Spaghetti at the Wall: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Metal Slug Colourless None 3{3} Creature – Slug Equipment 2 4 When you pay Metal Slug's reconfigure cost, choose target equipment. As long as Metal Slug is attached to a creature, it is a copy of the chosen equipment.

Reconfigure {3}
0
2 Sellswords Colourless None 0{x} Creature – Mercenary Army 0 0 Sellswords enters the battlefield with X +1/+1 counters on it for each player.

When Sellswords enters the battlefield, each opponent may pay up to {x}, then each oppponent who did creates a 0/0 Mercenary Army creature token and moves that many counters from Sellswords to it.
0
3 Beloved Admiral White None 2{1}{w} Creature – Human Soldier 1 1 Echo {x}{w} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.).

When you pay Beloved Admiral's echo cost, put a battle cry counter on it, then create X 1/1 white Soldier creature tokens.
0
4 Crop Rotation White None 0{0} Instant As an additional cost to cast this spell, sacrifice a land.

You may play an additional land this turn.
0
5 Fairy Powder White None 0{0} Instant Each player may create a predefined token of their choice (predefined tokens are Blood, Clue, Food, Gold, Incubator, Powerstone and Treasure artifacts, and Shard enchantments.) 0
6 Radiant Spotlight White None 2{1}{w} Instant Destroy all tokens. Then each player adds {w} for each permanent they controlled that left the battlefield this way. 0
7 Selfless Hero White None 2{1}{w} Creature – Soldier 3 2 When Selfless Hero enters the battlefield, create a 0/1 white Soldier creature token with "this creature can't block".

Whenever a creature you control would be dealt lethal damage, destroy Selfless Hero instead.
0
8 Stone Bulwark White None 3{1}{w}{w} Artifact When Stone Bulwark enters the battlefield and at the beginning of your upkeep, create a 1/1 white Soldier creature token.

Whenever you would be dealt damage, instead put that many breach counters on Stone Bulwark. Then, if there are five or more breach counters on it, sacrifice it.
0
9 Caped Illusionist Blue None 2{1}{u} Creature – Human Wizard 1 3 If you would draw a card except the first one you draw in each of yours draw steps, instead scry 1, then draw a card. 0
10 Chronometric Hiccup Blue None 3{u}{u}{u} Instant Choose one:
- At the end of this phase, the player whose turn it is gets an extra ending phase.
- The player whose turn it is skips their next ending phase
1 1687305000 on 20 Jun 2023 by biancospino
11 Butchered Poltergeist Black Common 2{b}{b} Creature – Zombie 1 1 Tribute 2 (As this creature enters the battlefield, an opponent of your choice may place two +1/+1 counters on it.).

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.).
0
12 Forsaken Sands Black None 3{2}{b} World Enchantment Damage marked on creatures isn't removed during cleanup step.

At the beginning of each player’s upkeep, Forsaken Sands deals 1 damage to each creature they control.
0
13 Looming Shadow Black None 3{2}{b} Creature – Spirit 0 14 Shadow.

Looming Shadow has +1/+0 for each point of damage marked on it.
1 1685113663 on 26 May 2023 by SecretInfiltrator
14 Obstinate Critter Black None 0{0} Creature – Bat 1 1 Flying

When Obstinate Critter dies, put it on top of its owner's library.
0
15 Shallow Graves Black None 3{2}{b} Enchantment Whenever a non-Army creature you control dies, amass X, where X is its power. 0
16 Taste of Insanity Black None 4{3}{b} Enchantment – Curse Enchant player.

Whenever echanted player casts a spell, counter it if it has the same name as a spell that was previosly cast this game.
0
17 Clumsy Cheater Red None 3{2}{r} Creature – Goblin 2 2 Discard two cards with the same name: search your library for a card, put it into your hand, then shuffle your libarary 0
18 Gambler's Proposition Red None 3{2}{r} Sorcery Search your library for three cards, exile them face down in a pile, then shuffle your libary. Target opponent chooses one of the exiled cards at random and casts it without paying its mana cost. Then you do the same. Then you put any of those cards that is still in exile into your graveyard. 0
19 Goblin Bombardier Red None 3{1}{r}{r} Creature – Goblin 1 3 Whenever Goblin Bombardier deals damage to a creature, put a fuse counter on that creature.

When Goblin Bombardier dies, destroy all creatures with a fuse counter on them.

{t}: deal 1 damage to target creature.
3 1684201072 on 16 May 2023 by dude1818
20 Innocuous Pet Red None 1{r} Creature – Goat 0 1 As long as Innocuous Pet is attacking and is not blocked, creature cards in your hand have Ninjitsu {r}. 0
21 Lightning Shower Red None 2{r}{r} Sorcery Create four 1/1 red Elemental tokens with haste and "at the beginning of the end step, sacrifice this creature". 0
22 Ligthing Salve Red None 1{r} Enchantment Flash.

Ligthing Salve enters the battlefield with 3 lightning counters.

Remove a lightning counter from Ligthing Salve: deal 1 damage to any target. Then, if there are no lightning counters on Ligthing Salve, sacrifice it. Activate this ability only once per turn.
1 1683617833 on 09 May 2023 by SecretInfiltrator
23 Smiteflame Red None 3{2}{r} Creature – Elemental Dragon 5 1 Flying, Ninjitsu {2}{r}.

Whenever Smiteflame deals combat damage to a creature, if it's lethal, it deals damage equal to the excess damage to each other creature without flying.
2 1690476403 on 27 Jul 2023 by dude1818
24 Unextinguishable Wildfire Red None 1{r} Creature – Elemental 3 1 Haste.

