Nordheim: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Brave Huskarl White Common 2{1}{w} Creature – Human Soldier 1 3 Whenever Brave Huskarl deals combat damage to a creature, tap that creature and it doesn’t untap during its controller’s next untap step. 0
2 Breath of Winter White Common 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature can’t attack or block.
Snowfall — Whenever a snow permanent enters the battlefield under your control, you may return Breath of Winter to its owner’s hand.
1 1402503573 on 11 Jun 2014 by Alex
3 Bull Rime-Elk White Common 3{2}{w} Creature – Elk 2 2 Endure 1 (At the end of combat, if this attacked or blocked this turn, put a +1/+1 counter on it.) 2 1402503455 on 11 Jun 2014 by Alex
4 Driftcrasher Jarl White Common 2{1}{w} Creature – Human Soldier 3 3 When Driftcrasher Jarl enters the battlefield, return target snow permanent you control to its owner’s hand or sacrifice Driftcrasher Jarl. 0
5 Fjorhall Healers White Common 4{2}{w}{w} Creature – Human Cleric 2 4 Lifelink
Endure 1 (At the end of combat, if this attacked or blocked this turn, put a +1/+1 counter on it.)
6 1402503460 on 11 Jun 2014 by Alex
6 Fracture Blast White Common 3{2}{w} Instant Destroy up to one target artifact or enchantment. Put a 1/1 colorless snow Elemental creature token onto the battlefield. 2 1402503546 on 11 Jun 2014 by Alex
7 Freezefeather White Common 3{2}{w} Creature – Bird 2 2 Flying
{1}{w}: Freezefeather gets +1/+1 and becomes snow until end of turn. Activate this ability only once each turn.
0
8 Godkneel Wanderer White Common 3{2}{w} Creature – Human Cleric 2 2 When Godkneel Wanderer enters the battlefield, put a 1/1 colorless snow Elemental creature token onto the battlefield. 0
9 Icicle Spear White Common 1{w} Instant Icicle Spear deals 3 damage to target attacking or blocking creature. 0
10 Intervention Pact White Common 2{1}{w} Instant Prevent all combat damage that would be dealt to target creature this turn.
Prevent all combat damage that would be dealt by target creature this turn.
0
11 Rime-Elk Riders White Common 5{4}{w} Creature – Human Soldier 3 5 0
12 Shields Raised White Common 3{2}{w} Instant Untap target creature. It gets +2/+4 until end of turn. 0
13 Snowmane Griffin White Common 4{3}{w} Creature – Griffin 3 2 Flying
{1}{s}: Snowmane Griffin gets +1/+0 until end of turn.
0
14 Svartgar Ranger White Common 2{1}{w} Creature – Human Scout 2 1 Snowfall — Whenever a snow permanent enters the battlefield under your control, you gain 1 life. 0
15 Whispering Ullr White Common 1{w} Creature – Spirit 1 1 {w}, {t}: Tap target creature. 0
16 Ymiron’s Boon White Common 1{w} Instant Target creature gets +1/+1 and gains first strike until end of turn.
Divine act — {3}{w}, Reveal Ymiron’s Boon as you draw it: Creatures you control get +1/+1 and gain first strike until end of turn.
1 1404908312 on 09 Jul 2014 by AuraWarrior
17 Arctic Winds Blue Common 4{3}{u} Instant Tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step. 0
18 Coldcatcher Blue Common 2{1}{u} Creature – Human Wizard 2 1 Flying
Coldcatcher can block only creatures with flying or snow creatures.
0
19 Dazzling Flurry Blue Common 2{1}{u} Instant Counter target spell unless its controller pays {3} or {s}. 0
20 Driftkeeper Blue Common 5{4}{u} Creature – Elemental 4 5 Defender
If you control five or more snow permanents, Driftkeeper may attack as though it didn’t have defender.
1 1402525835 on 11 Jun 2014 by AuraWarrior
21 Fjorhall Mystic Blue Common 2{1}{u} Creature – Human Wizard 1 3 When Fjorhall Mystic enters the battlefield, draw a card, then put a card from your hand on top of your library. Then, you may shuffle your library. 0
22 Glaciate Blue Common 3{1}{u}{u} Enchantment – Aura Enchant creature
When Glaciate enters the battlefield, tap enchanted creature.
Enchanted creature doesn’t untap during its controller’s untap step.
3 1402525933 on 11 Jun 2014 by AuraWarrior
23 Loken’s Secrets Blue Common 1{u} Sorcery Target player draws a card.
Divine act — {3}{u}, Reveal Loken’s Secrets as you draw it: Target player draws two cards.
1 1404908368 on 09 Jul 2014 by AuraWarrior
24 Lost Paths Blue Common 2{1}{u} Instant Return target creature to its owner’s hand. That creature’s controller draws a card, then discards a card. 0
25 Ridgewalker Coldhearts Blue Common 3{2}{u} Creature – Dwarf Rogue 1 4 Endure 1 (At the end of combat, if this attacked or blocked this turn, put a +1/+1 counter on it.) 0
26 Rimescreecher Drake Blue Common 4{2}{u}{u} Creature – Drake 3 2 Flying
Whenever Rimescreecher Drake deals combat damage to a player, you may pay {s}. If you do, draw a card.
0
27 Shimmering Ullr Blue Common 2{1}{u} Creature – Spirit 1 1 Snowfall — Whenever a snow permanent enters the battlefield under your control, you may draw a card, then discard a card. 0
28 Touch of Ice Blue Common 2{1}{u} Instant Target creature gets -1/-0 until end of turn. Put a 1/1 colorless snow Elemental creature token onto the battlefield. 0
29 Tricks of the Trade Blue Common 4{3}{u} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+0 and can’t be blocked.
1 1402526120 on 11 Jun 2014 by AuraWarrior
30 Wandering Rimecaster Blue Common 3{2}{u} Creature – Human Wizard 3 2 Snowfall — Whenever a snow permanent enters the battlefield under your control, Wandering Rimecaster can’t be blocked this turn. 0
31 Withstand the Elements Blue Common 1{u} Instant Target creature you control gains protection from snow until end of turn. 0
32 Word of Negation Blue Common 4{2}{u}{u} Instant Counter target spell. You may draw a card, then discard a card. 0
33 Bloodchills Black Common 3{2}{b} Enchantment – Aura Enchant creature
Enchanted creature gets -3/-3.
Unearth {5}{b} ({5}{b}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
34 Clatterbone Ullr Black Common 1{b} Creature – Spirit 1 1 Whenever Clatterbone Ullr attacks, each opponent loses 1 life. 0
35 Driftbank Scavenger Black Common 3{2}{b} Creature – Human Rogue 2 2 When Driftbank Scavenger enters the battlefield, target player puts the top four cards of his or her library into his or her graveyard. 0
36 Druunic Embrace Black Common 2{1}{b} Enchantment – Aura Enchanted creature gets +1/+1 and has intimidate.
Unearth {b} ({b}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
37 Embrace of the Dead Black Common 3{2}{b} Instant Regenerate target creature you control. That creature gets +3/+0 until end of turn. 0
38 Ethereal Escort Black Common 3{2}{b} Creature – Spirit 3 2 Snowfall — Whenever a snow permanent enters the battlefield under your control, Ethereal Escort gains flying until end of turn. 0
39 Everlife Aspirant Black Common 2{1}{b} Creature – Human Warrior 2 1 When Everlife Aspirant dies, put a 1/1 colorless snow Elemental creature token onto the battlefield. 0
40 Felfjord Ritualist Black Common 3{2}{b} Creature – Human Shaman 1 1 Sacrifice a creature: Put a +1/+1 counter on Felfjord Ritualist. 0
41 Mheylae’s Grasp Black Common 1{b} Sorcery Target player discards a card.
Divine act — {3}{b}, Reveal Mheylae’s Grasp as you draw it: Target player discards two cards.
