QPF: Skeleton

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Mechanics | Skeleton


About Set Skeletons

A set skeleton is a tool to help you when structuring your set. It helps you keep the number of different types of card balanced across colours and balanced in line with the colour pie. It's particularly useful in early design when you're wanting to make sure you have the right amounts of creatures and other card types in the different colours.

To read more about skeletons, read Mark Rosewater's article "Design Skeletons".

About Set Skeletons In Multiverse

In Multiverse, set skeletons are a particular type of details page, using tables written in the Markdown Extra table syntax. Multiverse will generate the rows of the table for you. If you let Multiverse generate the whole skeleton, it will give you columns for Code, Slot and Card name. If you add extra columns by editing the title rows, then the Generate tab will create the right number of columns for each new row it generates.

Once you've generated your skeleton, each row will start with a link like "(CW01)". At first, these links will be in parentheses, to indicate that no card yet exists with that code. You can click on links like these to create a card with that code. Once those cards exist, the links will no longer be in parentheses. You can thus easily tell which slots in your skeleton have no card at all corresponding to them, and which have at least some information on a card (even if that card is not ready or not even complete).

Generate codes for:
White cards (also blue,
black, red and green cards)
commons, uncommons, rares and mythics (0 total)
Artifact cards commons, uncommons, rares and mythics (0 total)
Land cards commons, uncommons, rares and mythics (0 total)
For a total of 0 commons, 0 uncommons, 0 rares and 0 mythics (0 cards total).
(Note: This just generates the lines of the skeleton table. You can edit the table before you create any cards.)

Show frames: W U B R G Z H A L

Show rarities: C U R M

Code Slot Notes
One-mana creature xxx
Two-mana creature xxx
Two-mana creature xxx
Two-mana creature xxx
Three-mana creature xxx
Three-mana creature xxx
Three-mana creature xxx
Four-mana creature xxx
Four-mana creature xxx
Five- or six-mana creature xxx
Six- or seven-mana creature xxx
Combat-related removal xxx
Banishing Light xxx
Combat trick xxx
Disenchant/removal spell xxx
1 MV critter xxx
2 MV critter xxx
2 MV critter xxx
3 MV critter xxx
3 MV critter xxx
4 MV critter xxx
5 MV critter xxx
Any MV (no more than 2-3/mv) xxx
Any MV xxx
Any MV xxx
Creature removal (efficient) xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
Two-mana creature xxx
Two-mana creature xxx
Three-mana creature xxx
Three-mana creature xxx
Three-mana creature xxx
Four-mana creature xxx
Five- or six-mana creature xxx
Six- or seven-mana creature xxx
Protective instant xxx
Counterspell xxx
Cantrip xxx
Draw spell (two-three cards) xxx
Witness Protection Aura xxx
Top or bottom bounce spell xxx
Modal spell xxx
1 or 2MV critter xxx
2 MV critter xxx
3 MV critter xxx
4 MV critter xxx
5 MV critter xxx
Any MV xxx
Any MV, maybe noncreature xxx
Card draw xxx
Counterspell xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
One- or two-mana creature xxx
Two-mana creature xxx
Two-mana creature xxx
Three-mana creature xxx
Three-mana creature xxx
Four-mana creature xxx
Four- or five-mana creature xxx
Five- or six-mana creature xxx
Six- or seven-mana creature xxx
Small conditional removal xxx
Combat trick xxx
Card draw (added cost) xxx
Coercion+ xxx
Unconditional removal xxx
Slightly overcosted removal xxx
1 or 2MV critter xxx
2 MV critter xxx
3 MV critter xxx
4 MV critter xxx
5 MV critter xxx
Any MV xxx
Any MV xxx
Any MV, maybe noncreature xxx
Reanimation xxx
Removal xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
One- or two-mana creature xxx
Two-mana creature xxx
Two-mana creature xxx
Three-mana creature xxx
Three-mana creature xxx
Three- or four-mana creature xxx
Four- or five-mana creature xxx
Five-mana creature xxx
Six-mana creature xxx
Direct damage (deals 2) xxx
Combat trick xxx
Rummaging/impulsive draw xxx
Modal Shatter xxx
Direct damage (efficient, usually deals 4) xxx
Direct damage (five mana, 6 damage) xxx
1 or 2MV critter xxx
2 MV critter xxx
3 MV critter xxx
4 MV critter xxx
5+ MV xxx
Any MV xxx
Any MV xxx
Any MV, maybe noncreature xxx
Small sweeper/multi-target direct dmg xxx
Direct damage (most often any target) xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
One- or two-mana creature xxx
Two-mana creature xxx
Two-mana creature xxx
Three-mana creature xxx
Three-mana creature xxx
Three- or four-mana creature xxx
Four- or five-mana creature xxx
Five-mana creature xxx
Six-mana creature xxx
Six- or seven-mana creature xxx
Fight spell xxx
Bite spell xxx
Combat trick (power pump) xxx
Mana acceleration xxx
Dig for lands and/or creatures xxx
1 or 2MV critter xxx
2 MV critter xxx
3 MV critter xxx
4 MV critter xxx
5 MV critter xxx
6+ MV xxx
Any MV xxx
Any MV xxx
Any MV xxx
Mana ramp (more than 1 mana) xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
Non-creature xxx
ub Two-color enabler, maybe faerie
ub Two-color payoff, maybe faerie
ug Two-color enabler
ug Two-color payoff
gw Two-color enabler
gw Two-color payoff
wr Two-color enabler
wr Two-color payoff
rb Two-color enabler, maybe goblin
rb Two-color payoff, maybe goblin
bg Two-color enabler, maybe goblin
bg Two-color payoff, maybe goblin
gr Two-color enabler, maybe goblin
gr Two-color payoff, maybe goblin
ru Two-color enabler
ru Two-color payoff
uw Two-color enabler, maybe faerie
uw Two-color payoff, maybe faerie
wb Two-color enabler, maybe faerie
wb Two-color payoff, maybe faerie
Two-mana creature (variance buster) xxx
Three-mana creature xxx
Four-mana creature xxx
Removal xxx
Manalith+ ability xxx
1 or 2 MV critter xxx
3 or 4 MV critter xxx
5 or 6 MV critter xxx
Any MV xxx
Removal (conditional and/or inefficient) xxx
Non-creature xxx
Non-creature xxx
Land fixing xxx
land xxx
land xxx
land or noncreature xxx