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Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature.
Enchanted creature can't attack or block, and activated abilities of that creature can't be activated. Creatures that share a creature type and a controller with enchanted creature can't attack or block, and their activated abilities can't be activated.
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Creature – Goblin Warrior
Kicker {1}{r} – Put a +1/+1 counter on Goblin Brute.
2/1
 C 
Sorcery
Destroy target enchantment.

Creatures you control get +1/+1 and gain vigilance until end of turn.
 C 
Creature – Snake
Deathtouch

Kicker {3}{g} – Snaky Snake has first strike.
2/1
 C 
Artifact – Equipment
Equipped creature gains flying and can't block.

Equip {1}
 C 
Creature – Dinosaur
Trample
6/5
 C 
Creature – Imp
Flying
2/1
 C 
Enchantment – Aura
Enchanted creature gets +2/+2.

At the beginning of enchanted creature's controller's upkeep, Unholy Fervor deals 1 damage to them.
 C 
Creature – Drake
Flying

Kicker {1}{u} – Put a +1/+1 counter on Kickin' Drake.
1/1
 C 
Creature – Human Warrior
First Strike

At the beginning of your upkeep, you gain 1 life.
1/1
 C 
Sorcery
Exile the top three cards of your library. You may play those cards this turn.
 C 
Encantment – Aura
Whenever enchanted creature attacks or blocks, tap all creatures it shares a controller with.

Bubble Trap (rare)
Goblin Brute (common)
Powerpuff Blast (common)
Snaky Snake (common)
Icarus Wings (common)
Dinosaurus (common)
Normal Imp (common)
Unholy Fervor (common)
Kickin' Drake (common)
Mini Warrior (common)
New-age Card Draw (common)
Ice Ice Baby (common)