Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.2/3
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Flying
Exile another Wizard you control: Draconic Tutor gets +X/+X until end of turn, where X is the exiled creatures power. Draconic Tutor gains all abilities of that creature. (This effect lasts indefinitely.) Many seek his wisdom. Few return.
4/4
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Switch the power and toughness of target creature until end of turn. If this spell was discharged, switch the power and toughness of all creatures until end of turn instead. Draw a card. |
Exile target creature card from a graveyard. You gain life equal to its toughness.
Draw a card. |
As Plenyari Tower enters the battlefield, you may put a depletion counter on it. If you don’t, Plenyari Tower enters the battlefield tapped.
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if Plenyari Tower has no depletion counters on it. |
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Lavafist Adept: Lavafist Adept gets +1/+0 and gains first strike until end of turn. 2/2
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Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
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Barren Moor enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Coralfin Wayfinder is a survivor, it can't be blocked. 2/2
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Lineage — When Kubran Houngan enters the battlefield, target creature gets -1/-1 until end of turn for each Snake or Cleric card in your graveyard.
Whenever a creature becomes blocked by Kubran Houngan, it gets -1/-1 until end of turn. 1/3
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Vigilance
![]() , : Exile another target creature you control, then return it to the battlefield tapped.4/3
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Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card. |
Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Shadow Walker
(common, foil)
Draconic Tutor
(rare)
Polarity Inversion
(uncommon)
Cycle of Nature
(uncommon)
Plenyari Tower
(uncommon)
Reconnaissance Patrol
(common)
Lavafist Adept
(common)
Maneeri Willdriver
(common)
Barren Moor
(common)
Coralfin Wayfinder
(common)
Kubran Houngan
(common)
Herd Guardian
(common)
Chaff Blast
(common)
Vital Struggle
(common)
Island
(basic)





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