HeroNation: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Tamed Fire- Does 60 damage to one target. Healing Whisper- Heal all damage off of this card.
Note that you can only use this card by using the Skeletal Dragon's Climb On ability first 90/30
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Poisonous Bite- In 4 turns, the target is killed. The target must be a Soldier. Hatching Army- You may find a Giant Spider card in your deck and place it in your hand.70/30
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Death Bite- this attack does 40 damage. Heal half of the damage from this card. Howl of Darkness- for the next two turns, the opponent cannot attack.70/30
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Triple Arrows- does 20 damage to three separate targets Arrow Stab- does 60 damage to a target80/20
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Ninja Star- Flip a coin three times. For each heads, do 20 damage. For each tails, nothing happens. Jumping Kick- During your opponent's next turn, they can't attack this card. This attack does 40 damage on your next turn.50/20
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Steal- take 4-6 of the opposing player's Gems Hook Slash- do 40 damage to a target. 50/20
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Flop- does 30 damage, and the enemy cannot attack next turn. Slice- does 50 damage.60/30
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Search for Rider- You may search your deck for an Elven Hero and put it in your hand.30/10
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Decision Regret- switch one of your opponent's Soldiers, Heroes, or Creatures with a card from their hand. This new card must stay in for at least 5 turns Power Switch- switch the attacks and stats of one out your Soldiers, Heroes, or Creatures with one of your opponent's cards' attacks and stats (this includes any damage that has been dealt or healed)60/20
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Sinister Glare- All of your opponent's attacks do 20 damage less for 3 turns Bite- does 30 damage to one target50/20
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Final Strike- this attack does 40 damage. If this attack kills the opponent, take three Gems. Courage Boost- For two turns, all attacks do 20 more damage.50/20
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Rising Assistance- Heals 30 damage from this card or one of its allies Vengeful Strike- does 30 damage. If an ally died in the previous turn, this attack does double the damage.50/20
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Stab- this attack does 30 damage Clothes Torch- flip a coin. If heads, this attack does 40 damage to two targets. If tails, this attack does 40 damage to one target and 20 damage to this card.50/20
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Greedy- For three turns, every cost is less for all Soldiers, including your opponents. Growing Power- You may search your deck for a Dragon. Once you do, replace the Dragon with this card, and discard this card. (this does not count as your opponent killing you, and they do not receive any Tokens)50/20
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All of the attacks of one target do 40 more damage for 3 turns.
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Clarissa the Dragon Rider
(rare)
Giant Spider
(uncommon)
Werewolf
(uncommon)
Archer
(uncommon)
Ninja
(common)
Pirate
(common)
Orc
(common)
Elven Horse
(common)
Sorceress
(common)
Demon
(common)
Knight
(common)
Elven Warrior
(common)
Dwarf Soldier
(common)
Young Dragon
(common)
Plains
(basic)
Anger Encourage
(token)
Tamed Fire- Does 60 damage to one target.
Healing Whisper- Heal all damage off of this card.
Poisonous Bite- In 4 turns, the target is killed. The target must be a Soldier.
Hatching Army- You may find a Giant Spider card in your deck and place it in your hand.
Death Bite- this attack does 40 damage. Heal half of the damage from this card.
Ninja Star- Flip a coin three times. For each heads, do 20 damage. For each tails, nothing happens.
Rising Assistance- Heals 30 damage from this card or one of its allies