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0/2
Draw a card.
Predict
(
: Exile this from your hand until end of turn.)
When you predict Configure, look at the top card of your library. You may put that card into your graveyard.
Predict




When you predict Configure, look at the top card of your library. You may put that card into your graveyard.
Move any number of counters from among creatures onto target creature you control.
Predict
(
: Exile this from your hand until end of turn.)
As long as Future of Growth is predicted, creatures you own enter the battlefield with an additional +1/+1 counter on them.
Predict



As long as Future of Growth is predicted, creatures you own enter the battlefield with an additional +1/+1 counter on them.
Counter target noncreature spell unless its owner pays
.
Predict
(
: Exile this from your hand until end of turn.)
As long as Hindering Vow is predicted, noncreature spells cost
more to cast.

Predict




As long as Hindering Vow is predicted, noncreature spells cost

Draw two cards.
Predict
(
: Exile this from your hand until end of turn.)
As long as Read the Pattern is predicted, whenever an opponent draws a card outside of his or her draw step, you may draw a card.
Predict




As long as Read the Pattern is predicted, whenever an opponent draws a card outside of his or her draw step, you may draw a card.
When Everglade Lurker is exiled from anywhere, draw a card.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth




2/5
When you unearth Grave Banisher, destroy target enchantment.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth




1/2
Kicker 
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. If Mental Takeover was kicked, put a land card from that player's hand onto the battlefield under your control.


Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. If Mental Takeover was kicked, put a land card from that player's hand onto the battlefield under your control.
When you unearth Priest of Vengeance, you may destroy target artifact.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth




2/2
Kicker 
Target opponent sacrifices a creature. If Soul Immolation was kicked, Soul Immolation deals 3 damage to that player and you gain 3 life.


Target opponent sacrifices a creature. If Soul Immolation was kicked, Soul Immolation deals 3 damage to that player and you gain 3 life.
When Swamp Pests enters the battlefield, if it was unearthed, put a +1/+1 counter on target creature.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth




1/1
Haste

,
Sacrifice a permanent: Each opponent sacrifices a permanent that share a card type with the permanent you sacrificed.



Dwarves have their own definition of "fair."
2/4

Whenever you discard an artifact card, you may pay


2/2



There is no waste, only art waiting to be remade.
1/2
Kicker
(You may pay an additional
as you cast this spell.)
When Bleachwood Ambassador enters the battlefield, if it was kicked, put a 1/1 white Soldier creature token onto the battlefield.


When Bleachwood Ambassador enters the battlefield, if it was kicked, put a 1/1 white Soldier creature token onto the battlefield.
1/1



0/2
Kicker 
(You may pay an additional 
as you cast this spell.)
Reach
When Sheltering Treant enters the battlefield, if it was kicked, put two 1/1 blue Bird creature tokens with flying onto the battlefield.




Reach
When Sheltering Treant enters the battlefield, if it was kicked, put two 1/1 blue Bird creature tokens with flying onto the battlefield.
2/4




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Mechanics | Skeleton | Set Brainstorming Notes |
If an effect would put one or more tokens onto the battlefield under your control, it puts an additional 1/1 colorless Spirit creature token onto the battlefield.