Lazarus Wake: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Spend only colorless mana on {x}.
Creatures you control get +X/+X until end of turn.
 U 
Creature – Spider
Reach
Rainbow — Radia Spider's power and toughness are each equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
*/*
 U 
Creature – Serpent
Prowess
Rainbow — Prisma Serpent's power and toughness are each equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
*/*
 U 
Land
Cresting Marsh enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}: Add {1} to your mana pool and put a thauma counter on Cresting Marsh. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
 C 
Instant
Rainbow — Iridescent Bolt deals damage to target creature or player equal to the number of colors among permanents you control and cards in your graveyard. (Lands are colorless.)
 C 
Creature – Human Cleric
{1}, Sacrifice Pale Cleric: Prevent all damage a source of your choice would deal to you this turn.
2/2
 C 
Instant
Rainbow — Target creature gets +2/+2 until end of turn for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
 C 
Creature – Shade
{3}: Grey Shade gets +2/+2 until end of turn.
1/1
 C 
Creature – Shapeshifter
{1}: Crystal Courser gets +1/-1 until end of turn.
3/3
 C 
Creature – Elemental
Whenever another creature enters the battlefield under your control, put a thauma counter on Wood Waker. (Remove two thauma counters from permanents you control to add {1} to your mana pool.)
2/2
 C 
Sorcery
Rainbow — You gain 3 life for each color among permanents you control and cards in your graveyard. (Lands are colorless.)
 C 
Creature – Elemental
{2/r}: Flame Surger gets +1/+0 until end of turn.
2/1
 C 
Creature – Elemental
Flying
{2/u}: Return Rain Thrasher to its owner's hand.
1/2
 C 
Creature – Elf Shaman
{t}: Add {1} to your mana pool.
1/1
Swamp
 
 B 
Basic Land – Swamp

Awakening Tree (rare)
Radia Spider (uncommon)
Prisma Serpent (uncommon)
Cresting Marsh (uncommon)
Iridescent Bolt (common)
Pale Cleric (common)
Radiant Growth (common)
Grey Shade (common)
Crystal Courser (common)
Wood Waker (common)
Silicon Cure (common)
Flame Surger (common)
Rain Thrasher (common)
Birch Mystic (common)
Swamp (basic)