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Mechanics | Setting | Mechanic descriptions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 
 R 
Land
At the beginning of the end step, if you control no white permanents, sacrifice ~.

{t}: Add {w}, {b} or {r} to your mana pool.
 U 
Creature – Human Cleric
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, {t}, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.
1/1
 U 
Enchantment
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn.
 U 
Creature – Faerie Wizard
Flying
{1}{u}{u}: Put a charge counter on target permanent.
1/1
 C 
Creature – Dryad Advisor
As long as you control a blue creature or a black creature, Mirundaean Emissary gets +1/+1 and has hexproof.
2/1
 C 
Sorcery
Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.)
Put two 1/1 white Scout creature tokens onto the battlefield.
{1}{u}
 
 C 
Instant
Counter target spell unless its controller returns a creature he or she controls to its owner's hand.
 C 
Creature – Ape
Vigilance
4/3
 C 
Instant
Target creature gains shroud until end of turn and is unblockable this turn.
Even with best of intentions, all nations resort to spying eventually.
 C 
Creature – Human Cleric
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, {t}, remove 2 charge counters from Cisaean Earthcaller: Target attacking creature gets +3/+3 until end of turn.
2/2
 C 
Creature – Faerie Wizard
Flying
Sacrifice Motemage Apprentice: Put a charge counter on target permanent you control.
2/1
 C 
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
 C 
Creature – Bat
Flying
When Motefeeder enters the battlefield, you may remove a charge counter from target permanent.
In the dark, motes resemble – and taste like – luminescent moths.
1/1
 C 
Creature – Minotaur
Trample
5/3
 
 B 
Basic Land – Plains
 T 
 
1/1

RL01 (rare)
Cisaean Windcaller (uncommon)
Cisaean Wardrite (uncommon)
Faerie Motemage (uncommon)
Kitrian Emissary (common)
Mount Expedition (common)
Impede (common)
Watchful Silverback (common)
Covert Operation (common)
Cisaean Earthcaller (common)
Motemage Apprentice (common)
Furious Resistance (common)
Motefeeder (common)
Olmerand Brawler (common)
Plains (basic)
SCOUT (token)