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Skeleton

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 R 
Enchantment – Aura
Enchant creature.
Enchanted creature can't attack or block, and activated abilities of that creature can't be activated. Creatures that share a creature type and a controller with enchanted creature can't attack or block, and their activated abilities can't be activated.
5 comments
last 2015-04-01 19:50:15 by Link
 C 
Sorcery
Put three 1/1 white spirit creature tokens with flying onto the battlefield.

Kicker: sacrifice a land – Put an additional two tokens onto the battlefield.
 C 
Instant
Target creature gets +5/+0 until end of turn.
1 comment
2015-03-31 02:15:26 by Link
 C 
Creature – Kor Cleric
Flash

When Lifegain Dude enters the battlefield, you gain 4 life.
2/2
 C 
Creature – Human Knight
Kicker {2}{w} – put a +1/+1 counter on Lil Knight and it gains vigilance and first strike.
2/1
 C 
Creature – Human Warrior
First Strike

At the beginning of your upkeep, you gain 1 life.
1/1
 C 
Enchantment – Aura
Enchant Creature

Whenever enchanted creature attacks or blocks, return it to the top of its owner's library.
 C 
Creature – Elephant Soldier
Vigilance
3/3
 C 
Creaure – Griffin
Flying

You can't play lands.
3/4
 C 
Creature – Bird
Flying

Protection from Dragons

I'm sorry, I can't hear you over my FREEDOM!
1/4
 C 
Sorcery
Destroy target enchantment.

Creatures you control get +1/+1 and gain vigilance until end of turn.
6 comments
last 2015-04-01 00:53:58 by ChargingBadger
 C 
Creature – Human Wizard
Kicker {u} – Draw a card, then discard a card.

{1}{u}, {t}: Draw a card, then discard a card.
2/2
 C 
Creature – Bird Soldier
Flying


Why would you use a balloon? You're a bird!
3/3
 C 
Sorcery
Draw two cards.

If you control a wizard, draw another card.
 C 
Instant
Counter target spell.

Kicker {u} – Counter another target spell.
 C 
Encantment – Aura
Whenever enchanted creature attacks or blocks, tap all creatures it shares a controller with.
 C 
Creature – Drake
Flying

Kicker {1}{u} – Put a +1/+1 counter on Kickin' Drake.
1/1
 C 
Instant
Return target creature without summoning sickness to its owner's hand.
 C 
Creature – Noggle Wizard

Hexproof


Why? Cuz noggles.
1/1
 C 
Instant
Counter target spell. Return that spell to its owner's hand.
 C 
Creature – Whale
Islandwalk
6/6
 C 
Sorcery
Target player discards four cards, then draws a card.
 C 
Sorcery
Drain Lifessss deals 2 damage to target creature or player, and you gain that much life.

Kicker {2}{b} – Drain Lifesss deals 5 damage instead.
 C 
Creature – Ogre Warrior
Intimidate
3/3
 C 
Sorcery
Destroy target creature with power 5 or less.
 C 
Creature – Imp
Flying
2/1
 C 
Creature – Zombie
When Returner enters the battlefield, return target creature card from your graveyard to your hand.
3/4
 C 
Creature – Rat
Deathtouch

Kicker {1}{b} – Put a +1/+1 counter on Typhoid Rats Upgraded.
1/2
 C 
Creature – Zombie Ninja
5/3
 C 
Enchantment – Aura
Enchanted creature gets +2/+2.

At the beginning of enchanted creature's controller's upkeep, Unholy Fervor deals 1 damage to them.
{1}{b}
 
 C 
Creature – Zombie
When Zahmbee dies, target opponent loses 2 life.
2/1
 C 
Instant
Target creature gets +3/+1 until end of turn.
 C 
Enchantment – Aura
Enchant creature.

Enchanted creature gets +4/+2 and has trample.
 C 
Instant
Creature Zapper deals 3 damage to target creature.
 C 
Creature – Goblin Warrior
Kicker {1}{r} – Put a +1/+1 counter on Goblin Brute.
2/1
 C 
Creature – Goblin Archer
When Goblin Slingshotman enters the battlefield, it deals 2 damage to target player.
1/1
 C 
Creature – Goblin Soldier
First Strike
Once he learned that he could stab people with the sharp end, he was promoted to the frontlines.
2/1
 C 
Sorcery
Exile the top three cards of your library. You may play those cards this turn.
 C 
Creature – Beast
Trample
"Ho! The Megapode!"
3/2
 C 
Sorcery
Versatile Zappage deals 3 damage to target creature without flying or player.

Kicker {r} – Draw a card, then discard a card.
 C 
Creature – Human Berserker
Haste
3/3
 C 
Creature – Spider
Reach
4/2
 C 
Creature – Spider
Reach

Other creatures with reach you control get +1/+1.
3/3
{2}{g}
 
 C 
Creature – Beast
4/3
 C 
Instant
Target creature gets +3/+6 until end of turn.

Kicker {2} – That creature instead gets +5/+8 until end of turn.
 C 
Creature – Dinosaur
Trample
6/5
 C 
Creature – Troll
{g}: Regenerate Lil Troll.

{t}: Add {g} to your mana pool.
1/1
 C 
Sorcery
You gain 8 life.
 C 
Enchantment – Aura
Enchanted creature gets +4/+4 and gains trample and vigilance.
As in, the arms of a bear.
 C 
Creature – Human Shaman
When Smashy Shaman enters the battlefield, destroy target artifact or enchantment
1/3
 C 
Creature – Snake
Deathtouch

Kicker {3}{g} – Snaky Snake has first strike.
2/1
 C 
Artifact
Sacrifice a creature: Draw cards equal to the sacrificed creature's power. Gain life equal to its toughness.
 C 
Artifact – Equipment
Equipped creature gets +2/+1.

Equip {2}
 C 
Artifact Creature – Construct
He ain't got no abilities.
3/2
 C 
Artifact – Equipment
Equipped creature gains flying and can't block.

Equip {1}
 C 
Artifact
When White Lotus enters the battlefield, sacrifice a land.

{t}: Add one mana of any color to your mana pool.

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Skeleton