Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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When Deathrattler dies, put a 1/1 black Snake Zombie creature token with deathtouch onto the battlefield.
The head continues to lunge at passers-by long after the body has crumbled to dust.
4/1
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For each
in this spell’s total cost, you may tap an untapped Scout or Wizard you control rather than pay that mana.
Target player puts the top X cards of their library into their graveyard. Draw X cards. |
Flash
When Gelweri Spellthief enters the battlefield, gain control of all copied spells. You may choose new targets for those spells. 2/2
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Wizards you control have "
, Sacrifice this creature: Draw a card, then discard a card.
Lineage — When Coralfin Archaeologist enters the battlefield or a creature you control dies, you may exile a Merfolk or Wizard card from your graveyard. If you do, put a 1/1 blue Wizard creature token onto the battlefield. 2/3
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Equip
Equipped creature gets +1/+0 for each other creature you control it shares a creature type with. |
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Sacrifice a land: Rhox Pathclearer gets +2/+2 until end of turn. Untap it. Activate this ability only once per turn, and only is Rhox Pathclearer is a survivor. You get a better view if there aren't trees in the way.
3/2
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, Tap an untapped creature you control: Add one mana of any colour to your mana pool. |
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Reconnaissance Patrol is a survivor, other creatures you control get +0/+1. Know the land, know your foe, know you'll survive.
1/4
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able. As long as Breach Piker is a survivor, it has first strike. 2/1
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Any number of target players discard their hand and draw three cards.
"This whole time in plain sight, the Krelmar, once our salvation but always our curse. They tear the very fabric of reality asunder everywhere we tread!"
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Lineage — When Maneeri Willdriver enters the battlefield or attacks, if there is a Rhino or Cleric card in your graveyard, you may tap target creature.
2/4
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Tap target creature. It doesn’t untap during its controller’s next untap step.
Infuse (When you cast this spell, copy it for each creature that entered the battlefield this turn.) |
Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
As long as Coralfin Wayfinder is a survivor, it can't be blocked. 2/2
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Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
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Deathrattler
(uncommon, foil)
Strategic Intelligence
(rare)
Gelweri Spellthief
(uncommon)
Coralfin Archaeologist
(uncommon)
Emblazoned Armour
(uncommon)
Rhox Pathclearer
(common)
Mana Conduit
(common)
Reconnaissance Patrol
(common)
Breach Piker
(common)
Ren's Revelation
(common)
Maneeri Willdriver
(common)
Æther Slip
(common)
Coralfin Wayfinder
(common)
Lifeline Keeper
(common)
Plains
(basic)



in this spell’s total cost, you may tap an untapped Scout or Wizard you control rather than pay that mana.

, Sacrifice this creature: Draw a card, then discard a card.
, Tap an untapped creature you control: Add one mana of any colour to your mana pool.
