Rileria
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Mechanics | Skeleton | Card numbers atm |
Showing 27 of 27 Multicolour cards
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Show rarities: U R M
Destroy all creatures and all planeswalkers. Each player discards their hand.
The Turtles, submissive. The Otters, defeated, the Crocodiles, allied and the Eagles? Trivial. We have won this war.
All creatures in your graveyard have Ancestry. The Ancestry cost is equal to their mana cost.
Whenever a creature enters the battlefield, if it wasn't cast, put a +1/+1 counter on it.
Ancestry
, First Strike
Whenever a creature enters the battlefield, if it wasn't cast, put a +1/+1 counter on it.
Ancestry

4/3
0Anytime a non-token creature enters the battlefield under your control this turn, put a loyalty counter on Zuang-Qi and draw a card
-2Detain up to 2 target creatures an opponent controls
-9Create an emblem which reads, “Whenever you sacrifice a remnant, return it to the battlefield with two +1/+1 counters on it"
-2Detain up to 2 target creatures an opponent controls
-9Create an emblem which reads, “Whenever you sacrifice a remnant, return it to the battlefield with two +1/+1 counters on it"
5
Consume 3 – 
Each time you activate consume, you may activate another instance of consume.
Remove X +1/+1 counters from this card: Destroy target creature with toughness X or less.


Each time you activate consume, you may activate another instance of consume.
Remove X +1/+1 counters from this card: Destroy target creature with toughness X or less.
Your armies are nothing but another meal
5/5

Each creature you control with a +1/+1 counter on it has Menace.
2/3
As an additional cost to cast regurgitate, remove X +1/+1 counters from target creature you control.
Put target creature card an opponent owns with power less than or equal to X from a graveyard onto the battlefield under your control. It becomes an ooze in addition to its other types.
Put target creature card an opponent owns with power less than or equal to X from a graveyard onto the battlefield under your control. It becomes an ooze in addition to its other types.
Counsil's Approval can't be countered
Target spell you control cannot be the target of spells or abilities your opponents control until it leaves the stack
Target spell you control cannot be the target of spells or abilities your opponents control until it leaves the stack
You, your schemes and your evil ways will NEVER harm a SINGLE member of my family -Jurviko
If a spell you control would be countered by a spell or ability you don't control, you may pay
to ignore that effect.

Guard
Jikilva and Jurviko's toughness is equal to twice the number of turtle creatures you control

:Create 0/1 Green Turtle creature token with Guard
Jikilva and Jurviko's toughness is equal to twice the number of turtle creatures you control


3/*
Enchant creature you control.
Jikilva's Protection enters the battlefield with X stronghold counters on it.
Whenever you are dealt damage, prevent that damage and remove that many stronghold counters from Jikilva's Protection.
Jikilva's Protection enters the battlefield with X stronghold counters on it.
Whenever you are dealt damage, prevent that damage and remove that many stronghold counters from Jikilva's Protection.
+2Create a 1/2 Turtle creature token with defender and guard
0Prevent all combat damage that would be dealt to Johanna until your next turn. At the beginning of your next upkeep, if no creatures attacked Johanna since your last turn, put a loyalty counter on her.
-8You get an emblem with: "Whenever you draw card, target creature you control gets +3/+3"
0Prevent all combat damage that would be dealt to Johanna until your next turn. At the beginning of your next upkeep, if no creatures attacked Johanna since your last turn, put a loyalty counter on her.
-8You get an emblem with: "Whenever you draw card, target creature you control gets +3/+3"
3
Guard (
: Prevent the next X damage that target creature would deal this turn where X is this creatures toughness. Activate this ability only if this creature is not blocking)
At the beginning of each opponent's end step, if you took no damage this turn return target creature to it's owners hand.

At the beginning of each opponent's end step, if you took no damage this turn return target creature to it's owners hand.
You probably think cannons are not accurate weapons and you're probably wrong
1/2

Look at target opponent's hand.
Initiative— If there are six or less cards in your graveyard, deal 2 damage to up to one target creature
Initiative— If there are six or less cards in your graveyard, deal 2 damage to up to one target creature
Prowess
Initiative – Gullible Hardhead has flying as long as there are 6 or less cards in your graveyard.
Initiative – Gullible Hardhead has flying as long as there are 6 or less cards in your graveyard.
The otters were the first to create siege warfare.
2/2
All creatures an opponent controls get +X/+X when they attack a player other than you where X is the number of experience counters you have
Spells an opponent casts targeting an opponent or a permanent another opponent controls cost X less to cast where X is the number of experience counters you have
Initiative—During your upkeep, if you have less than 6 cards in your graveyard, you may exile a card from your graveyard, if you do, you may cast target card from your graveyard this turn and you gain an experience counter.
Spells an opponent casts targeting an opponent or a permanent another opponent controls cost X less to cast where X is the number of experience counters you have
Initiative—During your upkeep, if you have less than 6 cards in your graveyard, you may exile a card from your graveyard, if you do, you may cast target card from your graveyard this turn and you gain an experience counter.
2/2
First Strike, Vigilance, Flying
Whenever you exile a spell while casting a spell, you may cast one of the exiled spells without paying it's mana cost.
All spells you control are reinforced
Whenever you exile a spell while casting a spell, you may cast one of the exiled spells without paying it's mana cost.
All spells you control are reinforced
5/3
When Ensara, Undefeated enters the battlefield or attacks she deals 2 damage to all other creatures.
First Strike, Trample
When Ensara deals combat damage to a player, next turn that players creatures enter the battlefield tapped.
First Strike, Trample
When Ensara deals combat damage to a player, next turn that players creatures enter the battlefield tapped.
6/6
Indestructible
Battleforged 1 (Whenever this creature is dealt damage, put 1 +1/+1 counter on it.)
Battleforged 1 (Whenever this creature is dealt damage, put 1 +1/+1 counter on it.)
1/1
Haste
Battleforged 1 (Whenever this creature is dealt damage, put 1 +1/+1 counter on it.)
Battleforged 1 (Whenever this creature is dealt damage, put 1 +1/+1 counter on it.)
2/2
[Reiterate()]
At the beginning of combat on your turn, creatures you control gain first strike and trample
If Overwhelming March was reinforced, creatures you control also gain Indestructible
At the beginning of combat on your turn, creatures you control gain first strike and trample
If Overwhelming March was reinforced, creatures you control also gain Indestructible
Swathe of demolition deals X damage divided as you choose between any number of target creatures and players.
Flash, First Strike, Ancestry 

When Essence Silencer enters the battlefield, target creature an opponent controls loses all abilities until end of turn.



When Essence Silencer enters the battlefield, target creature an opponent controls loses all abilities until end of turn.
"Gerald?"
"Yes?"
"Shut-up."
"Yes?"
"Shut-up."
2/1
Target player reveals their hand. You may choose a land card from their hand. If you do, that player discards that card.
Initiative- If you have 6 or less cards in your graveyard, you may choose any card in that players hand instead
Initiative- If you have 6 or less cards in your graveyard, you may choose any card in that players hand instead
Reinforce
Destroy target artifact, creature or enchantment if it's the target of a spell or ability you don't control.
If Unwanted Effect was reinforced then you may destroy target permanent under the same restrictions.
Destroy target artifact, creature or enchantment if it's the target of a spell or ability you don't control.
If Unwanted Effect was reinforced then you may destroy target permanent under the same restrictions.
Guard, Defender
Whenever Exotic Mentor prevents damage, create that many 1/1 Turtle Cleric tokens with "At the beginning of your end step, sacrifice this creature"
Whenever Exotic Mentor prevents damage, create that many 1/1 Turtle Cleric tokens with "At the beginning of your end step, sacrifice this creature"
"The most offensive defence is a defensive offence"
0/6
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Show rarities: U R M
Rileria: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Card numbers atm |
Defender
Remove a +1/+1 counter from Counsel of Rileria: Choose one;
– Counter target spell unless it's controller pays
– Target permanents activated abilities cannot be activated this turn
– Counsel of Rileria may attack as though it does not have defender this turn