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CardName: Coralfin Archaeologist Cost: 3U Type: Creature - Merfolk Wizard Pow/Tgh: 2/3 Rules Text: Wizards you control have "{2}, Sacrifice this creature: Draw a card, then discard a card. *Lineage* — When Coralfin Archaeologist enters the battlefield or a creature you control dies, you may exile a Merfolk or Wizard card from your graveyard. If you do, put a 1/1 blue Wizard creature token onto the battlefield. Flavour Text: Set/Rarity: Gate to Ukmor Uncommon

Coralfin Archaeologist
{3}{u}
 
 U 
Creature – Merfolk Wizard
Wizards you control have "{2}, Sacrifice this creature: Draw a card, then discard a card.
Lineage — When Coralfin Archaeologist enters the battlefield or a creature you control dies, you may exile a Merfolk or Wizard card from your graveyard. If you do, put a 1/1 blue Wizard creature token onto the battlefield.
2/3
Updated on 23 Feb 2016 by morlor

Code: UU09b

History: [-]

2015-06-25 16:57:56: morlor edited Coralfin Archaeologist
2015-06-29 15:22:47: morlor edited Coralfin Archaeologist:

lineage changes

2015-06-29 15:57:05: morlor edited Coralfin Archaeologist
2016-02-23 02:20:49: morlor edited Coralfin Archaeologist
2016-02-23 02:21:36: morlor edited Coralfin Archaeologist:

named

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How much damage does this card deal? Searing Wind
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