Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each
in this spell’s total cost, you may tap an untapped Cleric or Warrior you control rather than pay that mana.
Each player sacrifices X permanents. You gain X life, and each opponent loses X life. |
Wizards you control have "
, Sacrifice this creature: Draw a card, then discard a card.
Lineage — When Coralfin Archaeologist enters the battlefield or a creature you control dies, you may exile a Merfolk or Wizard card from your graveyard. If you do, put a 1/1 blue Wizard creature token onto the battlefield. 2/3
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
: Ember Apprentice gets +1/+0 until end of turn.
: Ember Apprentice deals 1 damage to target creature. Activate this ability only if Ember Apprentice is a survivor.1/1
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Trample, Siphon
Unstable Krelfiend gets +1/+1 for each charge counter on it. : Move a charge counter from Unstable Krelfiend to target creature.
: Move a charge counter from target creature to Unstable Krelfiend.1/1
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Reveal a card from your hand. Chaff Blast deals damage to target creature equal to the revealed card's converted mana cost.
You may discard the revealed card. If you do, draw a card. |
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Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Flying, lifelink
Sacrifice a creature: Tithe Collector gets +1/+0 until end of turn. 2/2
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Vigilance
![]() , : Exile another target creature you control, then return it to the battlefield tapped.4/3
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Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Target creature you control gains protection from the colour of your choice until end of turn.
Cycling ( , Discard this card: Draw a card.)The Maneeri clerics meditate in the presence of the Krelmar relics. With their guidance, safe passage to new lands is secured.
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Destroy target artifact or land.
Mountaincycling ( , Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.) |
Secluded Steppe enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card) |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove two charge counters from Plenyari Diviner: Scry 1. After years of study, a breakthrough. The Krelmar lens revealed an unspoiled world, aligned with Albahris in such a way that a gate between worlds was possible.
1/3
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Lineage – Whenever Tegra Genealogist enters the battlefield or attacks, if there is a Cat or Druid card in your graveyard, other creatures you control get +1/+1 until end of turn.
Tracing of lineages is an integral part of Albahri society. Family connections unify the otherwise discrete and often hostile factions.
3/2
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Reap the Spoils
(rare)
Coralfin Archaeologist
(uncommon)
Ember Apprentice
(uncommon)
Unstable Krelfiend
(uncommon)
Chaff Blast
(common)
Vital Struggle
(common)
Tithe Collector
(common)
Herd Guardian
(common)
Ukmori Scrabbler
(common)
Guiding Visions
(common)
Ukmori Sabotage
(common)
Secluded Steppe
(common)
Plenyari Diviner
(common)
Tegra Genealogist
(common)
Island
(basic)


in this spell’s total cost, you may tap an untapped Cleric or Warrior you control rather than pay that mana.

, Sacrifice this creature: Draw a card, then discard a card.
: Ember Apprentice deals 1 damage to target creature. Activate this ability only if Ember Apprentice is a survivor.

,
(