HeroNation

Printable
HeroNation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity

Showing all 71 cards

Show frames: W U B R G H A L

Show rarities: C U R M T

Or view by sections

 M 
Legendary Hero – Sky
{9}Wind Force- does 40 damage to all enemy targets.
{5}Calming Breeze- heal all damage from one target.
100/20
 C 
Basic Creature – Land
{2} Search for Rider- You may search your deck for an Elven Hero and put it in your hand.
30/10
 R 
Legendary Creature – Land/Sky
{5} Bonefire- does 60 damage to one target, and 10 damage to this card.
{5} Climb On- Find a Dragon Rider in your deck. Put this card in your hand, and put the Dragon Rider card in your Hero section.
120/20
 M 
Legendary Creature – Sea/Sky
{8}Underwater Assault- On the opponent's next turn, they cannot attack this card. On your next turn, this card does 90 damage to one target.
{6}Tidal Wave- do 30 damage to all enemy targets.
100/40
 M 
Legendary Hero – Sea
{9}Wave of Despair- does 40 damage to all enemy targets
{5}Power of Sea and Fire- does 40 damage to one target. If the Volcano Golem is active on your side, this attack does 40 more damage.
130/40
 M 
Legendary Hero – Sea
{9}Wave of Destruction- Does 40 damage to all enemy targets.
{5}Wound Washer- Heal all damage from one target.
100/20
 R 
Legendary Hero – Land
{7} Random Strikes- For 5 turns
{10} Desperate Measures- All of your opponents Soldiers are killed. (Note: this attack only works when you have 20 or less HP, and you only receive one Token)
 R 
Legendary Hero – Land
{5}Payed Slaughter- one of your Heroes is now dead (your opponent takes a token). You receive 15 Gems
{6}Capture Victim- choose one of your opponent's Soldiers, Heroes, or Creatures. That card cannot attack or be replaced for 5 turns
110/40
NON{e}
 
 R 
Legendary Creature – Land/Sky
{8} Flaming Breath- Does 30 damage to all enemy targets.
(Note that you can only use the Dragon card by using the Young Dragon's Growing Power ability first)
120/50
 U 
Basic Soldier Lv. 2 – Land
{6}Engulfing Flames- does 40 damage to 2 targets
{5}Death Escape- this card can not be killed for 4 turns
80/20
 C 
Basic Soldier – Land
{6}Decision Regret- switch one of your opponent's Soldiers, Heroes, or Creatures with a card from their hand. This new card must stay in for at least 5 turns
{5}Power Switch- switch the attacks and stats of one out your Soldiers, Heroes, or Creatures with one of your opponent's cards' attacks and stats (this includes any damage that has been dealt or healed)
60/20
 M 
Legendary Hero – Land
{6}Freezing Enchantment- the opponent cannot attack for 3 turns
{10}Depressing Death- the target is killed, and must be placed in the Graveyard. Take one Gem.
130/50
 M 
Legendary Hero – Land
{9}Rain of Fire- This attack does 40 damage to all enemy targets
{5}Soothing Flames- Heal all damage from one target.
100/20
{9}
 
 R 
Legendary Creature – Sky
{5}Flaming Talon- does 70 damage to a target.
{9}Treasure Hunt- Draw 8 cards or take 6 Gems.
100/30
 R 
Legendary Hero – Underworld
{7}Weakening Curse- This attack does 50 damage on the first turn, 30 damage on the second turn, and 10 damage on the third turn.
{4}Equal Torture- the target now has the same amount of HP as this card.
100/40
 M 
Legendary Hero – Land
{9}Lava Earthquake- does 40 damage to all enemy targets
{5}Power of Fire and Forest- this attack does 40 damage. If the Forest Golem is in play on your side, this attack does 40 more damage
110/50
 U 
Basic Soldier Lv. 2 – Land
{5}Spell of Depression- the target does 40 less damage the next time they attack
{4}Soul Crush- does 40 damage to one target

Show of Strength- if the Wizard is in play on either side, each of this card's attacks do 30 more damage
70/30
 R 
Legendary Hero – Water
{8} Last Strike- this attack does 200 damage. After using this attack, place this card in the Graveyard. This counts as your opponent killing this card.
{8}Skeletal Army-find Skeleton Pirates in your deck and Graveyard until your Soldiers are full. Then put the Skeleton Pirates in your Soldiers Section. Instead of using attacks, they each do 20 damage on each turn to a target.(Your opponent does not take Tokens for killing these)
100/40
 M 
Legendary Hero – Land
{9}Forest of Death- does 40 damage to all enemy targets
{5}Power of Forest and Sea- does 40 damage to one target. If the Sea Golem is in play on your side, this attack does 40 more damage.
150/30
 M 
Legendary Hero – Land
{7}Power of the Forest- This attack does 20 damage to all enemy targets, and all targets must stay in their positions for 4 turns or until they are killed.
{11}Storm of Fire and Thunder- does 100 damage to one target, and 70 damage to another target
{6}
 
