Champions of Kamigawa Redux: Card List
Champions of Kamigawa Redux: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Show frames: C W U B R G M A L
Show rarities: C U R M
Hide card text Hide comments
# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | One with Nothing | Colourless | Common | ![]() |
Instant – Arcane | 0 | ||||
2 | Araba Mothrider | White | Common | ![]() ![]() |
Creature – Human Samurai | 1 | 1 |
Flying; Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control fewer lands than an opponent, Araba Mothrider gets +1/+1 and has vigilance. |
0 | |
3 | Authorizer of Laws | White | Mythic | ![]() ![]() ![]() |
Creature – Archon Spirit | 4 | 4 |
Authorizer of Laws gets +1/+1 for each Enchantment you control.
Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may search your library for an enchantment card and put it onto the battlefield. Then shuffle your library. |
0 | |
4 | Blessed Breath | White | Common | ![]() |
Instant – Arcane |
Target creature you control gains protection from the color of your choice until end of turn.
Splice onto Arcane ![]() |
0 | |||
5 | Cage of Hands | White | Uncommon | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature can’t attack or block and its activated abilities can’t be activated. Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may attach Cage of Hands to target creature. |
0 | |||
6 | Chamber Guard | White | Common | ![]() ![]() |
Creature – Human Samurai | 2 | 2 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control fewer lands than an opponent, Chamber Guard gets +1/+1 and has vigilance. |
0 | |
7 | Daughter of Konda | White | Rare | ![]() ![]() |
Creature – Human Advisor | 2 | 2 |
Flash
Tapped creatures you control can block as though they were untapped. |
0 | |
8 | Edgeline Guardian | White | Uncommon | ![]() ![]() |
Creature – Human Samurai | 2 | 1 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
Black and/or red spells your opponents cast cost an additional 1 to cast. |
0 | |
9 | Eiganjo Enlistment | White | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature is a Samurai in addition to its other types, gets +2/+2 and has bushido 1. (When enchanted creature blocks or becomes blocked, it gets +1/+1 until end of turn.) |
0 | |||
10 | Eiganjo Jailer | White | Uncommon | ![]() ![]() ![]() |
Creature – Human Samurai | 2 | 2 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Eiganjo Jailer enters the battlefield, exile target creature an opponent controls until Eiganjo Jailer leaves the battlefield. |
0 | |
11 | Eiganjo Recruit | White | Uncommon | ![]() |
Creature – Human Samurai | 1 | 1 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
As long as you control fewer lands than an opponent, Eiganjo Recruit gets +1/+1 and has vigilance. |
0 | |
12 | Fluttering Heart | White | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature gets +2/+2 and has flying. Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may attach Fluttering Heart to target creature. |
0 | |||
13 | Genju of Fields | White | Uncommon | ![]() |
Enchantment – Aura |
Enchant Plains
Enchanted Plains gets +1/+4 and has lifelink as long as it’s a creature. ![]() When Genju of Fields is put into your graveyard from the battlefield, return it to your hand. |
3 | on 24 Sep 2014 by Vitenka | ||
14 | Ghostly Prison | White | Uncommon | ![]() ![]() |
Enchantment |
Creatures can’t attack you unless their controller pays ![]() |
0 | |||
15 | Hankyu Bow Kami | White | Rare | ![]() ![]() |
Creature – Archer Spirit | 3 | 2 |
First strike
![]() ![]() |
0 | |
16 | Indomitable Wills | White | Uncommon | ![]() ![]() ![]() |
Instant – Arcane |
Creatures you control get +2/+2 until end of turn.
Splice onto Arcane ![]() ![]() ![]() |
0 | |||
17 | Kami of Ancient Law | White | Common | ![]() ![]() |
Creature – Construct Spirit | 2 | 2 | Sacrifice Kami of Ancient Law: Exile target enchantment. | 0 | |
18 | Kami of False Hope | White | Common | ![]() ![]() |
Creature – Illusion Spirit | 2 | 3 | Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may return target enchantment to its owner’s hand. | 0 | |
19 | Kami of Old Stone | White | Common | ![]() ![]() |
Creature – Elemental Spirit | 1 | 7 | 0 | ||
20 | Kami of War's Wage | White | Rare | ![]() ![]() |
Creature – Construct Spirit | 2 | 1 |
All artifacts have “At the beginning of your upkeep, sacrifice this artifact unless you pay ![]() |
0 | |
21 | Kami of the Painted Road | White | Uncommon | ![]() ![]() |
Creature – Construct Spirit | 1 | 1 | Spiritcraft — Whenever you cast a Spirit or Arcane spell, put a +1/+1 counter on each creature you control. | 0 | |
22 | Kitsune Auramancer | White | Common | ![]() ![]() ![]() |
Creature – Kitsune Wizard | 3 | 3 | When Kitsune Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand. | 0 | |
23 | Kitsune Blademaster | White | Common | ![]() ![]() |
Creature – Fox Samurai | 2 | 2 |
First strike
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.) |
0 | |
24 | Kitsune Bodyguard | White | Rare | ![]() ![]() ![]() |
Creature – Fox Samurai | 2 | 5 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
All damage that would be dealt to you is dealt to Kitsune Bodyguard instead. ![]() ![]() |
0 | |
25 | Kitsune Bonesetter | White | Common | ![]() ![]() ![]() |
Creature – Fox Cleric | 1 | 4 | When Kitsune Bonesetter enters the battlefield, you gain 4 life. | 0 | |
26 | Kitsune Dawnblade | White | Common | ![]() ![]() |
Creature – Fox Samurai | 1 | 1 |
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
Lifelink |
0 | |
27 | Kitsune Tactician | White | Common | ![]() ![]() |
Creature – Fox Samurai | 2 | 1 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
![]() ![]() |
0 | |
28 | Konda, Lord of Eiganjo | White | Mythic | ![]() ![]() ![]() |
Legendary Creature – Human Samurai | 3 | 3 |
Indestructible
As long as you control fewer lands than an opponent, creatures you control get +1/+1 and have vigilance. Bushido 5 (When this blocks or becomes blocked, it gets +5/+5 until end of turn.) |
0 | |
29 | Lantern-Light Observer | White | Uncommon | ![]() ![]() ![]() |
Creature – Construct Spirit | 3 | 3 |
Flying
Whenever an Aura is put into your graveyard from the battlefield, put a 1/1 colorless Spirit creature token onto the battlefield. You may attach that Aura to that token if able. |
0 | |
30 | Moment of Hope | White | Common | ![]() |
Instant – Arcane | Prevent all damage a source of your choice would deal this turn. | 0 | |||
31 | Moonwing Mount | White | Uncommon | ![]() ![]() ![]() |
Creature – Insect | 2 | 2 |
Flying
Other creatures you control have flying. |
0 | |
32 | Myojin of Cleansing Fire | White | Mythic | ![]() ![]() ![]() ![]() |
Legendary Creature – God Spirit | 6 | 9 |
Indestructible, vigilance
When Myojin of Cleansing Fire enters the battlefield or at the beginning of your upkeep, you may exile target nonland permanent. Whenever there are four or more cards exiled by Myojin of Cleansing Fire, choose one. Return that card to the battlefield under its owner’s control. |
0 | |
33 | Pure Intentions | White | Rare | ![]() |
Instant – Arcane |
Until end of turn, loss of life that would reduce your life total to less than 1 reduces it to 1 instead.
