Lazarus Wake: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spend only colorless mana on
.
Awakening Flame deals X damage to each creature without flying and each opponent. |
Rainbow — When Prisma Mage enters the battlefield, draw a card for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
1/1
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Prowess
Rainbow — Prisma Serpent's power and toughness are each equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.) */*
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Reach
Rainbow — Radia Spider's power and toughness are each equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.) */*
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Target creature gets +0/+5 until end of turn. You may put a thauma counter on it. (Remove two thauma counters from permanents you control to add
to your mana pool.) |
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Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
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Defender
Whenever Sand Waker blocks one or more creatures, put a thauma counter on it. (Remove two thauma counters from permanents you control to add to your mana pool.)1/3
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Whenever another creature dies, put a thauma counter on Marsh Waker. (Remove two thauma counters from permanents you control to add
to your mana pool.)1/1
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Rainbow — Iridescent Bolt deals damage to target creature or player equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
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Whenever another creature enters the battlefield under your control, put a thauma counter on Wood Waker. (Remove two thauma counters from permanents you control to add
to your mana pool.)2/2
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Prowess
Whenever you cast a noncreature spell, put a thauma counter on Cay Waker. (Remove two thauma counters from permanents you control to add to your mana pool.)2/2
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Gain control of target creature until end of turn. Untap it and put a thauma counter on it. It gains haste until end of turn. (Remove two thauma counters from permanents you control to add
to your mana pool.) |
Draw three cards, then discard three cards.
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Destroy target creature.
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Awakening Flame
(rare)
Prisma Mage
(uncommon)
Prisma Serpent
(uncommon)
Radia Spider
(uncommon)
Sandskin
(common)
Flourishing Song
(common)
Sand Waker
(common)
Marsh Waker
(common)
Iridescent Bolt
(common)
Wood Waker
(common)
Cay Waker
(common)
Peak of Treason
(common)
Mind Thrash
(common)
Void Crest
(common)
Swamp
(basic)







