Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Players can't discard cards.
3/2
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Whenever Kubran Spy deals combat damage to a player, draw a card. : Target creature must attack this turn if able. Activate this ability only if Kubran Spy is a survivor.1/3
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Haste, Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove a charge counter from Fray Seeker: Fray Seeker gets +1/+0 until end of turn. 2/2
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First strike
Whenever a creature an opponent controls dies, creatures that player controls get -2/-0 until end of turn. 3/3
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Whenever a player infuses a spell, put a +1/+1 counter on Sessari Spiritdancer.
The Sessari druids are loath to admit they rely on the Krelmar relics as much as the other pillars.
1/2
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Lineage — When Lifeline Keeper enters the battlefield, for each Centaur or Druid card in your graveyard, put a +1/+1 counter on target creature you control.
2/2
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Tap target creature. It doesn’t untap during its controller’s next untap step.
Infuse (When you cast this spell, copy it for each creature that entered the battlefield this turn.) |
Lineage — When Kubran Houngan enters the battlefield, target creature gets -1/-1 until end of turn for each Snake or Cleric card in your graveyard.
Whenever a creature becomes blocked by Kubran Houngan, it gets -1/-1 until end of turn. 1/3
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, Tap an untapped creature you control: Add one mana of any colour to your mana pool. |
Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
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![]() ![]() : Oldwood Featherkin becomes a 3/2 Bird with flying until end of turn.2/6
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Lineage – When Goblin Sparring Team enters the battlefield, put a 2/1 red Warrior creature token onto the battlefield for each Goblin or Warrior card in your graveyard.
2/1
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Choose a creature you control. When that creature dies this turn, draw a card. That creature fights target creature you don’t control. (Each deals damage equal to its power to the other.)
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Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Draw two cards. If the discharge cost was paid, you may put a card from your hand on the bottom of your library. If you do, draw a card. |
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Loxophant Matriarch
(rare)
Kubran Spy
(uncommon)
Fray Seeker
(uncommon)
Taurean Intimidator
(uncommon)
Sessari Spiritdancer
(common)
Lifeline Keeper
(common)
Æther Slip
(common)
Kubran Houngan
(common)
Mana Conduit
(common)
Leadfoot Smasher
(common)
Oldwood Featherkin
(common)
Goblin Sparring Team
(common)
Vital Struggle
(common)
Innovation
(common)
Plains
(basic)


: Target creature must attack this turn if able. Activate this ability only if Kubran Spy is a survivor.