 U 
Basic Soldier – Land
{5}Triple Arrows- does 20 damage to three separate targets
{4}Arrow Stab- does 60 damage to a target
80/20
 U 
Basic Soldier Lv. 2 – Land
{3} Shadow Strike- this card cannot attack for three turns. On the third turn, this card does 100 damage to one target.
70/30
 R 
Legendary Hero – Land
{4} Hidden Bomb- you may do 50 damage to one opponent on any turn from now until the end of the game.
{6} Claw Swipe- does 80 damage to one target
90/40
 U 
Basic Soldier Lv. 2 – Land
{4} Rage Power- for 4 turns, all of this card's attacks do 20 more damage.
{5} Savage Slice- Does 40 damage to one target
70/40
 U 
Basic Soldier Lv. 2 – Land
{5}Dark Sword- This attack does 70 damage.
{5}Despair- the target loses all armor.
90/40
{3}
 
 C 
Basic Soldier – Underworld
{2}Sinister Glare- All of your opponent's attacks do 20 damage less for 3 turns
{2}Bite- does 30 damage to one target
50/20
 U 
Basic Soldier Lv. 2 – Land
{5} Sacrifice Strike- This attack does as many damage as you want to do to one target. However, half of the damage you do to that target is also given to one ally of the same Lv. (ex., Soldier, Soldier Lv. 2, Hero).
{4} Precise Shooting- This attack does 50 damage, ignoring all armor and spells
60/40
 C 
Basic Soldier – Land
{1} Rising Assistance- Heals 30 damage from this card or one of its allies
{3} Vengeful Strike- does 30 damage. If an ally died in the previous turn, this attack does double the damage.
50/20
 U 
Basic Soldier Lv. 2 – Underworld
{4}Flaming Strike- this attack does 50 damage.
{5}Down to the Underworld- Put one of the opponent's Soldiers in the Graveyard. This does not count as killing the card.
70/20
 U 
Basic Creature – Land
{6}Poisonous Bite- In 4 turns, the target is killed. The target must be a Soldier.
{3}Hatching Army- You may find a Giant Spider card in your deck and place it in your hand.
70/30
 M 
Legendary Creature – Land/Sky
{6} Carnivorous Bite- This attack does 60 damage. Heal half of the damage done to the target from this card.
{4} Metallic Screech- for 5 turns, armor on both sides has no effect
100/40
{4}
 
 C 
Basic Soldier Lv. 2 – Land
{2} Ninja Star- Flip a coin three times. For each heads, do 20 damage. For each tails, nothing happens.
{3} Jumping Kick- During your opponent's next turn, they can't attack this card. This attack does 40 damage on your next turn.
50/20
Orc
{4}
 
 C 
Basic Soldier – Land
{4} Flop- does 30 damage, and the enemy cannot attack next turn.
{2} Slice- does 50 damage.
60/30
 U 
Basic Soldier Lv. 2 – Land
{5} Riding Stab- Do 50 damage to one target. After attacking, switch out this card with another Soldier card. (retreat cost is not needed to do so)
{8} Tusk Jab- does 90 damage to one target
90/50
{4}
 
 C 
Basic Soldier – Water
{3} Steal- take 4-6 of the opposing player's Gems
{2} Hook Slash- do 40 damage to a target.
50/20
 C 
Basic Lv. 2 Soldier – Water
{4} Night Scream- does 20 damage to all targets, and all armor is removed for two turns
{4} Smoke Pistol- does 30damage to the target, and for the next three turns, the target must flip a coin every time it attacks. If heads, it has the regular affect. If tails, it does nothing.
70/40
 M 
Legendary Creature – Sky
{5}Storm Skies- For 5 turns, all cards but this one must flip a coin when they attack. If heads, they attack normally. If tails, their attack does nothing.
{10}Thunder Strike- Does 100 damage to one target, and 20 damage to two other targets.
100/40
 U 
Basic Creature – Land
{4}Death Bite- this attack does 40 damage. Heal half of the damage from this card.
{5}Howl of Darkness- for the next two turns, the opponent cannot attack.
70/30
1 comment
2014-07-07 08:17:35 by Vitenka
 C 
Basic Creature – Land/Sky
{4} Greedy- For three turns, every cost is {2} less for all Soldiers, including your opponents.
{8} Growing Power- You may search your deck for a Dragon. Once you do, replace the Dragon with this card, and discard this card. (this does not count as your opponent killing you, and they do not receive any Tokens)
50/20
 R 
Legendary Hero – Land/Sky
{7} Tamed Fire- Does 60 damage to one target.
{8} Healing Whisper- Heal all damage off of this card.

