Space: The Convergence: Virtual Booster
| Space: The Convergence: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Glossary |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Solar Flare deals X damage to target Unit.
Once a rare natural phenomena, they became all to frequent, and far more accurate.
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Black Hole can't be disrupted.
Destroy all Ships. They can't be Shielded. |
When Elite Hackers enters the battlefield, gain command of target Device for as long as you control Elite Hackers.
2/2
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Whenever a Unit with Orbital attacks you, Defense Grid deals 4 damage to it.
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Solar Flare deals X damage to target Unit.
Once a rare natural phenomena, they became all to frequent, and far more accurate.
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Target Unit without Artifice gets +3/+3 until end of turn.
"With advancements in nanogenetics, even a cruiser can have living cells imbedded within its hull, strengthening it exponentially."
- Vimir, Master Gengineer |
Destroy target Planet. It's controller adds
![]() ![]() ![]() ![]() to his or her fuel reserves. |
Speed
Discard 1 Device: Simian Brawlers gets +1/+1 until end of turn and gains Overpower. 3/2
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Orbital, Deadly, Theft
3/3
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: Draw 2 cards, then discard 1 card."They spend countless hours sorting through the Archives looking for patterns in the mass of raw data." 1/1
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Choose one – Prevent the next 5 damage that would be dealt to target Unit without Artifical; or, target Unit without Artifical gets +0/+5 until end of turn.
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Disrupt target Unit teleport.
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Ion Pulse deals 3 damage to target unit or player.
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: Add or to your fuel reserves.1/3
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Solar Flare
(uncommon, foil)
Black Hole
(rare)
Elite Hackers
(uncommon)
Defense Grid
(uncommon)
Solar Flare
(uncommon)
Hyperadrenaline
(common)
Planet Crack
(common)
Simian Brawlers
(common)
Falcian Reavers
(common)
Networkers
(common)
Stim Pack
(common)
Spacefold Mishap
(common)
Ion Pulse
(common)
Arcadian Citizens
(common)
Plains
(basic)






: Draw 2 cards, then discard 1 card.