Lazarus Wake: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Spend only colorless mana on {x}.
Return X target creature cards with converted mana cost 3 or less from your graveyard to the battlefield.
 U 
Creature – Elf Cleric
Rainbow — When Radia Healer enters the battlefield, you gain 1 life for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
1/2
 U 
Land
Singing Woods enters the battlefield tapped.
{t}: Add {g} to your mana pool.
{t}: Add {1} to your mana pool and put a thauma counter on Singing Woods. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
 U 
Creature – Human Wizard
Rainbow — When Prisma Mage enters the battlefield, draw a card for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
1/1
 C 
Instant
Destroy target creature.
 C 
Instant
Rainbow — Counter target spell unless its controller pays {1} for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
 C 
Creature – Human Cleric
{1}, Sacrifice Pale Cleric: Prevent all damage a source of your choice would deal to you this turn.
2/2
 C 
Creature – Elemental
Prowess
Whenever you cast a noncreature spell, put a thauma counter on Cay Waker. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
2/2
 C 
Creature – Boar
"Flavor text."
-- Jaya Ballard
4/1
 C 
Instant
Rainbow — Iridescent Bolt deals damage to target creature or player equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
 C 
Creature – Bear Ogre
"Flavor text"
-- Jaya Ballard
2/2
 C 
Sorcery
Rainbow — You gain 3 life for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
 C 
Creature – Shade
{3}: Grey Shade gets +2/+2 until end of turn.
1/1
 C 
Artifact
{t}: Put a thauma counter on Thaumaton Quartz. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
Swamp
 
 B 
Basic Land – Swamp

Awakening Sun (rare)
Radia Healer (uncommon)
Singing Woods (uncommon)
Prisma Mage (uncommon)
Void Crest (common)
Prismatic Counter (common)
Pale Cleric (common)
Cay Waker (common)
Silver Swine (common)
Iridescent Bolt (common)
Birch Ursus (common)
Silicon Cure (common)
Grey Shade (common)
Thaumaton Quartz (common)
Swamp (basic)