Lazarus Wake
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Mechanics | Skeleton |
Showing 10 of 10 Red cards
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Show rarities: C U R

2/1
Haste
Rainbow — When Iride Barbarian enters the battlefield, target creature gets +1/+0 until end of turn for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
Rainbow — When Iride Barbarian enters the battlefield, target creature gets +1/+0 until end of turn for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
2/2
First strike
Rainbow — Iride Ogre's power and toughness are each equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
Rainbow — Iride Ogre's power and toughness are each equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
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Rainbow — Iridescent Bolt deals damage to target creature or player equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
Lava Surge deals 4 damage to target player.
Whenever Peak Waker attacks, put a thauma counter on it. (Remove two thauma counters from permanents you control to add
to your mana pool.)

3/3
Gain control of target creature until end of turn. Untap it and put a thauma counter on it. It gains haste until end of turn. (Remove two thauma counters from permanents you control to add
to your mana pool.)

Add
to your mana pool.

"Flavor text."
-- Jaya Ballard
-- Jaya Ballard
4/1
Go to section: White (10) Blue (10) Black (10) Red (10) Green (10) Multicolour (1) Artifact (1) Land (10)
Show rarities: C U R
Lazarus Wake: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Awakening Flame deals X damage to each creature without flying and each opponent.