![Assorted] Kindred
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Showing 50 of 212 Multicolour cards
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Show rarities: C U R
Each opponent loses 2 life and sacrifices a permanent. You gain 2 life and create a Treasure token.
Enchant creature
At the beginning of enchanted creature's controller's upkeep, that player loses 1 life.
Enchanted creature can't attack.
At the beginning of enchanted creature's controller's upkeep, that player loses 1 life.
Enchanted creature can't attack.
For each unattached Equipment you control, create a 0/0 black Germ creatue token, then attach that Equipment to it.
At the beginning of your next end step, if a Germ died this turn, draw a card.
At the beginning of your next end step, if a Germ died this turn, draw a card.
Mill three cards, then return a card with mana value 3 or less from your graveyard to the battlefield.
When a creature you control dies, if it wasn't sacrificed, sacrifice Martyr's Repentance. If you do, you gain 2 life and draw two cards.



Each opponent chooses two creatures you don't control. Put a -1/-1 counter on each creature for each time it was chosen this way. You gain life equal to the number of counters among creatures your opponents control.
Whenever you attack with one or more creatures, you gain that much life. If your life total is greater than or equal to your starting life total, you may sacrifice Oath of Procurement instead. If you do, search your library for a card, put it into your hand, then shuffle.
You may exile three creature cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
You may sacrifice three creatures. When you do, exile target creature you don't control.
You may sacrifice three creatures. When you do, exile target creature you don't control.
As an additional cost to cast this spell, sacrifice a creature.
You gain life equal to the sacrificed creature's toughness. When you do, if you have gained 10 or more life this turn, exile target nonland permanent.
You gain life equal to the sacrificed creature's toughness. When you do, if you have gained 10 or more life this turn, exile target nonland permanent.
Target opponent separate all creatures into two piles. Exile all creatures in the pile of your choice.
Creatures you control get +1/+0 and have vigilance.
If a source would deal any amount of damage to you, it deals 1 damage to you instead.
At the end of your turn, you lose 1 life.
At the end of your turn, you lose 1 life.
Target player sacrifices an noncreature artifact, an artifact creature and a nonartifact creature.
As an additional cost to cast this spell, exile X creature cards from your graveyard.
Draw X cards. You lose X life.
Draw X cards. You lose X life.
Escalate—Forage. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target creature gets -2/-2 until end of turn.
• Put two +1/+1 counters on target creature.
• Target creature you control fights target creature you don't control.
Choose one or more —
• Target creature gets -2/-2 until end of turn.
• Put two +1/+1 counters on target creature.
• Target creature you control fights target creature you don't control.
Return two target creature cards from your graveyard to your hand.
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Put X target cards from your graveyard on top of your library. You gain X life.
Draw a card.

Put X target cards from your graveyard on top of your library. You gain X life.
Draw a card.
Choose one or both —
• Exile target nonartifact creature.
• Exile target noncreature artifact.
• Exile target nonartifact creature.
• Exile target noncreature artifact.
Undergrowth — Target creature you control gets +X/+X until end of turn and target creature an opponent controls gets -X/-X until end of turn, where X is the number of creature cards in your graveyard.
Exile target player’s graveyard. For each artifact or land card exiled this way, draw a card.
Put a +1/+1 counter on each creature you control. You lose that much life.
Choose six target creatures. Each of them you control gets +1/+1 until end of turn. Each of them you don't control gets -1/-1 until end of turn.
At the beginning of your upkeep, mill three cards, then put a creature card or land card from your graveyard on top of your library.
Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter, deathtouch counter or trample counter on it. It's a Fungus in addition to its other types.
At the beginning of your upkeep, mill two cards.
At the beginning of combat during your turn, target creature you control gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
At the beginning of combat during your turn, target creature you control gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
At the beginning of your end step, if you have gained 3 or more life this turn, draw a card.

, Sacrifice a creature: Draw a card. You gain 2 life. Activate only once each turn.


