The Pirate Set: Virtual Booster

The Pirate Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 U 
Creature – Zombie Pirate
Deathtouch
Looting (Whenever this creature deals combat damage to an opponent, you may draw a card, then discard a card.)
Whenever you discard a card, target opponent loses 1 life and you gain 1 life.
2/1
 C 
Creature – Human Soldier
Stalwart — Highlands Ranger gets +1/+1 as long as it's untapped.
3/2
 R 
Legendary Creature – Human Pirate Wizard
Anesthos Levith, Rogue Magus enters the battlefield with a charge counters on it.
{1}, {t}: Put a charge counter on Anesthos Levith.
{1}{r}, {t}, remove a charge counter from Anesthos: Anesthos deals 3 damage to target creature or player.
{2}{r}, {t}, remove three charge counters from Anesthos: Discard your hand, then draw that many cards.
2/1
 R 
Legendary Creature – Zombie Pirate
Deathtouch
Other Pirate creatures you control get +1/+1 and have deathtouch.
{3}{b}{b}: Return target creature card from a graveyard to the battlefield under your control. It becomes a Zombie Pirate in addition to its other types.
4/5
 R 
Artifact – Treasure Equipment
Gold 2 (This enters the battlefield with two gold counters on it. A player with fifteen or more gold counters among permanents they control wins the game.)
Equipped creature gets +X/+0, where X is the number of gold counters among permanents you control.
Equip {1}
 U 
Instant
As an additional cost to cast Opulent Judgement, exile a Treasure you control.
Exile target creature.
 R 
Artifact – Treasure
Gold 5 (This enters the battlefield with five gold counters on it. A player with fifteen or more gold counters among permanents they control wins the game.)
{4}, {t}: Put a gold counter on each other Treasure you control.
 C 
Creature – Soldier Construct
{t}: Tap target creature.
The navy's harrier ships patrol the channels of trade, capturing any pirate vessel they encounter.
2/3
 U 
Creature – Human Pirate
When Tyl's Helmsman enters the battlefield, reveal the top four cards of your library. Put all Pirate cards revealed this way into your hand and the rest into your graveyard.
1/1
 C 
Creature – Human Soldier
Stalwart — As long as Shore Patrol is untapped, it has hexproof.
"They might make a big fuss, but they're nothing more than a rag-tag team of farmers hired by the navy to keep watch around the smaller ports."
-- Rieht, Helmsman
2/3
 C 
Sorcery
Return target creature from your graveyard to the battlefield. If that creature is a Pirate, put two +1/+1 counters on it.
 C 
Creature – Human Soldier
Vigilance
{t}: Untap another target creature you control.
2/2
 U 
Creature – Human Soldier
Stalwart — At the beginning of your end step, if Ivala Recruiter is untapped, put a 1/1 white Soldier creature token onto the battlefield.
3/3
 C 
Creature – Advisor Construct
Whenever Gold Transport becomes tapped, you may put a gold counter on each Treasure you control.
3/4
 R 
Legendary Creature – Human Wizard Mercenary
Flash, protection from wizards
When Irigur Gastroven, Magehunter enters the battlefield, tap target creature. It doesn't untap during its controller's untap step for as long as you control Irigur.
{2}{u}: Return Irigur to its owner's hand.
"A bounty hunter? The School sent a bounty hunter after me?"
-- Anesthos Levith, Rogue Magus
3/2

Herald of the Black Flag (uncommon)
Highlands Ranger (common)
Anesthos Levith, Rogue Magus (rare)
Drak, Scourge of the Southern Seas (rare)
Magistrate's Sword (rare)
Opulent Judgement (uncommon)
Magistrate's Storeroom (rare)
Harrier Patrol (common)
Tyl's Helmsman (uncommon)
Shore Patrol (common)
Drak's Reclamation (common)
Ivala Milita (common)
Ivala Recruiter (uncommon)
Gold Transport (common)
Irigur Gastroven, Magehunter (rare)