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CardName: Genju of Fields Cost: W Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant Plains Enchanted Plains gets +1/+4 and has lifelink as long as it’s a creature. {W}: Genju of Fields becomes a 1/1 white Worm Spirit creature until end of turn. When Genju of Fields is put into your graveyard from the battlefield, return it to your hand. Flavour Text: Set/Rarity: Champions of Kamigawa Redux Uncommon Enchant Plains
Enchanted Plains gets +1/+4 and has lifelink as long as it’s a creature. ![]() When Genju of Fields is put into your graveyard from the battlefield, return it to your hand.
Illus. Greg Staples (Genju of the Fields)
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Seriously messed up templating here. Unless you really want it to never do anything unless something else animates the land; and activating it makes it a 1/1 creature that dies at end of turn?
Enchant Plains
: Enchanted land is a 2/5 white worm spirit with lifelink, until end of turn.
When Genju of Fields is put into your graveyard from the battlefield, return it to your hand.
Argh. Vitenka, are you giving templating advice again? Nemean's templating is a lot closer to correct than yours - they just messed up what to animate. Giving a templating pass to your templating pass yields something like:
> Enchant Plains
: Enchanted land [or "enchanted Plains"] becomes a 2/5 white Worm Spirit creature with lifelink until end of turn.
>
The last ability could technically be correct, if the aim is for it to not go back if someone steals it with Word of Seizing then sacrifices it. A more normal template though would be:
> When ~ is put into a graveyard from the battlefield, return it to its owner's hand.
I was mainly objecting to the "1/1 with +1/+4" bit. That's just ugly.
Then I noticed the animating the wrong thing bit and felt it worth a comment here.