Into Shadows: Card List

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Mechanics | Skeleton

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Dream of Glory White Common 4{3}{w} Enchantment – Dream Creatures you control, that are in the Shadow Realm have +1/+2 and Lifelink

Dream (This only exists in Shadow Realm.)
0
2 Elevated Spirit White Common 5{3}{w}{w} Creature – Angel Spirit 6 2 Shadow Casting (Any time on your turn you may flip this card by 180 degrees to make it enter the Shadow Realm. Creatures in the Shadow Realm, can only be attacked or Blocked by other creatures in the shadow Realm.When a Player is dealt combat damage in the Shadow Realm, He loses 1 Life and as many shadow life. If the Shadow Life are 0 or less that player loses 5 Life.)

Flying,Lifelink

As long as this is in the Shadow Realm it gets +1/+3 and vigilance.
0
3 Fading Spirit White Common 1{w} Creature – Spirit 2 1 When Fading Spirit would die, it enters the Shadow Realm instead.if it already is in the shadow realm, exile it instead. 0
4 Glorious Soul White Common 3{2}{w} Creature – Spirit 2 2 Shadow Casting (Any time on your turn you may flip this card by 180 degrees to make it enter the Shadow Realm. Creatures in the Shadow Realm, can only be attacked or Blocked by other creatures in the shadow Realm.When a Player is dealt combat damage in the Shadow Realm, He loses 1 Life and as many shadow life. If the Shadow Life are 0 or less that player loses 5 Life.)

Shadow Power 1 (This creature gets +1/+0 as ong as it ts in the shadow Realm)
0
5 Glowing Hawk White Common 1{w} Creature – Spirit Bird 1 1 Flying 0
6 Invasion of Souls White Common 3{2}{w} Instant Create two 1/1 white Soul Tokens with Shadow Casting that are in the Shadow Realm 0
7 Invisible Wall White Common 3{2}{w} Creature – Wall 1 4 Shadow Casting (Any time on your turn you may flip this card by 180 degrees to make it enter the Shadow Realm. Creatures in the Shadow Realm, can only be attacked or Blocked by other creatures in the shadow Realm.When a Player is dealt combat damage in the Shadow Realm, He loses 1 Life and as many shadow life. If the Shadow Life are 0 or less that player loses 5 Life.)

Shadow Power 2 (This creature gets +2/+0 as ong as it ts in the shadow Realm)

Defender
0
8 Light Silhouette White Common 2{w}{w} Creature – Spirit 1 3 When Light Silhouette enters the battlefield or enters the shadow realm, Create a 1/1 white Silhouette Creature token with Shadow Casting

Shadow Casting (Any time on your turn you may flip this card by 180 degrees to make it enter the Shadow Realm. Creatures in the Shadow Realm, can only be attacked or Blocked by other creatures in the shadow Realm.When a Player is dealt combat damage in the Shadow Realm, He loses 1 Life and as many shadow life. If the Shadow Life are 0 or less that player loses 5 Life.)

Shadow Power 2 (This creature gets +2/+0 as ong as it ts in the shadow Realm)
0
9 Mourning Spirit White Common 2{1}{w} Creature – Spirit 2 2 0
10 Shadog White Common 3{1}{w}{w} Creature – Dog Spirit 3 1 Shadow Casting (Any time on your turn you may flip this card by 180 degrees to make it enter the Shadow Realm. Creatures in the Shadow Realm, can only be attacked or Blocked by other creatures in the shadow Realm.When a Player is dealt combat damage in the Shadow Realm, He loses 1 Life and as many shadow life. If the Shadow Life are 0 or less that player loses 5 Life.)

Whenever another Creature enters Shadow Realm, Shadog gains Indestructible until end of turn.
0
11 Shadow Garrison White Common 2{1}{w} Enchantment – Aura Enchant Creature

As Long as enchanted creature is in the Shadow Realm, attacking creatures you control get +2/+0

Enchanted creature has Flying
0
12 Shadow Lock White Common 2{1}{w} Encantment – Aura Enchant Creature

Enchanted Creature cannot attack or block. If it is in the Shadow Realm, it loses all abilities
0
13 Shining Illusion White Common 1{w} Creature – Spirit 1 2 Shadow Casting (Any time on your turn you may flip this card by 180 degrees to make it enter the Shadow Realm. Creatures in the Shadow Realm, can only be attacked or Blocked by other creatures in the shadow Realm.When a Player is dealt combat damage in the Shadow Realm, He loses 1 Life and as many shadow life. If the Shadow Life are 0 or less that player loses 5 Life.)

When this enters the Shadow Realm, Gain 3 Life.
0
14 Soul of the Sanctuary White Common 1{w} Creature – Cleric Spirit 1 1 When Soul of the Sanctuary enters the battlefield, gain 3 life

Shadow Casting (Any time on your turn you may flip this card by 180 degrees to make it enter the Shadow Realm. Creatures in the Shadow Realm, can only be attacked or Blocked by other creatures in the shadow Realm.When a Player is dealt combat damage in the Shadow Realm, He loses 1 Life and as many shadow life. If the Shadow Life are 0 or less that player loses 5 Life.)
0
15 Storming Spirit White Common 5{4}{w} Creature – Spirit 4 2 Vigilance

Shadow Casting (Any time on your turn you may flip this card by 180 degrees to make it enter the Shadow Realm. Creatures in the Shadow Realm, can only be attacked or Blocked by other creatures in the shadow Realm.When a Player is dealt combat damage in the Shadow Realm, He loses 1 Life and as many shadow life. If the Shadow Life are 0 or less that player loses 5 Life.)

Shadow Power 1 (This creature gets +1/+0 as ong as it ts in the shadow Realm)

Shadow Grab 1 – {w} (1 target Creature(s) enter(s) the Shadow Realm.
Activate only when attacking or blocking.)
0
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Mechanics | Skeleton