[Tribute] Raythar: Virtual Booster
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| Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler |
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Wither (This deals damage to creatures in the form of -1/-1 counters.)
Artifacts and lands you control have wither. Some people claim he traded the secrets of Travelers, but actually he traded everything he could trade long time ago.
3/2
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: Add . If you control two or more other Towers, add or instead.
, : Put a brick counter on Badland Belfry.
![]() ![]() , : Badland Belfry deals damage equal to it's height to any target. (A Tower's height is the number of brick counters on it.) |
Each opponent sacrifices a creature.
Conscribe 1. (Create one 1/1 colorless Worker creature tokens. They have "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."") Displays of the consequences of disobedience are frequent in the labor camps, and volunteers for construction duty are easily found in their wake.
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If you would conscribe, you may create that many 2/2 blue Drake creature tokens with flying instead.
Once work on a tower has finished, the construction workers move out and more impressive specimen move in.
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When Brick Layer enters the battlefield, if you control a Tower, advance 1. (Put a brick counter on a Tower you control.)
1/2
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Tap an untapped Worker or Assembly-Worker you control: Add
. Activate this ability only if you control a Plains.1/3
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Whenever you cast a noncreature spell, you may pay
. When you do, target creature can't block this turn.Driven from its habitat by excavation crews the wildlife started agitated incursions into sites of tower-works, creating tunnels that eventually be of use to dissenters.
2/3
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Choose one —
• Return target creature to its owner's hand. • Create a 0/4 white Wall artifact creature token with defender. |
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Spire of Padparadscha enters the battlefield tapped.
: Add .
: Add ![]() . Activate this ability only if you control four or more Plains. |
Choose target creature. Advance 2. The chosen creature gets +X/+X and reach, where X is the height of the highest Tower you control. Untap it.
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Destroy target artifact or land. If an artifact is destroyed this way, create a 1/1 red Gremlin creature token with wither and "This creature can't block."
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Counter target creature spell unless its controller pays
. If that spell isn't countered, its controller puts the top three cards of their library into their graveyard.The Travelers feel that excess brain matter can negatively impact productivity.
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Create a 3/3 green Elephant creature token. If this is the second spell you cast this turn, draw a card.
Big constructions require large brawn. One of the imports from the Dardyephi hinterlands provides just that.
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First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.) They make sure you remember every occasion you didn't follow an order on time.
1/2
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When Lachiam Conspirator enters the battlefield, look at the top X cards of your library, where X is the height of the highest Tower you control plus two. Put one of them into your hand, then bury the rest.
1/3
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When this creature dies, you may cast a card with conscribe from your graveyard this turn. Exile that spell as it resolves if you cast it in this way.
1/1
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Qishqadaq, Keeper of Runes
(rare)
Badland Belfry
(uncommon)
Awful Edict
(uncommon)
Drake Rookery
(uncommon)
Brick Layer
(common)
Adlaphi Harvester
(common)
Stonework Badger
(common)
Deny Passage
(common)
Spire of Padparadscha
(common)
Take the High Ground
(common)
Chew the Beams
(common)
Tower Trepanning
(common)
Day's Labor
(common)
Razorwhip Disciplinarian
(common)
Lachiam Conspirator
(common)
Worker
(token)

: Add
. If you control two or more other Towers, add
, 
