cube take 2: Skeleton

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Mechanics | Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z H A L

Show rarities: C

Code Slot Notes
creature azo
azo
sele
sele
orz
orz
bor
bor
wbg
wbr
wur
esp
bant
naya
mono
mono
mono
enchantment bant
mono
aura orz
bor
bor
instant
sorcery
creature azo
dimi
izz
simi
wur
bug
rug
esp
bant
grix
mono
enchantment
aura
instant
sorcery
artifact
creature orz
dimi
rakd
golg
grix
jund
esp
bug
wbr
wbg
mono
mono
mono
mono
enchantment
aura
instant
sorcery
creature rakd
gruu
bor
izz
jund
naya
grix
wbr
wur
rug
mono
mono
mono
aura
instant
sorcery
creature sele
sele
gruu
gruu
sim
sim
golg
golg
bant
naya
jund
rug
bug
wbg
mono
mono
mono
enchantment
aura
instant
sorcery
azorius
esp
wur
bant
boros
naya
wbr
wur
rakdos
jund
grix
wbr
dimir
esp
bug
grix
izzet
grix
wur
rug
gruul
jund
naya
rug
selesnya
naya
bant
wbg
orzhov
esper
wbg
wbr
golgari
jund
wbg
bug
simic
bant
bug
rug
naya
jund
esper
bant
grixis
WBR
BUG
RUG
WBG
WUR
azorius
esp
wur
bant
boros
naya
wbr
wur
rakdos
jund
grix
wbr
dimir
esp
bug
grix
izzet
grix
wur
rug
gruul
jund
naya
rug
selesnya
naya
bant
wbg
orzhov
esper
wbg
wbr
golgari
jund
wbg
bug
simic
bant
bug
rug
naya
jund
esper
bant
grixis
WBR
BUG
RUG
WBG
WUR
creature artifact
colorless
artifact fixing
util
dual
shard
wedge
legendary
util