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Mechanics | Setting | Mechanic descriptions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Sorin
+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library.
-6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control.
4
 U 
Creature – Faerie Wizard
Flying
{1}{u}{u}: Put a charge counter on target permanent.
1/1
 U 
Enchantment
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{u}, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard.
 U 
Creature – Rhino Monk
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
 C 
Creature – Vampire
The fashionable cities of Viratraia are dead during the day. At night... well...
2/2
 C 
Creature – Dwarf Soldier
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
1/1
 C 
Creature – Human Scout
As long as you control a black creature or a red creature, Laresian Emissary gets +1/+1 and has first strike.
2/1
 C 
Sorcery
Blood Feast deals 3 damage to target creature and you gain 3 life.
The vampires of Viritraia can usually find a willing "donor" to feed on.
 C 
Instant
Untap target creature. Put a charge counter on it.
It's amazing what a little mana, applied across the temporal lobes, can do for a person.
 C 
Instant
Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.)
Destroy target creature.
 C 
Creature – Ape
Vigilance
4/3
 C 
Creature – Human Soldier
Defender
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
2/2
 C 
Creature – Dwarf Warrior
Haste
Whenever Sparkrunner deals combat damage to a player, you may remove a charge counter from a permanent they control.
Motes ground onto his skin in streaks of coruscating light.
1/1
 C 
Sorcery
Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.)
Draw two cards.
 
 B 
Basic Land – Plains
 T 
 
1/1

Sorin, Gentleman Adventurer (mythic)
Faerie Motemage (uncommon)
Amnesial Field (uncommon)
Selian Mystic (uncommon)
Midnight Vampire (common)
Malandian Duellist (common)
Laresian Emissary (common)
Blood Feast (common)
Galvanise (common)
Violent Implosion (common)
Watchful Silverback (common)
Imperial Guard (common)
Sparkrunner (common)
Conduct Research (common)
Plains (basic)
SCOUT (token)