![Assorted] Kindred

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Showing 50 of 190 White cards

Go to section: Colourless (18) White (190) Blue (224) Black (222) Red (167) Green (209) Multicolour (212) Hybrid (48) Split (5) Artifact (37)

Show rarities: C U R

 U 
Tribal Sorcery – Camel
Put a +1/+1 counter on each of up to three target creatures. If two of these creatures share a creature type, draw a card.
2 comments
last 2024-05-06 10:19:16 by SecretInfiltrator
 C 
Tribal Instant – Rigger
As an additional cost to cast this spell, sacrifice an artifact.
Distribute three +1/+1 counters among one, two or three target creatures you control. Untap those creatures.
2 comments
last 2024-05-06 15:35:32 by SecretInfiltrator
 C 
Tribal Instant – Monk
Target creature or planeswalker gains absorb, hexproof and indestructible until end of turn.
Draw a card.
2 comments
last 2024-05-06 12:12:37 by SecretInfiltrator
 U 
Tribal Sorcery – Lammasu
Put a +1/+1 counter on each creature you control.
You gain life equal to the number of creatures you control.
Draw a card.
1 comment
2023-06-10 08:18:55 by SecretInfiltrator
 C 
Tribal Sorcery – Mite
Populate. Proliferate.
You gain 4 life.
1 comment
2023-06-14 06:49:11 by SecretInfiltrator
 U 
Tribal Sorcery – Kirin
Scry 4. As you do, you may reveal a creature card scried this way and pay {2}. If you do, put that card into your hand instead of anywhere else. If you revealed a legendary creature card this way, you gain 4 life.
2 comments
last 2024-05-06 12:02:44 by SecretInfiltrator
 U 
Tribal Sorcery – Archon
Destroy all enchantments your opponents control.
You may return an enchantment card from your graveyard to your hand. If you don't, draw a card.
1 comment
2023-04-22 22:41:56 by SecretInfiltrator
 U 
Tribal Instant – Archon
Tap target creature. If you control an Archon and/or two Clerics, exile that creature instead.
1 comment
2022-01-07 18:12:46 by SecretInfiltrator
 U 
Tribal Instant – Nomad
Target creature, planeswalker or player gains hexproof and indestructible until end of turn.
Draw a card.
1 comment
2023-06-24 09:11:19 by SecretInfiltrator
 U 
Tribal Instant – Pentavite
As an additional cost to cast this spell, tap five untapped artifacts and/or creatures.
Exile two target permanents that are artifacts and/or creatures.
2 comments
last 2024-05-06 14:55:39 by SecretInfiltrator
 C 
Tribal Instant – Griffin
Target creature you control gains flying until end of turn, then each creature with flying you control gets +1/+2 until end of turn.
2 comments
last 2024-05-06 10:52:11 by SecretInfiltrator
 U 
Tribal Sorcery – Army
Put a +1/+1 counter on each creature you control. Put an additional +1/+1 counter on each Army and each Soldier you control.
1 comment
2022-01-07 18:16:18 by SecretInfiltrator
 C 
Tribal Sorcery – Soldier
Choose a number of target creatures up to the number of creature cards in your graveyard. Those creatures get +2/+2 until end of turn. You gain 2 life for each of those creatures.
1 comment
2023-08-11 09:02:09 by SecretInfiltrator
 C 
Tribal Sorcery – Caribou
You gain 1 life for each creature you control.
Whenever a creature you control dies this turn, you gain 1 life.
1 comment
2023-04-25 06:55:22 by SecretInfiltrator
 U 
Tribal Instant – Nymph
X target creatures you control get +1/+2 until end of turn. You gain three times X life.
1 comment
2023-06-24 09:27:28 by SecretInfiltrator
 R 
Tribal Enchantment – Scion
At the beginning of your upkeep, put a creature card with mana value 1 or less from your hand or graveyard onto the battlefield. If a creature enters the battlefield from your hand this way, draw a card.
{1}{w}, Sacrifice From the Lineage: Search your library for a card that shares a creature type with three or more permanents you control, reveal it, put it into your hand, then shuffle.
2 comments
last 2024-05-06 15:58:29 by SecretInfiltrator
 U 
Tribal Sorcery – Citizen
