[Tribute] Raythar: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Minion
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Artifacts and lands you control have wither.
Some people claim he traded the secrets of Travelers, but actually he traded everything he could trade long time ago.
3/2
 U 
Land – Tower
{t}: Add {c}. If you control two or more other Towers, add {w} or {u} instead.
{3}, {t}: Put a brick counter on Colonnade of Shields.
{1}{w}{u}, {t}: Prevent the next X damage that would be dealt to any target this turn, where X is Colonnade of Shields's height. (A Tower's height is the number of brick counters on it.)
 U 
Creature – Leech Horror
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever one or more Leeches you control deal combat damage to a player, if you control an Island, draw a card.
Whenever a creature with a -1/-1 counter on it dies, create a 1/1 black Leech creature token with lifelink.
2/5
 U 
Creature – Rhino Knight
Wither
Cavalier of Arches can block creatures as though those creatures had no abilities. (For example, it can block creatures with protection from white and block creatures with menace alone.)
The blind, tattooed rhoxes of Dardyephi have keen hearing and are masters at cutting down intruders with their halberds.
4/5
 C 
Instant
Advance 2. (Put two brick counters on a Tower you control. If you don't control any, create a tapped colorless Tower land token with "{t}: Add {c}." first.)
Then, destroy target creature with power X or less, where X is the height of the highest Tower you control. (A Tower's height is the number of brick counters on it.)
 C 
Creature – Ogre Worker
When Padparadscha Dismantler enters the battlefield, you may sacrifice an artifact or remove two brick counters from among permanents you control. If you do, draw a card.
4/3
 C 
Land – Tower
Beacon of Adlaphi enters the battlefield tapped.
{t}: Add {w}.
{t}: Add {c}{c}. Activate this ability only if you control four or more Plains.
 C 
Sorcery
Search your library for a basic land card or Tower card, put that card onto the battlefield tapped, then shuffle.
 C 
Instant
Choose one —
• Put a -1/-1 counter on target creature.
• Destroy target creature with a counter on it.
 C 
Instant
Choose target creature. Advance 2. The chosen creature gets +X/+X and reach, where X is the height of the highest Tower you control. Untap it.
 C 
Creature – Human Soldier
"Stomp, advance, stop the attack
Steady on, push them all back."
–Cadence of the Ever Bonded
2/6
 C 
Instant
Each opponent loses 3 life. You gain 3 life. If Day's Business is the second spell you cast this turn, draw a card.
Thauma, crop or ore, it doesn't matter. The provinces produce to see the fruits of their labor carried off to the Travelers by the caravans.
 C 
Instant
Return target permanent to its owner's hand. If this is the second spell you cast this turn, draw a card.
 C 
Creature – Wurm
The inquisitor surveyed the ruins of the Travelers' shrine left behind by the rampage. Then she turned to address the foreman: "This never happened." And thus it was recorded.
7/6
 C 
Creature – Human Soldier
First strike
When Tower Defenders enters the battlefield, create a 2/2 blue Drake creature token with flying.
2/1
 T 
Token Land – Tower
{t}: Add {c}.

Qishqadaq, Keeper of Runes (rare)
Colonnade of Shields (uncommon)
Overgrown Mind-Leech (uncommon)
Cavalier of Arches (uncommon)
Pass the Precipice (common)
Padparadscha Dismantler (common)
Beacon of Adlaphi (common)
Lay the Foundation (common)
Under the Boot (common)
Take the High Ground (common)
Adlaphi Shieldmates (common)
Day's Business (common)
Day's Struggle (common)
Ruination Wurm (common)
Tower Defenders (common)
Tower (token)