Lornpulse
Lornpulse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Showing all 145 cards
Show frames: W U B R G M A L
Show rarities: C U R M
Or view by sections
Rift spells you cast cost
less to cast.
White creatures you control get +1/+1 and have first strike.

White creatures you control get +1/+1 and have first strike.
Only the hearts of the pure can receive its blessed strength.
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Angelic Aspirant gets +1/+1 and has flying and lifelink as long as it has a psyche counter on it.
Angelic Aspirant gets +1/+1 and has flying and lifelink as long as it has a psyche counter on it.
2/3
When Archon of Solitude enters the battlefield, exile all other nonland permanents.
In the stillness that followed, only a single set of footsteps echoed quietly across the desolate landscape.
6/6
Flying, first strike
2/2
Rift spells you cast cost
less to cast.

: Put X 1/1 white Bird creature tokens with flying onto the battlefield, where X is the number of Rifts you control.



Redouble
(As you cast this spell, you may pay its redouble cost. When you do, copy it.)
Choose a color. You and each creature you control gain protection from the chosen color until end of turn.

Choose a color. You and each creature you control gain protection from the chosen color until end of turn.
Creatures you control get +3/+3 and gain vigilance until end of turn. Return Divinity Pulse to its owner’s hand.
“How fortunate we are, to receive a wind that bolsters us for the battles to come.”
—Jephin, keeper of Saranis
—Jephin, keeper of Saranis
Dreamguard Avenger gets +2/+2 as long as an opponent controls a Nightmare.
“My home, laid to ruin. My loved ones, driven to madness. Revenge is all I have left to live for.”
1/1
Hellbent —
, Sacrifice Fanatic Crusader: Destroy target creature. Activate this ability only if you have no cards in hand.

Surrounded by despair, he became convinced that the only way to slay evil was to give in to it himself.
2/2
Haste
: Prevent the next 1 damage that would be dealt to target creature or player this turn.

“We must be quick to strike down our enemies. But we must be even quicker to protect our compatriots.”
0/3
Enchant creature
Enchanted creature gets -2/-2 as long as it’s a Nightmare. Otherwise, it gets +2/+2.
Enchanted creature gets -2/-2 as long as it’s a Nightmare. Otherwise, it gets +2/+2.
Harried Deserter can’t attack or block unless you pay
.

He fled his post, unable to bear the daily onslaught of visions, but the terrors plaguing his sleepless nights never left.
2/2
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Flying

, Remove a psyche counter Hope's Bastion: Permanents you control are indestructible this turn.
Flying


4/5
Prevent all combat damage that would be dealt to Impassable Soul by creatures it’s blocking.
3/4
When Relief Guard enters the battlefield, untap target creature.
2/1
Return target enchantment card from your graveyard to the battlefield.
Redouble 
(As you cast this spell, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Target creature gets +2/+2 and gains flying until end of turn.


Target creature gets +2/+2 and gains flying until end of turn.
Target player gains 2 life.
Draw a card.
Draw a card.
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
, Remove a psyche counter from Stronghold Armorer: Another target creature gets +1/+4 until end of turn.

1/4
Sunlance deals 3 damage to target nonwhite creature.
“No more talk of mercy. We must cleanse the darkness without hesitation before it swallows us all.”
—Toramir, Saranis priest
—Toramir, Saranis priest
Lifelink
When Toramir's Envoy enters the battlefield, target creature gets +2/+2 and gains lifelink until end of turn.
When Toramir's Envoy enters the battlefield, target creature gets +2/+2 and gains lifelink until end of turn.
2/2
When Toramir, the Eternal Light enters the battlefield, you gain 2 life.
When Toramir dies, return it to its owner's hand.
When Toramir dies, return it to its owner's hand.
He is an undying beacon, a symbol of hope in an otherwise hopeless world.
1/1
First strike, vigilance
Every day he sees shadows stirring on the horizon, each bleaker than the last. Still he mans his post at the edge of the Voidscape, guarding the strongholds he serves against oblivion.
1/1
First strike
When Warden of Stron Relis enters the battlefield or dies, put a 2/2 white Knight creature token with first strike onto the battlefield.
When Warden of Stron Relis enters the battlefield or dies, put a 2/2 white Knight creature token with first strike onto the battlefield.
4/4
Counter target spell unless its controller discards two cards.
Rift spells you cast cost
less to cast.
Blue creatures you control have flying.

Blue creatures you control have flying.
Only the minds of the perceptive can sense its hidden gifts.
Return target nonland permanent to its owner’s hand. Put a 1/1 blue Illusion creature token with flying onto the battlefield.
Return two target permanents to their owners’ hands. Return Erasure Pulse to its owner’s hand.
Each day, the Errasin Isles dwindle in number.
Rift spells you cast cost
less to cast.

