Gate to Ukmor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Siphon
: Target player puts the top card of their library into their graveyard.
Remove three charge counters from Frigid Krelmar: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. |
Siphon (Whenever this creature becomes tapped or a land enters the battlefield under your control, put a charge counter on it.)
Remove three charge counters from amongst creatures you control: Add to your mana pool.2/3
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![]() ![]() , Discard a card: Put a token onto the battlefield that is a copy of target creature with converted mana cost X. |
Exile target creature, then return it to the battlefield under it's owner's control. You gain 1 life.
Infuse ![]() (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Destroy target creature. Put a charge counter on each creature you control.
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Survivor (At the end of combat, if this creature attacked or blocked this turn and isn't a survivor, put a +1/+1 counter on it and it becomes a survivor.)
Breach Piker attacks each turn if able. As long as Breach Piker is a survivor, it has first strike. 2/1
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Whenever a player infuses a spell, put a +1/+1 counter on Sessari Spiritdancer.
The Sessari druids are loath to admit they rely on the Krelmar relics as much as the other pillars.
1/2
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Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Infuse (You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.) |
Discharge 2 (You may remove 2 counters from amongst permanents you control as you cast this spell.)
Draw two cards. If the discharge cost was paid, you may put a card from your hand on the bottom of your library. If you do, draw a card. |
Lineage — When Leadfoot Smasher enters the battlefield, you may exile a Giant or Warrior card from your graveyard. If you do, destroy target land.
Far more effective than salting the earth.
5/4
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Prevent all combat damage that would be dealt this turn. You gain life equal to the number of creatures on the battlefield.
Desperately outnumbered and outmatched, the last resisting Ukmori stood fast in a battle the Albahri would remember for generations.
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Secluded Steppe enters the battlefield tapped.
: Add to your mana pool.
Cycling ( , Discard this card: Draw a card) |
Prevent all combat damage that would be dealt this turn.
Cycling ( , Discard this card: Draw a card.) |
Discharge 1 (You may remove 1 counters from amongst permanents you control as you cast this spell.)
When Ukmori Scrabbler enters the battlefield, if it was discharged, look at the top 2 cards of your library. Put one into your hand and the other into your graveyard. The crabs of Ukmor took an immediate liking to the Krelmar artifacts, driving en masse into camps and leaving with trinkets in their claws.
2/4
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Frigid Krelmar
(rare)
Gelweri Naturalist
(uncommon)
Immaculate Mimicry
(uncommon)
Saving Grace
(uncommon)
Rhengar's Decree
(common)
Breach Piker
(common)
Sessari Spiritdancer
(common)
Sessari Bond
(common)
Innovation
(common)
Leadfoot Smasher
(common)
Final Stand
(common)
Secluded Steppe
(common)
Lull
(common)
Ukmori Scrabbler
(common)
Forest
(basic)
: Target player puts the top card of their library into their graveyard.






(You may cast this spell for its infuse cost. If you do, copy it for each creature that entered the battlefield under your control this turn.)