Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library. -6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control. 4
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When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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As long as you control a green creature or a white creature, Viritraian Emissary gets +1/+1 and has lifelink.
2/1
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As long as you control a black creature or a red creature, Laresian Emissary gets +1/+1 and has first strike.
2/1
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Flying
From high above the capital, Eda, cirrus sentinels can see all reaches of Laresia.
3/2
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Shroud
"Please do not walk on the Bilkemgrass."
1/2
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Scintillating Fire deals damage to target player equal to the number of charge counters on permanents they control.
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Destroy target artifact or enchantment. Gain life equal to the number of charge counters on it.
Motes almost show signs of sentience – they yearn to be free, and reward those who cherish them.
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Counter target spell or activated ability (mana abilities can't be targetted).
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Trample
5/3
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, remove a charge counter from a permanent you control: Regenerate Leech Colony.They feed on the stored magic of passers-by.
1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Teeming Wetland: Add ![]() to your mana pool. |
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1/1
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Sorin, Gentleman Adventurer
(mythic)
Selian Mystic
(uncommon)
Cisaean Wardrite
(uncommon)
Cisaean Windcaller
(uncommon)
Viritraian Emissary
(common)
Laresian Emissary
(common)
Cirrus Sentinel
(common)
Collegium Porter
(common)
Scintillating Fire
(common)
Unweave
(common)
Discharge Energies
(common)
Olmerand Brawler
(common)
Leech Colony
(common)
Teeming Wetland
(common)
Plains
(basic)
SCOUT
(token)





, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.