Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Merfolk Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Coralfin Wayfinder is a survivor, it can't be blocked.
2/2
 
 R 
Enchantment Artifact
Siphon
{t}: Each player loses 1 life.
Remove three charge counters from Shunned Krelmar: Draw two cards unless an opponent sacrifices a creature.
 U 
Instant
Discharge 3 (You may remove 3 counters from amongst permanents you control as you cast this spell.)
Chaining Bolt deals 4 damage to target creature. If Chaining Bolt was discharged, it deals 2 damage to another target creature.
 U 
Creature – Snake
When Deathrattler dies, put a 1/1 black Snake Zombie creature token with deathtouch onto the battlefield.
The head continues to lunge at passers-by long after the body has crumbled to dust.
4/1
 U 
Instant
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Krelblast deals 3 damage to target attacking or blocking creature.
If Krelblast was discharged, destroy that creature instead.
 C 
Land
Forgotten Cave enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Cycling {r} ({r}, Discard this card: Draw a card.)
{1}{u}
 
 C 
Instant
Counter target noncreature spell.
The Krelmar relics easily stifled the magic of the Ukmori natives.
 C 
Creature – Spirit
Menace (This creature can’t be blocked except by two or more creatures.)
{r}, Sacrifice Hostile Ancestor: Until end of turn, damage can’t be prevented and players can’t gain life.
3/1
 C 
Creature – Human Druid
Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
 C 
Creature – Elemental
Flying; Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Radiant Krelbeast: Radiant Krelbeast gains lifelink until end of turn.
A projection of the krelmar, the vast shadow it casts as it soars over the plains leaves the earth forever dulled in its wake.
3/4
 C 
Creature – Elephant Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
At the beginning of your upkeep, if Loamrite Spiritwarden is a survivor, you may exile target card from a graveyard.
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Salaqua's Cover: Regenerate enchanted creature.
 C 
Creature – Goblin Warrior
Lineage – When Goblin Sparring Team enters the battlefield, put a 2/1 red Warrior creature token onto the battlefield for each Goblin or Warrior card in your graveyard.
2/1
 C 
Creature – Human Warrior
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able.
As long as Breach Piker is a survivor, it has first strike.
2/1
Island
 
 B 
Basic Land – Island

Coralfin Wayfinder (common, foil)
Shunned Krelmar (rare)
Chaining Bolt (uncommon)
Deathrattler (uncommon)
Krelblast (uncommon)
Forgotten Cave (common)
Negate (common)
Hostile Ancestor (common)
Sessari Barrowkeeper (common)
Radiant Krelbeast (common)
Loamrite Spiritwarden (common)
Salaqua's Cover (common)
Goblin Sparring Team (common)
Breach Piker (common)
Island (basic)