HeroNation: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Growth Replacement- if any damage is done to this card in the next four turns, its base attack goes up by 30 damage, and its HP goes up by 20HP90/30
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Double Knife Toss- does 80 damage to one target. This card cannot attack on the next turn. Raaahhhhhh!!!!- does 40 damage to a target. Flip a coin. If heads, attack another target for 40 damage. If tails, do 20 damage to this card. This attack ends when you either attack all enemies or get a tails.90/40
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Rage Power- for 4 turns, all of this card's attacks do 20 more damage. Savage Slice- Does 40 damage to one target70/40
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Flaming Strike- this attack does 50 damage. Down to the Underworld- Put one of the opponent's Soldiers in the Graveyard. This does not count as killing the card.70/20
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Search for Rider- You may search your deck for an Elven Hero and put it in your hand.30/10
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Flop- does 30 damage, and the enemy cannot attack next turn. Slice- does 50 damage.60/30
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Final Strike- this attack does 40 damage. If this attack kills the opponent, take three Gems. Courage Boost- For two turns, all attacks do 20 more damage.50/20
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Rising Assistance- Heals 30 damage from this card or one of its allies Vengeful Strike- does 30 damage. If an ally died in the previous turn, this attack does double the damage.50/20
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Stab- this attack does 30 damage Clothes Torch- flip a coin. If heads, this attack does 40 damage to two targets. If tails, this attack does 40 damage to one target and 20 damage to this card.50/20
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Sinister Glare- All of your opponent's attacks do 20 damage less for 3 turns Bite- does 30 damage to one target50/20
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Decision Regret- switch one of your opponent's Soldiers, Heroes, or Creatures with a card from their hand. This new card must stay in for at least 5 turns Power Switch- switch the attacks and stats of one out your Soldiers, Heroes, or Creatures with one of your opponent's cards' attacks and stats (this includes any damage that has been dealt or healed)60/20
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Greedy- For three turns, every cost is less for all Soldiers, including your opponents. Growing Power- You may search your deck for a Dragon. Once you do, replace the Dragon with this card, and discard this card. (this does not count as your opponent killing you, and they do not receive any Tokens)50/20
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Ninja Star- Flip a coin three times. For each heads, do 20 damage. For each tails, nothing happens. Jumping Kick- During your opponent's next turn, they can't attack this card. This attack does 40 damage on your next turn.50/20
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Steal- take 4-6 of the opposing player's Gems Hook Slash- do 40 damage to a target. 50/20
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If your Water Goddess, Fire Goddess, or Air Goddess are in play, they get +30 HP.
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Hydra
(rare)
Skilled Dwarf Veteran
(uncommon)
Crazy Orc
(uncommon)
Flaming Demon
(uncommon)
Elven Horse
(common)
Orc
(common)
Knight
(common)
Elven Warrior
(common)
Dwarf Soldier
(common)
Demon
(common)
Sorceress
(common)
Young Dragon
(common)
Ninja
(common)
Pirate
(common)
Plains
(basic)
Goddess' Necklace
(token)
Growth Replacement- if any damage is done to this card in the next four turns, its base attack goes up by 30 damage, and its HP goes up by 20HP
Rage Power- for 4 turns, all of this card's attacks do 20 more damage.
Savage Slice- Does 40 damage to one target
Search for Rider- You may search your deck for an Elven Hero and put it in your hand.
Rising Assistance- Heals 30 damage from this card or one of its allies