Space: The Convergence: Virtual Booster
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| Mechanics | Glossary |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Orbital
When Metathran Transport attacks, other non-Ship, non-Vehic Units you control gain Orbital until end of turn. 5/5
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Reveal the top five cards of your archive. An opponent divides them into two stacks. Put the cards from one of the stacks into your hand and the other stack into your void.
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Until end of turn, whenever a player taps a Planet for
, that player adds to his or her fuel reserves (in addition to the fuel the planet produces). |
Reverse each unit's power and durability.
"Behold! A space colony you can turn inside out and still have it look identical!
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Ridk Orangs gets +1/+2 as long as you control a Planet that can produce
.Scientists on Thera-2B accidentally created an highly intelligent, highly aggressive breed of ape. They wouldn't make that mistake again. 1/1
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Discard 1 Device: Return Saurian Scum from your Void to the Warzone. They gain +1/+1 and Theft until end of turn.
2/2
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Return target Unit to its owner's hand.
"Why does it feel like we've been through this before?"
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Return target non-Planet permanent to its owner's HQ.
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Orbital, Deadly, Theft
3/3
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: Look at the top four cards of your R&D. Spice Addicts deals 1 damage to you.Spice consumption was largely recreational, as it gave the user glimpses of the future. This was, however, not without consequence.
1/1
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Speed, Stabilize
2/5
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Speed
Discard 1 Device: Simian Brawlers gets +1/+1 until end of turn and gains Overpower. 3/2
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Target Unit without Artifice gets +3/+3 until end of turn.
"With advancements in nanogenetics, even a cruiser can have living cells imbedded within its hull, strengthening it exponentially."
- Vimir, Master Gengineer |
Speed
2/1
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Metathran Transport
(rare)
Pentafold Refraction
(uncommon)
Cold Fusion
(uncommon)
Invertible Ring
(uncommon)
Ridk Orangs
(common)
Saurian Scum
(common)
Mobius Strip
(common)
Tractor Beam
(common)
Falcian Reavers
(common)
Spice Addicts
(common)
Arcadian Guard
(common)
Simian Brawlers
(common)
Hyperadrenaline
(common)
Outworld Raiders
(common)
Swamp
(basic)


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: Look at the top four cards of your R&D. Spice Addicts deals 1 damage to you.