Unfathomable Experiments: Mechanics

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Mechanics | Skeleton

Shakedown: Whenever this creature becomes blocked by a creature, draw a card. Used on 7 cards: Seaton Prodigy, Corrupt Constable, Charismatic Urchin, Crosswell Point Fireman, Deval's Enforcer, Deadly Knowledge, Menace

This is an attempt to put a price on blocking.

Reflective: Spells targeting this creature cost {1} more. Used on 7 cards: Duel Golem, Eluim Battletech, Gearfangs, Executioner Construct, Royal Wall, Blackbottom Basilisk, Menagerie Rampager

This was my attempt to try and show artifacts resistance to tampering.

Taint: As long as this permanent is tapped Used on 0 cards:

Taint is used to show moral corruption.

Underdwell: This creature may block while tapped as if it were untapped. Tapped creatures may block this creature. Untapped creatures cannot block this creature. Used on 10 cards: Contract Killers, Societal Dregs, Crosswell-Point Wurm, Unleashed Menagerie, Red-Alley Riff-Raff, Red-Alley Outlaw, Sewer Serpent, Clansom Dock Cretin, Nightwatch Golem, Nanifern Myllis, Bankrupt

This was an attempt to showcase the dredges of society.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".