Lazarus Wake: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Crystalrain Castle enters the battlefield tapped.
{t}: Add {2} to your mana pool. Spend this mana only to cast blue or black spells or activate abilities of blue or black permanents.
 U 
Creature – Human Wizard
Rainbow — When Prisma Mage enters the battlefield, draw a card for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
1/1
 U 
Land
Cresting Marsh enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Add {1} to your mana pool and put a thauma counter on Cresting Marsh. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
 U 
Creature – Human Wizard
Rainbow — When Silica Summoner enters the battlefield, put a 1/1 colorless Elemental creature token onto the battlefield for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
1/1
 C 
Instant
Target creature gets +0/+5 until end of turn. You may put a thauma counter on it. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
 C 
Creature – Minotaur
"Flavor text."
-- Jaya Ballard
2/3
 C 
Creature – Shapeshifter
{1}: Crystal Courser gets +1/-1 until end of turn.
3/3
 C 
Instant
Add {4} to your mana pool.
 C 
Creature – Elemental
{2/g}{2/g}: Tree Singer gets +2/+2 until end of turn. Activate this ability only once each turn.
2/2
 C 
Creature – Elemental
{2/r}: Flame Surger gets +1/+0 until end of turn.
2/1
 C 
Creature – Elemental
Haste
{2/b}{2/b}: Regenerate Skull Crester.
1/1
 C 
Sorcery
Draw three cards, then discard three cards.
 C 
Creature – Human Cleric
{1}, Sacrifice Pale Cleric: Prevent all damage a source of your choice would deal to you this turn.
2/2
 C 
Instant
Rainbow — Target creature gets +2/+2 until end of turn for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
Mountain
 
 B 
Basic Land – Mountain

Crystalrain Castle (rare)
Prisma Mage (uncommon)
Cresting Marsh (uncommon)
Silica Summoner (uncommon)
Sandskin (common)
Grey Minotaur (common)
Crystal Courser (common)
Silver Ritual (common)
Tree Singer (common)
Flame Surger (common)
Skull Crester (common)
Mind Thrash (common)
Pale Cleric (common)
Radiant Growth (common)
Mountain (basic)