1 1404908398 on 09 Jul 2014 by AuraWarrior
42 Rites of the Druun Black Common 4{2}{b}{b} Sorcery Destroy target creature. That creature’s controller loses 2 life. 0
43 Scavenge the Snows Black Common 4{3}{b} Sorcery Return up to one target creature card and up to one target snow card from your graveyard to your hand. 0
44 Skulking Zombie Black Common 4{3}{b} Creature – Zombie 2 3 Deathtouch
Endure 1 (At the end of combat, if this attacked or blocked this turn, put a +1/+1 counter on it.)
0
45 Snow-Buried Dead Black Common 4{3}{b} Creature – Zombie 3 2 When Snow-Buried Dead enters the battlefield, target player loses 2 life.
Unearth {4}{b} ({4}{b}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
46 Snowblind Madman Black Common 2{1}{b} Creature – Human Rogue 1 3 When Snowblind Madman enters the battlefield, if you control a snow permanent, it gets +2/+0 and gains haste until end of turn. 0
47 Towering Marauder Black Common 5{4}{b} Creature – Human Barbarian 3 5 At the beginning of your upkeep, you may pay {s}. If you do, target creature gets -1/-1 until end of turn. 0
48 Winter’s Curse Black Common 1{b} Instant Target creature gets +1/+0 until end of turn. Another target creature gets -0/-1 until end of turn. 0
49 Bloodbrand Raiders Red Common 4{3}{r} Creature – Human Barbarian 2 2 Snowfall — Whenever a snow permanent enters the battlefield under your control, Bloodbrand Raiders gets +2/+2 and can’t be blocked except by two or more creatures until end of turn. 0
50 Cryoflame Red Common 2{1}{r} Instant Cryoflame deals 1 damage to target creature or player. Put a 1/1 colorless snow Elemental creature token onto the battlefield. 0
51 Duergar Avalancher Red Common 3{2}{r} Creature – Dwarf Rogue 2 2 When Duergar Avalancher enters the battlefield, if you control a snow permanent, it deals 2 damage to target creature. 0
52 Fisthammer Jotun Red Common 5{4}{r} Creature – Giant 4 4 Endure 1 (At the end of combat, if this attacked or blocked this turn, put a +1/+1 counter on it.) 0
53 Flickerflame Ullr Red Common 1{r} Creature – Spirit 1 1 When Flickerflame Ullr dies, it deals 1 damage to target creature or player. 0
54 Frothing Berserker Red Common 2{1}{r} Creature – Human Berserker 2 1 Endure 1 (At the end of combat, if this attacked or blocked this turn, put a +1/+1 counter on it.) 0
55 Jotun’s Ire Red Common 4{2}{r}{r} Instant Jotun’s Ire deals 4 damage to target creature and 2 damage to that creature’s controller. 1 1403025941 on 17 Jun 2014 by AuraWarrior
56 Lantern Guide Red Common 3{2}{r} Creature – Spirit 2 1 When Lantern Guide enters the battlefield, you may discard a card. If you do, draw a card.
Unearth {1}{r} ({1}{r}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
57 Luudi’s Warcry Red Common 1{r} Sorcery Target creature can’t block this turn.
Divine act — {3}{r}, Reveal Luudi’s Warcry as you draw it: Creature’s can’t block this turn.
1 1404908428 on 09 Jul 2014 by AuraWarrior
58 Melting Heat Red Common 3{2}{r} Sorcery Destroy target artifact or snow permanent. 0
59 Reveler’s Effigy Red Common 5{4}{r} Creature – Spirit 3 3 When Reveler’s Effigy enters the battlefield, target creature gets +2/+0 until end of turn.
