Unfathomable Experiments
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Mechanics | Skeleton |
Showing 27 of 27 Red cards
Go to section: White (27) Blue (27) Black (27) Red (27) Green (27) Artifact (29) Land (6)
Show rarities: C U R M
Gain control of up to X target artifacts until end of turn where X is the number of tapped creatures you control. Untap all artifacts you gained control of this way.
Deal 2 damage to target creature. When that creature dies this turn, destroy target land its owner controls.
: Add to your mana pool. Canger-Trader Deals 2 damage to you.
There's a price for progress, but it never hurts to haggle.
1/1
Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
Whenever you draw a card you may pay , if you do target creature can't block this turn.
Whenever you draw a card you may pay , if you do target creature can't block this turn.
3/2
Roll a six-sided die. Until end of turn you may cast up to X spells without paying their mana costs where X is the number you rolled. At the beginning of your next upkeep you lose the game.
Destroy target artifact and all artifacts that share a name with it.
"DON'T DROP THAT!"
Enchant non-basic land
Whenever enchanted land is tapped deal 1 damage to target creature.
Whenever enchanted land is tapped deal 1 damage to target creature.
"I swear nothing was faulty except the goblins I hired."
Trample, Reflective (Spells targeting this creature cost more.)
Whenever Gearfangs deals combat damage to a player deal 2 damage to target opponent unless that player has you draw a card instead.
Whenever Gearfangs deals combat damage to a player deal 2 damage to target opponent unless that player has you draw a card instead.
8/5
Destroy target artifact.
Draw a card.
Draw a card.
Flying
Sacrifice an artifact: Put a +1/+1 counter on Hellkite Furnace and add to your mana pool.
Sacrifice an artifact: Put a +1/+1 counter on Hellkite Furnace and add to your mana pool.
5/5
Target creature can't block this turn.
Draw a card.
Draw a card.
Artifice is as deadly a skill as swordplay.
Gain control of target creature until end of turn. It gains haste, and fights target creature.
Whenever Lightning Apostle is the target of a red spell or ability Lightning Apostle deals 1 damage to target creature.
1/1
Choose one – deal 1 damage to target creature, or target creature can't block this turn.
Restion's patented sparkwhip makes sure to leave a stinging sensation of paralysis on any burglar, Coaxkika beast shaper, or disobedient child you might encounter.
Enchanted creature gains +2/+0 and Shakedown (Whenever this creature becomes blocked by a creature, draw a card.)
Deal 1 damage to target creature. If that creature is tapped deal 3 damage to it instead.
Whenever Price-Slasher Goblin attacks red instants and sorceries you cast cost less until end of turn.
1/1
Whenever Raging Bull becomes blocked, destroy all equipment attached to the creatures blocking Raging Bull.
5/3
Creatures you control gain first strike until end of turn.
Reyles' words stirred the hearts of his men, and his woman.
Underdwell ( This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature.)
It took a village to raise this child, though none of the village consented.
1/1
Target opponent reveals the top card of his or her library. If a land card is revealed this way put it into its owner's graveyard, otherwise that player adds it to his or her hand.
At the beginning of each player's end step, Shockworks deal 1 damage to each creature he or she controls that did not attack that turn.
"If you're not on the other side of the sea fighting then you may as well be fighting your boys over there."- Reyles' propaganda poster.
Whenever equipped creature attacks you may have Sparkwhip deal 2 damage to target creature without flying.
Equip
Equip
"Work hard lads, lest you make my wrist work harder."- Kinvol Inc. Overseer
, discard an instant or sorcery,: Cast target instant or sorcery from your graveyard with a converted mana cost or X. Use only red mana to activate this ability.
Deal 3 damage to a creature at random.
Deal 3 damage to a creature at random.
If a single creature was dealt damage both times this way you may draw a card.
Deal 3 damage to a creature at random.
If a single creature was dealt damage both times this way you may draw a card.
Some people are just really, really unlucky.
Destroy target land unless its controller pays .
Money can't protect you from natural disasters, but it can buy structures which can.
Go to section: White (27) Blue (27) Black (27) Red (27) Green (27) Artifact (29) Land (6)
Show rarities: C U R M
Unfathomable Experiments: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
2013-04-10 15:15:10 by Vitenka