Dog Cowboy: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Card text | Comments | Recent comment |
---|---|---|---|---|---|---|---|---|---|---|
1 | All Dogs Go to Heaven | White | Uncommon | Enchantment | Whenever a dog creature goes to a graveyard, if it isn't a angel, return it to the battlefield under its owner control, except it has flying and is angel in addition to its other types. | 0 | ||||
2 | Country Roads | White | Uncommon | Enchantment |
Each opponent destroy a land they control and create a desert.
Creature you control have desertwalk. |
0 | ||||
3 | Dog Hustler | White | Uncommon | Creature – Dog Cowboy | 3 | 2 |
Vigilance
Whenever a land enter the battlefield under an opponent's control, if that player has more lands than you, create a treasure. |
0 | ||
4 | Dog Mayor | White | Rare | Creature – Dog Cowboy | 2 | 2 |
Exalted, Support 1
Triggered abilities of permanent you control trigger an additionnal time. Whenever an ability of a permanent you control trigers, draw a card. |
0 | ||
5 | Dog Pack | White | Rare | Creature – Dog Cowboy | 2 | 2 |
Vigilance, Exalted
Creature you control have support 1. Whenever Dog Pack enter the battlefield create 3 2/2 white dog cowboy creature token with vigilance. |
0 | ||
6 | Dog Water | White | Common | Enchantment – Curse |
Enchant target permanent.
Enchanted permanent becomes an island and loose all other abilities. |
0 | ||||
7 | Goodest Boy | White | Common | Creature – Dog | 1 | 1 |
Lifelink
Whenever you gain life, all player draw a card. This ability triggers only once per turn. |
1 | on 23 Apr 2023 by dude1818 | |
8 | Let him Cook | White | Common | Instant | Player can't cast spells or activate abilities of permanent they control except target player until end of turn. | 0 | ||||
9 | Scooby Doo | White | Common | Creature – Dog Shapeshifter |
Support 1
: Investigate Whenever Scooby Doo deals combat damage to an opponent, look at the top card of that opponent library. You may put that card at the bottom of their library. |
0 | ||||
10 | Sike | White | Common | instant | Counter target spell if its your turn. | 0 | ||||
11 | Tavern Host | White | Rare | Creature – Dog Bard |
Whenever Tavern Host enter the battlefield and at every of your upkeep, support 1.
Exalted Whenever a creature you control with a +1/+1 counter attacks alone, create a treasure token. |
0 | ||||
12 | That's my Dog | White | Common | Instant |
Target attacking creature controlled by an opponent get +4/+4 until end of turn.
Draw a card. |
0 | ||||
13 | Trusty Steed | White | Common | Creature – Horse | 2 | 2 |
Horsemanship
Trusty Steed deals damage equal to its thoughness. Ride 2 |
0 | ||
14 | Underdog | White | Common | Creature – Dog Cowboy | 1 | 1 |
First strike
Whenever an oponent creature enter the battlefield with power or thoughness greater than Underdog, put 2 +1/+1 counters on Underdog. |
0 | ||
15 | All Bark No Bite | Red | Common | Enchantment |
All non-combat damage is prevented.
Combat damage dealt by creature you control deals twice that much damage. |
0 | ||||
16 | Blasphemous React | Red | Uncommon | instant |
Deal 13 damage to all creature that entered the battlefield this turn.
This spell cost X less to cast, X being the number of creature that entered the battlefield this turn. |
0 | ||||
17 | Dog Eat Dog World | Red | Uncommon | Sorcery |
Deal X damage to each creature controlled by each opponent, X being the power of target creature you own 3 times.
Miracle |
0 | ||||
18 | Dog Piled | Red | Common | Sorcery |
Convoke
Deal X damage to any target, X being the total power of each creature tapped to cast Dog Piled. |
0 | ||||
19 | Dog'law | Red | Uncommon | Creature – Dog Cowboy | 3 | 2 |
Shadow
Whenever Dog'law deals combat damage to target opponent, they discard a card. You draw that discarded card. |
0 | ||
20 | Howdy | Red | Common | Sorcery |
Exile the top card of your library, you may cast all exiled cards this way.
Storm |
0 | ||||
21 | Jackpot | Red | Common | Sorcery |
Roll a D20 : Create X treasure token, X being the number rolled.
Miracle |
0 | ||||
22 | Pitbull | Red | Common | Creature – Dog | 2 | 2 |
Haste
: Destroy target creature with converted mana cost 2 or less. |
0 | ||
23 | Tavern Brawl | Red | Uncommon | Sorcery |
Any creature you control may fight any creature you dont control until end of turn.