Whenever Unextinguishable Wildfire attacks, defending player creates a token that's a copy of it at the end of combat.
0
25 Xraka, the Blooming Flame Red None 1{r} Legendary Creature – Elemental 0 0 If Xraka, the Blooming Flame isn't your commander, it enters the battlefield with one +1/+1 counter on it.

When Xraka dies, it deal X damage divided as you choose among any number of targets, where X is the amount of mana you've spent to cast Xraka.
0
26 Insidious Bramble Green None 4{2}{g}{g} Creature – Treefolk 2 10 Defender.

Whenever Insidious Bramble is blocking and is dealt nonlethal combat damage, it deals X damage to the attacking player, where X is Insidious Bramble's thoughness minus the damage marked on it.
0
27 Paradise Lynx Green None 3{1}{g}{g} Creature – Beast Cat 3 3 Whenever Paradise Lynx becomes tapped, the next mana ability you activate this turn costs {t} less to activate. 0
28 Rancorous Spirit Green None 1{g} Enchantment – Aura Enchant creature.

Enchanted creature has +1/+1 for each +1/+1 counter on Rancorous Spirit.

When enchanted creature dies, put a +1/+1 counter on Rancorous Spirit, then attach it to target creature you control. If you didn't, Rancorous Spirit becomes a 0/0 Spirit creature.
0
29 Sylvan Nymph Green None 1{g} Creature – Elf Faery 1 1 Whenever you tap a land for mana, you may tap Sylvan Nymph. If you do, untap that land. 0
30 The All-Consuming Moss Green None 2{g}{g} Legendary Creature – Ooze 1 1 Whenever a permanent is dealt damage by The All-Consuming Moss or becomes the target of an ability of The All-Consuming Moss, put a goo counter on it.

Permanents with a goo counter on them are copies of The All-Consuming Moss, except that they aren't legendary.

{g}, {t}: target permanent's controller adds {g}.
0
31 Viscous Slime Green None 2{1}{g} Creature – Ooze 0 1 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.).

At the beginning of your end step, put X +1/+1 counters on Viscous Slime, where X is its power.
0
32 Quick Casting Multicolour None 2{w}{u} Instant As long as Quick Casting is on the stack, your opponents can't cast spells or activate abilities that aren't mana abilities.

Draw a card.
2 1687973284 on 28 Jun 2023 by dude1818
33 Controlled Wildfire Multicolour None 3{1}{r}{g} Enchantment Whenever you are dealt damage by a source an opponent controls, you may sacrifice a forest. If you do, Controlled Wildfire deals that much damage to that opponent. 0
34 Aqueous Flame Multicolour None 4{2}{u}{r} Creature – Elemental 2 2 Flash, Haste.

Whenever an instant spell you control resolves, if you cast it from your hand, exile it.

{u}{r}, {t}: you may cast an instant card you own from exile without paying its mana cost.
0
35 Lingering Glitter Multicolour None 3{1}{u}{r} Enchantment Whenever a nonpermanent spell would be put in your graveyard from the stack, instead you may pay {2} and put it face-down on the battlefield. It's a 2/2 creature. 0
36 Recompute Multicolour None 2{u}{r} Instant Change the text of target nonpermanent spell by replacing all integer numbers with 3. If this would change the number of its required targets, choose new targets for it. 0
37 Metaphisical Corruption Multicolour None 3{u}{u}{b/w} Enchantment – Aura Enchant zone.

Whenever an object enters the enchanted zone, if the owner of that object is an opponent, that opponent loses 1 life; otherwise, you gain 1 life.
0
38 Demiurge's Blessing Multicolour None 5{w}{u}{b}{r}{g} Sorcery Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.).

You may put an artifact, a creature, an enchantment and a land from your hand onto the battlefield.
0
39 Dagger of Piercing Artifact None 1{1} Artifact – Equipment Equipped creature has +1/+0.

Equipped creature can block creatures as thou they had no abilities.

Equip {2}
0
40 Ethereal Seal Artifact None 4{4} Artifact {t}, sacrifice Ethereal Seal: gain control of target nonpermanent spell. You may choose new targets for it. 0
41 Exploding Potato Artifact None 0{0} Artifact Whenever Exploding Potato enters the battlefield or you pay its echo cost, put a fuse counter on it and target opponent gains control of it.

When Exploding Potato dies, it deals X damage to you, where X is the number of fuse counters on it.

Echo {x}, where X is the number of fuse counters on Exploding Potato.
0
42 Overclocking Motherboard Artifact None 3{3} Artifact – Equipment Whenever you activate an activated ability of equipped creature, copy that ability, then copy it again if that creature is an artifact, then destroy that creature. You may choose new targets for the copies.

Equip {2}
0
43 Retreating Killbot Artifact None 3{pc}{pc}{pc} Artifact Creature – Coward Killbot 2 2 ({pc} can be paid with either {1} or 2 life)

You can't pay life to cast Retreating Killbot from your hand.

You can cast Retreating Killbot from the battlefield.
2 1688299468 on 02 Jul 2023 by SecretInfiltrator
44 Ring of the Fallen Djinn Artifact None 2{2} Artifact Ring of the Fallen Djinn enters the battlefield tapped.

{t}, shuffle Ring of the Fallen Djinn into your library: draw a card.

Whenever you would search your library for a card, instead you may cast Ring of the Fallen Djinn from your library. If you do, shuffle your library.
0
Spaghetti at the Wall: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity