HeroNation
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Showing all 71 cards
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Show rarities: C U R M T
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100/20
0 comments

30/10


120/20


100/40


130/40


100/20




110/40

(Note that you can only use the Dragon card by using the Young Dragon's Growing Power ability first)
120/50


80/20


60/20


130/50


100/20


100/30


100/40


110/50


Show of Strength- if the Wizard is in play on either side, each of this card's attacks do 30 more damage
70/30


100/40


150/30




80/20

70/30


90/40


70/40


90/40


50/20


60/40


50/20


70/20


70/30


100/40


50/20


60/30


90/50


50/20


70/40


100/40


70/30



50/20


Note that you can only use this card by using the Skeletal Dragon's Climb On ability first
90/30


70/30


90/0


70/30


Show of Power- if the Dark Wizard is in play on either side, each of this card's attacks do 20 more damage
70/30


90/30


110/50


50/20

If you have an Elven Horse in your hand or in your Soldier section, you may discard that Horse, and this attack does 30 damage instead.

70/20

90/30


50/20
Slay- This attack does one of the three choices: 30 damage for
, 60 damage for
, and 80 damage for
. If the target is a Dragon of any kind, this attack does 30 more damage.



110/40


100/40


90/40
All Water cards get +10HP every turn, and all non-Water cards get -10HP every turn
*All attacks cost –
, but they have -10 power

If any of your cards are Elven, all of their attacks do 40 more damage for 5 turns.
Every Land card does +10 damage, and each non-Land card does -10 damage
Take +
more each turn

If your Hero or any of your Soldiers are Pirates, there attacks cost nothing for 5 turns
All Fire cards get +20HP each turn, and each non-Fire card gets -10HP every turn
All attacks take +
, but do +20 damage

If your Water Goddess, Fire Goddess, or Air Goddess are in play, they get +30 HP.
All Heroes have +20 HP and +20 attack power while this Location card is in play
Heal 40 HP from the target
Heal 110 HP from the target
All of the attacks of one target do 40 more damage for 3 turns.
You may decide your opponent's next turn, and he/she may decide your next turn
All Creatures do have +20 HP and have +20 attack power while this Location card is in play
Heal 80 HP from the target
**The Soldier, Hero, or Creature that this card is attached to has +40 Defense Power
The Soldier, Hero, or Creature that this card is attached to has +40 Defense Power
Search your deck for a card of your choice. Put this card in your hand and shuffle your deck.
While this card is in play, both you and your opponent may not switch out any Soldiers, Heroes, or Creatures, unless they are killed
If one of your allies has died on your opponent's last turn, you may bring that card out of the Graveyard, along with all Items attached to it. Your opponent does not take a Token
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HeroNation: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |