Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library. -6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control. 4
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Islandwalk
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)4/4
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Haste
Whenever Sparkrunner deals combat damage to a player, you may remove a charge counter from a permanent they control. Motes ground onto his skin in streaks of coruscating light.
1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Discharge Shaman: Discharge Shaman deals 3 damage to target player.2/2
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Tidewashed Cay: Add ![]() to your mana pool. |
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Flying
When Motefeeder enters the battlefield, you may remove a charge counter from target permanent. In the dark, motes resemble – and taste like – luminescent moths.
1/1
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As long as you control a white creature or a blue creature, Malandian Emissary gets +1/+1 and has intimidate.
2/1
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Target creature gets -3/-0 until end of turn.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Shuffle target attacking or blocking creature into its owner's library.
"I want you to go back and think about what you've done." – Cisaean elder
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Enchanted creature can't attack or block.
"May the light of Cisaea fill your heart, and purge your mind of thoughts of war." – Cisaean prayer
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Enchant creature
Enchanted permanent doesn't untap in its controller's untap step. ![]() : Attach Stasis Cell to target creature."Not now!"
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1/1
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Sorin, Gentleman Adventurer
(mythic)
Cisaean Wardrite
(uncommon)
Amnesial Field
(uncommon)
Faerie Motemage
(uncommon)
Archipelago Serpent
(common)
Sparkrunner
(common)
Discharge Shaman
(common)
Tidewashed Cay
(common)
Motefeeder
(common)
Malandian Emissary
(common)
Momentary Distraction
(common)
Demand Atonement
(common)
Pacifism
(common)
Stasis Cell
(common)
Plains
(basic)
SCOUT
(token)





, remove two charge counters from Discharge Shaman: Discharge Shaman deals 3 damage to target player.