[Tribute] Raythar
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Showing 17 of 17 Red cards
Go to section: White (18) Blue (15) Black (19) Red (17) Green (15) Multicolour (9) Artifact (6) Land (11)
Show rarities: C U
, , Remove a brick counter from a permanent you control: Brick Hauler deals 2 damage to any target.
2/2
Destroy target artifact or land. If an artifact is destroyed this way, create a 1/1 red Gremlin creature token with wither and "This creature can't block."
Add .
Conscribe 1. (Create a 1/1 colorless Worker creature token. It has "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."")
Conscribe 1. (Create a 1/1 colorless Worker creature token. It has "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."")
"Richer thauma can be found elsewhere, but the most plentiful quantities are always in the canyons."
—Nakmok, Cadlir engineer
—Nakmok, Cadlir engineer
Day's Grind deals 3 damage to any target. If Day's Grind is the second spell you cast this turn, draw a card.
"Sun goes up, sun goes down;
In the heat betwixt we toil.
Worker rises, soon breaks down;
Tomorrow someone else will toil."
–Song of the Conscript
In the heat betwixt we toil.
Worker rises, soon breaks down;
Tomorrow someone else will toil."
–Song of the Conscript
Advance 2. (Put two brick counters on a Tower you control. If you don't control any, create a tapped colorless Tower land token with ": Add ." first.)
Then, Drop a Pebble deals X damage to target creature, where X is the height of the highest Tower you control. (A Tower's height is the number of brick counters on it.)
Then, Drop a Pebble deals X damage to target creature, where X is the height of the highest Tower you control. (A Tower's height is the number of brick counters on it.)
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Mostly a nuisance for maintenance crews to take care of, gremlins occasionally don't shy away from raiding construction supplies.
2/1
Double strike (This creature deals both first-strike and regular combat damage.)
: Monster from the Mine gets +1/+0 until end of turn
: Monster from the Mine gets +1/+0 until end of turn
3/3
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
She doesn't need to know the intended use of the tools the master builder brought along. In a pinch anything heavy will do as a hammer.
2/1
When Padparadscha Dismantler enters the battlefield, you may sacrifice an artifact or remove two brick counters from among permanents you control. If you do, draw a card.
4/3
Reach (This creature can block creatures with flying.)
Experienced in hunting from cliffs in the Padparadscha mountains, the new fortifications were a welcome chance to start hunting high-flying prey
3/2
Menace (This creature can't be blocked except by two or more creatures.)
When Roaring Fume-Jaw enters the battlefield, up to two target creatures can't block this turn.
When Roaring Fume-Jaw enters the battlefield, up to two target creatures can't block this turn.
The faith of the populace is fueled by fear not only of the Cloth, but also of the things that claw their way out of the earth.
4/3
As long as you have cast a noncreature spell this turn, Scaffold Runner gets +1/+1 and has haste.
1/1
Choose one —
• Remove all brick counters from target land.
• Creatures without flying can't block this turn.
• Remove all brick counters from target land.
• Creatures without flying can't block this turn.
Reach (This creature can block creatures with flying.)
Spire Mason enters the battlefield tapped.
Spire Mason enters the battlefield tapped.
"Lonely up here. Exhaustin' too. But for rock-tossin', second to none."
2/2
Whenever you cast a noncreature spell, you may pay . When you do, target creature can't block this turn.
Driven from its habitat by excavation crews the wildlife started agitated incursions into sites of tower-works, creating tunnels that eventually be of use to dissenters.
2/3
, Sacrifice Tower Tinkerer: Destroy target Tower or Fortification.
3/2
Go to section: White (18) Blue (15) Black (19) Red (17) Green (15) Multicolour (9) Artifact (6) Land (11)
Show rarities: C U
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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
Conscribe 1. (Create one 1/1 colorless Worker creature tokens. They have "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."")
2020-11-17 04:54:06 by SecretInfiltrator