[Tribute] Raythar: Virtual Booster

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Mechanics | Released Booster | Creative | Cycles | Mechanical Themes | Stats | Alternate Visual Spoiler
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Giant
Trample
Whenever Amplaji Tallboy deals combat damage to a player, player who controls a permanent with the greatest number of counters on it or tied to the greatest number of counters on it sacrifices it.
6/7
 U 
Enchantment
If you would conscribe, you may create that many 2/2 blue Drake creature tokens with flying instead.
Once work on a tower has finished, the construction workers move out and more impressive specimen move in.
 U 
Creature – Leech Horror
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever one or more Leeches you control deal combat damage to a player, if you control an Island, draw a card.
Whenever a creature with a -1/-1 counter on it dies, create a 1/1 black Leech creature token with lifelink.
2/5
 U 
Creature – Goblin Rogue
{r}, {t}, Remove a brick counter from a permanent you control: Brick Hauler deals 2 damage to any target.
2/2
 C 
Instant
Each opponent loses 3 life. You gain 3 life. If Day's Business is the second spell you cast this turn, draw a card.
Thauma, crop or ore, it doesn't matter. The provinces produce to see the fruits of their labor carried off to the Travelers by the caravans.
 C 
Creature – Drake
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
The smoke from the Travelers' chimneys has turned the wildlife irate and toxic.
3/3
 C 
Creature – Human
{1}{b}, {t}, Put a -1/-1 counter on Leech Farmer: Create a 1/1 black Leech creature token with lifelink.
2/4
 C 
Creature – Gremlin
Haste
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Mostly a nuisance for maintenance crews to take care of, gremlins occasionally don't shy away from raiding construction supplies.
2/1
 C 
Artifact Creature – Assembly-Worker
Tap an untapped Worker or Assembly-Worker you control: Add {r}. Activate this ability only if you control a Mountain.
2/4
 C 
Artifact Creature – Assembly-Worker
Tap an untapped Worker or Assembly-Worker you control: Add {w}. Activate this ability only if you control a Plains.
1/3
 C 
Creature – Human Knight
When Tower Inquisitor enters the battlefield, tap target creature you don't control. It doesn't untap during its controller's next untap step.
"You there! The Tower will have a word with you. Immediately."
2/2
 C 
Sorcery
Draw two cards.
Conscribe 1. (Create one 1/1 colorless Worker creature tokens. They have "When this creature dies, you may cast a card with conscribe in your graveyard this turn. Exile that spell card as it resolves if you cast it in this way."")
 C 
Creature – Lizard
{1}{g}, Tap an untapped Tower you control: Balcony Crawler gets +X/+X until end of turn, where X is the tapped Tower's height plus 2. Activate only once each turn.
2/2
 C 
Creature – Cat
Reach (This creature can block creatures with flying.)
Experienced in hunting from cliffs in the Padparadscha mountains, the new fortifications were a welcome chance to start hunting high-flying prey
3/2
 C 
Creature – Human Soldier
"Stomp, advance, stop the attack
Steady on, push them all back."
–Cadence of the Ever Bonded
2/6
 T 
Token Creature – Worker
When this creature dies, you may cast a card with conscribe from your graveyard this turn. Exile that spell as it resolves if you cast it in this way.
1/1

Amplaji Tallboy (rare)
Drake Rookery (uncommon)
Overgrown Mind-Leech (uncommon)
Brick Hauler (uncommon)
Day's Business (common)
Lachiam Drake (common)
Leech Farmer (common)
Greedy Gremlin (common)
Padparadscha Prospector (common)
Adlaphi Harvester (common)
Tower Inquisitor (common)
Counsel of the Cephalid (common)
Balcony Crawler (common)
Rampart Panther (common)
Adlaphi Shieldmates (common)
Worker (token)