Splice onto Arcane ![]() ![]() |
0 | |||
34 | Quiet Purity | White | Common | ![]() |
Instant – Arcane |
Destroy target enchantment.
Splice onto Arcane ![]() |
0 | |||
35 | Recall the Feeling | White | Uncommon | ![]() ![]() |
Sorcery – Arcane | Return target artifact or enchantment card from your graveyard to the battlefield. | 0 | |||
36 | Samurai Enforcers | White | Common | ![]() ![]() ![]() |
Creature – Human Samurai | 4 | 4 |
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
As long as you control fewer lands than an opponent, Samurai Enforcers gets +1/+1 and has vigilance. |
0 | |
37 | Silent-Chant Kami | White | Uncommon | ![]() ![]() |
Creature – Illusion Spirit | 2 | 3 | At the beginning of your upkeep, you gain 1 life for each enchantment you control. | 0 | |
38 | Silverstorm Samurai | White | Uncommon | ![]() ![]() |
Creature – Fox Samurai | 3 | 2 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
When Silverstorm Samurai enters the battlefield, you may put a Samurai creature card from your hand onto the battlefield. |
0 | |
39 | Split-Tail Miko | White | Uncommon | ![]() ![]() |
Creature – Fox Cleric | 1 | 3 |
![]() ![]() |
0 | |
40 | Terashi’s Grasp | White | Common | ![]() ![]() |
Sorcery – Arcane | Destroy target artifact or enchantment. You gain life equal to its converted mana cost. | 0 | |||
41 | Wandering Ones | White | Common | ![]() |
Creature – Illusion Spirit | 1 | 1 | Spiritcraft — Whenever you cast a Spirit or Arcane spell, put a 1/1 colorless creature token onto the battlefield. | 0 | |
42 | Access to Knowledge | Blue | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
When Access to Knowledge enters the battlefield, draw a card. Enchanted creature has “ ![]() |
0 | |||
43 | Balsamic Shadow | Blue | Uncommon | ![]() ![]() |
Creature – Moonfolk Ninja | 3 | 1 |
Flying
Ninjutsu—Return two Islands you control to their owner’s hand. (Return two Islands you control and an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) |
0 | |
44 | Beacon Kami | Blue | Uncommon | ![]() ![]() |
Creature – Illusion Spirit | 3 | 3 |
Flying
![]() |
0 | |
45 | Bounteous Kirin | Blue | Rare | ![]() ![]() ![]() |
Creature – Kirin Spirit | 5 | 5 |
Flying
At the beginning of your end step, if Bounteous Kirin is untapped, draw a card. |
0 | |
46 | Consuming Vortex | Blue | Common | ![]() ![]() |
Instant – Arcane |
Return target creature to its owner’s hand.
Splice onto Arcane ![]() ![]() |
0 | |||
47 | Counsel from Elders | Blue | Common | ![]() ![]() |
Sorcery | Draw two cards. | 0 | |||
48 | Cut the Tethers | Blue | Uncommon | ![]() ![]() |
Instant – Arcane | Return target creature to its owner’s hand. If that creature is red or green, put it on top of its owner’s library instead. | 0 | |||
49 | Dampen Thought | Blue | Common | ![]() |
Instant – Arcane |
Target player puts the top four cards of his or her library into his or her graveyard.
Splice onto Arcane ![]() ![]() |
0 | |||
50 | Deprive | Blue | Common | ![]() ![]() |
Instant |
As an additional cost to cast Deprive, return a land you control to its owner’s hand.
Counter target spell. |
0 | |||
51 | Dull the Blades | Blue | Common | ![]() ![]() |
Instant – Arcane | Creatures your opponents control get -2/-0 until end of turn. | 0 | |||
52 | Eye of Nowhere | Blue | Common | ![]() ![]() |
Sorcery – Arcane | Return target permanent to its owner’s hand. | 0 | |||
53 | Genju of Falls | Blue | Uncommon | ![]() |
Enchantment – Aura |
Enchant Island
Enchanted Island gets +2/+1 and has flying as long as it’s a creature. ![]() When Genju of Falls is put into your graveyard from the battlefield, return it to your hand. |
0 | |||
54 | Gifts Ungiven | Blue | Rare | ![]() ![]() |
Instant | Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library. | 0 | |||
55 | Kaijin of the Vanishing Touch | Blue | Uncommon | ![]() ![]() |
Creature – Shapeshifter Spirit | 0 | 3 |
Defender
![]() ![]() Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner’s hand at end of combat. |
0 | |
56 | Masked Shinobi | Blue | Rare | ![]() ![]() ![]() |
Creature – Human Ninja | 3 | 1 |
Ninjutsu ![]() ![]() ![]() ![]() You may have Masked Shinobi enter the battlefield as a copy of any creature on the battlefield, except it’s still a Ninja in addition to its other creature types. |
0 | |
57 | Minamo Historian | Blue | Rare | ![]() ![]() |
Creature – Human Wizard | 1 | 1 |
![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | |
58 | Minamo Sensei | Blue | Mythic | ![]() ![]() ![]() |
Creature – Human Wizard | * | * |
You have no maximum hand size.
Minamo Sensei’s power and toughness are both equal to the number of cards you have in your hand. ![]() |
0 | |
59 | Moonbow Illusionist | Blue | Common | ![]() ![]() |
Creature – Moonfolk Wizard | 2 | 1 |
Flying
Moonbow Illusionist can only block creatures with flying. ![]() |
0 | |
60 | Myojin of Seeing Winds | Blue | Mythic | ![]() ![]() ![]() ![]() |
Legendary Creature – God Spirit | 5 | 10 |
Indestructible, flying
When Myojin of Seeing Winds enters the battlefield or at the beginning of your upkeep, exile the top card of each player’s library. You may play cards exiled with Myojin of Seeing Winds. |
0 | |
61 | Oboro Breezecaller | Blue | Uncommon | ![]() |
Creature – Moonfolk Rogue | 1 | 1 |
Flying
Return a land you control to its owner’s hand: Target player puts the top card of his or her library into his or her graveyard. |
0 | |
62 | Oboro Draftcaster | Blue | Common | ![]() ![]() |
Creature – Moonfolk Wizard | 1 | 3 |
Flying
![]() |
0 | |
63 | Petals of Insight | Blue | Uncommon | ![]() ![]() ![]() |
Sorcery – Arcane | Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner’s hand. Otherwise, draw three cards. | 0 | |||
64 | Psychic Puppetry | Blue | Common | ![]() |
Instant – Arcane |
You may tap or untap target permanent.
