Lazarus Wake: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spend only colorless mana on
.
Return X target creatures to their owners' hands. |
Cresting Marsh enters the battlefield tapped.
: Add to your mana pool.
: Add to your mana pool and put a thauma counter on Cresting Marsh. (Remove two thauma counters from permanents you control to add to your mana pool.) |
Lancing Sands enters the battlefield tapped.
: Add to your mana pool.
: Add to your mana pool and put a thauma counter on Lancing Sands. (Remove two thauma counters from permanents you control to add to your mana pool.) |
Singing Woods enters the battlefield tapped.
: Add to your mana pool.
: Add to your mana pool and put a thauma counter on Singing Woods. (Remove two thauma counters from permanents you control to add to your mana pool.) |
Gain control of target creature until end of turn. Untap it and put a thauma counter on it. It gains haste until end of turn. (Remove two thauma counters from permanents you control to add
to your mana pool.) |
: Crystal Courser gets +1/-1 until end of turn.3/3
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Rainbow — Iridescent Bolt deals damage to target creature or player equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
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: Grey Shade gets +2/+2 until end of turn.1/1
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: Flame Surger gets +1/+0 until end of turn.2/1
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Rainbow — Target creature gets +2/+2 until end of turn for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
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, : Tap target creature.0/3
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![]() : Tree Singer gets +2/+2 until end of turn. Activate this ability only once each turn.2/2
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Draw three cards, then discard three cards.
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Defender
Whenever Sand Waker blocks one or more creatures, put a thauma counter on it. (Remove two thauma counters from permanents you control to add to your mana pool.)1/3
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Awakening Rain
(rare)
Cresting Marsh
(uncommon)
Lancing Sands
(uncommon)
Singing Woods
(uncommon)
Peak of Treason
(common)
Crystal Courser
(common)
Iridescent Bolt
(common)
Grey Shade
(common)
Flame Surger
(common)
Radiant Growth
(common)
Sun Lancer
(common)
Tree Singer
(common)
Mind Thrash
(common)
Sand Waker
(common)
Island
(basic)

: Add
to your mana pool.
to your mana pool and put a thauma counter on Cresting Marsh. (Remove two thauma counters from permanents you control to add
to your mana pool.
to your mana pool.




