Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Lineage — Whenever a creature you control dies, you may exile an Elf or Warrior card from your graveyard. If you do, Albahri Crusader deals damage equal to its power to target creature or player.
2/1
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Exile target creature card from a graveyard. You gain life equal to its toughness.
Draw a card. |
When Sojourning Spirit dies, put a 1/1 white Druid creature token onto the battlefield.
3/1
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Siphon (Whenever this permanent becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
: Add to your mana pool.
, Remove two charge counters from Krel Shard: Add one mana of any colour to your mana pool. |
Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn. 2/2
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Whenever a player discards a card, Furious Craghoof gets +2/+0 and gains trample until end of turn.
3/3
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Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand. The best way to discover history is to trawl the memories of the dead.
1/5
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Lineage — When Slipstream Snaresetter enters the battlefield, if there is a Merfolk or Scout card in your graveyard, tap target creature an opponent controls. It doesn’t untap during its controllers next untap step.
2/3
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Enchant creature
Enchanted creature can’t block, and its activated abilities can't be activated. If enchanted creature doesn't have siphon, it gains siphon. Remove four charge counters from enchanted creature: Attach Krel Frenzy to target creature. |
Forgotten Cave enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card.) |
![]() , : Prevent the next 1 damage that would be dealt to target creature or player.1/1
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Prevent all combat damage that would be dealt this turn.
Cycling ( , Discard this card: Draw a card.) |
Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Whenever a card is put into a graveyard from anywhere, Cryptfeeder Giant gets +1/+1 until end of turn.
3/2
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Albahri Crusader
(rare)
Cycle of Nature
(uncommon)
Sojourning Spirit
(uncommon)
Krel Shard
(uncommon)
Skinstealer
(common)
Furious Craghoof
(common)
Aether Projection
(common)
Slipstream Snaresetter
(common)
Krel Frenzy
(common)
Forgotten Cave
(common)
Maneeri Wound-Tender
(common)
Lull
(common)
Vital Struggle
(common)
Cryptfeeder Giant
(common)
Swamp
(basic)


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