House of the Hex: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
When Weapons of Light enters, gain 3 life.

Creatures you control get +2/+1 and Vigilance

White Creatures you control have Lifelink
 U 
Snow Enchantment – Aura
Enchant Land

Enchanted Land gains: {t}:add {s}{s}.activate only if you control five or more enchantments
 U 
Creature
Whenever you would gain life, you may have target creature get +1/+3 until end of turn instead

Vigilance
2/2
 U 
Enchantment Creature – Cat
Bestow {3}{w}

First Strike

When Gilded Stray enters, Gain 3 life
2/3
Leo
{3}{w}
 
 C 
Enchantment Creature – Zodiac Cat
Bestow{2}{w}

Enchanted Creature has +4/+3 and Vigilance

Vigilance
4/3
 C 
Sorcery
Destroy all Creatures. If at least one Enchantment was destroyed this way, gain 4 life
 C 
Instant
Put a boon counter on target Creature. Gain 2 life

Draw a card
 C 
Creature – Human
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +0/+1 until end of turn
0/1
 C 
Creature – Horse Angel
Starborn Pegasus costs {1} less to cast for each enchantment you control.

Lifelink,Flying,Vigilance,First Strike
3/5
 C 
Sorcery
Exile target Creature. Then, you may search your library for an enchantment card with converted mana cost x or less, where x is the exiled creature's power. Put that card into your hand. if X is three or less, put the card onto the battlefield instead.

Shuffle your library
 C 
Sorcery
Destroy all creatures with converted mana cost X or less.

If x is 6 or more, you may exile them instead and gain 1 life for each card exiled This way
 C 
Enchantment Creature – Human
Lifelink

Whenever an enchantment enters under your Control, choose one:

-Gain 2 life
-Boon 2 – {2}{w} (Whenever this creature attacks, you may pay {2}{w}. If you do,Put 2 boon counters on target creature you control. Creatures with boon counters on them have +1/+1 for each boon counter on them. At the beginning of your end step, remove one boon counter from every creature you control. )
-Creatures you control get +1/+1 until end of turn
2/5
 C 
Enchantment Creature – Zodiac Goat
Bestow {2}{w}

Enchanted Creature gets +2/+3.

As long as you control five or more Zodiacs, enchanted Creature and Capricorn has Lifelink and vigilance
2/3
 C 
Creature – Horse
When Loyal Warsteed enters the battlefield, you may search your library for a Creature card and a plains. put the plains into your hand. shuffle your library and put the creaure card on top.

{1}{w},Tap target creature you control:Target enchantment becomes a 1/3 Nebula Enchantment creature until end of turn. it keeps its abilities.

When Loyal Warsteed dies, gain 3 life
4/4
 C 
Land
When Everchanging Landscape enters, choose a color.

Everchanging Landscape enters tapped

{t},Sacrifice Everchanging Landscape: Search your library for a basic land card that produces mana of the chosen color and put it onto the battlefield tapped.

{t}, pay 3 life: add one mana of the chosen color
{t}: add {c}

Weapons of Light (rare)
Snow Cloak (uncommon)
Faithful Farmer (uncommon)
Gilded Stray (uncommon)
Leo (common)
Starlit Beam (common)
Sanctify (common)
Medical Witch (common)
Starborn Pegasus (common)
Smite the heretics (common)
Starburst (common)
Nyx-Eyed Priest (common)
Capricorn (common)
Loyal Warsteed (common)
Everchanging Landscape (common)