Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add , or to your mana pool.
![]() , : Untap target creature.1/1
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+1 Up to one target creature you control gains double strike until the beginning of your next upkeep.
-3 Mayna Ashe deals 3 damage divided as you choose among any number of target creatures or players. -7 You get an emblem with “Creatures you control have vigilance and haste.” and “After each opponent’s declare attackers step, you get a declare attackers step.” 4
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Vanguard (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Sacrifice a creature: Rhox Battlepriest gets +1/+1 until end of turn. If the sacrificed creature was a Cleric or Warrior, creatures you control get +1/+1 instead. 2/3
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Siphon (Whenever this permanent becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
: Add to your mana pool.
, Remove two charge counters from Krel Shard: Add one mana of any colour to your mana pool. |
Whenever a player cycles a card, you may pay
. If you do, Lightning Rift deals 2 damage to target creature or player. |
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
, Remove a charge counter from Elvish Kreltender: Target creature gets +1/+1 until end of turn.2/2
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Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Bokor Thrull attacks each turn if able unless you control a Cleric. , Remove a charge counter from Bokor Thrull: Bokor Thrull gets +1/+3 until end of turn.3/2
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Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Discard a card. If you do, draw a card. |
Flying
Whenever a player infuses a spell, you may gain 2 life. 2/1
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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, Tap an untapped creature you control: Add one mana of any colour to your mana pool. |
Defender
When Aether Projection enters the battlefield, return target noncreature nonland card from your graveyard to your hand. The best way to discover history is to trawl the memories of the dead.
1/5
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![]() : Woodland Skinshifter becomes a 5/4 Beast with trample until end of turn.
![]() : Woodland Skinshifter becomes a 1/2 Spider with reach and deathtouch until end of turn.0/6
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Draw two cards. You lose 2 life. Scry 1.
"I don't care what the Plenyari or Sessari think, our people need somewhere to live!" – Rhengar, Albahri Tyrant
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Ukmori Empath
(uncommon, foil)
Mayna Ashe
(mythic)
Rhox Battlepriest
(uncommon)
Krel Shard
(uncommon)
Lightning Rift
(uncommon)
Elvish Kreltender
(common)
Bokor Thrull
(common)
Rol'gur's Fury
(common)
Brightsky Nomad
(common)
Reconnaissance Patrol
(common)
Mana Conduit
(common)
Aether Projection
(common)
Woodland Skinshifter
(common)
Unwelcome Counsel
(common)
Island
(basic)

: Add
or
to your mana pool.




