Lazarus Wake: Virtual Booster
| Lazarus Wake: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Spend only colorless mana on
.
Awakening Flame deals X damage to each creature without flying and each opponent. |
Haste
Rainbow — When Iride Barbarian enters the battlefield, target creature gets +1/+0 until end of turn for each color among permanents you control and cards in your graveyard. (Lands are colorless.) 2/2
|
Deathtouch
Rainbow — Oil Scorpion's power and toughness are each equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.) */*
|
Rainbow — When Radia Healer enters the battlefield, you gain 1 life for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
1/2
|
Lava Surge deals 4 damage to target player.
|
|
Rainbow — Target creature gets +2/+2 until end of turn for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
|
Add
to your mana pool. |
Draw three cards, then discard three cards.
|
: Grey Shade gets +2/+2 until end of turn.1/1
|
Whenever another creature dies, put a thauma counter on Marsh Waker. (Remove two thauma counters from permanents you control to add
to your mana pool.)1/1
|
: Flame Surger gets +1/+0 until end of turn.2/1
|
Flying
2/2
|
Defender
Whenever Sand Waker blocks one or more creatures, put a thauma counter on it. (Remove two thauma counters from permanents you control to add to your mana pool.)1/3
|
Destroy target artifact or enchantment. You may put a thauma counter on a permanent you control. (Remove two thauma counters from permanents you control to add
to your mana pool.) |
|
Awakening Flame
(rare)
Iride Barbarian
(uncommon)
Oil Scorpion
(uncommon)
Radia Healer
(uncommon)
Lava Surge
(common)
Radiant Growth
(common)
Silver Ritual
(common)
Mind Thrash
(common)
Grey Shade
(common)
Marsh Waker
(common)
Flame Surger
(common)
Crystal Drake
(common)
Sand Waker
(common)
Woodbreak
(common)
Island
(basic)




to your mana pool.
: Grey Shade gets +2/+2 until end of turn.