Splice onto Arcane ![]() |
0 | |||
65 | Reach Through Mists | Blue | Common | ![]() |
Instant – Arcane | Draw a card. | 0 | |||
66 | Reduce to Dreams | Blue | Uncommon | ![]() ![]() ![]() |
Instant – Arcane |
Return all artifacts and enchantments to their owners’ hands.
Splice onto Arcane ![]() ![]() ![]() |
0 | |||
67 | Reweave | Blue | Rare | ![]() ![]() |
Instant – Arcane |
Target permanent’s controller sacrifices it. If he or she does, that player reveals cards from the top of his or her library until he or she reveals a permanent card that shares a card type with the sacrificed permanent, puts that card onto the battlefield, then shuffles his or her library.
Splice onto Arcane ![]() ![]() ![]() |
0 | |||
68 | River Kaijin | Blue | Common | ![]() ![]() |
Creature – Serpent Spirit | 1 | 4 | 0 | ||
69 | Secretkeeper | Blue | Common | ![]() ![]() ![]() |
Creature – Human Ninja | 4 | 4 |
Ninjutsu ![]() ![]() ![]() ![]() Secretkeeper can’t attack unless defending player controls an Island. |
0 | |
70 | Shape Stealer | Blue | Uncommon | ![]() ![]() |
Creature – Shapeshifter Spirit | 1 | 1 |
Protection from non-Spirit creatures and non-Arcane spells
![]() ![]() |
0 | |
71 | Shifting Borders | Blue | Uncommon | ![]() ![]() |
Instant – Arcane |
Exchange control of two target lands. If you gain control of a land this way, you gain control of any Auras attached to that land.
Splice onto Arcane ![]() ![]() |
0 | |||
72 | Shimmerlight Ninja | Blue | Common | ![]() ![]() |
Creature – Human Ninja | 3 | 3 |
Ninjutsu ![]() ![]() ![]() ![]() Hexproof |
0 | |
73 | Shinobi Distractor | Blue | Uncommon | ![]() ![]() |
Creature – Human Ninja | 3 | 3 |
Ninjutsu ![]() ![]() ![]() ![]() ![]() |
0 | |
74 | Slipping Ties | Blue | Uncommon | ![]() ![]() |
Instant – Arcane |
Counter target spell unless its controller pays ![]() Splice onto Arcane ![]() |
0 | |||
75 | Soratami Ambassador | Blue | Common | ![]() ![]() |
Creature – Moonfolk Advisor | 4 | 2 |
Flying
![]() |
0 | |
76 | Soratami Seer | Blue | Uncommon | ![]() ![]() ![]() |
Creature – Moonfolk Wizard | 3 | 4 |
Flying
![]() |
0 | |
77 | Teller of Tales | Blue | Common | ![]() ![]() |
Creature – Illusion Spirit | 3 | 2 | Islandwalk | 0 | |
78 | Threads of Disloyalty | Blue | Uncommon | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant creature with converted mana cost 2 or less
You control enchanted creature. |
0 | |||
79 | Twincast | Blue | Rare | ![]() ![]() |
Instant | Copy target instant or sorcery spell. You may choose new targets for the copy. | 0 | |||
80 | Walker of Secret Ways | Blue | Common | ![]() ![]() ![]() |
Creature – Human Ninja | 2 | 1 |
Ninjutsu ![]() ![]() Walker of Secret Ways can’t be blocked. |
0 | |
81 | Whispers in the Mist | Blue | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
![]() ![]() |
3 | on 14 Mar 2014 by Vitenka | ||
82 | Banish into Darkness | Black | Uncommon | ![]() ![]() |
Sorcery – Arcane |
Target player sacrifices a creature with converted mana cost 3 or less.
Whenever you play a Swamp, you may put Banish into Darkness from your graveyard on top of your library. |
0 | |||
83 | Befoul | Black | Common | ![]() ![]() ![]() |
Sorcery | Destroy target land or nonblack creature. It can’t be regenerated. | 0 | |||
84 | Blood Speaker | Black | Uncommon | ![]() ![]() ![]() |
Creature – Ogre Shaman | 2 | 4 |
At the beginning of your upkeep, you may sacrifice Blood Speaker. If you do, search your library for a Demon card, reveal that card, put it into your hand, then shuffle your library.
Whenever a Demon enters the battlefield under your control, return Blood Speaker from your graveyard to the battlefield. |
0 | |
85 | Bumbling Sneak | Black | Uncommon | ![]() |
Creature – Human Ninja | 1 | 1 |
Ninjutsu ![]() ![]() |
0 | |
86 | Choice of Damnations | Black | Rare | ![]() ![]() ![]() ![]() |
Sorcery – Arcane | Target opponent chooses a number. You may have that player lose that much life. If you don’t, that player sacrifices all but that many permanents. | 0 | |||
87 | Contaminated Ground | Black | Common | ![]() ![]() |
Enchantment – Aura |
Enchant land
Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life. |
0 | |||
88 | Cranial Extraction | Black | Rare | ![]() ![]() |
Sorcery – Arcane | Name a nonland card. Search target player’s graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles his or her library. | 0 | |||
89 | Cursed Shinobi | Black | Common | ![]() ![]() |
Creature – Human Ninja | 2 | 2 |
Ninjutsu ![]() ![]() ![]() ![]() ![]() |
0 | |
90 | Death of a Thousand Stings | Black | Common | ![]() |
Instant – Arcane |
Target creature gets -1/-1 until end of turn.
Splice onto Arcane ![]() |
0 | |||
91 | Deathblade Nezumi | Black | Common | ![]() ![]() |
Creature – Rat Samurai | 2 | 2 |
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
Whenever a creature dealt damage by Deathblade Nezumi this turn dies, put a +1/+1 counter on Deathblade Nezumi. |
0 | |
92 | Genju of Fens | Black | Uncommon | ![]() |
Enchantment – Aura |
Enchant Swamp
Enchanted Swamp gets +2/+1 and has “ ![]() ![]() When Genju of Fens is put into your graveyard from the battlefield, return it to your hand. |
0 | |||
93 | Gibbering Kami | Black | Uncommon | ![]() ![]() |
Creature – Horror Spirit | 2 | 1 |
Flying
Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may reveal the top card of your library until you reveal a creature card. If you do, put that card into your graveyard and the rest on the bottom of your library in random order. |
0 | |
94 | Glyph of Pain | Black | Uncommon | ![]() ![]() |
Enchantment |
When Glyph of Pain enters the battlefield, destroy target creature. If that creature was white and/or green, that creature’s controller gains control of Glyph of Pain.
At the beginning of your upkeep, you lose 1 life. |
0 | |||
95 | Goryo’s Vengeance | Black | Rare | ![]() ![]() |
Instant – Arcane |
Return target creature from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
Splice onto Arcane ![]() ![]() |
0 | |||
96 | Gutwrencher Oni | Black | Uncommon | ![]() ![]() ![]() |
Creature – Demon Spirit | 5 | 4 |
Trample
At the beginning of your upkeep, discard a card if you don’t control an Ogre. Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may exile a card from your graveyard. If you do, target player loses 2 life. |
0 | |
97 | Hideous Laughter | Black | Uncommon | ![]() ![]() ![]() |
Instant – Arcane |
All creatures get -2/-2 until end of turn.
Splice onto Arcane ![]() ![]() ![]() |
0 | |||
98 | Kami of Empty Graves | Black | Common | ![]() ![]() |
Creature – Skeleton Spirit | 1 | 4 | Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may discard a card. If you do, return target creature card from your graveyard to your hand. | 0 | |
99 | Myojin of Night’s Reach | Black | Mythic | ![]() ![]() ![]() ![]() |
Legendary Creature – God Spirit | 7 | 8 |
Indestructible, lifelink
When Myojin of Night’s Reach enters the battlefield or at the beginning of your upkeep, you may play target card in a graveyard without paying its mana cost. If you do, you lose life equal to its converted mana cost. Each opponent’s maximum hand size is three. |
0 | |
100 | Nezumi Bone-Readers | Black | Rare | ![]() ![]() |
Creature – Rat Shaman | 2 | 1 |
![]() ![]() ![]() |
0 | |
101 | Nezumi Cutthroat | Black | Common | ![]() ![]() |
Creature – Rat Warrior | 2 | 1 |
Intimidate
Nezumi Cutthroat can’t block. |
0 | |
102 | Nezumi Rummager | Black | Uncommon | ![]() |
Creature – Rat Rogue | 1 | 1 |
Swampwalk
When Nezumi Rummager enters the battlefield, target opponent reveals his or her hand. Choose a nonland card with converted mana cost less than or equal to the number of Swamps you control. That player discards that card. |
0 | |
103 | Nezumi Shadow-Watcher | Black | Common | ![]() |
Creature – Rat Ninja | 1 | 1 |
Swampwalk, Ninjutsu ![]() ![]() Sacrifice Nezumi Shadow-Watcher: Target creature gets -1/-1 until end of turn. |
0 | |
104 | Nightfall's Grasp | Black | Uncommon | ![]() ![]() |
Instant – Arcane |
Until end of turn, all creatures become black in addition to their other colors and all lands become Swamps in addition to their other types.
Splice onto Arcane ![]() ![]() |
0 | |||
105 | Ogre Marauder | Black | Uncommon | ![]() ![]() ![]() |
Creature – Ogre Warrior | 3 | 1 | Whenever Ogre Marauder attacks, it gains “Ogre Marauder can’t be blocked” until end of turn unless defending player sacrifices a creature. | 2 | on 14 Mar 2014 by Vitenka |
106 | Oni Possession | Black | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
At the beginning of the upkeep of enchanted creature’s controller, that player sacrifices a creature. Enchanted creature gets +3/+3 and is a Demon Spirit. |
0 | |||
107 | Oni of Suffering | Black | Mythic | ![]() ![]() ![]() |
Creature – Demon Spirit | 5 | 5 |
B, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
When Oni of Suffering dies, each non-Ogre creature gets -5/-5 until end of turn. |
0 | |
108 | Pain's Reward | Black | Uncommon | ![]() ![]() |
Sorcery – Arcane | Each player may bid life. You start the bidding with a bid of any number. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and draws four cards. | 0 | |||
109 | Pitlord Oni | Black | Rare | ![]() ![]() ![]() |
Creature – Demon Spirit | * | * |
Swampwalk
Pitlord Oni’s power and toughness are both equal to the number of Swamps you control. Whenever Pitlord Oni attacks, it gets +X/+X until end of turn, where X is the number of Swamps the defending player controls. |
0 | |
110 | Pull Under | Black | Common | ![]() ![]() |
Instant – Arcane | Pull Under deals X damage to target creature and you gain X life, where X is the number of Swamps you control. | 0 | |||
111 | Pus Kami | Black | Common | ![]() ![]() ![]() |
Creature – Horror Spirit | 3 | 4 | 0 | ||
112 | Quag Sickness | Black | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature gets -1/-1 for each Swamp you control. |
0 | |||
113 | Razorjaw Oni | Black | Uncommon | ![]() ![]() |
Creature – Demon Spirit | 5 | 5 | Black creatures can’t block unless they’re Ogres. | 1 | on 14 Mar 2014 by Vitenka |
114 | Silent-Blade Oni | Black | Rare | ![]() ![]() ![]() |
Creature – Demon Spirit Ninja | 6 | 3 |
Ninjutsu—Pay 6 life. (Pay 6 life and return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Pay 2 life: Regenerate target Ninja. |
0 | |
115 | Souldrinker Shinobi | Black | Common | ![]() ![]() |
Creature – Rat Ninja | 3 | 4 |
Ninjutsu ![]() ![]() ![]() ![]() Lifelink |
0 | |
116 | Soulless Revival | Black | Common | ![]() ![]() |
Instant – Arcane |
Return target creature card from your graveyard to your hand.
Splice onto Arcane ![]() ![]() |
0 | |||
117 | Swingblade Shinobi | Black | Uncommon | ![]() ![]() |
Creature – Rat Ninja | 3 | 1 |
Ninjutsu ![]() ![]() ![]() ![]() First strike |
0 | |
118 | Takenuma Bleeder | Black | Common | ![]() ![]() |
Creature – Ogre Rogue | 3 | 2 | Whenever Takenuma Bleeder attacks or blocks, you lose 1 life unless you control a Demon. | 0 | |
119 | Villainous Ogre | Black | Common | ![]() ![]() |
Creature – Ogre Warrior | 3 | 1 |
As long as you control a Demon, Villainous Ogre gets +1/+1 and has “![]() |
0 | |
120 | Waking Nightmare | Black | Common | ![]() |
Sorcery – Arcane | Target player discards a card. | 0 | |||
121 | Wicked Akuba | Black | Common | ![]() ![]() |
Creature – Horror Spirit | 2 | 2 |
![]() |
0 | |
122 | Akki Avalanchers | Red | Uncommon | ![]() |
Creature – Goblin Warrior | 1 | 1 |
Haste
When Akki Avalanchers enters the battlefield, you may sacrifice a land. If you do, put two +1/+1 counters on Akki Avalanchers. |
0 | |
123 | Akki Cannoneer | Red | Common | ![]() ![]() ![]() |
Creature – Goblin Warrior Archer | 3 | 3 |
Haste
When Akki Cannoneer enters the battlefield, you may sacrifice a land. If you do, Akki Cannoneer deals 3 damage to target creature or player. |
0 | |
124 | Akki Cliffdweller | Red | Rare | ![]() ![]() ![]() |
Creature – Goblin Warrior Shaman | * | * |
Akki Cliffdweller’s power and toughness are both equal to the number of Goblins you control.
When Akki Cliffdweller enters the battlefield, you may sacrifice any number of lands. Then, put a 1/1 red Goblin creature tokens onto the battlefield for each land sacrificed this way. |
0 | |
125 | Akki Forerunner | Red | Uncommon | ![]() ![]() |
Creature – Goblin Rogue Scout | 3 | 1 | Whenever a land leaves the battlefield, put a 1/1 red Goblin creature token onto the battlefield. | 0 | |
126 | Akki Raider | Red | Common | ![]() ![]() |
Creature – Goblin Warrior Rogue | 2 | 1 | Whenever a land leaves the battlefield, Akki Raider gets +2/+0 until end of turn. | 0 | |
127 | Akki Rockspeaker | Red | Common | ![]() ![]() |
Creature – Goblin Shaman | 2 | 1 |
When Akki Rockspeaker enters the battlefield, you may sacrifice a land. If you do, add ![]() ![]() ![]() |
0 | |
128 | Ashen Monstrosity | Red | Common | ![]() ![]() |
Creature – Elemental Spirit | 6 | 1 | 0 | ||
129 | Barrel Down Remnants | Red | Common | ![]() ![]() |
Instant – Arcane | Barrel Down Remnants deals damage to target creature or player equal to the number of Mountain cards in your graveyard. | 0 | |||
130 | Battle-Mad Ronin | Red | Common | ![]() |
Creature – Human Samurai | 1 | 1 |
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each turn if able. |
0 | |
131 | Blind with Anger | Red | Uncommon | ![]() ![]() |
Instant – Arcane |
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Splice onto Arcane ![]() ![]() ![]() |
0 | |||
132 | Blister Charge | Red | Uncommon | ![]() |
Enchantment – Aura |
Enchant Aura or Equipment
Whenever the creature enchanted Aura or Equipment is attached to attacks or blocks, Blister Charge deals 2 damage to target creature or player. |
0 | |||
133 | Crack Apart | Red | Common | ![]() ![]() |
Sorcery – Arcane | Destroy target artifact or land. | 0 | |||
134 | Dawnbreak Dragon | Red | Mythic | ![]() ![]() ![]() |
Creature – Dragon Spirit | 4 | 3 |
Flying
Whenever you cast a spell, if it’s the second instant or sorcery spell you cast this turn, you may return Dawnbreak Dragon from your graveyard to the battlefield. |
0 | |
135 | Dualblade Ronin | Red | Uncommon | ![]() ![]() |
Creature – Human Samurai | 1 | 2 |
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
When Dualblade Ronin enters the battlefield, if you control a creature named Longarm Ronin, you may attach target equipment you control to Dualblade Ronin. |
0 | |
136 | Frost Ogre | Red | Uncommon | ![]() ![]() ![]() |
Creature – Ogre Warrior | 3 | 2 | Protection from red | 0 | |
137 | Genju of Spires | Red | Uncommon | ![]() |
Enchantment – Aura |
Enchant Mountain
Enchanted Mountain gets +4/+0 and has haste as long as it’s a creature. ![]() When Genju of Spires is put into your graveyard from the battlefield, return it to your hand. |
0 | |||
138 | Hidetsugu’s Special Rite | Red | Rare | ![]() ![]() |
Instant | If target player has exactly 10 life, Hidetsugu’s Special Rite deals 10 damage to that player. | 0 | |||
139 | Impacable Rage | Red | Common | ![]() |
Instant – Arcane |
Target creature gets +3/+0 until end of turn and can’t be blocked except by two or more creatures this turn.
Splice onto Arcane ![]() ![]() |
0 | |||
140 | Lava Spike | Red | Common | ![]() |
Sorcery – Arcane | Lava Spike deals 3 damage to target player. | 0 | |||
141 | Longarm Ronin | Red | Uncommon | ![]() ![]() |
Creature – Human Ronin | 1 | 2 |
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
![]() ![]() |
0 | |
142 | Molten Star Dragon | Red | Rare | ![]() ![]() ![]() |
Creature – Dragon Spirit | 6 | 6 |
Flying
Whenever Molten Star Dragon becomes the target of a spell or ability an opponent controls, that opponent sacrifices a land. |
0 | |
143 | Myojin of Infinite Rage | Red | Mythic | ![]() ![]() ![]() ![]() |
Legendary Creature – God Spirit | 9 | 6 |
Indestructible, haste
When Myojin of Infinite Rage enters the battlefield or at the beginning of your upkeep, you may have target player discard his or her hand, then draw that many cards. Whenever a land card enters a graveyard from anywhere, you may have Myojin of Infinite Rage deal 2 damage to target creature or player. |
0 | |
144 | Ogre Recluse | Red | Common | ![]() ![]() ![]() |
Creature – Ogre Warrior Rogue | 3 | 3 | Mountainwalk | 0 | |
145 | Oni of Wild Places | Red | Uncommon | ![]() ![]() ![]() |
Creature – Demon Spirit | 5 | 3 | At the beginning of each player’s upkeep, Oni of Wild Places deals damage to that player equal to the number of nonbasic lands he or she controls. | 0 | |
146 | Pummel to Foundations | Red | Uncommon | ![]() ![]() |
Instant – Arcane |
Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
Splice onto Arcane ![]() ![]() |
1 | on 31 Oct 2016 by amuseum | ||
147 | Punisher Akki | Red | Rare | ![]() ![]() ![]() |
Creature – Goblin Warrior | 2 | 2 | Whenever a land enters the battlefield, Punisher Akki deals 2 damage to that land’s controller. | 0 | |
148 | Punt | Red | Common | ![]() |
Instant | Punt deals 2 damage to target creature. That creature gains flying until end of turn. | 0 | |||
149 | Ronin Cliffrider | Red | Uncommon | ![]() ![]() |
Creature – Human Samurai | 2 | 2 |
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
Ronin Cliffrider can’t be blocked except by two or more creatures. Whenever Ronin Cliffrider deals combat damage to a player, put a +1/+1 counter on Ronin Cliffrider. |
0 | |
150 | Ronin Flamemaster | Red | Common | ![]() ![]() |
Creature – Human Samurai | 1 | 2 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
![]() |
0 | |
151 | Ronin Houndmaster | Red | Common | ![]() ![]() |
Creature – Human Samurai | 2 | 2 |
Haste
Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.) |
0 | |
152 | Sideswipe | Red | Uncommon | ![]() ![]() |
Instant | Sideswipe deals damage equal to target spell’s converted mana cost to its controller. If that spell is white and/or blue, you may change any targets of that spell. | 0 | |||
153 | Sokenzan Ronin | Red | Common | ![]() ![]() ![]() |
Creature – Ogre Samurai | 4 | 4 |
Bushido 3 (When this blocks or becomes blocked, it gets +3/+3 until end of turn.)
Trample |
0 | |
154 | Soulblast | Red | Uncommon | ![]() ![]() |
Instant – Arcane |
Sacrifice a creature. If you do, Soulblast deals damage equal to the sacrificed creature’s power to target creature or player.
Splice onto Arcane ![]() ![]() |
0 | |||
155 | Spiraling Embers | Red | Uncommon | ![]() ![]() |
Sorcery – Arcane | Spiraling Embers deals X damage to target creature or player. | 0 | |||
156 | Suggested Memory | Red | Common | ![]() ![]() |
Sorcery – Arcane | Target player discards his or her hand, then draws that many cards. | 0 | |||
157 | Thoughts of Ruin | Red | Rare | ![]() ![]() ![]() |
Sorcery – Arcane | Each player chooses a land. Then, destroy all unchosen lands. | 0 | |||
158 | Through the Breach | Red | Rare | ![]() ![]() |
Instant – Arcane |
You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
Splice onto Arcane ![]() ![]() ![]() |
0 | |||
159 | Torrent of Stone | Red | Common | ![]() ![]() ![]() |
Instant – Arcane |
Torrent of Stone deals 4 damage to target creature or player.
Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) |
0 | |||
160 | Unnatural Speed | Red | Common | ![]() |
Instant – Arcane |
Target creature gains haste until end of turn. It must attack this turn if able and can’t block this turn.
Splice onto Arcane ![]() |
0 | |||
161 | Volcanic Strength | Red | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature gets +2/+2 and has mountainwalk. |
0 | |||
162 | Briarknit Kami | Green | Common | ![]() ![]() |
Creature – Plant Spirit | 3 | 3 |
Trample
Spiritcraft — Whenever you cast a Spirit or Arcane spell, Briarknit Kami gets +1/+1 until end of turn for each land you control. |
0 | |
163 | Budoka Gardener | Green | Common | ![]() ![]() |
Creature – Human Monk | 1 | 1 |
![]() ![]() As long as you control five or more lands, Budoka Gardener gets +2/+2. |
0 | |
164 | Child of Thorns | Green | Uncommon | ![]() |
Creature – Plant Spirit | 2 | 1 | Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield. | 0 | |
165 | Enshrined Memories | Green | Rare | ![]() ![]() ![]() |
Sorcery – Arcane | Reveal the top card of your library until you reveal X creature and/or land cards. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in random order. | 0 | |||
166 | Ethereal Haze | Green | Common | ![]() |
Instant – Arcane | Prevent all damage creatures would deal this turn. | 0 | |||
167 | Feast of Worms | Green | Common | ![]() ![]() |
Sorcery – Arcane | Destroy target enchantment or land. | 0 | |||
168 | Fields of Plenty | Green | Common | ![]() |
Enchantment – Aura |
Enchant land
Enchanted land is every basic land type. |
0 | |||
169 | Genju of Cedars | Green | Uncommon | ![]() |
Enchantment – Aura |
Enchant Forest
Enchant Forest gets +3/+3 and has trample as long as it’s a creature. ![]() When Genju of Cedars is put into your graveyard from the battlefield, return it to your hand. |
0 | |||
170 | Gnarled Mass | Green | Common | ![]() ![]() |
Creature – Plant Spirit | 3 | 2 | 0 | ||
171 | Hatching Grounds | Green | Uncommon | ![]() ![]() ![]() |
Enchantment – Aura |
Enchant land
Enchanted land has “ ![]() ![]() |
0 | |||
172 | Jukai Ascetic | Green | Uncommon | ![]() |
Creature – Human Monk | 1 | 1 |
Hexproof
As long as you control five or more lands, Jukai Ascetic gets +2/+2. |
0 | |
173 | Jukai Training | Green | Common | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature gets +1/+1 and has “ ![]() ![]() As long as you control five or more lands, enchanted creature gets an additional +2/+2. |
0 | |||
174 | Keen Sense | Green | Uncommon | ![]() |
Enchantment – Aura |
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card. |
0 | |||
175 | Kodama of the Center Tree | Green | Mythic | ![]() ![]() ![]() ![]() |
Creature – Treefolk Spirit | * | * |
Kodama of the Center Tree’s power and toughness are both equal to the number of lands you control.
Spiritcraft — Whenever you cast a Spirit or Arcane spell, reveal the top card of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in random order. |
0 | |
176 | Kodama's Song | Green | Uncommon | ![]() ![]() |
Instant – Arcane |
Put up to two land cards from your hand onto the battlefield.
Splice onto Arcane ![]() ![]() |
0 | |||
177 | Kodama's Tilling | Green | Common | ![]() |
Instant – Arcane |
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Splice onto Arcane—Discard a Forest card. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.) |
0 | |||
178 | Loam Dweller | Green | Common | ![]() ![]() |
Creature – Fungus Spirit | 3 | 1 | Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may return target land card from your graveyard to your hand. | 0 | |
179 | Matsu-Tribe Birdstalker | Green | Common | ![]() ![]() |
Creature – Snake Warrior Archer | 1 | 3 |
Deathtouch
Reach |
0 | |
180 | Matsu-Tribe Decoy | Green | Uncommon | ![]() ![]() ![]() |
Creature – Snake Warrior Archer | 1 | 3 |
Deathtouch
Whenever Matsu-Tribe Decoy attacks, you may have target creature block it this turn if able. |
0 | |
181 | Moss Kami | Green | Common | ![]() ![]() ![]() |
Creature – Fungus Spirit | 6 | 5 | Trample | 0 | |
182 | Myojin of Life’s Web | Green | Mythic | ![]() ![]() ![]() ![]() |
Legendary Creature – God Spirit | 8 | 7 |
Indestructible, trample
When Myojin of Life’s Web enters the battlefield or at the beginning of your upkeep, you may have target creature you control fight another target creature. Whenever a creature you control is dealt damage, put that many +1/+1 counters on it. |
0 | |
183 | Okina Nightwatch | Green | Common | ![]() ![]() ![]() |
Creature – Human Monk | 3 | 3 | As long as you control five or more lands, Okina Nightwatch gets +2/+2. | 0 | |
184 | Orochi Broodmother | Green | Uncommon | ![]() ![]() |
Creature – Snake Shaman | 1 | 1 |
Whenever a land enters the battlefield under your control, put a 1/1 green Snake creature token onto the battlefield.
![]() |
0 | |
185 | Orochi Nestfinder | Green | Rare | ![]() ![]() ![]() |
Creature – Snake Shaman Scout | 2 | 2 | You may play two additional lands on each of your turns. | 0 | |
186 | Orochi Ranger | Green | Common | ![]() ![]() |
Creature – Snake Warrior Scout | 2 | 1 |
Deathtouch
Forestwalk |
0 | |
187 | Orochi Sustainer | Green | Uncommon | ![]() ![]() |
Creature – Snake Shaman | 2 | 1 |
![]() ![]() |
0 | |
188 | Patron of the Orochi | Green | Rare | ![]() ![]() ![]() |
Creature – Snake Spirit | 7 | 7 |
Flash, haste
![]() |
0 | |
189 | Roar of Jukai | Green | Common | ![]() |
Instant – Arcane | Put a +1/+1 counter on target creature and untap it. | 0 | |||
190 | Rootrunner | Green | Rare | ![]() ![]() ![]() |
Creature – Plant Spirit | 4 | 3 |
At the beginning of your upkeep, look at the top card of your library. You may exile that card face down.
When Rootrunner leaves the battlefield, turn all cards exiled with Rootrunner face up, then put all land cards from among them onto the battlefield tapped. |
0 | |
191 | Rosescent Kami | Green | Uncommon | ![]() ![]() ![]() |
Creature – Plant Spirit | 2 | 6 |
Vigilance
All creatures able to block Rosescent Kami do so. Spiritcraft — Whenever you cast a Spirit or Arcane spell, you gain 1 life for each land you control. |
0 | |
192 | Sakura-Tribe Elder | Green | Common | ![]() ![]() |
Creature – Snake Shaman | 1 | 1 | Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. | 0 | |
193 | Sakura-Tribe Scout | Green | Common | ![]() |
Creature – Snake Shaman Scout | 1 | 1 |
![]() |
0 | |
194 | Shed Skin and Blood | Green | Uncommon | ![]() ![]() |
Sorcery – Arcane | Regenerate target creature you control. It fights target creature you don’t control. | 0 | |||
195 | Soilshaper | Green | Common | ![]() ![]() ![]() |
Creature – Beast Spirit | 3 | 3 | Spiritcraft — Whenever you cast a Spirit or Arcane spell, you may have target land become a 3/3 Elemental Spirit creature until end of turn. It’s still a land. | 0 | |
196 | Stampeding Serow | Green | Uncommon | ![]() ![]() ![]() |
Creature – Antelope | 4 | 4 |
Whenever Stampeding Serow attacks, it gets +1/+1 until end of turn for each creature you control.
Creatures with power less than Stampeding Serow’s power can’t block it. |
0 | |
197 | Strength of Cedars | Green | Common | ![]() |
Instant – Arcane | Target creature gets +1/+1 until end of turn for each Forest you control. | 0 | |||
198 | Thousand-legged Kami | Green | Uncommon | ![]() ![]() ![]() ![]() |
Creature – Insect Spirit | 5 | 5 | When Thousand-legged Kami dies, put five 1/1 colorless Spirit creature tokens onto the battlefield. | 0 | |
199 | Traproot Kami | Green | Uncommon | ![]() ![]() |
Creature – Spider Plant Spirit | 0 | 3 |
Protection from blue and from black
Reach Whenever a Forest enters the battlefield under your control, put a +1/+1 counter on Traproot Kami. |
0 | |
200 | Venerable Kumo | Green | Mythic | ![]() ![]() |
Creature – Spider Spirit | 3 | 3 |
Vigilance, Reach
![]() ![]() ![]() Creatures with web counters on them can’t attack or block. At the beginning of your upkeep, put a +1/+1 counter on Venerable Kumo for each creature on the battlefield with a web counter on it. |
0 | |
201 | Weaver of Life | Green | Rare | ![]() ![]() ![]() |
Creature – Human Monk | 2 | 2 |
As long as you control five or more lands, Weaver of Life gets +2/+2.
![]() ![]() |
0 | |
202 | Meloku the Clouded Mirror | Multicolour | Mythic | ![]() ![]() ![]() |
Legendary Creature – Moonfolk Advisor | 4 | 4 |
Flying
![]() |
0 | |
203 | Nameless Guardian | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Kirin Spirit | 2 | 2 |
Flying
Creatures you control have “Whenever this creature becomes the target of a spell or ability an opponent controls for the first time in a turn, counter that spell or ability.” |
0 | |
204 | Recordkeeper Kami | Multicolour | Rare | ![]() ![]() |
Creature – Bird Spirit | 1 | 1 |
Flying
At the beginning of your upkeep, name a card. Then target opponent reveals his or her hand. If the named card is revealed, that player loses 1 life. |
0 | |
205 | Perverter of Truth | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Demon Spirit | 6 | 5 |
At the beginning of each player’s upkeep, that player loses 2 life and draws two cards.
If an opponent would gain life, that player gains no life instead. |
0 | |
206 | Ishi-Ishi, Akki Crackshot | Multicolour | Rare | ![]() ![]() ![]() |
Legendary Creature – Goblin Warrior | * | * |
Haste, nonbasic landwalk
Ishi-Ishi, Akki Crackshot’s power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. |
0 | |
207 | Arbiter of Kami’s Will | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Archon Spirit | 3 | 3 |
![]() Noncreature spells your opponents cast cost an additional ![]() |
0 | |
208 | Demented Delights | Multicolour | Rare | ![]() ![]() |
Enchantment – Aura |
Enchant creature
Enchanted creature has lifelink. If enchanted creature’s controller would gain life, you may have target opponent lose that much life instead. |
0 | |||
209 | Nature's Cycle | Multicolour | Rare | ![]() ![]() ![]() |
Sorcery – Arcane | Destroy target permanent. You may return target card that shares a type with that card from your graveyard to your hand. | 0 | |||
210 | Sasaya, the Wanderer | Multicolour | Rare | ![]() ![]() |
Legendary Creature – Snake Shaman | 2 | 2 |
Landwalk (This creature is unblockable as long as defending player controls a Land.)
Each land is every basic land type. |
0 | |
211 | Skyfire Kirin | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Kirin Spirit | 4 | 1 |
Flash, Flying
When Skyfire Kirin enters the battlefield, target opponent reveals his or her hand. You may cast a copy of an instant or sorcery card revealed this way without paying its mana cost. |
0 | |
212 | Eiganjo Field Commander | Multicolour | Rare | ![]() ![]() ![]() |
Creature – Human Samurai | 2 | 2 |
Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)
![]() ![]() ![]() |
0 | |
213 | Genju of Realms | Multicolour | Mythic | ![]() ![]() ![]() ![]() ![]() |
Legendary Enchantment – Aura |
Enchant land
Enchanted land is every basic land type in addition to its other types, and, as long as it’s a creature, gets +5/+5 and has vigilance. ![]() When Genju of Realms is put into your graveyard from the battlefield, return it to your hand. |
0 | |||
214 | Blinding Powder | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature has “Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn.”
Equip ![]() |
0 | |||
215 | General’s Helm | Artifact | Rare | ![]() |
Artifact – Equipment |
Equipped creature has hexproof.
Prevent all combat damage that would be dealt to equipped creature. Equip ![]() |
0 | |||
216 | Hair-Strung Koto | Artifact | Common | ![]() |
Artifact | Tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard. | 0 | |||
217 | Hankyu | Artifact | Rare | ![]() |
Artifact – Equipment |
![]() Equipped creature has “ ![]() ![]() Equip ![]() |
0 | |||
218 | Journeyer’s Kite | Artifact | Uncommon | ![]() |
Artifact |
![]() ![]() |
0 | |||
219 | Long-Forgotten Gohei | Artifact | Rare | ![]() |
Artifact |
Spirit and Arcane spells you cast cost ![]() Spirit creatures you control get +1/+1. |
0 | |||
220 | No-Dachi | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+0 and has first strike.
Equip ![]() |
0 | |||
221 | O-Naginata | Artifact | Uncommon | ![]() |
Artifact – Equipment |
O-Naginata can be attached only to a creature with power 3 or greater.
Equipped creature gets +3/+0 and has trample. Equip ![]() |
0 | |||
222 | Ornate Hairpin | Artifact | Rare | ![]() |
Artifact |
![]() ![]() |
0 | |||
223 | Orochi Hatchery | Artifact | Rare | ![]() ![]() |
Artifact |
Orochi Hatchery enters the battlefield with X charge counters on it.
![]() ![]() |
0 | |||
224 | Pithing Needle | Artifact | Rare | ![]() |
Artifact |
As Pithing Needle enters the battlefield, name a card.
Activated abilities of sources with the chosen name can’t be activated unless they’re mana abilities. |
0 | |||
225 | Reito Lantern | Artifact | Common | ![]() |
Artifact |
![]() ![]() ![]() |
0 | |||
226 | Ronin Warclub | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature gets +2/+2 and can only be blocked by two or more creatures.
Equipped creature has “ ![]() Equip ![]() |
0 | |||
227 | Shuko | Artifact | Common | ![]() |
Artifact – Equipment |
Equipped creature gets +1/+0.
Equip ![]() |
0 | |||
228 | Shuriken | Artifact | Uncommon | ![]() |
Artifact – Equipment |
Equipped creature has “![]() Equip ![]() |
0 | |||
229 | That Which Was Taken | Artifact | Mythic | Legendary Artifact – Equipment |
Whenever That Which Was Taken becomes attached to a creature, put a divinity counter on that creature. That creature has indestructible as long as it has a divinity counter on it.
Equipped creature gets +4/+4. All creatures able to block equipped creature do so. Equip ![]() |
0 | ||||
230 | Uba Mask | Artifact | Rare | ![]() |
Artifact |
If a player would draw a card, that player exiles that card face up instead.
Each player may play cards he or she exiled with Uba Mask this turn. |
0 | |||
231 | Bloodsoaked Keep | Land | Uncommon | Land – Mountain |
(![]() ![]() Bloodsoaked Keep enters the battlefield tapped. ![]() |
0 | ||||
232 | Cloudcrest Lake | Land | Rare | Land |
Cloudcrest Lake enters the battlefield tapped if there is a card in your graveyard.
![]() ![]() ![]() |
0 | ||||
233 | Forbidden Orchard | Land | Rare | Land |
![]() Whenever you tap Forbidden Orchard for mana, put a 1/1 colorless Spirit creature token onto the battlefield under target opponent’s control. |
0 | ||||
234 | Gate to the Reikai | Land | Common | Land |
![]() ![]() ![]() |
0 | ||||
235 | Oboro, Palace in the Clouds | Land | Rare | Legendary Land – Island |
(![]() ![]() ![]() ![]() |
0 | ||||
236 | Pine-Lined Ridge | Land | Rare | Land |
Pine-Lined Ridge enters the battlefield tapped if there is a card in your graveyard.
![]() ![]() ![]() |
0 | ||||
237 | Reito, the Rotting Grave | Land | Rare | Legendary Land – Swamp |
(![]() ![]() ![]() |
0 | ||||
238 | School at Water's Edge | Land | Uncommon | Land – Island |
(![]() ![]() School at Water’s Edge enters the battlefield tapped. ![]() |
0 | ||||
239 | Scoundrel’s Hideout | Land | Rare | Land |
Scoundrel’s Hideout enters the battlefield tapped if there is a card in your graveyard.
![]() ![]() ![]() |
0 | ||||
240 | Shrine of Cleansing Fire | Land | Common | Land |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
241 | Shrine of Infinite Rage | Land | Common | Land |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
242 | Shrine of Life’s Web | Land | Common | Land |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
243 | Shrine of Night’s Reach | Land | Common | Land |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
244 | Shrine of Seeing Winds | Land | Common | Land |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0 | ||||
245 | Stalwart Castle | Land | Uncommon | Land – Plains |
(![]() ![]() Stalwart Castle enters the battlefield tapped. ![]() |
0 | ||||
246 | Temple to the Grandfathers | Land | Uncommon | Land – Forest |
(![]() ![]() Temple to the Grandfathers enters the battlefield tapped. ![]() |
0 | ||||
247 | Tower in the Mire | Land | Uncommon | Land – Swamp |
(![]() ![]() Tower in the Mire enters the battlefield tapped. ![]() |
0 | ||||
248 | Tranquil Memorial | Land | Rare | Land |
Tranquil Memorial enters the battlefield tapped if there is a card in your graveyard.
![]() ![]() ![]() |
0 | ||||
249 | Waterveil Cavern | Land | Rare | Land |
Waterveil Cavern enters the battlefield tapped if there is a card in your graveyard.
![]() ![]() ![]() |
0 |
Champions of Kamigawa Redux: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |