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When Uprising of the Meek enters the battlefield, search your library for up to X creature cards with converted mana cost 1 and put them onto the battlefield, then shuffle your library.
Creatures you control with converted mana cost 1 get +1/+1.
Creatures you control with converted mana cost 1 get +1/+1.
Human creatures you control get +1/+1 and have first strike.
: Put a 1/1 white Human creature token onto the battlefield. Activate this ability only once each turn and only if a creature is attacking you.
: Put a 1/1 white Human creature token onto the battlefield. Activate this ability only once each turn and only if a creature is attacking you.
Whenever you draw a card, reveal the bottom card of your library. If it's an instant or sorcery card, return up to one instant or sorcery card from your graveyard to your hand, then shuffle your library.
1/4
Flash
: Target creature you control can't be blocked this turn.
: Target creature you control can't be blocked this turn.
3/3
Draw a card, then exile any number of cards from your hand face down. You may look at and play those cards for as long as they remain exiled.
Flash
When Terhold, Archmage of Drunau enters the battlefield, return target creature to its owner's hand.
, Return Terhold to its owner's hand: Return target creature to its owner's hand.
When Terhold, Archmage of Drunau enters the battlefield, return target creature to its owner's hand.
, Return Terhold to its owner's hand: Return target creature to its owner's hand.
3/4
Intimidate
, Sacrifice a tapped nontoken creature you control: Put a +1/+1 counter on Abyssal Corpsefeaster.
, Sacrifice a tapped nontoken creature you control: Put a +1/+1 counter on Abyssal Corpsefeaster.
4/2
Draw two cards. Each player loses 3 life.
Delve
Each player discards his or her hand.
Each player discards his or her hand.
First Strike, Haste
At the beginning of each end step, if Flameburst Efreet attacked this turn, sacrifice it and it deals 2 damage to you.
At the beginning of each end step, if Flameburst Efreet attacked this turn, sacrifice it and it deals 2 damage to you.
4/1
Each player sacrifices all lands he or she controls, then reveals cards from the top of his or her library until he or she reveals that many land cards. Each player puts all land cards revealed this way onto the battlefield, then shuffles the rest into his or her library.
Taric went to sleep in the courts of Valeron. He awoke surrounded by burning wasteland.
Haste
Mogg Dingbats attacks each turn if able.
Whenever Mogg Dingbats attacks, flip a coin. If you lose the flip, Mogg Dingbats deals 5 damage to itself.
Mogg Dingbats attacks each turn if able.
Whenever Mogg Dingbats attacks, flip a coin. If you lose the flip, Mogg Dingbats deals 5 damage to itself.
Mogg soldiers aren't always skilled with a sword, but they can usually figure out which end is sharp. Sometimes, they learn the hard way.
7/5
Defender
Whenever a creature attacks you, flip a coin. If you win the flip, Ogre Boulderthrower deals 2 damage to that creature.
Whenever a creature attacks you, flip a coin. If you win the flip, Ogre Boulderthrower deals 2 damage to that creature.
"The trick to getting through the pass isn't avoiding all the ogres, to even try that would be folly. The real trick is picking an ogre with bad aim."
—Javad Nasrin, Ondu relic hunter
—Javad Nasrin, Ondu relic hunter
5/5
Whenever a player taps a land for mana, that player adds one mana of any color to his or her mana pool.
Whenever a creature enters the battlefield, that creature's controller draws a card.
Whenever a creature enters the battlefield, that creature's controller draws a card.
Vigilance
Rally— Whenever Tazri or another Ally enters the battlefield under your control, put a 1/1 white Soldier creature token onto the battlefield and draw a card.
Rally— Whenever Tazri or another Ally enters the battlefield under your control, put a 1/1 white Soldier creature token onto the battlefield and draw a card.
"We are Zendikari! Every one of us grew up fighting for our lives, even before the Eldrazi came."
—Tazri, to Gideon
—Tazri, to Gideon
3/2
Flying, Flash
Whenever Inkflutter Clique enters the battlefield or attacks, you may tap or untap target permanent.
Whenever Inkflutter Clique enters the battlefield or attacks, you may tap or untap target permanent.
3/4
At the beginning of each upkeep, you may exile a creature card from your graveyard. If you do, Master of Disguises becomes a copy of that creature and gains this ability.
2/3
Hexproof
Whenever an opponent casts a spell, that player discards a card.
Whenever an opponent casts a spell, that player discards a card.
2/4
At the beginning of your upkeep, put a 1/1 white Human creature token for each creature card that's exiled.
At the beginning of each opponent's upkeep, that player gains 4 life and puts the top six cards of his or her library into his or her graveyard.
Choose one—
• Tap target creature. Its controller loses 3 life if you paid to cast Deliver Justice.
• Untap target creature. Its controller gains 3 life if you paid to cast Deliver Justice.
• Tap target creature. Its controller loses 3 life if you paid to cast Deliver Justice.
• Untap target creature. Its controller gains 3 life if you paid to cast Deliver Justice.
First Strike, Haste, Trample
When World Swallower enters the battlefield, destroy all nonbasic lands, then put a number of +1/+1 counters on it equal to the number of lands destroyed this way.
When World Swallower enters the battlefield, destroy all nonbasic lands, then put a number of +1/+1 counters on it equal to the number of lands destroyed this way.
1/1
: Destroy target attacking creature.
: Draw a card.
: Draw a card.
Haggle 1 (Discard a card: Add to your mana pool. Spend this mana only to activate activated abilities of Village Market.)
, : Scry 2.
, : Add two mana of any one color to your mana pool.
, : Untap up to two target artifacts other than Village Market.
, : Draw a card.
, : Scry 2.
, : Add two mana of any one color to your mana pool.
, : Untap up to two target artifacts other than Village Market.
, : Draw a card.
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Whenever enchanted creature blocks, it gets +2/+2 until end of turn for each creature it's blocking.