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Name Cardset Type Cost Card text Pow Tgh
Positional Gambit from Cards With No Home Sorcery 2{1}{g} Gambit (You may risk a creature you own as you cast this.)
Return target land from your graveyard to the battlefield.
If you risked a creature, target opponent chooses one—
•Sacrifice the risked creature and return Positional Gambit to your hand
•Return up to two additional land cards from your graveyard to the battlefield.
Welfare Plan from Cards With No Home Instant 2{1}{w} You gain 1 life and create a 1/1 white Spirit creature token with flying.
If an opponent has more life or controls more creatures than you, shuffle Welfare Plan into your gambits.
Shaper of Possibilities from Cards With No Home Creature – Sphinx 4{2}{u}{u} Flying
At the beginning of your end step, shuffle the top three cards of your library into your gambits. (Cast your top gambit without paying its mana cost at the beginning your upkeep. If you can't, put it on the bottom of your gambits.)
3 4
Disruption from Cards With No Home Instant 3{1}{u}{u} Shuffle up to two target spells into their controllers' gambits. (Cast your top gambit without paying its mana cost at the beginning your upkeep. If you can't, put it on the bottom of your gambits.)
Soul-Cage Skeleton from Cards With No Home Creature – Skeleton Wizard 2{1}{b} When Soul-Cage Skeleton dies, you may shuffle another creature you own into your gambits. If you do, shuffle Soul-Cage Skeleton into your gambits. (Cast your top gambit without paying its mana cost if able at the beginning your upkeep. If you can't, put it on the bottom of your gambits.) 2 1
Poke-poke Berserker from Cards With No Home Creature – Goblin Barbarian 1{r} Haste
Whenever Poke-poke Berserker deals combat damage, shuffle it into your gambits. (Cast your top gambit without paying its mana cost at the beginning your upkeep. If you can't, put it on the bottom of your gambits.)
2 1
Awkward Timepiece from Cards With No Home Artifact 3{3} {t}: Produce {c}.
{x}, {t}: Look at the top card of your library. If it has converted mana cost X+1 or less, you may shuffle it into your gambits. Otherwise, you may put it onto the bottom of your library.
Lesson Plan from Cards With No Home Sorcery 3{1}{u}{u} Draw two cards.
{x}{u}: Reveal Lesson Plan and another blue card with converted mana cost X from your hand and shuffle both into your gambits. (Cast your top gambit without paying its mana cost if able at the beginning your upkeep. If you can't, put it on the bottom of your gambits.)
Layers of Bureaucracy from Cards With No Home Sorcery 2{1}{w} Shuffle target nonland permanent into its owner's gambits. (Players cast their top gambit without paying its mana cost at the beginning of each of their upkeeps. If they can't, put it on the bottom of their gambits.)
Driving Bureaucrat from Cards With No Home Creature – Human Advisor 3{2}{w} First Strike
Whenever Driving Bureaucrat attacks, shuffle target creature card with power 1 or less from your graveyard into your gambits. (Cast your top gambit without paying its mana cost at the beginning your upkeep. If you can't, put it on the bottom of your gambits.)
2 1
Hired Needle from Cards With No Home Creature – Faerie Rogue 1{u} Flying
{u}: Put Hired Needle on the bottom of your gambits. (Cast your top gambit without paying its mana cost at the beginning of each of your upkeeps. If you can't, exile it.)
1 1
Plans Askew from Cards With No Home Sorcery 4{2}{u}{u} Shuffle all nonland permanents into their owners' gambits. (A player casts their top gambit without paying its mana cost at the beginning of each of their upkeeps. If they can't, they exile it.)
Future Reinforcements from Multiverse Design Challenge Sorcery 4{2}{g}{g} Reveal the top fifteen cards of your library. An opponent chooses three creature cards from among them. Shuffle those cards into your gambits, then put the rest back on top of your library in any order.
Connect the Possibilities from Cards With No Home Sorcery 2{x}{u}{r} Reveal the top X cards of your library. Shuffle each nonland card with converted mana cost X or less from among them into your gambits, then put the rest onto the bottom of your library in a random order.
Cast the top card of your gambits without paying its mana cost.
Modus Operandi from Cards With No Home Sorcery 3{2}{b} Gambit (You may risk a creature you control as you cast this.)
You draw two cards and you lose 2 life.
If you risked a creature, instead an opponent chooses one —
• You sacrifice the risked creature, draw a card, and return Modus Operandi to your hand.
• You draw 3 cards and that player loses 3 life.
Crackling Boomerang from Cards With No Home Sorcery 1{r} Crackling Boomerang deals 1 damage to target player or permanent. If you cast it from your hand, shuffle Crackling Boomerang into your gambits. If you cast it from your gambits, Crackling Boomerang deals 2 damage instead. (Cast your top gambit without paying its mana cost at the beginning your upkeep. If you can't, put it on the bottom of your gambits.)
Long-Term Analysis from Cards With No Home Instant 2{1}{u} Draw a card. Then, if you cast this from your hand, shuffle it into your gambits. (Cast your top gambit without paying its mana cost at the beginning your upkeep. If you can't, put it on the bottom of your gambits.)
Bait and Switch from Cards With No Home Instant 2{r}{r} Copy target instant or sorcery spell you own, then shuffle it into your gambits. (Cast your top gambit without paying its mana cost at the beginning your upkeep. If you can't, put it on the bottom of your gambits.)
Goblin Opportunist from Cards With No Home Creature – Goblin Coward 1{r} Haste
Whenever Goblin Opportunist becomes blocked, put it on the bottom of your gambits.
2 2
Planned Disaster from Cards With No Home Sorcery 4{2}{b}{b} Destroy target creature.
Gambit (Then, if you cast this from your hand, shuffle it and the top card of your library into your gambits. At the end of your draw step, reveal your top gambit. You may cast that card. If you don't, put it on the bottom of your gambits.)