Tornipuch: Grinding Towards Power

Tornipuch: Grinding Towards Power by Sorrow

100 cards in Multiverse

46 commons, 29 uncommons, 23 rares, 2 mythics

13 white, 13 blue, 12 black, 12 red,
12 green, 30 multicolour, 3 artifact, 5 land

12 comments total

Artifact focused, enemy-colored set of Tornipuch's reality (Tornipuch is a single plane, split into two realities. The other Tornipuch reality is allied color and instant and sorcery focused)

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Mechanics | Skeleton

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 U 
Artifact
{u}{r},{t}: Target creature cannot block this turn. Each creature you don't control sharing a color with that creature gets -1/-0 until end of turn.

Support Mode {u}{r}: Target creature you control gets +0/+1 and gains menace until end of turn. (Activate this ability only while Sky Chance Warper is tapped.)
 C 
Instant
Deal 3 damage to target creature or target planeswalker.

If you cast Shocking Jolt during your turn, Shocking Jolt deals 1 damage to each opponent.
 C 
Creature – Rat Peasant
Elbow Grease (If this card is untapped, you may tap this card to add {c} or one mana of one of this creature's colors. Spend this mana only to activate the abilities of artifacts.)

Whenever an activated ability is activated by Sewer Line Scurrier's Elbow Grease, each opponent loses 1 life.
1/2
1 comment
2025-04-15 23:05:57 by SecretInfiltrator
 U 
Artifact
{t}: Add {c}.
{1},{t}: Add one mana of any color.
{2},{t}- Sacrifice Pathfinder's Lantern: Search your library for a basic land and put it onto the battlefield tapped.
1 comment
2025-04-15 23:10:49 by SecretInfiltrator
 R 
Legendary Artifact Creature – Golem
Golems you control have Elbow Grease (If this card is untapped, you may tap this card to add {c} or one mana of one of this creature's colors. Spend this mana only to activate the abilities of artifacts.).

Artifact cards you own have "Affinity for colorless Golems."
3/3
2 comments
last 2025-04-22 23:29:52 by Sorrow

Recent comments: (all recent activity)
On Nirk the Awakener:

Yeah, that was an oversight on Elbow Grease.

There are only sixteen golems with colors in Magic. "Colorless" just felt like the most-flavorful way to exclude Changeling, although I acknowledge that is not an all-encompassing.

On Nirk the Awakener:

It is so weird how colored Golems are kinda nerfed for being colored while overall affinity for colorless Golems and elbow grease on Golems do about the same.

Removing the first ability and "colorless" from the second would go a long way.

Alternatively do the "{c} or one mana of one of this creature's colors" wording from convoke and scrap the affinity-granting ability.


There is a lot of ability-engineering in this card for a set where Nirk the Awakener so far is the only Golem.

On Pathfinder's Lantern:

Considering the basic lands that exist... Is there a reason for the complex wording of that land tutor ability?

On Sewer Line Scurrier:

Weirdly elbow grease isn't a mana ability so cannot be used as easily as simply writing "{t}:" into the reminder text.

Also there is something wrong with the words in the second ability.

On Wreckage Monstrosity:

Leviathans are getting smaller and smaller.

On Sparkling:

you don't need to specify the cost when saying you can cast the card from the graveyard. Just say "you may cast ~ from your graveyard this turn." And the first ability can be "~ has flying as long as it entered this turn." for simplicity

On Spatial Rerranger:

The first abilities activation costs should be in the other order, for example ­Abzan Banner

On Lava Catapult:

The second ability can be shortened to "Support Mode - 1{r}{r}, discard a card: Draw a card.", having the discard part as part of the cost to activate the ability.

On Mistbox Agent:
  1. small issue: The first ability is worded incorrectly. It should be "~ enters with X +1/+1 counters ON IT".
  2. the second ability doesn't work as I assume you think it does at all. Ward is a triggered ability that triggers when an opponent casts the spell targeting the creature. If you want this to work, simply reword it to "Remove a +1/+1 counter from ~: Counter target spell or ability that targets ~ unless it's controller pays {2}.
On Drenth, Severed:

I think you could just say "put X +1/+1 counters on it" and assume the comp rules can spell it out that it's the same value of X

The last ability doesn't work like you want it to. Granting ward doesn't affect whatever's already targeting it

(All recent activity)
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