Concept
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Mechanics | Skeleton | Set Brainstorming Notes |
Showing 4 of 4 Blue cards
Go to section: White (2) Blue (4) Black (6) Red (3) Green (3) Land (4)
Show rarities: C U
Move any number of counters from among creatures onto target creature you control.
Predict (: Exile this from your hand until end of turn.)
As long as Future of Growth is predicted, creatures you own enter the battlefield with an additional +1/+1 counter on them.
Predict (: Exile this from your hand until end of turn.)
As long as Future of Growth is predicted, creatures you own enter the battlefield with an additional +1/+1 counter on them.
Counter target noncreature spell unless its owner pays .
Predict (: Exile this from your hand until end of turn.)
As long as Hindering Vow is predicted, noncreature spells cost more to cast.
Predict (: Exile this from your hand until end of turn.)
As long as Hindering Vow is predicted, noncreature spells cost more to cast.
Draw two cards.
Predict (: Exile this from your hand until end of turn.)
As long as Read the Pattern is predicted, whenever an opponent draws a card outside of his or her draw step, you may draw a card.
Predict (: Exile this from your hand until end of turn.)
As long as Read the Pattern is predicted, whenever an opponent draws a card outside of his or her draw step, you may draw a card.
Go to section: White (2) Blue (4) Black (6) Red (3) Green (3) Land (4)
Show rarities: C U
Concept: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Set Brainstorming Notes |
Predict (: Exile this from your hand until end of turn.)
When you predict Configure, look at the top card of your library. You may put that card into your graveyard.
last 2014-11-23 23:40:31 by Visitor