Lazarus Wake: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Crystalrain Castle enters the battlefield tapped.
{t}: Add {2} to your mana pool. Spend this mana only to cast blue or black spells or activate abilities of blue or black permanents.
 U 
Creature – Human Wizard
Rainbow — When Prisma Mage enters the battlefield, draw a card for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
1/1
 U 
Creature – Elf Cleric
Rainbow — When Radia Healer enters the battlefield, you gain 1 life for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
1/2
 U 
Land
Cresting Marsh enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Add {1} to your mana pool and put a thauma counter on Cresting Marsh. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
 C 
Creature – Elemental
Whenever another creature enters the battlefield under your control, put a thauma counter on Wood Waker. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
2/2
 C 
Instant
Destroy target creature.
 C 
Creature – Bear Ogre
"Flavor text"
-- Jaya Ballard
2/2
 C 
Creature – Drake
Flying
2/2
 C 
Creature – Elf Shaman
{t}: Add {1} to your mana pool.
1/1
 C 
Instant
Rainbow — Iridescent Bolt deals damage to target creature or player equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
 C 
Creature – Human Cleric
{1}, Sacrifice Pale Cleric: Prevent all damage a source of your choice would deal to you this turn.
2/2
 C 
Creature – Shade
{3}: Grey Shade gets +2/+2 until end of turn.
1/1
 C 
Creature – Elemental
Defender
Whenever Sand Waker blocks one or more creatures, put a thauma counter on it. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
1/3
 C 
Creature – Shapeshifter
{1}: Crystal Courser gets +1/-1 until end of turn.
3/3
Swamp
 
 B 
Basic Land – Swamp

Crystalrain Castle (rare)
Prisma Mage (uncommon)
Radia Healer (uncommon)
Cresting Marsh (uncommon)
Wood Waker (common)
Void Crest (common)
Birch Ursus (common)
Crystal Drake (common)
Birch Mystic (common)
Iridescent Bolt (common)
Pale Cleric (common)
Grey Shade (common)
Sand Waker (common)
Crystal Courser (common)
Swamp (basic)