Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Destroy up to two target enchantments.
"With my right hand, I cleanse the world; with my left hand, I cleanse you." – Dunos, Selian Mystic
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Whenever Bog-Route Highwayman becomes blocked, it deals 1 damage to defending player.
While the cities of Viritraia are generally safe, the vampires make no attempt to control the paths between them.
2/2
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Vigilance
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) 2/1
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Look at the top card and the bottom card of your library. Put one of them into your hand, and the other into your graveyard.
"I see what will be and what may; they become what is, and what is not." – the Oracle at Salova
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As long as you control a blue creature or a black creature, Mirundaean Emissary gets +1/+1 and has hexproof.
2/1
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3/3
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: Add one mana of any color to your mana pool."Rosepetals in spring, lillies in summer, gentian in autumn, hellebore in winter."
1/1
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Creatures you control get +2/+0 and gain haste until end of turn.
The Malandian mountains would give an excellent height advantage to raiders – if the dwarves tolerated any.
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As long as you control a red creature or a green creature, Mirundaean Emissary gets +1/+1 and has flying.
2/1
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1/1
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Faerie Motemage
(uncommon, foil)
RL01
(rare)
Selian Mystic
(uncommon)
Cisaean Wardrite
(uncommon)
Amnesial Field
(uncommon)
Gesture of Cleansing
(common)
Bog-Route Highwayman
(common)
Palefence Coloniser
(common)
Consult the Oracle
(common)
Kitrian Emissary
(common)
Canyon Minotaur
(common)
Petalclad Dryad
(common)
Downhill Charge
(common)
Mirundaean Emissary
(common)
Plains
(basic)
SCOUT
(token)


: Add
,
or
to your mana pool.