Mill six cards. Return a creature card with mana value 1 from your graveyard to the battlefield. Return a creature card with mana value 2 from your graveyard to the battlefield. Return a creature card with mana value 3 from your graveyard to the battlefield.
2 comments
last 2024-05-06 10:22:42 by SecretInfiltrator
 C 
Tribal Sorcery – Citizen
Return two creature cards with power 1 or less from your graveyard to your hand.
1 comment
2023-04-28 07:23:02 by SecretInfiltrator
 U 
Tribal Enchantment – Hyena Aura
Enchant creature you don't control
Enchanted creature can't attack or block.
When enchanted creature dies, create two Food tokens.
{3}{g}: Target creature you control fights enchanted creature.
2 comments
last 2024-05-06 11:57:55 by SecretInfiltrator
 U 
Tribal Sorcery – Human
You can't cast Gifts of the Pilgrims unless two or more creatures have entered the battlefield under your control this turn.
Draw two cards.
2 comments
last 2024-05-06 11:57:08 by SecretInfiltrator
 U 
Tribal Sorcery – Gith
Creatures you control get +1/+1 until end of turn. Distribute a first strike counter, a lifelink counter and a vigilance counter among creatures you control.
3 comments
last 2022-06-11 19:26:41 by SecretInfiltrator
 C 
Tribal Instant – Angel
Cast Glorious Awakening only during an opponent's turn.
Untap all creatures you control. They get +2/+2 until end of turn.
1 comment
2022-01-07 15:41:27 by SecretInfiltrator
 C 
Tribal Sorcery – Mystic
Mill a card, if it's a creature or enchantment card, you may put it on top of your library.
Draw a card.
1 comment
2023-06-18 08:28:16 by SecretInfiltrator
 U 
Kindred Instant – Bird
Exile target creature until end of turn. Exile the creature instead (indefinitely) if it is owned by an opponent and you control a creature with flying.
2 comments
last 2024-09-16 10:20:04 by SecretInfiltrator
 U 
Tribal Artifact – Gargoyle Equipment
Equipped creature gets +1/+1. It gets +2/+2 instead as long as it has defender or flying.
Equipped creature can attack as though it didn't have defender.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
1 comment
2023-05-17 08:14:20 by SecretInfiltrator
 C 
Tribal Sorcery – Giant
Each player draws two cards and gains 4 life. Then, if you have seven or more cards in hand, create a 4/4 Giant Wizard creature token with ward {2}. (When it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
2 comments
last 2021-08-17 13:00:53 by SecretInfiltrator
 R 
Tribal Instant – Spellshaper
Multikicker – {w}, Discard a card.
When you cast Great Pride of the Savannah, create a 2/1 white Cat creature token for each time it was kicked.
Creatures you control get +1/+1 until the end of your next turn.
1 comment
2022-03-02 09:29:57 by SecretInfiltrator
 C 
Tribal Sorcery – Naga
Choose one —
• Exile target artifact or enchantment.
• Mill four cards. You may put an artifact or enchantment card milled this way into your hand.
2 comments
last 2024-05-06 12:15:42 by SecretInfiltrator
 U 
Tribal Instant – Egg
Target creature gets +0/+7 and gains hexproof until end of turn.
1 comment
2023-05-07 22:18:53 by SecretInfiltrator
 C 
Tribal Sorcery – Antelope
Return an Aura card from your graveyard to your hand. You may attach an Aura card from your hand with mana value 2 or less to a creature with mana value 2 or less you control that Aura could enchant.
1 comment
2022-01-07 17:27:25 by SecretInfiltrator
 U 
Kindred Sorcery – Bird
Put a +1/+1 counter on each creature you control. Creatures with flying you control additionally get +1/+1 until end of turn.
1 comment
2024-07-23 12:33:46 by SecretInfiltrator
 R 
Kindred Enchantment – Mouse
Flash
You may cast spells with mana value 3 or less as though they had flash.
Creatures with mana value 3 or less get +1/+1.
2 comments
last 2024-09-16 10:49:06 by SecretInfiltrator
 C 
Tribal Instant – Halfling
You gain 1 life and draw a card.
1 comment
2023-05-26 10:18:16 by SecretInfiltrator
 C 
