Lazarus Wake: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Rainbow — Counter target spell unless its controller pays
for each color among permanents you control and cards in your graveyard. (Lands are colorless.) |
Spend only colorless mana on
.
Awakening Flame deals X damage to each creature without flying and each opponent. |
First strike
Rainbow — Iride Ogre's power and toughness are each equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.) */*
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Haste
Rainbow — When Iride Barbarian enters the battlefield, target creature gets +1/+0 until end of turn for each color among permanents you control and cards in your graveyard. (Lands are colorless.) 2/2
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Surging Peak enters the battlefield tapped.
: Add to your mana pool.
: Add to your mana pool and put a thauma counter on Surging Peak. (Remove two thauma counters from permanents you control to add to your mana pool.) |
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Whenever Peak Waker attacks, put a thauma counter on it. (Remove two thauma counters from permanents you control to add
to your mana pool.)3/3
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Defender
Whenever Sand Waker blocks one or more creatures, put a thauma counter on it. (Remove two thauma counters from permanents you control to add to your mana pool.)1/3
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Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
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Rainbow — Iridescent Bolt deals damage to target creature or player equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
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Draw three cards, then discard three cards.
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Whenever another creature dies, put a thauma counter on Marsh Waker. (Remove two thauma counters from permanents you control to add
to your mana pool.)1/1
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Destroy target artifact or enchantment. You may put a thauma counter on a permanent you control. (Remove two thauma counters from permanents you control to add
to your mana pool.) |
: Grey Shade gets +2/+2 until end of turn.1/1
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Prowess
Whenever you cast a noncreature spell, put a thauma counter on Cay Waker. (Remove two thauma counters from permanents you control to add to your mana pool.)2/2
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Prismatic Counter
(common, foil)
Awakening Flame
(rare)
Iride Ogre
(uncommon)
Iride Barbarian
(uncommon)
Surging Peak
(uncommon)
Peak Waker
(common)
Sand Waker
(common)
Flourishing Song
(common)
Iridescent Bolt
(common)
Mind Thrash
(common)
Marsh Waker
(common)
Woodbreak
(common)
Grey Shade
(common)
Cay Waker
(common)
Swamp
(basic)



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