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CardName: Phelddagrif's Heir Cost: 1gwu Type: Legendary Creature Pow/Tgh: 4/4 Rules Text: {gu}{W}, {T}: Each player draws two cards, then gains 1 life for each card in his or her hand. Each player may put a land card from his or her hand onto the battlefield. {2}: Untap Phelddagrif's Heir. It gains flying, trample, and hexproof until end of turn. Only your opponents may activate this ability. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Phelddagrif's Heir
{1}{g}{w}{u}
 
 R 
Legendary Creature
{g/u}{w}, {t}: Each player draws two cards, then gains 1 life for each card in his or her hand. Each player may put a land card from his or her hand onto the battlefield.
{2}: Untap Phelddagrif's Heir. It gains flying, trample, and hexproof until end of turn. Only your opponents may activate this ability.
4/4
Updated on 09 Nov 2015 by Link

History: [-]

2015-11-05 17:58:03: Link created and commented on the card Phelddagrif's Heir

Oh, cool. It's very Phelddagrif!

Is the second ability designed solely for multiplayer, or is there supposed to be a reason for opponents to play it in duels?

It's meant for multiplayer. Presumably this guy if at the head of a group hug deck, so it lets other players hug you back a bit.

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How much damage does this card deal? Searing Wind
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