first set: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | Ambush Flock | White | Uncommon | Sorcery | UW09 |
Put 2 1/1 white bird tokens with flying onto the battlefield.
Last resort: As an additional cost to cast Ambush Flock you may discard X cards, if you do copy Ambush Flock X time, you may assign the copies to new targets |
0 | ||||
2 | Bond of trust | White | Common | Enchantment – Aura | CW17 |
Enchant Creature
Enchanted creature gets +1/+1 for each other creature you control Enchanted creature has vigilance as long as you control more than 3 creatures |
0 | ||||
3 | Heroic Guardian | White | Rare | Creature – Human Soldier | 3 | 1 | RW01 |
Incursion -
Whenever Heroic Guardian deals combat damage to a creature, regenerateHeroic Guardian |
1 | on 31 Jul 2014 by dude1818 | |
4 | Kenza's War Bird | White | Common | Creature – Bird | 2 | 1 | CW02 | Flying, whenever Kenza's War Bird deals combat damage to a player, target creature that player controls cannot attack until the end of your next turn | 1 | on 24 Jul 2014 by Link | |
5 | Kenza, Southport Sentryman | White | Mythic | Creature – Human Soldier | 1 | 4 | MW01 |
Defender
Whenever a creature deals combat damage to you, you may put a creature card with power less than the power of the attacking creature into play or put a +1/+1 counter onto Kenza, Southport Sentryman |
3 | on 24 Jul 2014 by Alex | |
6 | Lost Equilibrium | White | Common | Instant | CW18 |
Exile target creature with the same power and toughness.
Last resort: As an additional cost to cast Lost Equilibrium you may discard X cards, if you do copy Lost Equilibrium X time, you may assign the copies to new targets |
0 | ||||
7 | Southport Swordmerchant | White | Uncommon | Creature – Human Soldier | 1 | 1 | UW01 | Whenever a creature deals combat damage to a player you may if you do, put a colourless artifact token named cutlass attached to that creature, it has equip equipped creature gets +1/+1 | 0 | ||
8 | Southport Vigilante | White | Common | Creature – Human Soldier | 2 | 1 | CW01 |
First Strike
Whenever a creature enters the battlefield under your control, Southport Vigilante gains vigilance until end of turn |
0 | ||
9 | Under Custody | White | Common | Enchantment – Aura | CW16 |
Enchant Creature
Enchanted creature cannot attack or block At the end of the turn, if enchanted creature has he highest power or toughness in the game, sacrifice Under Custody |
0 | ||||
10 | Clumsy Smuggler | Blue | Common | Creature – Human Rogue | 1 | 1 | CU01 | draw a card, reveal it, discard a card | 0 | ||
11 | Divination | Blue | Common | Sorcery | CU19 | Draw 2 cards | 0 | ||||
12 | Observant Starling | Blue | Common | Creature – Bird | 1 | 1 | CU02 |
Flying
Incursion- If Observant Starling deals combat damage to a creature, that creature's owner reveals X cards from their hand where X is the amount of damage Observant Starling dealt |
0 | ||
13 | Opportunity | Blue | Uncommon | Instant | UU10 | Draw 4 cards | 0 | ||||
14 | Reality Rend | Blue | Common | Instant | CU17 |
Return target permanent to its owners hand
Last resort: As an additional cost to cast Reality Rend you may discard X cards, if you do copy Reality Rend X times, you may assign the copies to new targets |
0 | ||||
15 | Skybain, Smuggler's Refuge | Blue | Mythic | Legendary Creature – Wurm | 8 | 8 | MU01 |
Flying
When Skybain, Smuggler's Refuge enters the battlefield, dies or at the of turn, exile all other creatures you control. Whenever Skybain attacks return all creatures exiled by Skybain into play attacking |
0 | ||
16 | Smuggler Tactician | Blue | Uncommon | Creature – Human Rogue | 1 | 2 | UU01 | [T} name X cards, where X is the amount of cards in your opponent's hand. Your opponent then reveal's their hand. If it has all the cards you named, draw X cards | 0 | ||
17 | Smuggler's Ruse | Blue | Common | Instant | CU18 |
Name a card, target player reveals there hand, if the named card is not in their hand, counter Smuggler's Ruse
Counter target spell Draw a card |
0 | ||||
18 | Conflicted Feaster | Black | Uncommon | Creature – Human Vampire | 2 | 1 | UB01 | Sacrifice a creature: put a +1/+1 counter on Conflicted Feaster and lose 1 life | 0 | ||
19 | Eliminate | Black | Common | Instant | CB18 |
Destroy target creature
Draw a card if the destroyed creature was blocking |
0 | ||||
20 | Murderous Pulse | Black | Uncommon | Instant | UB10 |
Destroy target creature
Last resort: As an additional cost to cast Murderous Pulse you may discard X cards, if you do copy Murderous Pulse X times, you may assign the copies to new targets |
4 | on 24 Jul 2014 by Alex | |||
21 | Raid Assassin | Black | Uncommon | Creature – Human Archer | 1 | 2 | UB02 |
Incursion -
Whenever Raid Assassin deals combat damage to a creature, destroy target creature |
0 | ||
22 | Sign in Blood | Black | Common | Sorcery | CB19 | Target player draws 2 cards and loses 2 life | 0 | ||||
23 | Typhoid Rats | Black | Common | Creature – Rat | 1 | 1 | CB01 | Deathtouch | 0 | ||
24 | Relentless Goblins | Red | Common | Creature – Goblin Warrior | 1 | 1 | CR01 | Last resort: As an additional cost to cast Relentless Goblins you may discard X cards, if you put X tokens onto the battlefield under your control which are copies of Relentless Goblins | 0 | ||
25 | Thunderous Burst | Red | Common | Instant | CR19 |
Deal 2 damage to target creature
Last resort: As an additional cost to cast Thunderous Burst you may discard X cards, if you do copy Thunderous Burst X time, you may assign the copies to new targets |
0 | ||||
26 | Beastman Raider | Green | Common | Creature – Human Beast | 3 | 3 | CG01 |
Incursion-
If Beastman Raider deals combat damage to a creature, put a +1/+1 counter on Beastman Raider |
0 | ||
27 | Reprocess | Green | Common | Instant | CG18 |
Destroy target artifact or enchantment
Put a +1/+1 counter on a creature you control |
2 | on 11 Aug 2014 by Vitenka | |||
28 | Wild Discovery | Green | Common | Sorcery | CG19 | Reveal the top 5 cards of your library to all players. You may put a creature card into your hand and/or put a land tapped onto the battlefield | 0 | ||||
29 | Akara, Deathgranter | Multicolour | Mythic | Planeswalker – Akara | 4 | MZ01 |
0Name a card, target opponent reveals a random card from their hand. If that card was the named card, draw a card and put 2 loyalty counters on Akara
-2Return target creature to its owner's hand -7Name 3 nonland cards, search target opponents,hand,library and battlefield for the named cards and put them into their owners graveyard. |
0 | |||
30 | Shiphand's Assistant | Artifact | Common | Artifact Creature – Golem | 4 | 6 | CA01 |
Incursion-
If Shiphand's Assistant deals combat damage to a creature, search your library for a artifact or enchantment and put it into your hand |
0 | ||
31 | Zel, Blade of Ends | Artifact | Mythic | Legendary Artifact – Equipment | MA01 |
Whenever a unequipped creature you control dies, equip Zel, Blade of Ends to a creature you control
Equipped creature gets +5/+1 |
0 | ||||
32 | Burning Peak | Land | Uncommon | Land | UL04 |
reveal a random card from your hand: Add or to your mana pool.
add to your mana pool |
0 | ||||
33 | Coastal Paradise | Land | Uncommon | Land | UL01 |
reveal a random card from your hand: Add or to your mana pool.
add to your mana pool |
8 | on 24 Jul 2014 by Link | |||
34 | Forested Ravine | Land | Uncommon | Land | UL05 |
reveal a random card from your hand: Add or to your mana pool.
add to your mana pool |
4 | on 25 Jul 2014 by Vitenka | |||
35 | Grove of the Beastmen | Land | Uncommon | Land | UL02 |
reveal a random card from your hand: Add or to your mana pool.
add to your mana pool |
0 | ||||
36 | Smuggler's Creek | Land | Uncommon | Land | UL03 |
reveal a random card from your hand: Add or to your mana pool.
add to your mana pool |
0 |
first set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |