Gate to Ukmor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Forgotten Cave enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Cycling {r} ({r}, Discard this card: Draw a card.)
 
 R 
Creature – Demon Warrior
Siphon, flying
{x}{b}{b}, Remove X charge counters from amongst permanents you control: Target creature gets -0/-X and Rol'gur's Butcher gets +X/+0 until end of turn.
4/4
 U 
Creature – Elf Wizard Warrior
Menace (This creature can’t be blocked except by two or more creatures.)
Other Wizards and Warriors you control have first strike.
5/2
 U 
Sorcery
Discharge 3 (You may remove 3 counters from amongst permanents you control as you cast this spell.)
Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. Then if Rol'gur's Punishment was discharged, that player loses life equal to the discarded card's converted mana cost.
 U 
Creature – Demon Cleric
When Seeker of Flesh enters the battlefield, target opponent may sacrifice a creature. If they don’t, put a +1/+1 counter on Seeker of Flesh.
As long as Seeker of Flesh has a +1/+1 counter on it, it has flying and lifelink.
2/1
 C 
Creature – Elf Druid
{t}: Untap target land.
0/1
 C 
Instant
Counter target spell. Then that spell's controller reveals their hand and discards all spells with the same name as that spell.
Islandcycling {r/g} ({r/g}, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Sorcery
Target creature gains vanguard until end of turn. (Creatures without vanguard may only be blocked if all creatures with vanguard are blocked.)
Cycling {2} ({2}, Discard this card: Draw a card.)
 C 
Land
Secluded Steppe enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Cycling {w} ({w}, Discard this card: Draw a card)
 C 
Instant
Exile target attacking creature or enchantment.
Plainscycling {b/g} ({b/g}, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)
 C 
Creature – Human Druid
{1}{w}{w}: Oldwood Featherkin becomes a 3/2 Bird with flying until end of turn.
2/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can’t block, and its activated abilities can't be activated.
If enchanted creature doesn't have siphon, it gains siphon.
Remove four charge counters from enchanted creature: Attach Krel Frenzy to target creature.
 C 
Creature – Shapeshifter Warrior
Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Skinstealer: Target creature loses all creature types and Skinstealer gains all creature types lost this way until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/+0.
If enchanted creature doesn't have siphon, it gains siphon. (Whenever a land enters the battlefield under your control or this permanent becomes tapped, put a charge counter on this permanent.)
Remove two charge counters from enchanted creature: Target creature gains trample until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Forgotten Cave (common, foil)
Rol'gur's Butcher (rare)
Frontline Spellblade (uncommon)
Rol'gur's Punishment (uncommon)
Seeker of Flesh (uncommon)
Roaming Elf (common)
Interject (common)
Alpha Mark (common)
Secluded Steppe (common)
Resistance Tactics (common)
Oldwood Featherkin (common)
Krel Frenzy (common)
Skinstealer (common)
Krel Strength (common)
Swamp (basic)