Magic Essentials: The Eternal Core Set

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Mechanics | The Core Set Ideal | Geomancy - Red | Dreamer - WU | Paladin - RW

Showing 22 of 22 Black cards

Go to section: Colourless (1) White (47) Blue (23) Black (22) Red (52) Green (22) Multicolour (7) Artifact (4) Land (19)

Show rarities: N C U R

 U 
Summon – Human Knight
First strike, protection from white
"Battle doesn't need a purpose; the battle is its own purpose. You don't ask why a plague spreads or a field burns. Don't ask why I fight."
2/2
2 comments
last 2015-01-01 19:25:42 by LivesByProxy
 U 
Summon – Wraith
Swampwalk
She died in this swamp, and so will you.
3/3
 C 
Summon – Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Eating is all it knows.
2/2
{5}{b}
 
 U 
Sorcery
Lands target player controls become Swamps.
"Such is the power of black magic that all we hold dear is warped beyond recognition."
-Autumn Willow
 R 
Sorcery
Destroy all creatures. They can't be regenerated.
 C 
Instant
As an additional cost to cast Dark Ritual, sacrifice a creature.
Add {b}{b}{b} to your mana pool.
"In order to obtain, something of equal value must be lost..."
6 comments
last 2015-01-01 23:36:37 by dude1818
 U 
Summon – Sphinx
Flying
If Debased Sphinx would be destroyed, regenerate it. If you do, it loses this ability and all other creature types and becomes a Manticore.
The sphinx bartered secrets with the demon in exchange for immortality. He got more than he bargained for.
-Afari, Tales
4/4
 C 
Summon – Human Wizard
Dread Warlock can't be blocked except by black creatures.
"I don't know who to pity more: those who flee from my presence or the damned who can withstand it."
2/2
 U 
Summon – Drake
Whenever a player casts a spell, you lose 1 life.
The deadliest killers serve only those who are not afraid to die.
3/3
 U 
Summon – Eye
Intimidate
Other creatures you control can't be blocked.
The highway of fear is the shortest route to defeat.
3/6
{b}
 
 C 
Enchantment – Aura
Enchant creature
Enchanted creature can't block black creatures.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +3/-1.
7 comments
last 2015-01-04 13:17:03 by Alex
{3}{b}
 
 U 
Summon – Incarnation
Swampwalk
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
"As the portal closed, Filth oozed through. The stench of evil followed."
—Scroll of Beginnings
2/2
1 comment
2015-01-01 20:20:32 by Alex
 U 
Sorcery
Target player discards two cards at random.
The priests plead for your anguish and pray for your despair.
 R 
Sorcery
Choose a color. Target player reveals his or her hand and discards all cards of the chosen color.
"Of all the tyrannies on humane kind
The worst is that which persecutes the mind."
—John Dryden,
"The Hind and the Panther"
 R 
Enchantment
Whenever a land enters the battlefield under an opponent's control, that player loses 2 life and you gain 2 life.
The mystic bond between spellcasters and the land is just as vulnerable to attack as the casters themselves.
 U 
Enchantment – Aura
Enchant land
Whenever enchanted land becomes tapped, its controller loses 2 life.
{1}{b}{b}: Destroy enchanted land.
1 comment
2015-01-04 13:32:28 by Alex
{1}{b}{b}
 
 U 
Summon – Snake
{b}: Regenerate Python
"How can you claim the gods are merciless when they robbed the snake of its limbs to give the other creatures a sporting chance?"
—Hakim, Loreweaver
2/2
 C 
Summon – Imp
Flying
When you cast a creature spell, sacrifice Skittering Skirge.
3/2
 U 
Summon – Imp
Flying
Whenever a player casts a nonblack spell, that player loses 1 life.
"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
—Hob Heddil
1/2
Enchantment
1 comment
2015-05-17 23:27:08 by SadisticMystic
 U 
Summon – Zombie Wizard
Cards in graveyards lose all abilities.
He holds the keys to a tombful of incarcerated secrets.
2/1

Go to section: Colourless (1) White (47) Blue (23) Black (22) Red (52) Green (22) Multicolour (7) Artifact (4) Land (19)

Show rarities: N C U R


Magic Essentials: The Eternal Core Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | The Core Set Ideal | Geomancy - Red | Dreamer - WU | Paladin - RW