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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elemental
Ward – Put a -1/-1 counter on each of two creatures you control.
At the beginning of your upkeep, put a -1/-1 counter on Siege Aboroth. When you do, put a -1/-1 counter on target creature.
In the past there were attempts to built a tower in the wilds beyond Lachiam. No one speaks of what happened there.
9/9
 U 
Creature – Drake
Flying
When Predator Drake enters the battlefield, it deals damage equal to its power divided as you choose among any number of target creatures your opponents control.
"Drake approaching!", is not a warning you want to hear as you balance on a scaffolding far above the treetops.
3/4
 U 
Land – Tower
{t}: Add {c}. If you control two or more other Towers, add {b} or {r} instead.
{3}, {t}: Put a brick counter on Badland Belfry.
{1}{b}{r}, {t}: Badland Belfry deals damage equal to it's height to any target. (A Tower's height is the number of brick counters on it.)
 U 
Creature – Goblin Rogue
{r}, {t}, Remove a brick counter from a permanent you control: Brick Hauler deals 2 damage to any target.
2/2
 C 
Sorcery
Draw two cards.
Conscribe 1. (Create one 1/1 colorless Worker creature tokens. They have "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."")
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has wither.
Whenever enchanted creature deals combat damage to an opponent, that player discards a card.
The favor of the Travelers falls too often on those who will inflict suffering upon others.
 C 
Artifact – Fortification
As long as it's your turn, fortified land is a 3/3 blue Drake creature with flying and haste. It's still a land.
Fortify {2}{u} ({2}{u}: Attach to target land you control. Fortify only as a sorcery.)
 C 
Creature – Elemental Dinosaur
Menace (This creature can't be blocked except by two or more creatures.)
When Roaring Fume-Jaw enters the battlefield, up to two target creatures can't block this turn.
The faith of the populace is fueled by fear not only of the Cloth, but also of the things that claw their way out of the earth.
4/3
 C 
Land – Tower
Spire of Padparadscha enters the battlefield tapped.
{t}: Add {r}.
{t}: Add {c}{c}. Activate this ability only if you control four or more Plains.
 C 
Enchantment – Aura
Enchant creature
When Appoint to the Rampart enters the battlefield, advance 2. (Put two brick counters on a Tower you control. If you don't control any, create a tapped colorless Tower land token with "{t}: Add {c}." first.)
Enchanted creature gets +0/+X and has vigilance, where X is the height of the highest Tower you control. (A Tower's height is the number of brick counters on it.)
 C 
Instant
Destroy target artifact or land. If an artifact is destroyed this way, create a 1/1 red Gremlin creature token with wither and "This creature can't block."
 C 
Instant
Choose target creature. Advance 2. The chosen creature gets +X/+X and reach, where X is the height of the highest Tower you control. Untap it.
 C 
Sorcery
Advance 2. Then scry X, where X is the height of the highest Tower you control.
Draw a card.
 C 
Creature – Wurm
The inquisitor surveyed the ruins of the Travelers' shrine left behind by the rampage. Then she turned to address the foreman: "This never happened." And thus it was recorded.
7/6
 C 
Instant
Create a 3/3 green Elephant creature token. If this is the second spell you cast this turn, draw a card.
Big constructions require large brawn. One of the imports from the Dardyephi hinterlands provides just that.
 T 
Token Land – Tower
{t}: Add {c}.

Siege Aboroth (rare)
Predator Drake (uncommon)
Badland Belfry (uncommon)
Brick Hauler (uncommon)
Counsel of the Cephalid (common)
Scathing Tongue (common)
Drake Aerie (common)
Roaring Fume-Jaw (common)
Spire of Padparadscha (common)
Appoint to the Rampart (common)
Chew the Beams (common)
Take the High Ground (common)
View from the Top (common)
Ruination Wurm (common)
Day's Labor (common)
Tower (token)