Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
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"To watch the empire's borders, in case incursion should be attempted." – Imperial charter of House Ereson
2/3
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Lifelink
Their title is conferred not by any monarch, but by the crowds who deem them the heights of fashion.
3/4
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Target creature gets -2/-2 until end of turn.
Draw a card. |
As long as you control a blue creature or a black creature, Mirundaean Emissary gets +1/+1 and has hexproof.
2/1
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Untap target creature. Put a charge counter on it.
It's amazing what a little mana, applied across the temporal lobes, can do for a person.
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Target creature gains shroud until end of turn and is unblockable this turn.
Even with best of intentions, all nations resort to spying eventually.
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First strike
Malandian Cohort can't attack or block alone. There are few better things to have in battle than a dwarf by your side.
2/2
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Flying
From high above the capital, Eda, cirrus sentinels can see all reaches of Laresia.
3/2
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Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by
or by one mana of any of that permanent’s colours.)
Creatures target player controls can't block this turn. |
Vigilance
4/3
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1/1
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RL01
(rare)
Amnesial Field
(uncommon)
Faerie Motemage
(uncommon)
Cisaean Wardrite
(uncommon)
Palefence Sentinel
(common)
Noricum Nobility
(common)
Engulfing Sludge
(common)
Kitrian Emissary
(common)
Galvanise
(common)
Covert Operation
(common)
Malandian Cohort
(common)
Cirrus Sentinel
(common)
Distracting Glamer
(common)
Watchful Silverback
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.

