Asmora 1: Virtual Booster
Asmora 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Names | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Deathtouch
When Tarja, Saint of Power enters the battlefield, you may sacrifice a creature. Whenever a creature you control dies, put a +1/+1 counter on Tarja, Saint of Power. 2/2
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Defender
big shield can block any number of creatures 1/4
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Up to two target creatures gain +1/+0 and haste until end of turn.
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Enchant Creature.
Enchanted creature gets +2/+2 as long as it is a human. Otherwise, it cannot attack or block |
Deal 3 damage to target attacking creature.
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1/1
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1/1
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create a 1/1 red poet creature
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Flying
5/4
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Look at the top three cards of your library. You may reveal a creature or land card from among them, and put it into your hand. Put the rest on the bottom of your library in a random order.
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when bind them enters the battlefield, exile target nonland permanent.
When bind them leaves the battlefield, return the exiled card to the battlefield under its owner's control. |
Destroy target attacking creature.
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Return target creature to its owners hand
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Scry 1
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Tarja, Saint of Power
(mythic)
big shield
(uncommon)
Inspiring words
(uncommon)
to whack or not to whack?
(uncommon)
surprise bap
(common)
angery lad
(common)
Studied the Blade
(common)
Writing Fast
(common)
Unholy Smacker
(common)
lookin around
(common)
bind them
(common)
no bullying
(common)
Erase the Mistake
(common)
Peeking
(common)
Plains
(basic)