughness 2/2, loses all abilities, and is a Warrior (it loses all other creature types). "You! Drop everything and get in there!"
|
Menace (This creature can’t be blocked except by two or more creatures.)
, Sacrifice Hostile Ancestor: Until end of turn, damage can’t be prevented and players can’t gain life.3/1
|
Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
|
Chieftain of the Damned
(rare, foil)
Albahri Crusader
(rare)
Smoke Bomb
(uncommon)
Lashing Kubran
(uncommon)
Frontline Spellblade
(uncommon)
Rhengar's Decree
(common)
Krel Strength
(common)
Ancient Spriggan
(common)
Salaqua's Cover
(common)
Krel Overseer
(common)
Varsi's Call
(common)
Reassignment
(common)
Hostile Ancestor
(common)
Forgotten Cave
(common)
Plains
(basic)


, Sacrifice Smoke Bomb: Target creature is unblockable this turn.




: Add