Spaghetti at the Wall: Virtual Booster

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Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
Enchantment
When Spinning Veto enters the battlefield and at the beginning of your upkeep, throw a three-sided die. Until the beginning of your next turn, players can't cast spells of a type depending on the result:
1 — creature or planeswalker
2 — artifact or enchantment
3 — instant or sorcery.
Creature – Plant Warrior
Animated Hedera is a planeswalker in addiction to its other types as long as it has a counter on it.

{t}: put a +1/+1 counter and a loyalty counter on Animated Hedera, then proliferate.

-5 You get an emblem with "Creatures you control with a counter on them have double strike and trample".
0/2
Enchantment
Foods have "Cumulative Upkeep — create a black 1/1 Insect creature token with flying and lose 1 life".
Enchantment
Permanents with two or more different counters on them are world. (if two or more permanents have the supertype world, all except the one that has had the world supertype for the shortest amount of time are put into their owners’ graveyards. In the event of a tie, all are put into their owners’ graveyards)
Enchantment – Curse
Enchant player.

Whenever echanted player casts a spell, counter it if it has the same name as a spell that was previosly cast this game.
Enchantment – Aura
Enchant zone.

Whenever an object enters the enchanted zone, if the owner of that object is an opponent, that opponent loses 1 life; otherwise, you gain 1 life.
Sorcery
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.).

You may put an artifact, a creature, an enchantment and a land from your hand onto the battlefield.
Land
When Iridescent Vista enters the battlefield, choose a color. If you control no other land that can produce mana of the chosen color, tap Iridescent Vista.

{t}: add 1 mana of the chosen color.
Creature – Elemental
Flash, Haste.

Whenever an instant spell you control resolves, if you cast it from your hand, exile it.

{u}{r}, {t}: you may cast an instant card you own from exile without paying its mana cost.
2/2
Artifact – Fortification
Whenever fortified land becomes tapped, if it wasn't tapped for mana, create a treasure. If it is basic, create two treasures instead.

Fortify — Tap a land you control.
 C 
Creature – Ninja Wall
Defender.

Wall of Sneakiness can attack opponents that control no creatures as though it didn't have defender, and has +5/-4 as long as it is attacking.
0/5
Tribal Enchantment – Spirit
Whenever damage to a creature or planeswalker you control is prevented, if that damage would have been lethal, create a X/X white Spirit creature token, where X is the amount of prevented damage.
Legendary Creature – Treefolk Druid
{1}{g}: put a +1/+1 or trample counter on Virj.

{t}: add {g} for each counter on Virj.
1/2
Tribal Enchantment – Illusion
Whenever a creature is returned from the battlefield to your hand, exile it and create a token that's a copy of it, except that it is a blue Illusion in addition to its other types and has "Whenever this permanent becomes the target of a spell or ability, sacrifice it" and "When this permanent leaves the battlefield, return the exiled card to your hand".
Creature – Ooze
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.).

At the beginning of your end step, put X +1/+1 counters on Viscous Slime, where X is its power.
0/1

Spinning Veto (none)
Animated Hedera (none)
Festering Rot (none)
Age of the Demiurges (none)
Taste of Insanity (none)
Metaphisical Corruption (none)
Demiurge's Blessing (none)
Iridescent Vista (none)
Aqueous Flame (none)
Mining Outpost (none)
Wall of Sneakiness (common)
Bastion of Revenge (none)
Virj, Verdant Sprout (none)
Bastion of Recalling (none)
Viscous Slime (none)