Tribal Enchantment – Elephant Aura
Enchant creature
When Held by a Trunk enters the battlefield, if you control another Elephant, draw a card.
Enchanted creature can't attack or block and its activated abilities cant be activated.
1 comment
2022-01-20 09:14:14 by SecretInfiltrator
 C 
Tribal Instant – Ox
Until end of turn, target creature has base power and toughness 3/3. When that creature dies this turn, create a Food token.
1 comment
2023-06-29 09:25:51 by SecretInfiltrator
 C 
Tribal Instant – Inquisitor
Tap target creature an opponent controls.
Investigate.
1 comment
2023-06-02 09:16:16 by SecretInfiltrator
 U 
Tribal Instant – Hippogriff
Creatures leaving the battlefield don’t cause abilities to trigger this turn.
You may return a creature you control to its owner's hand.
1 comment
2023-05-27 00:14:19 by SecretInfiltrator
 R 
Tribal Artifact – Spellshaper
{2}{w}, {t}, Discard a card: Create two 1/1 white Soldier creature tokens with lifelink.
{3}{w}, {t}, Discard a card: Put a +1/+1 counter on each creature you control.
1 comment
2022-10-20 09:32:44 by SecretInfiltrator
 U 
Tribal Artifact – Flagbearer Equipment
Equipped creature has vigilance and must attack or block each combat if able.
As long as Inspiring Insignia is attached to a creature, creatures other than equipped creature get +1/+1 and have ward {2}.
Equip {2}{w} ({2}{w}: Attach to target creature you control. Equip only as a sorcery.)
1 comment
2023-05-17 06:24:02 by SecretInfiltrator
 U 
Tribal Instant – Dwarf
Seven target creatures you control get +2/+2 until end of turn.
2 comments
last 2024-05-06 10:33:01 by SecretInfiltrator
 U 
Tribal Instant – Cleric Knight
If target creature would die this turn, return it to your hand instead.
Draw a card.
1 comment
2024-02-02 08:44:54 by SecretInfiltrator
 U 
Tribal Instant – Pilot
Target Vehicle you control becomes an artifact creature until end of turn. It gets +1/+1 and gains vigilance until end of turn.
Replicate {w}
2 comments
last 2024-05-06 15:00:15 by SecretInfiltrator
 U 
Tribal Enchantment – Cat
{1}{w}, Sacrifice Lie in Wait: You may put a creature card with mana value 3 or less from your hand onto the battlefield. If you do, draw a card.
1 comment
2023-04-27 21:00:22 by SecretInfiltrator
 U 
Tribal Enchantment – Wall
You have absorb 1.
1 comment
2023-08-31 07:39:37 by SecretInfiltrator
 U 
Tribal Enchantment – Unicorn
Whenever you gain life, put a +1/+1 counter on target creature you control.
1 comment
2023-08-28 02:57:20 by SecretInfiltrator
 C 
Tribal Instant – Cat
Untap all Creatures you control. They get +1/+0.
Put a first strike counter on a creature you control.
1 comment
2023-04-25 09:26:46 by SecretInfiltrator
 C 
Tribal Instant – Centaur
Mill four cards. You may return an enchantment card or Plains card milled this way to the top of your library.
Draw a card.
1 comment
2023-04-28 05:57:31 by SecretInfiltrator
 R 
Kindred Enchantment – Elemental
This enchantment enters with nine cloud counters on it.
At the beginning of your end step and whenever you cast a creature spell, remove a cloud counter from this enchantment. If you do, create a 1/1 white Elemental creature token with flying and lifelink. Then, if this enchantment has no cloud counters on it, sacrifice it.
1 comment
2024-08-23 21:23:14 by SecretInfiltrator
 U 
Tribal Artifact – Angel Equipment
Equipped creature gets +2/+2 and has lifelink.
Equip {2}{w} ({2}{w}: Attach to target creature you control. Equip only as a sorcery.)
1 comment
2022-01-21 11:09:18 by SecretInfiltrator
 R 
Tribal Sorcery – Custodes
Choose up to two Custodes and up to one Astartes. Destroy all other creatures.
1 comment
2023-05-02 06:45:23 by SecretInfiltrator

Go to section: Colourless (18) White (190) Blue (224) Black (222) Red (167) Green (209) Multicolour (212) Hybrid (48) Split (5) Artifact (37)

Show rarities: C U R


![Assorted] Kindred: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity