cube take 2: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Instant
Draw a card and reveal it. Target creature gets +X/+0 and target creature gets +0/+X, where X is the converted mana cost of the revealed card.
Manifest{r}{u}{g}, discard Explosive Casting: Put a 5/5 blue Weird creature token onto the battlefield.
Illus. SteveArgyle
 C 
Creature – Insect Wolf
adapt {2}{g} ({2}{g}, return Howlsting to your hand: Put a creature card from your hand that shares a color with Howlsting and has a CMC less than Howlsting onto the battlefield tapped.)
If Howlsting would leave the battlefield, it first fights target creature, then continues to whatever zone it was traveling to.
Illus. SwarmCreator
3/4
 C 
Creature – Gnome
aid (Whenever a creature enters the battlefield under your control, you may pay {w/g}. If you do, put a +1/+1 counter on it.)
Illus. feliciacano
1/1
 C 
Creature – Human Warrior
Whenever a +1/+1 counter is placed on a creature you control, Conclave Paladin gets +1/+1 until end of turn.
Illus. remainaery
2/2
 C 
Creature – Human Knight
First strike
feral 2 – {1} (When Regressed Knight enters the battlefield, you may pay {1}. If you do, put 2 +1/+1 counters on it and it loses all abilities.)
Illus. FonteArt
2/2
 C 
Legendary Creature – Human Samurai
Creatures you control have swordmanship 2 (When this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
Illus. HectorHerrera
2/2
 C 
Legendary Creature – Vampire
bleed 5 (Whenever this creature deals combat damage to a creature, that creature's controller loses 5 life and you gain 5 life.)
Illus. Joel-Lagerwall
5/5
 C 
Creature – Spirit Knight
ever (Whenever you draw a card, put a forever counter on Eternal Knight.)
Eternal Knight gets +1/+1 for each forever counter on it.
Illus. MihaiRadu
2/2
 C 
Creature – Ape Wizard
Whenever a creature enters the battlefield under your control, put a +1/+1 counter on Simian Truthwielder.
Exploit – Remove a counter from Simian Truthwielder: scry 1.
Illus. ExoMemory
2/2
 C 
Creature – Vampire
Whenever you gain life, put a +1/+1 counter on Souldrinker Sycophant.
Whenever an opponent loses life, put a +1/+1 counter on Souldrinker Sycophant.
Illus. FedericoMusetti
1/1
 C 
Legendary Creature – Insect
Whenever Oxilius Nevarr attacks, put a 1/1 green Insect creature token onto the battlefield.
When Oxilius Nevarr adapts, sacrifice a creature.
adapt {2}{u/g}{b/g} ({2}{u/g}{b/g}, return Oxilius Nevarr to your hand: Put a creature card from your hand that shares a color with Oxilius Nevarr and has a CMC less than Oxilius Nevarr onto the battlefield tapped.)
3/4

Explosive Casting (common)
Howlsting (common)
Gnomish Healer (common)
Conclave Paladin (common)
Regressed Knight (common)
Ishida, Heir of the Blade (common)
Tramis, Vampire King (common)
Eternal Knight (common)
Simian Truthwielder (common)
Souldrinker Sycophant (common)
Oxilius Nevarr (common)