Tornipuch: Grinding Towards Power
Tornipuch: Grinding Towards Power by Sorrow
129 cards in Multiverse
59 commons, 38 uncommons, 29 rares, 3 mythics
17 white, 16 blue, 16 black, 17 red,
17 green, 37 multicolour, 4 artifact, 5 land
13 comments total
Artifact focused, enemy-colored set of Tornipuch's reality (Tornipuch is a single plane, split into two realities. The other Tornipuch reality is allied color and instant and sorcery focused)
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Mechanics | Skeleton |
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Whenever a creature an opponent controls becomes equipped, Hostile Thagosaur fights that creature.
Your sword looks sharp. Their tail is sharper.
4/6
Prefect Golem gets +1/+1 as long as you control a Golem token.
Golems are used throughout this side of Tornipuch for labor. While most are mass-produced to assist laborers, a few try to organize and lead each other.
3/3
You may cast artifact spells as if they had flash.
Artifacts you control are Treasures in addition to their other types.
Artifacts you control are Treasures in addition to their other types.
Equipped creature gets +1/+2 until end of turn.
Equip
Battle Tech
,
: Target creature gets +0/+4 until end of turn. (Activate this ability only if Infantry Holo-Mantle is attached to a creature that attacked this turn.)
Equip


Battle Tech



Standardized energy-collapsed material can be weilded for offense as easily as it is used to defend a fellow squad member.
The first Equipment you cast each turn costs
less to cast.
Whenever Forge Adept attacks, if Forge Adept is equipped and create a 1/1 white Kithkin token with Elbow Grease (If this card is untapped, you may tap this card to add
or one mana of one of this creature's colors. Spend this mana only to activate the abilities of artifacts.).

Whenever Forge Adept attacks, if Forge Adept is equipped and create a 1/1 white Kithkin token with Elbow Grease (If this card is untapped, you may tap this card to add

2/3
Recent comments: (all recent activity)
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Third time trigger is to prevent infinite combos.
Yeah, that was an oversight on Elbow Grease.
There are only sixteen golems with colors in Magic. "Colorless" just felt like the most-flavorful way to exclude Changeling, although I acknowledge that is not an all-encompassing.
It is so weird how colored Golems are kinda nerfed for being colored while overall affinity for colorless Golems and elbow grease on Golems do about the same.
Removing the first ability and "colorless" from the second would go a long way.
Alternatively do the "
or one mana of one of this creature's colors" wording from convoke and scrap the affinity-granting ability.
There is a lot of ability-engineering in this card for a set where Nirk the Awakener so far is the only Golem.
Considering the basic lands that exist... Is there a reason for the complex wording of that land tutor ability?
Weirdly elbow grease isn't a mana ability so cannot be used as easily as simply writing "
:" into the reminder text.
Also there is something wrong with the words in the second ability.
Leviathans are getting smaller and smaller.
you don't need to specify the cost when saying you can cast the card from the graveyard. Just say "you may cast ~ from your graveyard this turn." And the first ability can be "~ has flying as long as it entered this turn." for simplicity
The first abilities activation costs should be in the other order, for example Abzan Banner
The second ability can be shortened to "Support Mode - 1
, discard a card: Draw a card.", having the discard part as part of the cost to activate the ability.