Note that you can only use this card by using the Skeletal Dragon's Climb On ability first
90/30
 R 
Legendary Hero – Land
{4} Queen Call- You may search your deck for an Elven Queen and put her in your hand
{5} Double Blade Strike- This attack does 40 damage. If an Elven Queen is in your hand, this attack does 90 damage instead.
70/30
 R 
Basic Soldier Lv. 2 – Land/Sky
{4} Power of the Sky- Heal 30 damage from 3 targets.
{5} Defensive Fog- all of your allies now have +20 Defense Power
90/0
 R 
Legendary Hero – Land
{4} King Call- you may find an Elven King in your deck and put it in your hand.
{5} Double Blade Slice- This attack does 40 damage to a target. If an Elven King is in your hand, you do 90 damage instead.
70/30
{7}
 
 U 
Basic Soldier Lv. 2 – Land
{5}Spell of Strength- each of this card's attacks do 40 more damage for two turns
{4}**Thunder Strike*- does 50 damage to a target

Show of Power- if the Dark Wizard is in play on either side, each of this card's attacks do 20 more damage
70/30
 M 
Legendary Creature – Underworld
{12}Roar of The Lands- do 50 damage to all enemy targets
{5}Claw Sharpen- this card has +40 attack
90/30
 R 
Legendary Hero – Land
{6} Swinging Axe- this attack does 70 damage to the opponent.
{5} Wrestle- this attack does damage equal to the difference between this card's HP and your target's HP.
110/50
 C 
Basic Soldier – Land
{2} Stab- this attack does 30 damage
{3} Clothes Torch- flip a coin. If heads, this attack does 40 damage to two targets. If tails, this attack does 40 damage to one target and 20 damage to this card.
50/20
 R 
Legendary Hero – Land
{6} Steed Trample- Give 20 damage to each Soldier.
If you have an Elven Horse in your hand or in your Soldier section, you may discard that Horse, and this attack does 30 damage instead.
{8} Endless Rampage- Do 30 damage to two targets. Then flip a coin. If heads, do another 30 damage to another target. If tails, end your turn. This attack ends when you either get a tails or do 30 damage to all of your enemies.
70/20
{8}
 
 R 
Legendary Creature – Sea
{6}Growth Replacement- if any damage is done to this card in the next four turns, its base attack goes up by 30 damage, and its HP goes up by 20HP
90/30
{4}
 
 C 
Basic Soldier – Land
{3}Final Strike- this attack does 40 damage. If this attack kills the opponent, take three Gems.
{2}Courage Boost- For two turns, all attacks do 20 more damage.
50/20
 R 
Legendary Hero – Land
Slay- This attack does one of the three choices: 30 damage for {2}, 60 damage for {5}, and 80 damage for {7}. If the target is a Dragon of any kind, this attack does 30 more damage.
110/40
 R 
Legendary Hero – Land
{5} Spiked Shield- The next time this card is attacked, any damage inflicted on any target is ignored, and the attacked takes half of the total damage.
{8} Tribe Call- Find Crazy Orcs in your deck and Graveyard until your Soldiers are full. Instead of doing their regular attacks, these Crazy Orcs each do 20 damage each turn to separate targets. (The opponent does not take Tokens for killing these)
100/40
 U 
Basic Soldier Lv. 2 – Land
{7} Double Knife Toss- does 80 damage to one target. This card cannot attack on the next turn.
{6} Raaahhhhhh!!!!- does 40 damage to a target. Flip a coin. If heads, attack another target for 40 damage. If tails, do 20 damage to this card. This attack ends when you either attack all enemies or get a tails.
90/40
Sea
 T 
World Location
All Water cards get +10HP every turn, and all non-Water cards get -10HP every turn
*All attacks cost – {1}, but they have -10 power
 T 
Item – Elven
If any of your cards are Elven, all of their attacks do 40 more damage for 5 turns.
 T 
World Location
Every Land card does +10 damage, and each non-Land card does -10 damage
Take +{1} more each turn
 T 
Item – Pirate
If your Hero or any of your Soldiers are Pirates, there attacks cost nothing for 5 turns
 T 
World Location
All Fire cards get +20HP each turn, and each non-Fire card gets -10HP every turn
All attacks take + {1}, but do +20 damage
 T 
Item – Goddess
If your Water Goddess, Fire Goddess, or Air Goddess are in play, they get +30 HP.
 T 
World Location
All Heroes have +20 HP and +20 attack power while this Location card is in play
 T 
Item – All
Heal 40 HP from the target
 T 
Item – All
Heal 110 HP from the target
 T 
Spell – All
All of the attacks of one target do 40 more damage for 3 turns.
 T 
Item
You may decide your opponent's next turn, and he/she may decide your next turn
 T 
World Location
All Creatures do have +20 HP and have +20 attack power while this Location card is in play
 T 
Item – All
Heal 80 HP from the target
 T 
Item
**The Soldier, Hero, or Creature that this card is attached to has +40 Defense Power
 T 
Item
The Soldier, Hero, or Creature that this card is attached to has +40 Defense Power
 T 
Item
Search your deck for a card of your choice. Put this card in your hand and shuffle your deck.
 T 
World Location
While this card is in play, both you and your opponent may not switch out any Soldiers, Heroes, or Creatures, unless they are killed
 T 
 
If one of your allies has died on your opponent's last turn, you may bring that card out of the Graveyard, along with all Items attached to it. Your opponent does not take a Token

Show frames: W U B R G H A L

Show rarities: C U R M T

Or view by sections


HeroNation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity