Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
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Lifelink
Their title is conferred not by any monarch, but by the crowds who deem them the heights of fashion.
3/4
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Keen to grant the Collegio Euphio the security to conduct its research, Mirundaea strives to stay on good terms with its neighbours.
1/3
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Augury 3 –
( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)What Laresia's armed forces lack in numbers, they make up for in bulk.
3/5
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As long as you control a blue creature or a black creature, Mirundaean Emissary gets +1/+1 and has hexproof.
2/1
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Islandwalk
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)4/4
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Gain 2 life for each charge counter on a permanent you control.
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Remove any number of charge counters from among permanents. You gain that much life.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by
or by one mana of any of that permanent’s colours.)
Destroy target creature. |
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Augury 3 –
( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)4/2
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Tilled Field: Add ![]() to your mana pool. |
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1/1
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RL01
(rare)
Cisaean Wardrite
(uncommon)
Cisaean Windcaller
(uncommon)
Amnesial Field
(uncommon)
Noricum Nobility
(common)
Mirundaean Diplomat
(common)
Rhox Conscript
(common)
Kitrian Emissary
(common)
Archipelago Serpent
(common)
Bathe in Scintillae
(common)
Gorge on Scintillae
(common)
Violent Implosion
(common)
Olmerand Sentry
(common)
Tilled Field
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.


