HeroNation: Virtual Booster
| HeroNation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Stab- this attack does 30 damage Clothes Torch- flip a coin. If heads, this attack does 40 damage to two targets. If tails, this attack does 40 damage to one target and 20 damage to this card.50/20
|
Steed Trample- Give 20 damage to each Soldier.
If you have an Elven Horse in your hand or in your Soldier section, you may discard that Horse, and this attack does 30 damage instead. Endless Rampage- Do 30 damage to two targets. Then flip a coin. If heads, do another 30 damage to another target. If tails, end your turn. This attack ends when you either get a tails or do 30 damage to all of your enemies. 70/20
|
Riding Stab- Do 50 damage to one target. After attacking, switch out this card with another Soldier card. (retreat cost is not needed to do so) Tusk Jab- does 90 damage to one target90/50
|
Poisonous Bite- In 4 turns, the target is killed. The target must be a Soldier. Hatching Army- You may find a Giant Spider card in your deck and place it in your hand.70/30
|
Death Bite- this attack does 40 damage. Heal half of the damage from this card. Howl of Darkness- for the next two turns, the opponent cannot attack.70/30
|
Ninja Star- Flip a coin three times. For each heads, do 20 damage. For each tails, nothing happens. Jumping Kick- During your opponent's next turn, they can't attack this card. This attack does 40 damage on your next turn.50/20
|
Rising Assistance- Heals 30 damage from this card or one of its allies Vengeful Strike- does 30 damage. If an ally died in the previous turn, this attack does double the damage.50/20
|
Steal- take 4-6 of the opposing player's Gems Hook Slash- do 40 damage to a target. 50/20
|
Decision Regret- switch one of your opponent's Soldiers, Heroes, or Creatures with a card from their hand. This new card must stay in for at least 5 turns Power Switch- switch the attacks and stats of one out your Soldiers, Heroes, or Creatures with one of your opponent's cards' attacks and stats (this includes any damage that has been dealt or healed)60/20
|
Greedy- For three turns, every cost is less for all Soldiers, including your opponents. Growing Power- You may search your deck for a Dragon. Once you do, replace the Dragon with this card, and discard this card. (this does not count as your opponent killing you, and they do not receive any Tokens)50/20
|
Stab- this attack does 30 damage Clothes Torch- flip a coin. If heads, this attack does 40 damage to two targets. If tails, this attack does 40 damage to one target and 20 damage to this card.50/20
|
Search for Rider- You may search your deck for an Elven Hero and put it in your hand.30/10
|
Sinister Glare- All of your opponent's attacks do 20 damage less for 3 turns Bite- does 30 damage to one target50/20
|
Final Strike- this attack does 40 damage. If this attack kills the opponent, take three Gems. Courage Boost- For two turns, all attacks do 20 more damage.50/20
|
|
If your Hero or any of your Soldiers are Pirates, there attacks cost nothing for 5 turns
|
Dwarf Soldier
(common, foil)
Elven Hero Mortarion
(rare)
Orc Hog Rider
(uncommon)
Giant Spider
(uncommon)
Werewolf
(uncommon)
Ninja
(common)
Elven Warrior
(common)
Pirate
(common)
Sorceress
(common)
Young Dragon
(common)
Dwarf Soldier
(common)
Elven Horse
(common)
Demon
(common)
Knight
(common)
Mountain
(basic)
Pirate's Gold
(token)
Stab- this attack does 30 damage
Steed Trample- Give 20 damage to each Soldier.
Endless Rampage- Do 30 damage to two targets. Then flip a coin. If heads, do another 30 damage to another target. If tails, end your turn. This attack ends when you either get a tails or do 30 damage to all of your enemies.
Riding Stab- Do 50 damage to one target. After attacking, switch out this card with another Soldier card. (retreat cost is not needed to do so)
Death Bite- this attack does 40 damage. Heal half of the damage from this card.
Rising Assistance- Heals 30 damage from this card or one of its allies