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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c}.
{t}: If you control a Swamp, add {r}.
{t}: If you control a Mountain, add {b}.
 
 R 
Creature – Faerie Shaman
Vigilance
Whenever an enchantment enters under your control, add {u/b}. This ability triggers only once each turn.
1/2
 U 
Creature – Frog Samurai
Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.
“Froggy fighter at the gate.
Draw your sword and meet your fate.”
—Traditional children’s rhyme
2/2
 U 
Enchantment – Class Lesson
At the beginning of your upkeep, surveil 1.
(Level up as a sorcery.)
{1}{b}: When this Class becomes level 2, Learn.
{3}{b}{b}: Exile your graveyard. You may play those cards for as long as they remain exiled.
 U 
Creature – Goblin Wizard
Skulk
Whenever Red Mantis Diviner attacks, exile target card from a graveyard. You may play that card this turn.
Whenever you play a card from exile, create a treasure token.
xxx
1/2
 C 
Creature – Faerie Goblin
Expert Crimer can’t be blocked if you had another faerie enter the battlefield under your control this turn.
Whenever Expert Crimer deals combat damage to a player, Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
2/1
 C 
Creature – faerie xxx
When Whooshbringer enters, exile target nontoken creature. Its owner may cast it for as long as it remains exiled. If you cast it, it costs 2 less to cast.
See ya next week!
2/2
 C 
Sorcery
Each creature you control deals damage equal to its power to target creature, planeswalker, or battle.
 C 
Artifact Creature – Scarecrow
Flying
Whenever Nope Stick becomes untapped, you may discard a card. If you do, draw a card.
1/1
 C 
Artifact – Lesson
{1}: Add one mana of any color. Activate only once each turn.
When Juicy Rock shatters, draw a card.
Illus. naturesrainbows
 C 
Creature – Faerie Rogue
Flying
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
reprint/placeholder. a great basic creature but feel free to replace it!
1/1
 C 
Instant
Draw two cards.
reprint/placeholder.
great basic draw spell but feel free to replace with your hot idea!
{r}
 
 C 
Artifact Creature – Goblin Golem
When Goblemn enters, sacrifice any number of artifacts. Goblemn enters with that many +1 counters on it.
When Goblemn dies, it deals damage equal to its power to any target.
1/1
 C 
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners’ hands.
reprint
Mountain
 
 B 
Basic Land – Mountain

Misfits' Gulch (rare, foil)
Hardworking Enchantress (rare)
Jade Avenger (uncommon)
Diabolic Studies (uncommon)
Red Mantis Diviner (uncommon)
Expert Crimer (common)
Whooshbringer (common)
Pummel Party (common)
Nope Stick (common)
Juicy Rock (common)
Faerie Miscreant (common)
Quick Study (common)
Goblemn (common)
run away together (common)
Mountain (basic)