Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
Siphon
As Brass Lieutenant enters the battlefield, choose a creature type.
Remove X charge counters from Brass Lieutenant: Put a creature card with the chosen creature type and converted mana cost X from your hand onto the battlefield.
1/1
 U 
Sorcery
Draw a card.
Infuse {1}{u} (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)
"Mere weeks and already this world is tearing itself apart. All our efforts must concentrate on locating the cause." – Ren, Plenyari Overseer
 U 
Creature – Zombie
Ukmori Lunger can’t block.
Whenever a player infuses a spell, return Ukmori Lunger from your graveyard to the battlefield.
2/1
 U 
Creature – Elf Druid Scout
{t}: Add {g}, {w} or {u} to your mana pool.
{1}{g}, {t}: Untap target creature.
1/1
 C 
Creature – Human Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1.
Know the land, know your foe, know you'll survive.
1/4
 C 
Creature – Beast
Whenever a player discards a card, Furious Craghoof gets +2/+0 and gains trample until end of turn.
3/3
 C 
Creature – Bird Druid
Flying
Whenever a player infuses a spell, you may gain 2 life.
2/1
 C 
Creature – Spirit Cleric
Lifelink, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Eternal Watcher: Untap target creature.
2/4
 C 
Creature – Rhino Scout
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Sacrifice a land: Rhox Pathclearer gets +2/+2 until end of turn. Untap it. Activate this ability only once per turn, and only is Rhox Pathclearer is a survivor.
You get a better view if there aren't trees in the way.
3/2
 C 
Creature – Spirit Cleric
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{b}, Remove a charge counter from Shadow Walker: Target creature gets +1/+1 until end of turn.
2/3
 C 
Creature – Crab
Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard.
The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
 C 
Land
Secluded Steppe enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Cycling {w} ({w}, Discard this card: Draw a card)
 C 
Creature – Shapeshifter Warrior
Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn.
2/2
 C 
Creature – Human Wizard
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
{u}, Remove a charge counter from Albahri Levimancer: Target creature gains flying until end of turn.
2/1
Forest
 
 B 
Basic Land – Forest

Brass Lieutenant (rare)
Focus Efforts (uncommon)
Ukmori Lunger (uncommon)
Ukmori Empath (uncommon)
Reconnaissance Patrol (common)
Furious Craghoof (common)
Brightsky Nomad (common)
Eternal Watcher (common)
Rhox Pathclearer (common)
Shadow Walker (common)
Ukmori Scrabbler (common)
Secluded Steppe (common)
Skinstealer (common)
Albahri Levimancer (common)
Forest (basic)