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Mechanics | Skeleton |
Showing all 34 cards
Show frames: W U
Show rarities: C M
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Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
Vigilance,Flying,Lifelink
As long as this is the Favourite, it gets +2/+1 and has Hexproof
Vigilance,Flying,Lifelink
As long as this is the Favourite, it gets +2/+1 and has Hexproof
3/6
Exile target Creature. Gain 3 Life
Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
As long as this is the facorite, it gets +1/+1
As long as this is the facorite, it gets +1/+1
1/2
Choose one
-Gain 4 life
-Put a +1/+1 counter on target creature
-Gain 4 life
-Put a +1/+1 counter on target creature
As an additional cost to cast this spell, shuffle a tapped and you control into your library.
Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
Lifelink
When this enters, put a +1/+1 counter on every other creature you control with power or toughness 2 or less.
Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
Lifelink
When this enters, put a +1/+1 counter on every other creature you control with power or toughness 2 or less.
3/2
Vigilance
Whenever this deals Combat damage to a player, gain 1 Life
Whenever this deals Combat damage to a player, gain 1 Life
1/3
Vigilance,Doublestrike,Lifelink
When this enters, create a X/X Copy toy token, thats a copy of a toy you control. X is that toys converted mana cost.
Toy creatures you control have +2/+2 and Vigilance
When this enters, create a X/X Copy toy token, thats a copy of a toy you control. X is that toys converted mana cost.
Toy creatures you control have +2/+2 and Vigilance
6/5
Enchant creature
Enchanted creature can't attack or block
Gain 3 Life
Enchanted creature can't attack or block
Gain 3 Life
Creatures you control get +2/+3 and have Flying
Flying
When this enters, target creature gets flying until end of turn
When this enters, target creature gets flying until end of turn
2/3
When this enters, create a 1/1 white toy soldier creature token
2/1
Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
As long as this is the Favorite, it has:
,
: tap target creature
As long as this is the Favorite, it has:


3/2
if a creature is attacking you or a Planeswalker you control, this spell costs
less to cast and you can cast it as though it had flash.
Destroy every creature

Destroy every creature
Choose one-
-Create X white 1/1 toy soldier tokens
-Gain X Life
-Put a +1/+1 counter on each of up to X creatures.
-Create X white 1/1 toy soldier tokens
-Gain X Life
-Put a +1/+1 counter on each of up to X creatures.
Target Attacking or blocking Creature gets +2/+1 and First Strike until end of turn
Defender
:tap target creature
: attacking creatures you control get +1/+0 until end of turn. activate only once each turn


1/6
Target toy you control gets +1/+0 until end of turn.If its power is 3 or more after that, Gain 2 life
1/2
Create 4 1/1 white 1/1 toy soldier creature tokens
Gain 1 life
Gain 1 life
Flying
When Big Flyer enters, target creature gains Flying until end of turn
When Big Flyer enters, target creature gains Flying until end of turn
4/3
Target toy gains hexproof until end of turn
Draw a card
Draw a card
Counter target spell
Draw two cards
This spell costs
less to cast for each card in your hand.
Draw three cards

Draw three cards
Flying
When ETB Draw enters, if you control another creature with flying, draw a card
When ETB Draw enters, if you control another creature with flying, draw a card
2/1
Flying, Ward
When Flyer really Big enters, Draw seven cards

When Flyer really Big enters, Draw seven cards
5/6
Draw a card, then discard a card
Whenever Scryer attacks, scry 1.
When Scryer deals combat damage to a player, draw a card
When Scryer deals combat damage to a player, draw a card
3/2
Flying
:Small Flyer 2 gets +1/+0 until end of turn

1/2
Unblockable cannot be blocked as long as ou have 3 or more cards in hand
:Draw a Card

3/1
Hexproof
bigger creature gets +2/+1 as long as you have four or more cards in hand
bigger creature gets +2/+1 as long as you have four or more cards in hand
7/7
Favorize (When this enters, choose a creature. That creature becomes the favorite. The favorite gets +1/+1 and can not block)
1/1
Hexproof
0/1
Show frames: W U
Show rarities: C M
Or view by sections
Playtime: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Hexproof,Lifelink
When this enters, target creature gets +2/-1 and Hexproof until end of turn.