Mill six cards. Return up to one creature card and up to one noncreature card from your graveyard to your hand.
Target player discards a card. You may return a card that shares a card type with it from your graveyard to your hand. If you can't, draw a card and create a tapped Treasure token.
Each opponent loses 2 life unless they sacrifice a creature, then loses 2 life unless they sacrifice an artifact, then loses 2 life unless they sacrifice a land.
Draw a card for each opponent that lost 5 or more life this turn.
Draw a card for each opponent that lost 5 or more life this turn.
As an additional cost to cast this spell, discard a creature card.
Stalker's Hunt deals damage equal to the discarded card's power to target creature an opponent controls. When that creature dies this turn, draw a card and return a creature card at random from your graveyard to your hand.
Stalker's Hunt deals damage equal to the discarded card's power to target creature an opponent controls. When that creature dies this turn, draw a card and return a creature card at random from your graveyard to your hand.
When Teeming Compost or another Fungus you control enters the battlefield or is buried, create a 1/1 green Saproling creature token.
, Sacrifice three Saprolings: Create a 3/3 Fungus Horror creature token with menace.

You may sacrifice five tokens. If you do, you gain 6 life and draw three cards. Otherwise, create four Food tokens.
Return target creature card and target land card from your graveyard to the battlefield.
Exile all creatures. Each player creates a 3/3 blue and green Shapeshifter creature token for each creature they controlled exiled this way.
Creatures your opponents control get -2/-0 until end of turn and block this turn if able.
At the beginning of your upkeep, exile up to one target creature you control until end of turn. When it enters, put two +1/+1 counters on it.
Climb the World enters the battlefield with a height counter on it.
Whenever you roll a number equal to the number of height counters on Climb the World, draw a card, then put another height counter on it.


, Remove seven height counters from Climb the World, Sacrifice Climb the World: Draw seven cards.
Whenever you roll a number equal to the number of height counters on Climb the World, draw a card, then put another height counter on it.



An opponent of your choice gains 3 life and draws a card. Create a 3/3 Hippo creature token, a 1/1 blue Bird creature token.
Surveil 1. Look at the top card of your library. If it’s a land card, you may put it onto the battlefield. If you don’t put the card onto the battlefield, put it into your hand.
Put a stun counter on each land. Add an amount of
equal to the number of lands target opponent controls.



Choose one —
• Make a Wish — Return two cards at random from your graveyard to your hand.
• Set them Free — Destroy target artifact. Create a 2/2 blue Djinn creature token with flying.
Exile Find the Genie's Bottle.
• Make a Wish — Return two cards at random from your graveyard to your hand.
• Set them Free — Destroy target artifact. Create a 2/2 blue Djinn creature token with flying.
Exile Find the Genie's Bottle.

Create three Treasure tokens.
You may sacrifice a token. If you do, surveil 2.
You may sacrifice a token. If you do, draw a card.
You may sacrifice a token. If you do, create two Food tokens.
You may sacrifice a token. If you do, surveil 2.
You may sacrifice a token. If you do, draw a card.
You may sacrifice a token. If you do, create two Food tokens.
Put a +1/+1 counter on target creature.
Put a deathtouch counter on target creature.
Put a flying counter on target creature.
Put a deathtouch counter on target creature.
Put a flying counter on target creature.
Whenever a nontoken permanent you control is destroyed or exiled this turn, populate. If you control no creature token, create a Food token instead.
Whenever you cast a Horror, Kraken or Squid spell, draw a card, then discard a card.
Whenever you draw a card, put a +1/+1 counter on a nontoken creature you control with the lowest toughness among those creatures.
Whenever you draw a card, put a +1/+1 counter on a nontoken creature you control with the lowest toughness among those creatures.
Draw a card for each counter on a creature you control, then choose X cards in your hand and discard the rest.
Go to section: Colourless (18) White (190) Blue (224) Black (222) Red (167) Green (209) Multicolour (212) Hybrid (48) Split (5) Artifact (37)
Show rarities: C U R
![Assorted] Kindred: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
You gain life equal to the life you've lost this turn. Target opponent loses that much life.
2017-11-10 20:37:26 by SecretInfiltrator