: Target player exiles the top X cards of his or her library, where X is twice the number of Rifts you control.



Flying
Whenever Floating Mirage becomes the target of a spell or ability, return it to its owner’s hand.
Whenever Floating Mirage becomes the target of a spell or ability, return it to its owner’s hand.
4/4
Flying
Galestalker can block only creatures with flying.
Galestalker can block only creatures with flying.
2/1
Redouble 
(As you cast this spell, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Put target creature on top of its owner’s library.


Put target creature on top of its owner’s library.
The catacomb slug slowly disappeared from view, leaving only a shimmering blue haze. The image shambled over to a guildgate and started watching it.
2/6
Illusion and Nightmare creatures you control get +1/+1 and have hexproof.
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)

,
: Tap target creature. If Jaxra Puppeteer has a psyche counter on it, that creature doesn’t untap during its controller’s next untap step.



2/2
Enchant land
Enchanted land is an Island.
Whenever enchanted land becomes tapped, its controller exiles the top two cards of his or her library.
Enchanted land is an Island.
Whenever enchanted land becomes tapped, its controller exiles the top two cards of his or her library.
Counter two target spells. (Master Denial can’t target itself.)
“Twice the power? I think you mean twice the humiliation.”
—Krizzik Marash
—Krizzik Marash
Hellbent —
: Target player exiles the top five cards of his or her library. Activate this ability only if you have no cards in hand.

“I see nothing in your future—only a glorious, perfect void.”
1/3
Each player looks at the top five cards of his or her library, puts one of them into his or her hand, then exiles the rest.
“We must all come to terms with the grim future Zaberoth has for us.”
—Jephin, keeper of Saranis
—Jephin, keeper of Saranis
Enchant creature
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner’s hand.
Enchanted creature has flying.
Sacrifice Phantom Wings: Return enchanted creature to its owner’s hand.
With each passing day, the dreambane created new ways to defile reality.
Hellbent — Rixian Desperado gets +1/+1 and is unblockable as long as you have no cards in hand.
2/3
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Flying

, Remove a psyche counter from Runic Entity: Draw two cards.
Flying


3/3
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
: Shore Crawler gets +2/-1 until end of turn.

0/3
Each instant and sorcery spell you cast has redouble. The redouble cost is equal to its mana cost. (As you cast it, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
Troxara Howler is unblockable.
Troxara Howler is unblockable.
5/2
Redouble 
(As you cast this spell, you may pay its redouble cost. When you do, copy it.)
Draw a card.


Draw a card.
Flying
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
3/4
Redouble
(As you cast this spell, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Tap up to two target creatures.

Tap up to two target creatures.


1/1
Flying
Hellbent — Creatures you control get +2/+1 and creatures you don’t control get -2/-1 as long as you have no cards in hand.
Hellbent — Creatures you control get +2/+1 and creatures you don’t control get -2/-1 as long as you have no cards in hand.
It drains the will of the weak to fuel the strength of its master’s dark legions.
5/5
At the beginning of your upkeep, you lose 1 life.
The only sound it ever makes is from the ghastly liquid dripping from its every pore.
3/1
When Brain Leech enters the battlefield, discard a card at random.
3/3
When Cultist of the Void enters the battlefield, you may search your library for a Nightmare creature card, reveal it, then shuffle your library and put that card on top of it.
“I have seen the elegant truth the dreambane bring. Come, let us revel in darkness!”
2/2
Redouble — Sacrifice two creatures. (As you cast this spell, you may pay its redouble cost. When you do, copy it.)
You draw two cards and you lose 2 life.
You draw two cards and you lose 2 life.
Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.
2/2
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
Lifelink
Lifelink
4/3
Enchant creature
When enchanted creature dies, its controller discards two cards.
When enchanted creature dies, its controller discards two cards.
Flying
When Ghastly Chorus enters the battlefield, each player discards two cards.
When Ghastly Chorus enters the battlefield, each player discards two cards.
4/4
Rift spells you cast cost
less to cast.

: Target player loses X life, where X is the number of Rifts you control.



Return all creature cards from your graveyard to the battlefield. Those creatures gain haste until end of turn. Exile those creatures at the beginning of the end step or if they would leave the battlefield.
“Who could resist one last chance for revenge?”
—Malishar the Sadistic
—Malishar the Sadistic
Destroy target creature.
Hellbent — If you have no cards in hand, that creature’s controller loses life equal to its power and you gain life equal to its toughness.
Hellbent — If you have no cards in hand, that creature’s controller loses life equal to its power and you gain life equal to its toughness.
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
As long as Legion of Bones has a psyche counter on it, it gets +2/+1.
: Regenerate Legion of Bones.
As long as Legion of Bones has a psyche counter on it, it gets +2/+1.

1/1
Redouble
(As you cast this spell, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.
Each player’s maximum hand size is zero.
As it waxes, delirium mounts. As it wanes, sanity recedes.
Rift spells you cast cost
less to cast.
Black creatures you control have deathtouch.

Black creatures you control have deathtouch.
Only the souls of the wicked can embrace its debilitating power.
Target creature gains swampwalk until end of turn.
Draw a card.
Draw a card.
Enchant creature
You control enchanted creature.
Enchanted creature is a Nightmare in addition to its other types and has dementia. (Rather than life loss, damage it deals to players causes that player to exile that many cards from the top of his or her library.)
You control enchanted creature.
Enchanted creature is a Nightmare in addition to its other types and has dementia. (Rather than life loss, damage it deals to players causes that player to exile that many cards from the top of his or her library.)
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
Whenever a creature dealt damage by Silent Reaper this turn dies, return that card to the battlefield under your control. It’s a Nightmare in addition to its other types and has dementia.
Whenever a creature dealt damage by Silent Reaper this turn dies, return that card to the battlefield under your control. It’s a Nightmare in addition to its other types and has dementia.
5/2
Target creature gets -3/-3 until end of turn.
“What lies in the darkness? Bliss. Truth. Freedom. Death. All are one and the same.”
—Jaresh, dreambane cultist
—Jaresh, dreambane cultist
Enchant Nightmare creature
Enchanted creature gets +2/+0 and can’t be blocked except by Nightmares.
Enchanted creature gets +2/+0 and can’t be blocked except by Nightmares.
Flying, deathtouch
1/1
Return target creature card in a graveyard to the battlefield under your control. Return Undeath Pulse to its owner’s hand.
“Rise. You serve me now.”
—Oberon Nihil
—Oberon Nihil
Intimidate
Hellbent — Whenever Vaashin Spree-Killers deals combat damage to a player, if you have no cards in hand, that player sacrifices a creature.
Hellbent — Whenever Vaashin Spree-Killers deals combat damage to a player, if you have no cards in hand, that player sacrifices a creature.
2/1
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
As the pulses grew stronger and more frequent, runners encountered even crueler shadows of their fallen compatriots.
2/1
Redouble 
(As you cast this spell, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Arc Flame deals 2 damage to target creature or player.


Arc Flame deals 2 damage to target creature or player.
Enchant creature
Enchanted creature gets +2/-2 and attacks each turn if able.
Enchanted creature gets +2/-2 and attacks each turn if able.
Suddenly, Ganak knew just all the right questions to axe.
Hellbent — Bloodhenge Rampagers gets +2/+2 and has trample as long as you have no cards in hand.
When the pulse demolished their village, they were overjoyed. Now nothing kept them from a life of endless carnage.
3/2
Cranial Impact deals 2 damage to target player. That player discards a card.
Rift spells you cast cost
less to cast.
Red creatures you control get +2/+0.

Red creatures you control get +2/+0.
Only the ears of the bloodthirsty can hear its raging roar.
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Daralan Blademaster has double strike as long as it has a psyche counter on it.
Daralan Blademaster has double strike as long as it has a psyche counter on it.
3/3
When Ember Spitter enters the battlefield, it deals 3 damage to target creature or player.
3/3
First strike
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
2/2
Haste
“Their discipline and poise have improved slightly, but they still demonstrate a rather reckless desire to rush into battle.”
—Ziziva Fireheart
—Ziziva Fireheart
2/2
Fires of Oblivion deals X damage to target creature or player.
Hellbent — Fires of Oblivion deals three times X damage to that creature or player instead if you have no cards in hand.
Hellbent — Fires of Oblivion deals three times X damage to that creature or player instead if you have no cards in hand.
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)

: Target Nightmare creature gets +2/+0 until end of turn.


Its breath is the stench of burning blood.
5/4
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
When Hellspawn of Ukaris dies, put four 3/1 red Nightmare Elemental creature tokens with dementia onto the battlefield.
When Hellspawn of Ukaris dies, put four 3/1 red Nightmare Elemental creature tokens with dementia onto the battlefield.
12/4
Immolating Ritual deals 7 damage to target creature. Add 





to your mana pool.







Inferno Pulse deals 5 damage to target creature or player. Return Inferno Pulse to its owner's hand.
“Civilizations rise and fall. Fire is eternal.”
—Rakana, Itzent mystic
—Rakana, Itzent mystic
Redouble
(As you cast this spell, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Target creature gets +4/+0 until end of turn.

Target creature gets +4/+0 until end of turn.
Enchant Nightmare creature
Enchanted creature has double strike and trample.
Enchanted creature has double strike and trample.


Born to the Bloodhenge, trained by the Fireheart, and maddened by the lornwinds, he knows only the rage of war.
3/1
Rift spells you cast cost
less to cast.

: Pyris Rift Cluster deals X damage to target creature, where X is the number of Rifts you control.



Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Flying, haste
When Pyrisian Phoenix dies, if it had a psyche counter on it, return it from your graveyard to the battlefield tapped.
Flying, haste
When Pyrisian Phoenix dies, if it had a psyche counter on it, return it from your graveyard to the battlefield tapped.
4/2
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
When Roiling Ravager dies, it deals damage equal to its power to target player.
When Roiling Ravager dies, it deals damage equal to its power to target player.
4/4
Search your library for a red instant or sorcery card, reveal it, and put it into your hand. Then shuffle your library.
Tired of mere lava and brimstone, the eldest of the stormseekers made a pilgrimage to the Eye, hoping to discover a chaos that could match the one within his heart.
Destroy target blocking creature.
Hellbent — At the beginning of your end step, if you have no cards in hand, Spiteflame Devil deals 3 damage to each opponent.
2/1
Utter Rage deals 1 damage to each opponent.
Draw a card.
Draw a card.
Destroy all lands that entered the battlefield this turn.
“QQ :(“
)—Triya Mureil, scapeshifter
)—Triya Mureil, scapeshifter
Regenerate target creature.
Draw a card.
Draw a card.

“Let the Eltis banish me from their naive circles. Even they cannot deny the truth in my rites.”
3/2
Defender
Hellbent — Creeping Baneroot gets +5/+0 and can attack as though it didn’t have defender as long as you have no cards in hand.
Hellbent — Creeping Baneroot gets +5/+0 and can attack as though it didn’t have defender as long as you have no cards in hand.
0/3


2/2
When Doomed Cartographer enters the battlefield or dies, you may search your library for a Forest card, put it onto the battlefield tapped, then shuffle your library.
Knowing the forest would devour him alive, he etched his notes onto solid stone so that those who found his remains could inherit his work.
1/1

The savage predators of Rathwood have evolved to eat anything—even the dreambane.
4/4
When Eltis Sanctifier enters the battlefield, you may destroy target enchantment.
2/2
Reveal cards from the top of your library until you reveal a nonland card. You gain life equal to twice that card’s converted mana cost. Put the revealed cards on the bottom of your library in any order.
“I know I am not special, and have only meager ability to contribute. Still, I pledge myself to the Eltis. May my life further our blessed cause as best it can.”
1/2
Put two 4/4 green Beast creature tokens onto the battlefield. Return Genesis Pulse to its owner’s hand.
The Gorgonis Forest has a heart, and its every beat is unbridled, savage life.
Rift spells you cast cost
less to cast.

: Target creature gets +X/+X until end of turn, where X is the number of Rifts you control.



Creatures you control get +1/+1 until end of turn.
“Our hunts used to be glorious celebrations of life. Now we fight nothing but shadows, and each trip could be our last.”
—Hakinar, Gorwinn clan trapper
—Hakinar, Gorwinn clan trapper
Put three 1/1 green Insect creature tokens onto the battlefield.
Hellbent — Put eight of those tokens onto the battlefield instead if you have no cards in hand.
Hellbent — Put eight of those tokens onto the battlefield instead if you have no cards in hand.
Forestwalk
2/4
Whenever Kolonar the Brutalizer becomes blocked, it gets +2/+2 until end of turn.
Whenever Kolonar the Brutalizer deals combat damage to a player, destroy target noncreature permanent that player controls.
Whenever Kolonar the Brutalizer deals combat damage to a player, destroy target noncreature permanent that player controls.
4/3
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Remove a psyche counter from Kolonar's Warchief: Creatures you control gain trample until end of turn.
Remove a psyche counter from Kolonar's Warchief: Creatures you control gain trample until end of turn.
3/3
Nature's Resolve can’t be countered.
Spells you control can’t be countered by spells or abilities.
Spells you control can’t be countered by spells or abilities.
“Why do the Errasi continue to fight nature? Don’t they realize nature will always fight back?”
—Fiyona, Eltis druidess
—Fiyona, Eltis druidess
Redouble
(As you cast this spell, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Return target creature card from your graveyard to your hand.

Return target creature card from your graveyard to your hand.
Redouble 
(As you cast this spell, you may pay its redouble cost. When you do, copy it and you may choose new targets for the copy.)
Target creature gets +2/+2 until end of turn.


Target creature gets +2/+2 until end of turn.
Enchant creature
Enchanted creature gets +1/+1 and has hexproof.
Enchanted creature gets +1/+1 and has hexproof.
Reach
: Stingshot Widow deals 1 damage to target creature with flying.

3/5
Psyche (As you draw a card, you may exile it and put a psyche counter on this.)
Thousand-Eye Wurm gets +3/+3 and has trample as long as it has a psyche counter on it.
Thousand-Eye Wurm gets +3/+3 and has trample as long as it has a psyche counter on it.
5/5
Whenever a Forest enters the battlefield under your control, you may have it become a 4/4 green Treefolk creature with haste until end of turn. It’s still a land.

: Search your library for a Forest card and put it onto the battlefield, then shuffle your library.


8/8
Rift spells you cast cost
less to cast.
Green creatures you control get +1/+1 and have trample.

Green creatures you control get +1/+1 and have trample.
Only the eyes of the untamed can see its wild beauty.
Redouble 

(As you cast this spell, you may pay its redouble cost. When you do, copy it.)
Reveal the top five cards of your library. You may put any number of creature cards from among them onto the battlefield. Put the rest on the bottom of your library in any order.



Reveal the top five cards of your library. You may put any number of creature cards from among them onto the battlefield. Put the rest on the bottom of your library in any order.
Intimidate
The predators of Rathwood that strayed too close to the Eye were corrupted by the lornwinds, becoming something even more savage and terrifying than what nature could produce alone.
4/3
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)


: Destroy target creature. The Pretender becomes a copy of that creature except its name is still The Pretender, it’s legendary in addition to its other types, and it gains dementia and this ability.



4/4
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)

, Sacrifice a Nightmare creature: Voidscape Obliterator deals damage to target creature or player equal to the sacrificed creature’s power.


7/7
Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
Flying, haste
Whenever Chaos Avatar attacks or blocks, flip a coin. If you lose the flip, whenever it would deal damage this turn, it deals that damage to you instead.
Flying, haste
Whenever Chaos Avatar attacks or blocks, flip a coin. If you lose the flip, whenever it would deal damage this turn, it deals that damage to you instead.
5/4
+1: Target creature gets +2/+0 and gains vigilance until end of turn.
0: Put a legendary 3/3 red and white Avatar creature token with flying and first strike named Ziziva’s Avatar onto the battlefield.
-5: Target creature becomes 7/7 and gains lifelink and hexproof.
0: Put a legendary 3/3 red and white Avatar creature token with flying and first strike named Ziziva’s Avatar onto the battlefield.
-5: Target creature becomes 7/7 and gains lifelink and hexproof.
3
Eye of Zaberoth is indestructible.
At the beginning of your upkeep, discard a card. You may search your library for a nonland card that shares a color with that card and cast it without paying its mana cost. If you do, shuffle your library afterwards.
At the beginning of your upkeep, discard a card. You may search your library for a nonland card that shares a color with that card and cast it without paying its mana cost. If you do, shuffle your library afterwards.


The shackled mind’s tortured thoughts fuel its sickening movements.
Equipped creature gets +4/+0.
Whenever equipped creature becomes blocked, defending player discards a card.
Equip
Whenever equipped creature becomes blocked, defending player discards a card.
Equip

Surgical tools are much easier to wield when you don’t care which parts get removed.
Whenever a player discards a card, put a charge counter on Nihil Staff.
, Remove five charge counters from Nihil Staff: Nihil Staff deals 10 damage to target creature or player.

Your opponents play with their hands revealed.

They are useful for carrying simple messages to nearby strongholds. For routes that pass through the deep lorns, though, nothing can replace a seasoned runner.
1/1












Dementia (Rather than life loss, damage this deals to players causes that many cards to be exiled from the top of that player’s library.)
Voidcrusher attacks each turn if able.
Voidcrusher attacks each turn if able.
5/5
Rift spells you cast cost
less to cast.

At the beginning of each player’s upkeep, that player exiles the top card of his or her library.
: Add
to your mana pool.





Unbridled power boils in the depths of the crevasse, waiting for someone to harness it.




The dark whispers from within the well promise great rewards for the errant traveler’s unwanted memories.
Show frames: W U B R G M A L
Show rarities: C U R M
Or view by sections
Lornpulse: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Destroy target artifact or enchantment.