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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Ability giver White Common 4{3}{w} Creature – Toy 3 5 Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)

Hexproof,Lifelink

When this enters, target creature gets +2/-1 and Hexproof until end of turn.
0
2 Big flyer White Common 5{4}{w} Creature – Angel Toy 3 6 Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)

Vigilance,Flying,Lifelink

As long as this is the Favourite, it gets +2/+1 and has Hexproof
0
3 Exiler White Common 3{2}{w} Sorcery Exile target Creature. Gain 3 Life 0
4 Favorite White Common 2{1}{w} Creature – Toy 1 2 Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)

As long as this is the facorite, it gets +1/+1
0
5 Heal/buff White Common 2{1}{w} Instant Choose one
-Gain 4 life
-Put a +1/+1 counter on target creature
0
6 Lifelinker White Common 3{2}{w} Creature – Toy 3 2 As an additional cost to cast this spell, shuffle a tapped and you control into your library.

Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)

Lifelink

When this enters, put a +1/+1 counter on every other creature you control with power or toughness 2 or less.
0
7 Mini LL White Common 2{w}{w} Creature – Toy 1 3 Vigilance

Whenever this deals Combat damage to a player, gain 1 Life
0
8 Name,Lord of the Toys White Mythic 5{4}{w} 6 5 Vigilance,Doublestrike,Lifelink

When this enters, create a X/X Copy toy token, thats a copy of a toy you control. X is that toys converted mana cost.

Toy creatures you control have +2/+2 and Vigilance
0
9 Pacifism White Common 3{2}{w} Enchantment – Aura Enchant creature

Enchanted creature can't attack or block

Gain 3 Life
0
10 Permabuff White Common 4{2}{w}{w} Enchantment Creatures you control get +2/+3 and have Flying 0
11 Small flyer White Common 2{1}{w} Creature – Toy 2 3 Flying

When this enters, target creature gets flying until end of turn
0
12 Token Maker White Common 2{1}{w} Creature – Toy, Soldier 2 1 When this enters, create a 1/1 white toy soldier creature token 0
13 Trick creature White Common 3{1}{w}{w} Creature – Toy 3 2 Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)

As long as this is the Favorite, it has: {w},{t}: tap target creature
0
14 Wrath White Common 5{3}{w}{w} Sorcery if a creature is attacking you or a Planeswalker you control, this spell costs {w} less to cast and you can cast it as though it had flash.

Destroy every creature
0
15 X spell White Common 1{x}{w} Sorcery Choose one-
-Create X white 1/1 toy soldier tokens
-Gain X Life
-Put a +1/+1 counter on each of up to X creatures.
0
16 combat trick White Common 2{1}{w} Instant Target Attacking or blocking Creature gets +2/+1 and First Strike until end of turn 0
17 defender freezer White Common 4{3}{w} Creature – Toy wall 1 6 Defender

{t}:tap target creature

{w}: attacking creatures you control get +1/+0 until end of turn. activate only once each turn
0
18 small buff White Common 1{w} sorcery Target toy you control gets +1/+0 until end of turn.If its power is 3 or more after that, Gain 2 life 0
19 small creature White Common 1{w} Creature – Plushie,Toy 1 2 0
20 token army White Common 4{3}{w} Sorcery Create 4 1/1 white 1/1 toy soldier creature tokens

Gain 1 life
0
21 Big Flyer Blue Common 4{3}{u} Creature – Toy 4 3 Flying

When Big Flyer enters, target creature gains Flying until end of turn
0
22 Cantrip Blue Common 2{1}{u} Instant Target toy gains hexproof until end of turn

Draw a card
0
23 Counter Blue Common 3{2}{u} Instant Counter target spell 0
24 Divination Blue Common 3{2}{u} Sorcery Draw two cards 0
25 Draw Blue Common 6{4}{u}{u} Instant This spell costs {1} less to cast for each card in your hand.

Draw three cards
1 1734962754 on 23 Dec 2024 by Tahazzar
26 ETB Draw Blue Common 2{1}{u} Creature – Toy 2 1 Flying

When ETB Draw enters, if you control another creature with flying, draw a card
0
27 Flyer really Big Blue Common 5{4}{u} Creature – Sphinx Toy 5 6 Flying, Ward{2}

When Flyer really Big enters, Draw seven cards
0
28 Rummage Blue Common 1{u} Instant Draw a card, then discard a card 0
29 Scryer Blue Common 4{3}{u} Creature – Toy 3 2 Whenever Scryer attacks, scry 1.

When Scryer deals combat damage to a player, draw a card
0
30 Small Flyer 2 Blue Common 2{1}{u} Creature – Toy 1 2 Flying

{u}:Small Flyer 2 gets +1/+0 until end of turn
0
31 Unblockable Blue Common 3{2}{u} Creature – Toy 3 1 Unblockable cannot be blocked as long as ou have 3 or more cards in hand

{t}:Draw a Card
0
32 bigger creature Blue Common 6{5}{u} Creature – Toy 7 7 Hexproof

bigger creature gets +2/+1 as long as you have four or more cards in hand
0
33 small creature Blue Common 1{u} Creature – toy 1 1 Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block) 0
34 small hexproof Blue Common 1{u} creatur – toy 0 1 Hexproof 0
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Mechanics | Skeleton