[Tribute] Raythar: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep advance 1. Then, if you control a Tower with height three or more, draw a card and gain 2 life.
2/4
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Workers you control get +1/+1 if you control a forest.
When one or more creatures you control deals combat damage to a player, put a brick counter on target artifact or Tower. 3/3
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Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Labor camps are packed with workers, a ripe breeding ground for diseases carried in by supply caravans.
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At the beginning of your upkeep, remove a counter from up to one target permanent.
![]() , Sacrifice Time and Age: Put two -1/-1 counters on target creature.Above all the Travelers will not discuss the possibility of mortality.
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Mill three cards. You may return a creature card from your graveyard to your hand.
Conscribe 1. (Create a 1/1 colorless Worker creature token. It has "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."") |
First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.) They make sure you remember every occasion you didn't follow an order on time.
1/2
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As long as you have cast a noncreature spell this turn, Scaffold Runner gets +1/+1 and has haste.
1/1
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![]() , , Put a -1/-1 counter on Spire Visionary: Draw a card.Displaced from Cadlir by Travelers' decree, their mind started to wander and open to strange new realities.
3/3
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Enchant creature
Enchanted creature has wither. Whenever enchanted creature deals combat damage to an opponent, that player discards a card. The favor of the Travelers falls too often on those who will inflict suffering upon others.
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Day's Grind deals 3 damage to any target. If Day's Grind is the second spell you cast this turn, draw a card.
"Sun goes up, sun goes down;
In the heat betwixt we toil. Worker rises, soon breaks down; Tomorrow someone else will toil." –Song of the Conscript |
The inquisitor surveyed the ruins of the Travelers' shrine left behind by the rampage. Then she turned to address the foreman: "This never happened." And thus it was recorded.
7/6
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Conscribe 2. (Create two 1/1 colorless Worker creature tokens. They have "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."")
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When Tower Inquisitor enters the battlefield, tap target creature you don't control. It doesn't untap during its controller's next untap step.
"You there! The Tower will have a word with you. Immediately."
2/2
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As long as it's your turn, fortified land is a 2/4 black Slug creature with wither and haste. It's still a land.
Fortify ![]() (![]() : Attach to target land you control. Fortify only as a sorcery.) |
Fortified land has "
, Sacrifice this land: It deals 3 damage to any target."
Fortify ( : Attach to target land you control. Fortify only as a sorcery.)"Easy to use: Ring and then duck."
–Ugroch the Scarred, titan thaumasmith |
Defender (This creature can't attack.)
0/4
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Skybeacon Architect
(rare)
Lumberjack Legion
(uncommon)
Incremental Blight
(uncommon)
Time and Age
(uncommon)
Bring the Builders
(common)
Razorwhip Disciplinarian
(common)
Scaffold Runner
(common)
Spire Visionary
(common)
Scathing Tongue
(common)
Day's Grind
(common)
Ruination Wurm
(common)
Conscription
(common)
Tower Inquisitor
(common)
Fetid Cellar
(common)
Copper Thunderbell
(common)
Wall
(token)





, Put a -1/-1 counter on Spire Visionary: Draw a card.
, Sacrifice this land: It deals 3 damage to any target."