HeroNation: Virtual Booster
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15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Steal- take 4-6 of the opposing player's Gems
Hook Slash- do 40 damage to a target.
50/20
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Storm Skies- For 5 turns, all cards but this one must flip a coin when they attack. If heads, they attack normally. If tails, their attack does nothing.
Thunder Strike- Does 100 damage to one target, and 20 damage to two other targets.
100/40
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Night Scream- does 20 damage to all targets, and all armor is removed for two turns
Smoke Pistol- does 30damage to the target, and for the next three turns, the target must flip a coin every time it attacks. If heads, it has the regular affect. If tails, it does nothing.
70/40
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Power of the Sky- Heal 30 damage from 3 targets.
Defensive Fog- all of your allies now have +20 Defense Power
90/0
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Power of the Forest- This attack does 20 damage to all enemy targets, and all targets must stay in their positions for 4 turns or until they are killed.
Storm of Fire and Thunder- does 100 damage to one target, and 70 damage to another target
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Riding Stab- Do 50 damage to one target. After attacking, switch out this card with another Soldier card. (retreat cost is not needed to do so)
Tusk Jab- does 90 damage to one target
90/50
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Queen Call- You may search your deck for an Elven Queen and put her in your hand
Double Blade Strike- This attack does 40 damage. If an Elven Queen is in your hand, this attack does 90 damage instead.
70/30
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Tamed Fire- Does 60 damage to one target.
Healing Whisper- Heal all damage off of this card.
Note that you can only use this card by using the Skeletal Dragon's Climb On ability first 90/30
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Weakening Curse- This attack does 50 damage on the first turn, 30 damage on the second turn, and 10 damage on the third turn.
Equal Torture- the target now has the same amount of HP as this card.
100/40
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Sacrifice Strike- This attack does as many damage as you want to do to one target. However, half of the damage you do to that target is also given to one ally of the same Lv. (ex., Soldier, Soldier Lv. 2, Hero).
Precise Shooting- This attack does 50 damage, ignoring all armor and spells
60/40
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Lava Earthquake- does 40 damage to all enemy targets
Power of Fire and Forest- this attack does 40 damage. If the Forest Golem is in play on your side, this attack does 40 more damage
110/50
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Steed Trample- Give 20 damage to each Soldier.
If you have an Elven Horse in your hand or in your Soldier section, you may discard that Horse, and this attack does 30 damage instead. Endless Rampage- Do 30 damage to two targets. Then flip a coin. If heads, do another 30 damage to another target. If tails, end your turn. This attack ends when you either get a tails or do 30 damage to all of your enemies.
70/20
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Ninja Star- Flip a coin three times. For each heads, do 20 damage. For each tails, nothing happens.
Jumping Kick- During your opponent's next turn, they can't attack this card. This attack does 40 damage on your next turn.
50/20
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Double Knife Toss- does 80 damage to one target. This card cannot attack on the next turn.
Raaahhhhhh!!!!- does 40 damage to a target. Flip a coin. If heads, attack another target for 40 damage. If tails, do 20 damage to this card. This attack ends when you either attack all enemies or get a tails.
90/40
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Growth Replacement- if any damage is done to this card in the next four turns, its base attack goes up by 30 damage, and its HP goes up by 20HP
90/30
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Heal 80 HP from the target
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Pirate
(common)
Thunder Dragon
(mythic)
Skeleton Pirate
(common)
Spirit Healer
(rare)
Galvaron the Wizard of Elements
(mythic)
Orc Hog Rider
(uncommon)
Lucian the Elven King
(rare)
Clarissa the Dragon Rider
(rare)
Valakith the King of Demons
(rare)
Elven Veteran Warrior
(uncommon)
Volcano Golem
(mythic)
Elven Hero Mortarion
(rare)
Ninja
(common)
Skilled Dwarf Veteran
(uncommon)
Hydra
(rare)
Enhanced Potion
(token)