Kin Kwan 乾坤: Virtual Booster
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Mechanics | Set Details: Kin Kwan | Planeswalker's Guide to Kin Kwan 乾坤 |
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
When a creature dies, put a +1/+1 counter on Possessed Urn.
: Possessed Urn becomes also a 1/1 Armament creature until end of turn. |
Enchant creature
: Enchanted creature gets +1/-1 until end of turn. : Enchanted creature gets -1/+1 until end of turn. |
, , Discard a card: Creatures you control gain first strike until end of turn.
It's not the number of arms, but how you swing them.
2/3
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,: Destroy target artifact or enchantment.
Channel--, Discard Channel Mold: Destroy target noncreature permanent. 1/1
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: Elex's Avenger gets -1/-1 and it or target creature gains your choice of flying, first strike, trample, or hexproof until end of turn.
4/4
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Vigilance
: Relieved Tension becomes a 2/2 Spirit creature until end of turn. It's still an enchantment. |
When a source an opponent controls targets or deals damage to you or a permanent you control, exile it.
亮
4/7
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Return up to one target artifact card, up to one target creature card, and up to one target enchantment card from your graveyard to your hand.
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Enchant permanent
Enchanted permanent gets +2/+2 and has protection from blue and from red except from this card . When enchanted permanent becomes untapped, you may pay and/or . If you paid , draw a card. If you paid , Coat of Fire and Ice deals 2 damage to up to one target creature or player. |
( can be paid with either or 2 life.)
extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) 2/2
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( can be paid with either or 2 life.)
extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) 4/4
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Deadly Hydra enters with X +1/+1 counters on it.
When Deadly Hydra gains a keyword ability except deathtouch, it gains deathtouch until end of turn. 0/0
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Forestwalk
2/5
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Deep-Rooted Leadwood can't be exiled as long as you control a Mountain.
3/3
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Enchant player
Enchanted player plays with their hand revealed. At the beginning of enchanted player's upkeep, that player discards a nonland card unless they pay or 2 life. |
Possessed Urn
(uncommon)
Cryofry
(common)
Jimsam Armswinger
(uncommon)
Channel Mold
(rare)
Elex's Avenger
(rare)
Relieved Tension
(common)
Liang, Chief Justice
(mythic)
Reinvest
(rare)
Coat of Fire and Ice
(mythic)
Triad Initiate
(common)
Triad Member
(uncommon)
Deadly Hydra
(uncommon)
Leadwood Treefolk
(common)
Deep-Rooted Leadwood
(uncommon)
Analtherapy
(rare)