Dark Night

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Showing all 17 cards

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Show rarities: N C U R M

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 M 
Legendary Dark – Warrior
You may only play this card on a turn where 2 black creatures you controlled were destroyed.
Haste
Mercenary – Sacrifice 2 creatures
(Any player during his upkeep can sacrifice 2 creatures to gain control of Soul Eater.)
7/7
 C 
Legendary Dark – Cursed
You cannot gain life or have any creatures on your side of the battlefield except this.
Illus. ...
5/2
 C 
Legendary Dark – Messenger
Haste
Lifelink
All creatures named Dark Dasher that you control get a +1/+1 counter when this creature deals combat damage to a player.
Illus. ...
0/2
 C 
Colour indicator B Legendary Instant – Dark
Do 1 damage to target creature, planeswalker, or player for each phyrexian mana cost you have on your pernaments.
Illus. ...
 C 
Colour indicator B Basic Dark – Construct
Sacrifice X Darklings: Search your library for a Dark creature that has a converted mana cost less than or equal to 2X and put it onto the battlefield.
You can have as much Darklings in your deck as you want.
1/1
 M 
Colour indicator B Legendary Dark – Drakon
Flying
First Strike
Haste
Every turn, pay {pb}{pb}{pb} or lose the game.
Illus. ...
9/7
 U 
Legendary Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+4, unblockable,and mercernary {0}.
(Any player during his upkeep can pay a cost of {0} to gain control of target creature.)
 M 
Colour indicator B Legendary Enchantment – Dark
{0}{t}:until end of turn, all creatures that are sent to the graveyard are instead sent to your side of the battlefield with undying.
{0}{t}:until end of turn, all creatures that enter the battlefield, now enter it on your side of the field.
Untap this card every upkeep.
Illus. ...
 U 
Legendary Dark – Mercenary
Haste
First Strike
Mercenary {3}{b/u}
(Any player during his upkeep can pay a cost of {3}{b/u} to gain control of Soul Eater.)
Illus. ...
2/1
 R 
Legendary Dark – Summoned
Sacrifice a creature other than this or pay {2}{pb}{pb} every upkeep.If you don't you lose the game.
Illus. ...
5/5
 U 
Colour indicator BR Legendary Dark – Dragon
{1}{b}{t}: Destroy target non-black pernament
{1}{r}{t}: Destroy target non-red pernament
6/6
 R 
Colour indicator BR Legendary Dark – Flame
First Strike
Infect
Defender
Illus. ...
1/5
 M 
Legendary Dark – Instant
Enchant creature

Enchanted creature is legendary, indestructible, and gets regenerate {0}
 U 
Legendary Artifact – Goblet
All creatures you control are not legendary.
Illus. ...
Legendary Equipment
Equipped creature gets +2/+3, haste, and first strike
Equip {pb}{pu}
 R 
Legendary
{t}: If you would pay life this turn, instead pay half that amount. This lasts until end of turn.
 U 
Legendary Land – Dark
{t}: Gain 2 life
Illus. ...

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