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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Class Lesson
Once each turn, when a creature with power or toughness 1 or less enters under your control, draw a card.
(Gain the next levels as a sorcery.)
{w}: At the beginning of combat on your turn, choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.
{2}{w}: When this Class becomes Level 3, exile target creature with the greatest power among creatures target opponent controls.
 U 
Artifact
{1}: Sacrifice a creature: Draw a card, then put a creature or artifact card from your hand with mana value less than or equal to the sacrificed creature’s mana value onto the battlefield.
can we get away with doing this at instant speed?
{1}{r}{w}
 
 U 
Instant
Choose two:
- Gain life equal to the number of attacking creatures.
- Each attacking creature deals 1 damage to itself.
- Each attacking creature deals 1 damage to the defender.
- Creatures you control get +1/+0 until end of turn.
ft
 U 
Creature – Gnoll Warrior Wizard
Haste
Prowess
As long as Berzerk Sage is tapped, instant spells you cast cost {1} less to cast.
1/1
 C 
Creature – Bird Beast
Flying
When Genome Raven leaves the battlefield, you may put a flying counter on target creature.
1/1
 C 
Creature – Dog
Menace
Whenever another creature with power 2 or less enters the battlefield under your control, surveil 1.
reprint/placeholder. a nice basic creature but feel free to replace it!
 C 
Creature – faerie xxx
When Whooshbringer enters, exile target nontoken creature. Its owner may cast it for as long as it remains exiled. If you cast it, it costs 2 less to cast.
See ya next week!
2/2
 C 
Sorcery
Each creature you control deals damage equal to its power to target creature, planeswalker, or battle.
 C 
Creature – Faerie Rogue
Flying
When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.
reprint/placeholder. a great basic creature but feel free to replace it!
1/1
 C 
Artifact – Lesson
{1}: Add one mana of any color. Activate only once each turn.
When Juicy Rock shatters, draw a card.
Illus. naturesrainbows
 C 
Instant
Choose two target creatures controlled by different players. Return those creatures to their owners’ hands.
reprint
 C 
Instant
Draw two cards.
reprint/placeholder.
great basic draw spell but feel free to replace with your hot idea!
 C 
Artifact Creature – Scarecrow
Flying
Whenever Nope Stick becomes untapped, you may discard a card. If you do, draw a card.
1/1
{r}
 
 C 
Artifact Creature – Goblin Golem
When Goblemn enters, sacrifice any number of artifacts. Goblemn enters with that many +1 counters on it.
When Goblemn dies, it deals damage equal to its power to any target.
1/1
Plains
 
 B 
Basic Land – Plains

Revolutionary Studies (rare)
Belching Pod (uncommon)
UZ08 (uncommon)
Berzerk Sage (uncommon)
Genome Raven (common)
Snarling Gorehound (common)
Whooshbringer (common)
Pummel Party (common)
Faerie Miscreant (common)
Juicy Rock (common)
run away together (common)
Quick Study (common)
Nope Stick (common)
Goblemn (common)
Plains (basic)