Arcunda: Virtual Booster
| Arcunda: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
|
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
|
|
Enchant Creature
Enchanted creature gets +1/+2 and has vigilance. |
The fashionable cities of Viratraia are dead during the day. At night... well...
2/2
|
Choose one or both — return target creature to its owner's hand; and/or return target artifact to its owner's hand.
"Discovered several imperfections. Time to start again." -Bedan, motemage, lab notes
|
Flash
When Mote Channeller enters the battlefield, you may put a charge counter on target permanent. He has a scintillating personality.
1/2
|
|
Trample
5/3
|
Swampwalk
Crocodiles are an ever-present threat in Arcunda's wetlands – most travellers never see them coming.
3/2
|
Vigilance
4/3
|
Scintillating Fire deals damage to target player equal to the number of charge counters on permanents they control.
|
|
As long as you control a red creature or a green creature, Mirundaean Emissary gets +1/+1 and has flying.
2/1
|
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Yarau Nightcaster: Up to two target creatures gain intimidate until end of turn.3/3
|
|
1/1
|
RL01
(rare)
Amnesial Field
(uncommon)
Cisaean Windcaller
(uncommon)
Selian Mystic
(uncommon)
Discipline
(common)
Midnight Vampire
(common)
Disassemble
(common)
Mote Channeller
(common)
Olmerand Brawler
(common)
Bog Crocodile
(common)
Watchful Silverback
(common)
Scintillating Fire
(common)
Mirundaean Emissary
(common)
Yarau Nightcaster
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.