Creature you control have +1/+1 until end of turn. |
0 | ||||
24 | The Biggest Dog on the Block | Red | Common | Creature – Dog Cowboy | * | * |
Menace
The Biggest Dog on the Block's power and thoughness is equal to the biggest thougness and power on the battlefield plus 1. Other creature have -1/-1. |
0 | ||
25 | The Dogtons | Red | Common | Creature – Dog Gangster | 2 | 2 |
Menace
Whenever The Dogtons deals combat damage do an opponent, target opponent search their library for a land card and put it on your battlefield tapped. |
0 | ||
26 | What the Dog Doing ? | Red | Common | Instant |
Target player reveal their hand.
Add for each nonland card revealed this way. |
0 | ||||
27 | Who Let the Dogs Out ? | Red | Uncommon | instant | Exile the top 6 cards of your deck. You may play any cards exiled this way without paying their mana cost. You take 3 damage for each creature revealed this way. | 0 | ||||
28 | Pat Patrouille | Multicolour | Rare | Legendary Creature – Dog Warcriminal | 2 | 2 |
Vigilance
Discard 2 card : Counter target spell. Whenever you counter target spell, draw a card and put a +1/+1 on Pat Patrouille. Partner |
0 | ||
29 | Snoop Dog | Multicolour | Rare | Legendary Creature – Dog Wizard | 2 | 2 |
Whenever Snoop Dog enter the battlefield under your control, create 3 treasure token.
Whenever a treasure is sacrificed, the player that is at the right of the owner of the destroyed treasure creates a treasure. Whenever you sacrifice a treasure, put a +2/+2 on Snoop Dog. Partner |
0 | ||
30 | Burning Man | Multicolour | Rare | Enchantment |
Whenever you cast a creature, put a counter on Burning Man and create a 1/1 white hippie token.
Creature you control have +1/+1 for each counter on Burning Man. |
0 | ||||
31 | Doggy Luke | Multicolour | Uncommon | Creature – Dog Cowboy | 1 | 1 |
Flash, first Strike, death touch, vigilance
When Doggy Luke rides a creature, it gives it all its abilities. |
0 | ||
32 | Leader of the Pack | Multicolour | Rare | Creature – Dog Hero | 2 | 2 |
Menace, vigilance, mentor
Other dog you control have +1/+1 Whenever Leader of the Pack deals combat damage to an opponent, you may search your library for a dog creature. Put it into your hands and shuffle your library. and sacrifice Leader of the Pack : Prevent all damage dealt to you and creature you control. |
0 | ||
33 | Pit Mommy | Multicolour | Uncommon | Creature – Human Nurse | 2 | 2 |
Dog creature you own cost less to cast.
Whenever you cast a dog creature, gain life equal to its mana value and exile that many card from the top of your library. You may cast these cards this turn. |
0 | ||
34 | Sherrif | Multicolour | Rare | Creature – Dog Cowboy | 3 | 2 |
First strike, vigilance
You and other permanents you control have hexproof as long as Sherrif is untapped. : Draw 2 cards and discard 2 cards. |
0 | ||
35 | Big Iron | Artifact | Uncommon | Artifact |
Indestructible
Equipped creature has first strike and death touch. You may equipped Big Iron at instant speed. Equip |
0 | ||||
36 | Butter | Artifact | Common | Artifact |
Equipped creature has +1/-1. If equipped creature is a dog creature, it has +3/-3 and undying instead.
Whenever equipped creature dies, draw a card. Equip |
0 | ||||
37 | Cowboy Hat | Artifact | Common | Artifact |
Equipped creature can ride creature and crew vehicle as though its power was 10 or greater.
When equipped creature ride a creature or crew a vehicle, it gets double strike. Equip |
0 | ||||
38 | Diamond Hands | Artifact | Uncommon | Artifact |
Equip
Equipped creature has "At the begining of your upkeep, double the number of treasure token you own. You can't sacrifice treasure." |
0 | ||||
39 | Far West Train | Artifact | Rare | Artifact – Vehicle | 10 | 10 |
Trample, Desertwalk
Whenever Far West Train deals combat damage to a player, draw that many card and create that many treasure token. Crew 8 |
0 | ||
40 | Mechanical Bull | Artifact | Uncommon | Artifact – Vehicle | 4 | 4 |
Haste, First strike
Whenever Mechanical Bull is crewed, you may tap it. If you do, draw 2 cards and discard a card. Crew 3 |
0 | ||
41 | The Dog House | Artifact | Rare | Artifact – Prison |
: Exile target creature permanent.
Player may pay at any moment. If they do, they may play a card they owned exiled by The Dog House without paying its mana cost. |
0 |
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