Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Nightwhisperer enters the battlefield, choose target nonland card in a graveyard. Search its owner’s graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles his or her library.
2/1
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Until end of turn, target creature gains hexproof, "Whenever this creature deals damage to a player, draw a card." and can't be blocked.
Infuse ![]() ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Trample, Siphon
Unstable Krelfiend gets +1/+1 for each charge counter on it. : Move a charge counter from Unstable Krelfiend to target creature.
: Move a charge counter from target creature to Unstable Krelfiend.1/1
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Flash
When Kin Defender enters the battlefield, target creature gets +2/+2 until end of turn. 3/2
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Plenyari Diviner: Scry 1. After years of study, a breakthrough. The Krelmar lens revealed an unspoiled world, aligned with Albahris in such a way that a gate between worlds was possible.
1/3
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Elvish Kreltender: Target creature gets +1/+1 until end of turn.2/2
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, Tap an untapped creature you control: Add one mana of any colour to your mana pool. |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.2/3
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Draw two cards. You lose 2 life. Scry 1.
"I don't care what the Plenyari or Sessari think, our people need somewhere to live!" – Rhengar, Albahri Tyrant
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Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Infuse (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
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Lineage — When Slipstream Snaresetter enters the battlefield, if there is a Merfolk or Scout card in your graveyard, tap target creature an opponent controls. It doesn’t untap during its controllers next untap step.
2/3
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Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Discard a card. If you do, draw a card. |
![]() , : Prevent the next 1 damage that would be dealt to target creature or player.1/1
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Albahri Levimancer: Target creature gains flying until end of turn.2/1
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Nightwhisperer
(rare)
Salaqua's Touch
(uncommon)
Unstable Krelfiend
(uncommon)
Kin Defender
(uncommon)
Plenyari Diviner
(common)
Elvish Kreltender
(common)
Mana Conduit
(common)
Shadow Walker
(common)
Unwelcome Counsel
(common)
Sessari Bond
(common)
Slipstream Snaresetter
(common)
Rol'gur's Fury
(common)
Maneeri Wound-Tender
(common)
Albahri Levimancer
(common)
Swamp
(basic)





, Tap an untapped creature you control: Add one mana of any colour to your mana pool.
(You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)