Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
Enchanted creature gets +1/+2 and has vigilance. |
At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
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Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Target creature gains Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) until end of turn.
"Two of you? That's just twice as much flesh to aim for!" – Eleas, Olmerand Sentry
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Enchant Creature
Enchanted creature gets +1/+2 and has vigilance. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Tidewashed Cay: Add ![]() to your mana pool. |
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"To watch the empire's borders, in case incursion should be attempted." – Imperial charter of House Ereson
2/3
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Flying
Sacrifice Motemage Apprentice: Put a charge counter on target permanent you control. 2/1
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Flying
When Motefeeder enters the battlefield, you may remove a charge counter from target permanent. In the dark, motes resemble – and taste like – luminescent moths.
1/1
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Mote Barrage deals 2 damage to target creature. If that creature has one or more counters on it, Mote Barrage deals 4 damage to that creature instead.
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Target creature gains shroud until end of turn and is unblockable this turn.
Even with best of intentions, all nations resort to spying eventually.
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3/3
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1/1
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Discipline
(common, foil)
RL01
(rare)
Selian Mystic
(uncommon)
Cisaean Wardrite
(uncommon)
Faerie Motemage
(uncommon)
Quick Reflexes
(common)
Discipline
(common)
Tidewashed Cay
(common)
Palefence Sentinel
(common)
Motemage Apprentice
(common)
Motefeeder
(common)
Mote Barrage
(common)
Covert Operation
(common)
Canyon Minotaur
(common)
Plains
(basic)
SCOUT
(token)
: Add
or
to your mana pool.

