Asmora 1: Virtual Booster
| Asmora 1: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Names | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
Flying when Fast Boi enters the battlefield,scry 2 then draw 2 5/6
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Defender
big shield can block any number of creatures 1/4
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Enchant Creature.
Enchanted creature gets +2/+2 as long as it is a human. Otherwise, it cannot attack or block |
Hexproof
![]() : Draw a card0/1
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Look at the top three cards of your library. You may reveal a creature or land card from among them, and put it into your hand. Put the rest on the bottom of your library in a random order.
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Vigilance
2/3
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Creatures you control gain protection from non-human creatures until end of turn.
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1/1
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1/1
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1/1
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Deal 3 damage to target attacking creature.
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Scry 1
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prevent all damage that would be dealt this turn
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Flying
When holy flyer enters the battlefield, you gain 3 life. 3/3
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Fast Boi
(rare)
big shield
(uncommon)
to whack or not to whack?
(uncommon)
man with a pointy hat
(uncommon)
lookin around
(common)
staring contest champion
(common)
can't touch this
(common)
angery lad
(common)
Studied the Blade
(common)
Cultist
(common)
surprise bap
(common)
Peeking
(common)
No Fighting
(common)
holy flyer
(common)
Forest
(basic)




