Magic Essentials: The Eternal Core Set
Magic Essentials: The Eternal Core Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | The Core Set Ideal | Geomancy - Red | Dreamer - WU | Paladin - RW |
Showing 19 of 19 Land cards
Go to section: Colourless (1) White (47) Blue (23) Black (22) Red (52) Green (22) Multicolour (7) Artifact (4) Land (19)
Show rarities: N U R



When Badlands is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.
: Add
or
to your mana pool.



Basalt Monolith enters the battlefield tapped.
: Add
to your mana pool. Basalt Monolith doesn't untap during your next untap step.


When Bayou is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.
: Add
or
to your mana pool.





Whenever Howling Mine becomes tapped, each player draws a card.
The earth gave all and asked nothing in return but respite. Man, in his greed, refused even that.


At the beginning of each end step, if no damage was dealt to you this turn, you gain 1 life.





(
: Add
or
to your mana pool.)
When Plateau is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.



When Plateau is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.
(
: Add
or
to your mana pool.)
When Savannah is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.



When Savannah is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.
(
: Add
or
to your mana pool.)
When Scrubland is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.



When Scrubland is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.
(
: Add
or
to your mana pool.)
When Taiga is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.



When Taiga is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.



(
: Add
or
to your mana pool.)
When Tropical Island is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.



When Tropical Island is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.
(
: Add
or
to your mana pool.)
When Tundra is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.



When Tundra is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.



When Underground Sea is tapped for mana, if it entered the battlefield this turn or last turn, it produces colorless mana instead of any other type.
(
: Add
to your mana pool.)
Whenever another Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.


Whenever another Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to target creature or player.
(
: Add
or
to your mana pool.)
Volcanic Island enters the battlefield tapped if it is your first, second, or third turns of the game.



Volcanic Island enters the battlefield tapped if it is your first, second, or third turns of the game.
Go to section: Colourless (1) White (47) Blue (23) Black (22) Red (52) Green (22) Multicolour (7) Artifact (4) Land (19)
Show rarities: N U R
Magic Essentials: The Eternal Core Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | The Core Set Ideal | Geomancy - Red | Dreamer - WU | Paladin - RW |
—Vec tomb inscription