Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by
or by one mana of any of that permanent’s colours.)Draw two cards. |
As long as you control a black creature or a red creature, Laresian Emissary gets +1/+1 and has first strike.
2/1
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Gain 2 life for each charge counter on a permanent you control.
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Destroy target artifact.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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The fashionable cities of Viratraia are dead during the day. At night... well...
2/2
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Yarau Nightcaster: Up to two target creatures gain intimidate until end of turn.3/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Coppiced Woodland: Add ![]() to your mana pool. |
Counter target spell unless its controller returns a creature he or she controls to its owner's hand.
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Enchant creature.
Enchanted creature has " , , discard a card: Draw a card.""That one? Not worth my spit. That one, on the other hand..." – Dwarven merchant.
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Target creature gets -2/-2 until end of turn.
Draw a card. |
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1/1
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RL01
(rare)
Amnesial Field
(uncommon)
Selian Mystic
(uncommon)
Faerie Motemage
(uncommon)
Conduct Research
(common)
Laresian Emissary
(common)
Bathe in Scintillae
(common)
Melt for Scrap
(common)
Midnight Vampire
(common)
Yarau Nightcaster
(common)
Coppiced Woodland
(common)
Impede
(common)
Trader's Instincts
(common)
Engulfing Sludge
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.



