House of the Hex
House of the Hex by thurl187
39 cards in Multiverse
21 commons, 14 uncommons, 4 rares
38 white, 1 multicolour
6 comments total
Noncreature set
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Mechanics | Skeleton |
Recently active cards: (all recent activity)
When Everchanging Landscape enters, choose a color.
Everchanging Landscape enters tapped
,Sacrifice Everchanging Landscape: Search your library for a basic land card that produces mana of the chosen color and put it onto the battlefield tapped.
, pay 3 life: add one mana of the chosen color
: add 
Everchanging Landscape enters tapped




Vigilance
When Starforged Knight enters, Create a 2/2 white and blue Knight token with Vigilance
Enchantments you control have Ensoul
.
Enchantment Creatures, you control have First Strike and Lifelink
When Starforged Knight enters, Create a 2/2 white and blue Knight token with Vigilance
Enchantments you control have Ensoul


Enchantment Creatures, you control have First Strike and Lifelink
4/3
Choose up to two:
-Destroy target creature with power greater than its toughness
-Gain 3 life
-destroy target enchantment
-destroy target artifact
-Destroy target creature with power greater than its toughness
-Gain 3 life
-destroy target enchantment
-destroy target artifact
Whenever an enchantment enters under your control, creatures you control get +1/+1 for each enchantment you control

: reveal an enchantment card with converted mana cost 
or lower from your hand. you may play that card without paying the cards mana cost. Activate only once each turn and only if you have at least 10 life more than your starting life




When Lookout Patrol enters, Search your library for a plains and put it onto the battlefield tapped. then shuffle your library.
Whenever Lookout Patrol attacks, if you control three or more enchantments, gain 3 Life
Whenever Lookout Patrol attacks, if you control three or more enchantments, gain 3 Life
0/1
Recent comments: (all recent activity)
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Is this really supposed to be a common? It's super wordy for one.
Why is the bestow cost so low? I would except it to be higher than the base cost since you get the Aura and the creature eventually. See for example Observant Alseid and Nylea's Emissary.
it does search for cost
This boon counters mechanic seems really unclear how it works. Do the boon counters get removed from creatures automatically as part of what the mechanic does? Do they give the creature stat boost? If so, could you add reminder text to show that?
this seems really powerful. Like comparable to demonic tutor. Could you increase the mana cost and rarity and/or make it just search based on mana value?
shorten this to exile the creature with power 4 or greater?