Unearth {2}{r} ({2}{r}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
60 Sanguine Warpaint Red Common 1{r} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and has haste.
Unearth {r} ({r}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
61 Sear and Scorch Red Common 1{x}{r} Instant Sear and Scorch deals X damage to target creature. 1 1403026221 on 17 Jun 2014 by AuraWarrior
62 Svartgar Mauler Red Common 2{1}{r} Creature – Human Barbarian 2 1 Snowfall — Whenever a snow permanent enters the battlefield under your control, Svartgar Mauler gets +1/+0 and gains trample until end of turn. 0
63 Torch-Hurler Barbarians Red Common 6{4}{r}{r} Creature – Human Barbarian 3 3 When Torch-Hurler Barbarians enters the battlefield, destroy target land. If that land was snow, Torch-Hurler Barbarians gets +3/+0 and gains haste until end of turn. 0
64 Warrior’s Prowess Red Common 1{r} Instant Target creature you control gets +2/+0 and first strike until end of turn. 0
65 Aelde Snow-Singer Green Common 1{g} Creature – Elf Druid 1 1 {t}: Add {g} or {s} to your mana pool. 0
66 Aelde Warchanter Green Common 3{2}{g} Creature – Elf Warrior 2 2 Snowfall — Whenever a snow permanent enters the battlefield under your control, Aelde Warchanter gets +1/+1 until end of turn. 0
67 Ancestor’s Strength Green Common 3{2}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+2.
Unearth {g} ({g}: Return this card from your graveyard to the battlefield. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
68 Briarwood Ullr Green Common 1{g} Creature – Spirit 1 1 {1}{g}, Sacrifice Briarwood Ullr: Return target snow permanent card from your graveyard to your hand. 0
69 Chant of Shattering Green Common 2{1}{g} Instant Destroy target artifact or enchantment. Add {g} or {s} to your mana pool. 0
70 Driftlurker Spider Green Common 4{2}{g}{g} Creature – Spider 2 4 Reach
{3}{g}: Driftlurker Spider gets +2/+2 and becomes snow until end of turn. Activate this ability only once each turn.
0
71 Into the North Green Common 2{1}{g} Sorcery Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library. 1 1403039829 on 17 Jun 2014 by AuraWarrior
72 Nordwood Tracker Green Common 4{3}{g} Creature – Human Warrior 3 2 When Nordwood Tracker enters the battlefield, if you control a snow permanent, put a 2/2 green Wolf creature token onto the battlefield. 0
73 Rhaanis’s Gift Green Common 1{g} Sorcery Put a 1/1 snow Elemental creature token onto the battlefield.
Divine act — {3}{g}, Reveal Rhaanis’s Gift as you draw it: Put two 1/1 snow Elemental creature tokens onto the battlefield.
1 1404908501 on 09 Jul 2014 by AuraWarrior
74 Savage Surge Green Common 2{1}{g} Instant Target creature gets +2/+2 until end of turn. Untap that creature. 1 1403039935 on 17 Jun 2014 by AuraWarrior
75 Seedling Guardian Green Common 2{1}{g} Creature – Elf Warrior 1 1 Endure 1 (At the end of combat, if this attacked or blocked this turn, put a +1/+1 counter on it.)
{1}{g}: Regenerate Seedling Guardian.
0
76 Spirit of Broken Branches Green Common 6{5}{g} Creature – Spirit 6 4 Unearth {5}{g} ({5}{g}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) 0
77 Stampede of Rime-Elk Green Common 5{4}{g} Creature – Elk 4 4 Snowfall — Whenever a snow permanent enters the battlefield under your control, Stampede of Rime-Elk must be blocked this turn if able. 0
78 Stonewood Sprite Green Common 2{1}{g} Creature – Spirit 1 1 When Stonewood Sprite enters the battlefield, put a +1/+1 counter on target creature.
Unearth {2}{g} ({2}{g}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
79 Survivor’s Might Green Common 2{1}{g} Sorcery Target creature you control gets +1/+1 until end of turn and fights another target creature. 0
80 Uncovered Ground Green Common 1{g} Sorcery Reveal the top four cards of your library. You may put a land or snow card from among them into your hand. Put the rest into your graveyard. 0
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