Nordheim: Virtual Booster
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This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature gets +2/+2 until end of turn. Untap that creature.
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No more rares or mythics
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No more uncommons
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No more uncommons
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No more uncommons
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Destroy target creature. That creature’s controller loses 2 life.
The Druun participate in bloody rituals which draw out the death of a victim over an entire night, their life finally ending as the sun rises.
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Enchanted creature gets +1/+1 and has intimidate.
Unearth ( : Return this card from your graveyard to the battlefield. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) |
, : Tap target creature.If you slip, blame an ullr. If your ice-axe fails, blame yourself. — Svartgar saying
1/1
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Enchant creature
Enchanted creature gets +2/+2. Unearth ( : Return this card from your graveyard to the battlefield. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.) |
When Driftcrasher Jarl enters the battlefield, return target snow permanent you control to its owner’s hand or sacrifice Driftcrasher Jarl.
A good leader’s plans may be thwarted by snow. A great one makes it his plan.
3/3
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When Fjorhall Mystic enters the battlefield, draw a card, then put a card from your hand on top of your library. Then, you may shuffle your library.
1/3
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When Torch-Hurler Barbarians enters the battlefield, destroy target land. If that land was snow, Torch-Hurler Barbarians gets +3/+0 and gains haste until end of turn.
3/3
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Target creature you control gets +1/+1 until end of turn and fights another target creature.
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Endure 1 (At the end of combat, if this attacked or blocked this turn, put a +1/+1 counter on it.)
Luudi’s favor can drive a man into a mad, unending blood-frenzy.
2/1
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Target creature gets -1/-0 until end of turn. Put a 1/1 colorless snow Elemental creature token onto the battlefield.
“The cold can be a boon as well as a bane.” — Nikkr, rimecaster
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Savage Surge
(common, foil)
Rites of the Druun
(common)
Druunic Embrace
(common)
Whispering Ullr
(common)
Ancestor’s Strength
(common)
Driftcrasher Jarl
(common)
Fjorhall Mystic
(common)
Torch-Hurler Barbarians
(common)
Survivor’s Might
(common)
Frothing Berserker
(common)
Touch of Ice
(common)



: Tap target creature.

