Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each player, look at that player’s hand and put any number of permanent cards from it onto the battlefield under your control.
A simple gesture brought forth their closest allies and wildest dreams.
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Lineage — When Venerant Elder enters the battlefield or a creature you control dies, you may exile a Centaur or Druid card from your graveyard. If you do, put a 1/1 white Druid creature token onto the battlefield.
3/4
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As Maneeri Temple enters the battlefield, you may put a depletion counter on it. If you don’t, Maneeri Temple enters the battlefield tapped.
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if Maneeri Temple has no depletion counters on it. |
Artificer's Toy can’t block unless you pay
.
: Return Artificer's Toy to its owner’s hand.0/1
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Return target nonland permanent to its owner’s hand. If Drown was discharged, instead put that permanent on top of its owner's library. |
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As Brass Construct enters the battlefield, choose a creature type.
Brass Construct is the chosen type in addition to its other types. 2/1
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Target creature gets -2/-2 until end of turn.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Lifelink, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Eternal Watcher: Untap target creature. 2/4
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Prevent all combat damage that would be dealt this turn.
Cycling ( , Discard this card: Draw a card.) |
Enchant creature
Enchanted creature gets +1/+3 ![]() : Attach Nomadic Favor to target creature. |
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Whenever a player discards a card, Furious Craghoof gets +2/+0 and gains trample until end of turn.
3/3
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Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling ( , Discard this card: Draw a card.) |
Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
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Lineage — When Sessari Barrowkeeper enters the battlefield or a creature you control dies, if there is a Human or Druid card in your graveyard, put a +1/+1 counter on target creature.
The barrowkeepers ensure the Albahri dead meet the encroaching void with everything necessary for the space beyond worlds.
2/1
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Splendid Genesis
(rare)
Venerant Elder
(uncommon)
Maneeri Temple
(uncommon)
Artificer's Toy
(uncommon)
Drown
(common)
Brass Construct
(common)
Enfeeble
(common)
Eternal Watcher
(common)
Lull
(common)
Nomadic Favor
(common)
Furious Craghoof
(common)
Unearth
(common)
Leadfoot Smasher
(common)
Sessari Barrowkeeper
(common)
Swamp
(basic)




: Add
to your mana pool.
to your mana pool. Activate this ability only if Maneeri Temple has no depletion counters on it.
.

