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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Giant
Trample
Whenever Amplaji Tallboy deals combat damage to a player, player who controls a permanent with the greatest number of counters on it or tied to the greatest number of counters on it sacrifices it.
6/7
 U 
Enchantment
At the beginning of your upkeep, remove a counter from up to one target permanent.
{2}{b}, Sacrifice Time and Age: Put two -1/-1 counters on target creature.
Above all the Travelers will not discuss the possibility of mortality.
 U 
Creature – Leech Horror
When Voracious Mass enters the battlefield, put two -1/-1 counters on target creature you control.
When Voracious Mass enters the battlefield, put two -1/-1 counters on target creature an opponent controls.
4/4
 U 
Creature – Rhino Worker
Workers you control get +1/+1 if you control a forest.
When one or more creatures you control deals combat damage to a player, put a brick counter on target artifact or Tower.
3/3
 C 
Artifact – Fortification
Fortified land has "{5}, Sacrifice this land: It deals 3 damage to any target."
Fortify {1} ({1}: Attach to target land you control. Fortify only as a sorcery.)
"Easy to use: Ring and then duck."
–Ugroch the Scarred, titan thaumasmith
 C 
Creature – Cat
Reach (This creature can block creatures with flying.)
Experienced in hunting from cliffs in the Padparadscha mountains, the new fortifications were a welcome chance to start hunting high-flying prey
3/2
 C 
Creature – Badger
Whenever you cast a noncreature spell, you may pay {r}. When you do, target creature can't block this turn.
Driven from its habitat by excavation crews the wildlife started agitated incursions into sites of tower-works, creating tunnels that eventually be of use to dissenters.
2/3
 C 
Creature – Cephalid Wizard
{1}{u}, {t}, Put a -1/-1 counter on Spire Visionary: Draw a card.
Displaced from Cadlir by Travelers' decree, their mind started to wander and open to strange new realities.
3/3
 C 
Creature – Human Rogue
Flash (You may cast this spell any time you could cast an instant.)
Soot from the chimneys settles on the land and its people.
2/1
 C 
Creature – Human Worker
{t}: Untap target Tower.
When the construction is done, the maintenance begins.
2/1
 C 
Land – Tower
Chimney of Lachiam enters the battlefield tapped.
{t}: Add {b}.
{t}: Add {c}{c}. Activate this ability only if you control four or more Swamps.
 C 
Sorcery
Tap up to one target creature. Creatures you control get +1/+1 and gain vigilance until end of turn.
"Sector 1-d: 372 bushels of wheat. Shifts increased to 12 hours to reach weekly quota."
-Notes of Trav Vilspen, Sector 1 overseer
 C 
Creature – Human Worker
{u}, Sacrifice Glyphward Engraver: Counter target spell that targets you or a noncreature permanent you control.
"Walls build with so much sweat and blood ought to stand tall forever. These symbols shall protect this monument to our sacrifice."
—Foreman Edvan
2/1
 C 
Creature – Human Soldier
First strike
Wither (This deals damage to creatures in the form of -1/-1 counters.)
They make sure you remember every occasion you didn't follow an order on time.
1/2
 C 
Instant
Destroy target artifact or land. If an artifact is destroyed this way, create a 1/1 red Gremlin creature token with wither and "This creature can't block."
 T 
Token Creature – Leech
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
1/1

Amplaji Tallboy (rare)
Time and Age (uncommon)
Voracious Mass (uncommon)
Lumberjack Legion (uncommon)
Copper Thunderbell (common)
Rampart Panther (common)
Stonework Badger (common)
Spire Visionary (common)
Lachiam Vagrant (common)
Tower Keeper (common)
Chimney of Lachiam (common)
Forced Labor (common)
Glyphward Engraver (common)
Razorwhip Disciplinarian (common)
Chew the Beams (common)
Leech (token)