Space: The Convergence: Recent Activity
Space: The Convergence: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Glossary |
Recent updates to Space: The Convergence: (Generated at 2025-05-01 07:27:01)
Space: The Convergence: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Glossary |
Recent updates to Space: The Convergence: (Generated at 2025-05-01 07:27:01)
Yes!
Inspired by Witch Engine? That certainly could be fun... though you could sac it in response... which is still fun I guess :)
Cool. That sounds like (or at least similar to) the "Battlecruiser Magic" (very appropriately named in this case) concept that Rise of the Eldrazi set was designed to support.
There is no gameplan. Just tinkering around with these ideas. Those guys with their version of Space did a great job. I'm definitely going to borrow some of their ideas.
I'm designing this set with a much higher mana curve than MTG. Things produce more fuel (mana) and players can draw more cards than readily than what we're used to with MTG. This is to compensate for the fact that most of the Ship units in the game are extremely large and have a high CMC.
Uhm, okay, so what's the game plan here? That space project I linked did Vintage cube already pretty damn well. Is this to be just an alternative implementation of it? It's good and all I guess, but kinda "meh" from my perspective at least. It had a bunch of dedicated dudes working on it for years and that can be seen in the psd templates and flavor they have created there. I would be hard pressed to try to improve in any significant manner. I mean, it's well-trodden ground by this point.
Still, there lies much potential in "Magic with space paint". One simple set idea, both mechanically and flavorfully, would be to create a "standard legal" core set. Now, much of that would be playing around and with NWO, which is not everyone's cup of tea. Given that this assortment of cards is closest to a Vintage cube, another project to which the space setting would lend itself to well, would be to create custom preconstructed Commander decks.
Also, then there's concept of a scifi world in MTG, which Space the Converge is closely associated with. Perhaps the most prominent, would be "Netropolis". It has a collection of interesting ideas. Personally the "Upload a virus" phrase is the most evocative - one of those where the flavor and mechanics converge beautifully.
Recently, a mechanic called "overload" was showcased, which IMO would fit very nicely into a scifi setting.