Dark Night: Virtual Booster
Dark Night: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Sacrifice a creature other than this or pay every upkeep.If you don't you lose the game.
Illus. ...
5/5
|
Enchant creature
Enchanted creature gets +2/+4, unblockable,and mercernary . (Any player during his upkeep can pay a cost of to gain control of target creature.) |
: Destroy target non-black pernament
: Destroy target non-red pernament 6/6
|
Haste
First Strike Mercenary (Any player during his upkeep can pay a cost of to gain control of Soul Eater.)
Illus. ...
2/1
|
Do 1 damage to target creature, planeswalker, or player for each phyrexian mana cost you have on your pernaments.
Illus. ...
|
Sacrifice X Darklings: Search your library for a Dark creature that has a converted mana cost less than or equal to 2X and put it onto the battlefield.
You can have as much Darklings in your deck as you want. 1/1
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
No more commons
|
You cannot gain life or have any creatures on your side of the battlefield except this.
Illus. ...
5/2
|
Haste
Lifelink All creatures named Dark Dasher that you control get a +1/+1 counter when this creature deals combat damage to a player.
Illus. ...
0/2
|
No more commons
|
|
Summoned One
(rare)
Hidden Ways
(uncommon)
Darkstorm Dragon
(uncommon)
Soul Eater
(uncommon)
Dark Meteor
(common)
Darkling
(common)
Cursed One
(common)
Dark Dasher
(common)
Plains
(basic)